Recent posts by Manuals on Kongregate

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Topic: Bloons TD 5 / think of your own towers and upgrades for them

What is the point of this? Ninja Kiwi will not interpret any of these towers into their games. >.>

Note that Abilities must relate to the tower, upgrades cannot be irrationally over/under priced. Also, upgrades cannot be too unfair to the bloons.

If you really want to do this, put some thought and time into it, evaluate and review the flaws and good things about the tower.

Example:

Type: Support Building
Name: Oil Rig
Basic Faculty: Can launch small boats which fire basic darts.
Support/Profit Path:
Upgrade Path 1.1:
Name: Mining Rig
Cost: $850
Effect: Produces small amounts of money per round ($50)
Upgrade Path 1.2
Name: Bigger Drill
Cost: $1750
Effect: Produces larger amounts of money per round ($100), and 1 life every 5 rounds.
Upgrade Path 1.3
Name: Evolved Equipment
Cost: $3045
Effect: Produces 1 life every 3 rounds, and $250 dollars every round.
Upgrade Path 1.4
Name: Laser Equipment
Cost: $7200
Effect: Produces $500 dollars every round, and can attack bloons with laser equipment, which must be directed into one spot, but can pop 7 layers from any bloon that comes into it’s radius.
-—————————
Assault Path
Upgrade Path 2.1
Name: Rear Gunner
Costs: $500
Effect: Adds an additional gunner to the back of the boat.
Upgrade Path 2.2
Name: Explosive Rounds
Cost: $1500
Effect: Both the rear and front gunner fire explosive rounds, which have a small blast radius, popping more bloons with each shot.
Upgrade Path 2.3
Name: Trajectory Improvement
Cost: $2000
Effect: Gunners have much larger range, and can target one area.
Upgrade Path 2.4
Name: Upgraded Explosives
Cost: $5400
Effect: Blast radius of shots are increased.
Ability unlocked: Artillery Strike.
Effect: Target one area with shots from a Monkey Artillery Ship, with the option of explosive rounds or rockets;

rockets deal huge amounts of damage to a small area. 5 rockets are fired, with 7 second intervals between each one.

explosive rounds deal smaller amounts of damage but spray fire onto a larger portion of the map. 20 bullets are fired, with 0.5 second intervals between each one. (bullets hit the same general area that was targeted)

~Manuals

 
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Topic: Red Crucible / red crucible

Please don’t do this >.> …

 
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Topic: SAS: Zombie Assault 3 / Deleted.

Eh, lol, seen more ._. also, don’t post posts like these on the forums >.> …

 
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Topic: General Gaming / Runescape sucks because...

Hey guys I need help remembering what game is the best Free MMORPG ever made? Wait.
It’s coming back to me now.
Oh yeah, That’s right.
Runescape.

 
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Topic: General Gaming / Runescape sucks because...

Fanboys win _

 
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Topic: General Gaming / Minecraft Sucks

Firstly, I do believe that gold IS better than diamond, just worse durability.

Oh yeah, to get to the main point of this post.

Minecraft is actually pretty boring. All you do is build stuff. Sure, there are a few servers for Multiplayer here and there, but I still find it really boring. Can’t be bothered making a list.

~Manuals

 
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Topic: General Gaming / Why do you hate Runescape?

Whoever started this stupid topic, go away. Runescape is NOT bad. It is, in fact, my second favourite game next to Dark Souls >.> … To quote what I said in another topic …

Runescape really is great. The PvP/PvE is interesting because there are three attack styles: Magic, Ranged, and Melee. This adds interesting strategy to the game and makes people think before they attempt a boss or hard enemy. (Or maybe another player). There are … what? over two hundred quests? at least one hundred anyway. The quests are different. Some of them require thinking, some of them require combat. Some of them also require lots and lots of skill.

Melee is awesome because there are about two hundred (If not more), weapons and there are different types of weapons. Katanas, Longswords, Scimitars, 2h Swords, Daggers, Spears, Whips and a bunch of other ones. They also have different attack styles to match the armor and weaknesses of different players and enemies. There are also lots of special attacks for Dragon Weapons, quest weapons, and special weapons.

Magic is the most interesting combat form, because there are different “tiers” of spells. There are about three hundred spells, if you include the Lunar and Ancient spellbooks. (Approximately eighty spells in each spellbook), and the more you level up, the more useful, powerful, and cooler your spells get. There are also different spells for different situations. The Bake Pie Spell (The Lunar spellbook) can heal your teammates if they are hurt, the combat spells can pretty much be used for a war of some kind, a teleother can get rid of unwanted players, or can help transport someone else to another place (A new person, for example who doesn’t have the teleports unlocked).

Ranged is great because there are not only heaps of different bows, but lots of different arrows to be shot. And it doesn’t have to be a bow! it can be a crossbow, a “chinchompa” a throwing dart, a javelin, a throwing axe, a “Toktz-xil-ul”, and a throwing knife! Don’t forget the Dwarf Weapons such as the hand cannon, and the Dwarf Multicannon.

The armor is also really detailed and as you get higher skills, you will be repaid with more protective armor, however, your equipment load will get higher and higher, until your run power runs out about fifteen seconds after you use it. This also effects weapons, but it makes you think before you put on different armor like for example if you were fighting a mage, you would use dragonhide and a ranged weapon, because the magic is ineffective against the shiny scales, and the arrows would pierce their soft robes. If you were fighting a ranger, you would use melee, because your blade would cut through their scales. If you were fighting a warrior, you would use magic, because it “effectively boils them in their own armor”
(A bit like Rock, Paper, Scissors, really ;P)

The D&D system is also really fun and a great Distraction if you have nothing else to do or need to earn a bit more money or get your skills up a bit for that quest.

My favourite one is Barrows, where you fight the legendary six Barrow ghost brothers. (Ahrim the Blighted (Mage), Dharok the Wretched (Hard, inaccurate hits), Guthan the Infested (Uses a spear, regenerates health), Karil the Tainted, (Ranged), Torag the Corrupted (Uses double hammers), and Verac the Defiled (Uses a flail, hits through prayer). And also Ariskae the Doomed, (Uses magic, but more prayer-based) who is a brother unlocked by completing a quest called the “Ritual of the Mahjarrat” (Another benefit of completing quests) This is also very profitable, because you can sell the armor which is occasionally dropped by them to players, or to the Grand Exchange (See below).

Another one is called “Tears of Guthix” where you collect special water from the gods (The Kind of evil god is called Guthix, and the Divine God is known as Saradomin). There is also another evil god called Zamorak. (You’ll learn about him later in quests). The will degrade your current amount, while the Saradomin (Blue) will add to it. After a certain amount of time, you will be called out of the cave by a snake called Juna, who apparently guards the Tears of Guthix.

At number three is the circus, where you find a ticket booth, which are hidden all over Runescape and change location during different periods of time. The circus does three different events, Agility, Mage, and Range. You can also do a fourth event, firemaking, but you need to do a quest which is long, hard and has big requirements. You earn experience points for each one you do depending on how well you do them.

That’s just to name a FEW D&Ds …

The quests are hard, sure, but are SO WORTH IT!!! They unlock new music tracks, areas, quests, D&Ds, spells, weapons, armor, and spellbooks.

Members doesn’t cost a lot, and is definitely worth it. You get new spells, quests, skills, weapons, armor, music tracks, items, tasks, minigames/D&Ds, dungeoneering floors, 2 Spins on the SoF, areas, enemies, lots more players, and it basically just makes the game quite a bit easier.

The Grand Exchange trading system works perfectly, and allows you to sell even the cheapest, worst items for lots more, giving new players a good start to the game. It also gives you a rubbish bin that’ll give you more money for things than the general store and most other shops will give you. It’s a great system. With the huge amount of players, your offers, as long as they are moderately reasonable, will return great profit.

Looks like some runescape haters have just been owned …
Would you like me to go through the skills? ;P
~Manuals

 
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Topic: General Gaming / Runescape sucks because...

Originally posted by ericbloedow:

did you know that more people play Runescape than play World of Warcraft? and you say it’s over-rated?

and…shitty graphics? haven’t you tried the new high-definition mode?

i admit it’s annoying how long it takes to get skills up, but what i like best are the quests. best storylines i’ve seen in any mmo…especially since in most of them the quests are all “kill x monsters” or “collect x items and bring them to me”.

“What I like most is the quests”
Same here. They have interesting storylines, plot twists, and the fact that there are different series of quest just improves storyline, etc.

 
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Topic: General Gaming / Runescape sucks because...

Runescape really is great. The PvP/PvE is interesting because there are three attack styles: Magic, Ranged, and Melee. This adds interesting strategy to the game and makes people think before they attempt a boss or hard enemy. (Or maybe another player). There are … what? over two hundred quests? at least one hundred anyway. The quests are different. Some of them require thinking, some of them require combat. Some of them also require lots and lots of skill.

Melee is awesome because there are about two hundred (If not more), weapons and there are different types of weapons. Katanas, Longswords, Scimitars, 2h Swords, Daggers, Spears, Whips and a bunch of other ones. They also have different attack styles to match the armor and weaknesses of different players and enemies. There are also lots of special attacks for Dragon Weapons, quest weapons, and special weapons.

Magic is the most interesting combat form, because there are different “tiers” of spells. There are about three hundred spells, if you include the Lunar and Ancient spellbooks. (Approximately eighty spells in each spellbook), and the more you level up, the more useful, powerful, and cooler your spells get. There are also different spells for different situations. The Bake Pie Spell (The Lunar spellbook) can heal your teammates if they are hurt, the combat spells can pretty much be used for a war of some kind, a teleother can get rid of unwanted players, or can help transport someone else to another place (A new person, for example who doesn’t have the teleports unlocked).

Ranged is great because there are not only heaps of different bows, but lots of different arrows to be shot. And it doesn’t have to be a bow! it can be a crossbow, a “chinchompa” a throwing dart, a javelin, a throwing axe, a “Toktz-xil-ul”, and a throwing knife! Don’t forget the Dwarf Weapons such as the hand cannon, and the Dwarf Multicannon.

The armor is also really detailed and as you get higher skills, you will be repaid with more protective armor, however, your equipment load will get higher and higher, until your run power runs out about fifteen seconds after you use it. This also effects weapons, but it makes you think before you put on different armor like for example if you were fighting a mage, you would use dragonhide and a ranged weapon, because the magic is ineffective against the shiny scales, and the arrows would pierce their soft robes. If you were fighting a ranger, you would use melee, because your blade would cut through their scales. If you were fighting a warrior, you would use magic, because it “effectively boils them in their own armor”
(A bit like Rock, Paper, Scissors, really ;P)

The D&D system is also really fun and a great Distraction if you have nothing else to do or need to earn a bit more money or get your skills up a bit for that quest.

My favourite one is Barrows, where you fight the legendary six Barrow ghost brothers. (Ahrim the Blighted (Mage), Dharok the Wretched (Hard, inaccurate hits), Guthan the Infested (Uses a spear, regenerates health), Karil the Tainted, (Ranged), Torag the Corrupted (Uses double hammers), and Verac the Defiled (Uses a flail, hits through prayer). And also Ariskae the Doomed, (Uses magic, but more prayer-based) who is a brother unlocked by completing a quest called the “Ritual of the Mahjarrat” (Another benefit of completing quests) This is also very profitable, because you can sell the armor which is occasionally dropped by them to players, or to the Grand Exchange (See below).

Another one is called “Tears of Guthix” where you collect special water from the gods (The Kind of evil god is called Guthix, and the Divine God is known as Saradomin). There is also another evil god called Zamorak. (You’ll learn about him later in quests). The will degrade your current amount, while the Saradomin (Blue) will add to it. After a certain amount of time, you will be called out of the cave by a snake called Juna, who apparently guards the Tears of Guthix.

At number three is the circus, where you find a ticket booth, which are hidden all over Runescape and change location during different periods of time. The circus does three different events, Agility, Mage, and Range. You can also do a fourth event, firemaking, but you need to do a quest which is long, hard and has big requirements. You earn experience points for each one you do depending on how well you do them.

That’s just to name a FEW D&Ds …

The quests are hard, sure, but are SO WORTH IT!!! They unlock new music tracks, areas, quests, D&Ds, spells, weapons, armor, and spellbooks.

Members doesn’t cost a lot, and is definitely worth it. You get new spells, quests, skills, weapons, armor, music tracks, items, tasks, minigames/D&Ds, dungeoneering floors, 2 Spins on the SoF, areas, enemies, lots more players, and it basically just makes the game quite a bit easier.

The Grand Exchange trading system works perfectly, and allows you to sell even the cheapest, worst items for lots more, giving new players a good start to the game. It also gives you a rubbish bin that’ll give you more money for things than the general store and most other shops will give you. It’s a great system. With the huge amount of players, your offers, as long as they are moderately reasonable, will return great profit.

Looks like some runescape haters have just been owned …
Would you like me to go through the skills? ;P
~Manuals

 
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Topic: General Gaming / Runescape sucks because...

Runescape is awesome!
1. You can slay monsters
2. Epic PvP
3. Amazing quests that bring bring new turns and twists to the current storyline
4. The skills are just so cool. You can make potions, make your own house, farm plants, go adventuring in dungeons, cast spells, use bows, summon mystical and awesome creatures
5. Constantly introducing new updates, skills, and quests.
6. Over 500 music tracks, to add more epic-ness to the game
7. Huge amount of players, to help with questing
8. Nice community (I’m pretty sure, atleast)

This owns all you haters. I bet half of you got hacked or trolled and raged. ;D
~Manuals

 
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Topic: ShellShock Live 2 / Armory

Splitter breaks into two before impact deals twenty damage for each.

 
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Topic: ShellShock Live 2 / Armory

Airstrike drops three shells, each dealing twenty damage.

 
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Topic: ShellShock Live 2 / Armory

not a bad idea killer. This could help newbies find out what all the weapons do, etc.

Sniper extremely powerful bullet, the amount of damage it does depends on the range.

 
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Topic: ShellShock Live 2 / How about Shell Shock for the Ipod Touch?

yeaah that would be great I think devs should consider this. Also grow up Granjefe.

 
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Topic: ShellShock Live 2 / Please add this option

WASD isn’t that bad. Although I do agree that they could have made W and S Power up and down, and A and D move forward or back.

 
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Topic: SAS: Zombie Assault 3 / hmmmm

No more spam posts please.

 
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Topic: Transformice / This game needs achievements

Originally posted by wonsung313:

I think this game needs achievements. There should be 3 achievements. The easy achievement I think it needs is getting 10 cheese. The medium achievement should be getting 200 cheese. Also, the hard achievement should be getting 1,000 cheese. I think those are the achievements it should need. Maybe there are better ones you can think of. These are the achievements I think there should be.

Agreed. Although, Easy Badge: $20 Cheese.
Medium Badge: $100 Cheese.
Hard Badge: $500 Cheese.
Impossible Badge: $5000 Cheese, “Rookie” Title.

 
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Topic: Transformice / Transformice, Whats your Title?

Yes, I prefer the “Sourigami” Title. But I also like the “Yeaaah Cheese” Title. It just sounds funny -
I think I’m around cheesegrubber or somethin’.

 
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Topic: Transformice / Gangnam style dance :D

Hmmm…
If another famous dance was made at the release of this game, would they put it in? No.
Because soon enough people will start to lose interest in the “Gangnam Style” dance and they’ll think that it’s just an old dance that (perhaps), isn’t funny anymore.

I rest my case.

~Manuals

 
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Topic: Transformice / Problem

Originally posted by KingOwnage1000:
Originally posted by Manuals:

I see. So, does it take you to the tribe house?

Why?

I’m trying to help you. Can you please just answer instead of trolling?

 
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Topic: Sonny 2 / Enemy Tips N' Strategies (Z1-5, may be changed)

Ok. Firstly, I’d like to apologize for the triple thread, but I have played this game for ages, on all difficulties and on all classes, therefore, I’d thought I could make it easier for the new guys.

WARNING: Some of these methods may not work at times, because some of them only work if you have luck on your side. I will accept any criticism, and will try to put in any new characters if someone asks. BTW: I am planning to work really hard on this guide, ya know, tests n’ stuff. So maybe we could get this one into the “permenant” section

Zone 1
Easy battles, really need no help at all. Although, I thought I might help with two of the guys here.

Warden
Ensure that both of you are alive by the time the Warden reaches the 200 hp mark as he will cast “Death Sentence”, killing one of you. Otherwise, pretty easy, although his attacks deal high damage (Up to approximately 200-300) if you have low vitality, so I recommend stunning or focus restricting. (Mind Freeze)

Twisted Experiment
Ah yes, good old crusher of heroic people…. who want to….play….heroic. I’ll stop talking now. Anyway, this guy causes deaths on Heroic a LOT of the time, so he deserved to be in my section. Continuous stunning will work. Put two of the stunning moves that you can do for your class, and use them as much as you can. He shouldn’t be able to cast withdrawal. (This is, basically what kills everyone)

Zone 2

Mages

Very hard zone for the Heroics. Mages will cast “Doom” which severely severs your/Veradux’s Healing abilities. Your only hope here is to isolate the mages, Turn on adrenaline, and see if you can get Roald to put the buff “Greater Purpose” on you. If you are a Hydraulic or Psycho… Shrugs (Maybe stun both and kill middle enemy?)

The Baron
Stun the Baron continuously, and disrupt when he is down. Watch out for the “Infamous” Tick Tock. (See the reference…?) :D eventually he will use "Holy Scars or something like that. Put your guys on agro, enrage an destroy, use your strongest move or whatever (I know, this is probably one of the poorest bits of the guide).

Captain Hunt
Stun the sniper when he turns on “Superb Shot”, and “Crouch Shot”, otherwise he is pretty much guaranteed to kill one of your guys. When the Medic’s and Sniper’s shields are at about 2-4 turns left, they’ll start to get weaker so you can attack them. Just endure about 10 rounds of endless pain. Not that bad. Tip though. Go for the sniper first. Anyway, after killing the Medic and Sniper, the Captain will be isolated and powerless. Pile him and watch out for “Marked for Death”. Shield/Stun upon buff.

Zone 3
A pretty pathetic, short and easy zone. You might need help with Clemons.

Clemons the Deceiver

Clemons may use the “Unknown Condition” buff. I suggest to keep your allies on agro so they don’t try to heal themselves. Other than that, good drops. See if you can get lucky and get “Shandor’s Darkstaff”

 
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Topic: Sonny 2 / In-Depth Sonny 2 Psychological Legend Guide with Zones 6 and 7

What class are you gaedi?
Also, try stunning one of them, then, when they get back up, stun them again and pile on the other hound. Then take out the other hound, and, well, ZPCIs are pretty easy to take out. Moves like Shock Therapy, Break, Traumatize, or Disrupt, OR any of the focus draining/stunning moves for hydraulic work.
1. By draining the ZPCI’s focus, he will only be able to use basic moves, he shouldn’t be able to poison you or use “Aim for the Heart” AKA Enrage.
2. Stunning him is probably the better alternative. He won’t be able to use any moves, and he can’t use Auxiliary Power, so you can get him while he’s down. Be sure to set your allies to agro.

GL!

 
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Topic: Transformice / Problem

I see. So, does it take you to the tribe house?

 
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Topic: Transformice / the missing equiped items

Originally posted by jlee1968:

:| I went straight for the 500 naruto headgear thing when I started….

Originally posted by TransformiceMod:

Haha. So did I.

Can we please stay on topic?

 
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Topic: Sonny 2 / Sonny 3

Krin has cancer?
How do you know this?
:O