Recent posts by mooktown on Kongregate

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Topic: Kongregate / *Unity Contest Winners Announced!*

Nice choice for first place, I really agree with that one. I gave up playing it the first time as I didn’t give it a big enough chance and didn’t even get out of the first room. Once I made that breakthrough on my second play I went from start to finish. Very nice experience it was too. There were a few times where I thought that the area I was in was broken but it was just that I hadn’t seen the solution yet. Congrats Chronodrax.

 
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Topic: Kongregate / Unity Contest Announcement Delayed! New Date: March 8

Originally posted by Nintari:

Well, it’s a good lesson learned. I will be a little smarter next time about the sites and contests I decide to participate in. I had no idea when I started this project that I’d be up against already established games, or that my game would end up buried in a list of 500+. I thought this was a sprint for all participants, but apparently I should have read the rules a little more closely.

There are more than a few unsuspecting contestants feeling 100% the same as this. As you stated it was our own mistake, believing the rules to be like previous contests you may have entered that usually have a base rule that states “your entry mustn’t have previously been uploaded elsewhere before the contest’s start date”. I don’t understand the reason behind throwing thousands of contest dollars at games that are 1-2 years old. :/
 
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Topic: Kongregate / Unity Contest Announcement Delayed! New Date: March 8

Originally posted by StackOvflwGames:

What really put me off was the attitude of some contesters. Ten minutes after my game was published it dropped to the bottom of the list. As I track the progress of every player in a database, I could see that no one had really played it that much yet. So they just gave it a bad rating to push it down.

Everyone has different tastes, I remember your game well, at first I found the graphics off-putting then I hated it as the mouse lost focus and wouldn’t lock back in properly making the controls useless as clicks weren’t registering properly. I may have given it 1 star right then. The next day I came back to it and had a much better experience with it as it worked as intended.

You cant know for sure that someone has given you a low rating to be malicious or because they genuinely didn’t like it. After my 2nd day on your game I gave it 3 stars. It could be worth more than that but I didn’t continue playing as there were just so many other games to get through.

Frog Fall (the game I entered) also missed getting any attention due to being released during the deadline tidal-wave. However, I updated it yesterday with a new character model and a few other bug fixes only to see it drop by 50(!) places without anyone even playing it. I think the huge drop was due to games below Frog Fall getting new more positive ratings added. So keep in mind it is not just low votes to your game that can give you a drop but also higher votes to other games, sometimes even legitimately.

 
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Topic: Kongregate / Tag Suggestions

Originally posted by tonypatch:

We’ve now added the practical mouse only and keyboard only tags to the system. Now, if you’re stranded at the airport, or just being lazy and using your laptop in bed, you can find the right games to fit your needs. Enjoy!

A tag for Joystick Support would be nice too
 
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Topic: Kongregate / Unity Contest Announcement Delayed! New Date: March 8

Originally posted by CowFriend:

I mean, possibly. Consider that Unity doesn’t support Linux, the staffs will probably give it a second thought before making such decision.

That may not be the case for long CowFriend with Flash Player export option coming soon

 
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Topic: Kongregate Labs / who are the finalists of unity Contest?

the contest page states March 1st

 
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Topic: Kongregate / Game controllers for kongregate games.

@volkswagens: a lot of the Unity games have joy control, you might find a few here that you like

 
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Topic: Kongregate / Unity Web Player

Originally posted by Sellyme:

(Initially) The Unity contest generated a lot of traffic for Unity games.

 
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Topic: Kongregate Labs / Unity Contest - Update game version ?

spot on gargerath, kong should be offering extra points for rating games that have no rating yet

 
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Topic: Kongregate Labs / Controller support??

what drives me nuts is when a Unity game has controller support in game but then it makes you use the mouse to click a menu button! >.<

I made sure that Frog Fall could be played on a joystick without having to take your hand from the controller to the mouse just to click ‘play’ or ‘retry’

 
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Topic: Kongregate Labs / Unity contest criteria

you could try faxing it

 
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Topic: Kongregate Labs / Unity contest unfair to late submissions

I’ve been feeling a bit of this topics sentiment today, my little game Frog Fall got around 10 plays on its third day, after uploading my entry on the 15th, the last day of the contest. I really do feel like I missed the boat by creating a game for this contest and uploading it at the end of the entry period. I also only got 1 comment which was to say confusingly condescendingly in a 3d game engine contest: “why 3D?”.. =_=

I think I probably had the wrong idea of what this contest was about. I had assumed that entries would be games specifically created for this contest, as my game was (made in 4 weeks, my development started after hearing of the contest’s announcement).

Then I see things like boxgame, one of the most played and highest rated games in the contest, is actually from 2009! – playable on Gamejolt – 1.5 years old!? Sara’s Run is not as old but no spring chicken either. Are many of the other entries of similar ages? Not to say Sophie Houlden’s games aren’t decent games, they are quite accomplished, but I kind of wish I had of had an old abandoned unity game demo laying around doing nothing that I could have simply integrated the kongAPI into and uploaded to the contest in the first week.. K’ching!

At a glance, there does seem to be a bias of play numbers here, the first few pages of entries have the majority of plays and it falls pretty hard after that. In future contests, to level the balance a little, I think entries shouldn’t be rate-able, or possibly even playable, until all entries are submitted.

 
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Topic: Game Programming / deleting a statistic

Garrr.. cancel the upload and start again it is then. thanks GB15

 
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Topic: Game Programming / deleting a statistic

Hey, noob here, I posted this on the forums not realising there was a developer forum too, perhaps this question is best posted here?

..when uploading a game I have added too many statistics, how can I remove some?

I can find the ‘Add a statistic’ link and the ‘Edit’ link but I cannot see a way to remove one.

Also, if I can be cheeky and ask a 2nd question, is it possible to reorder the statistics in the highscores pulldown list that players see? I’d like to order the stats by their importance.