Recent posts by SilskeOfGH on Kongregate

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Topic: Shards of Titan / [Guild] Occasional Questing -- Info & Discussion

Reserved

 
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Topic: Shards of Titan / [Guild] Occasional Questing -- Info & Discussion

Link to Occasional Questing Intro, Philosophy, and Guidelines

In short, Occasional Questing is an exceptionally strong, competitive, active, and chatty guild in Shards of Titan. We strive towards success as a guild, and help each of our members towards individual success in the process.

While our guild is always full or nearly full, we are actively looking for new & determined members all the time.
We are accepting new members currently on a case by case basis.

Our guild is currently co-led by Affi (Affinia on Kongregate) and Sil (SilskeOfGH on Kongregate).

Let this thread serve as a public outlet for OQ members on Kongregate, and as a place for prospective members to gain insight into our guild.

Link to the same thread on the CNE Forums

 
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Topic: Shards of Titan / The Shards of Titan Wiki

Alyniana is stepping down from the position of Wiki Admin to pursue an amazing opportunity elsewhere. She will be too busy to continue editing.

During her time here, she’s made the second-most edits in terms of quantity, and has made pages and edits worthy of awards in quality.

We will miss her presence on the Wiki, and wish her a happy holidays and the best in the future.

 
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Topic: Shards of Titan / [Fixed by developers]

Tried contacting VD to put (FIXED) in the title or to remove this thread but he’s not available right now.

This particular issue with the ranger passive was fixed almost 4 weeks ago, while the game was still in Kong Beta. It’s no longer an issue.

 
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Topic: Shards of Titan / The Shards of Titan Wiki

The Shards of Titan Wiki is a community-led project that aims to compile all possible data about the game, as well as some helpful guides and strategies to help those players stuck at hard points in the game, or struggling to make decisions.

The wiki is a giant work in progress, and currently only has a small team of editors working on it. Please bear with us if a page you’d like is not yet available. Please feel free to help us make content at any time, also! We only ask you make a wiki account before you begin editing.

The wiki is open to read and open to edit by all. However, please follow these guidelines if you do choose to edit:

  • The wiki is subjective, not objective. State facts, not opinions. Leeway will be given for story-driven sections and certain guides.
  • Consistency is key. Many pages have templates associated with them, and still others should be made in a way that’s uniform with the rest of the wiki, stylistically. Breaking from consistency often leads to giant walls of text/tables, or to a jumbled mess that has no particular order to it.
  • Add a summary for any and all work you do on the wiki, without exception.
  • If you make a new page, add it to a proper existing category. If you feel a new category is necessary, make a new one.
  • Guides and strategies are on their own pages, not on the pages they’re made for. This separates the subjective from the objective.
  • Don’t “patrol your page.” Wikis are open for the world to edit, and people may go onto the page you created, and attempt to enhance the page in a way you don’t agree with. Have a third party (admin or other editor) compare the two pages and decide what looks best to the public. Remember the page isn’t yours, it’s EVERYONES.
  • Please hit “Preview” before you hit “Publish.” I guarantee you’ll find an error or typo you never accounted for. It’ll save you an extra edit and it’ll save admins time looking through your one major edit and 10 minor edits following it.

If you find yourself having trouble fulfilling any of these guidelines, or want to help out but don’t know where or how, please contact one of the following wiki admins:

Defender J (Sysop)

  • Defender J on the Shards of Titan Wiki
  • SilskeOfGH on Kongregate
  • Sil and Sils in Shards of Titan
 
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Topic: Infested Land / Suggestions Thread

Balance suggestion:

For Capture the Flag, the two chests near the turret should give the same tier of weapons (have the chests cost the same amount and dispense the same tier of weaponry as the other). This will make it fair for both parties in CTF in terms of equipment. Perhaps in addition, there can be a more expensive chest in the center or in an area about equidistant from both bases can be fought over.

Additionally for CTF, I feel as though the XP and Gold you get from it is lacking, compared to Co-Op. This can potentially be solved by either increasing the xp/gold scaling from CTF, or by adding another type of incentive to play the game mode outside of experience and gold. I feel the second option is more beneficial and rewarding in the end, though harder to implement. I don’t currently have any thoughts as to what this “other incentive” could be (I do, but i haven’t thought about how to properly implement them), so I’ll leave others to come up with ideas for that.

 
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Topic: Infested Land / Suggestions Thread

Post any and all suggestions for the game here.

Try to elaborate on your ideas in any way to further your point. Don’t be afraid of any good-natured criticism/discussion/debate from your fellow community members about your suggestion!

This thread should not be used for ranting or citing faults in the game or in the developer. However, constructive criticism is allowed, as long as there is a suggestion that goes with it.

 
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Topic: Infested Land / Found a bug?

As of the Oct 24 Patch:

  • Leveling breaks (pauses/does not give stats/resets, or any combination of the three) when another person joins your game (110% positive this is the reason, tested it).
  • While the mage’s fire shots now go through ribs and gates, they do not go through allies (collision issue).
  • If you use your special without enough mana, you stop regenerating mana (tested on mage, unpauses when I use an autoattack, but may only unpause for other classes when they use mana — mage autoattack consumes mana).
  • Music and Sound are set to default values every time you enter a new game.
  • Hiscores and ingame leaderboards are receiving faulty stats. I haven’t killed 600,000+ Zombies, and neither has that other guy. It should be closer to 5,000 for me. The ingame number seems to be doubling every now and then when I complete a Capture the Flag game.
  • Waves sometimes stop spawning. No idea how to replicate. Has only happened to me once on Wave 8.
  • Sometimes you won’t have an option to revive upon death. No idea how to replicate. Has only happened to me once upon rejoining a game and instantly dying.
  • Friendslist does not work.
  • Password-protected rooms can be entered by other people without the password.

Will update with more as I find/remember them.

 
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Topic: Monsters & Dungeons / Event Bosses Spreadsheet

Here is the link to the Event Bosses spreadsheet.
It is part of the Master Spreadsheet alongside all my other projects.

This is a spreadsheet we never fully finished or released during my time playing M&D. Feel free to comment on it sometime soon and I’ll fill in the blanks. I’m not to blame for inaccurate information in the event that the stats of these bosses are updated.

 
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Topic: Monsters & Dungeons / Challenges, Events, XP Chart and other stuff (s.o.o.n.)

Glad to see someone else making spreadsheets. Keep it up! :)

 
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Topic: Monsters & Dungeons / Best Dungeons to Find Specific Monsters

Almost fell off to the second page. Bump.

 
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Topic: Monsters & Dungeons / Fusion tips.

Keep both sancshields, no point tossing rare egg monsters!

 
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Topic: Monsters & Dungeons / Useful Level Breakpoints

Champions only take 2,513,898 xp to level 99 (MAX).

 
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Topic: Monsters & Dungeons / Fusion tips.

THIS JUST IN
Fusing two of the same element Enchantresses together, and fusing that into a monster of the same element will net you 3.3 MILLION XP.

Nevermind, everything got nerfed. Back to the drawing board!

 
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Topic: Monsters & Dungeons / Are you kidding devolpers ?

For a joke, that’s a pretty insulting title. :l

 
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Topic: Monsters & Dungeons / Psst devs, your servers went to heaven!

We need a doctor in the BigViking Hospital to perform Server CPR stat!

They’ve been revived!

 
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Topic: Monsters & Dungeons / Fusion tips.

Originally posted by jeanmi:

If you don’t have an ogre or a robot. What is the best way to fuse?

With runes.

 
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Topic: Monsters & Dungeons / Suggestions & Ideas

Originally posted by tiburon3000:

Yeah i been saving for that, by the way, do the FFP eggs have any chance to give you a rare-ish monster(i been getting goblings mostly)?

The only monsters exclusive to Friend Eggs are the 5 Fate monsters (bear, boar, tiger, wolf, and mammoth), other good drops from them include the 5 masks, and ogres. However, we’re getting off-topic here, this is a suggestions thread. :)

 
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Topic: Monsters & Dungeons / Suggestions & Ideas

Originally posted by tiburon3000:

Yeah, my mistake, actually i meant to say 1,88 gems per dollar(which is 53 cents per gem), i have a question, can you get monsters like the sphinx, griffon, elemental heros, etc. in any advanced dungeons or are they rare eggs only?

Nope, those guys are rare egg exclusive, but you’ll get plenty of good drops from rare eggs with free gems alone, especially with the event coming up!

 
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Topic: Monsters & Dungeons / Suggestions & Ideas

Originally posted by tiburon3000:

Yes i was planning to buy kreds, but the gems are too expensive, not to mention that you should paid continuosly for gems if you want to play without waiting eternally for the stamina bar to recharge, im level 48 and have 51 stamina, that means when i spend everything i have to wait 8,5 hours for it to recharge completely, and the dungeons im playing cost 14 stamina, that means playing 3 or 4 dungeons, level up(hopefully), and play 3 or 4 more dungeons. The gems best deal is 6,10 kreds per gem, since it cost 2900 kreds you need to buy three 100 dollars pack of kreds(each pack contains 1000 kreds + 150 bonus kreds); so you get a total of 3450 kreds at the cost of 300 dollars, that is 11,5 kreds per dolar; 2900 kreds will cost 252 dollars; you get 475 gems for 252 dollars, that means each gem will cost you 1,88 dollars, but that is only if you buy the 300 dollars worth of kreds, so paying to replanish the stamina bar to play without limit is a very fast way to drain your wallet.

$252 for 475 gems is 53 cents per gem, assuming your other math is correct, not $1.88 per gem.

You should be able to level continuously from level 1 to ~100 without hitting 0 stamina, assuming your party is good enough and you get useful fusion materials along the way. At later levels, you may have to wait an hour or two to level, but you can fill that time with say, sleeping, or doing work, or making a guide for people newer to the game than you, or anything really. Stamina management is key, and isn’t too hard, it just takes a little forward thought.

The real key purchases with gems are Rare Eggs and Inventory space, both of which you don’t need much of. A $20 pack or two and the free gems from dungeons and events is likely enough to put you straight into late-game after you fuse/evolve your purchases, collecting runes and evo materials with all that extra inventory space you have. Stamina refills are only useful for grinding past level 100 and for dailies, really.

 
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Topic: Monsters & Dungeons / Master Daily Dungeons Spreadsheet

Originally posted by Teroc:

Data for the Thursday daily:

Waves 1-4: 5250 dmg, ~150k hp. Attack every 4-3-2 turns.

Boss: 20k dmg, around 750k hp. First attack 4 turns, 5 turns after that. It also has 1k def, so damage <1k will be 1.

I already have all the accurate info for the Thursday daily up. :)

You were pretty close to the right values, and I applaud you for that. :)
Typically first-turn attacks are on slightly more random delay than the other turns, being [turn delay +/- 1] to the best of my knowledge. I just put in the turn 2 and onward delay, which is a static value.

Originally posted by dimoutsoZ:

can we get a spreadsheet how much the robots and elementresses hit for in heroic and master? for those who started recently?

I’ve been considering doing something like this. I can tell you the following though:

Heroic Elementress: 3.2m health, 0 defense, hits for 25,000 without resists every 3 turns. Her 2 minions have ~80k health each and hit for a couple thousand every turn.

Master Elementress: ~1.5m health, 0 defense, hits for 20,000 without resists every 3 turns. Her 2 minions have ~50k health and hit for ~1-2 thousand every turn.

Heroic Bot: Same difficulty as the Master Elementress.

Master Bot: I’ve since forgotten the values for this guy, but I can assure you he’s not the same difficulty as the Expert Elementress.

 
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Topic: Monsters & Dungeons / Suggestions & Ideas

Originally posted by Weatherbeard:

My largest complaint currently is the “sucker deal” in the buying gems page. Gems should get cheaper as you buy in bulk, no exception; yet the 565 Kred package stands in stark contrast to that. At 6.80 Kreds-per-gem, they’re more expensive than the next option down, 30 Gems for 200 Kreds or 6.67 Kred-per-gem, and up, 6.39 Kred-per-gem. While the profit margins aren’t huge, the existence of an option that counts on the customer to not do math suggests at best a disrespect for that customer or something akin to total arbitration regarding your pricing structure.

My second largest complaint is the friend system, namely the friend code. I have no clue what the point of it is… all it seems to serve is to make it harder for people to get friends, which is a potential money maker since there’s a limit to the friend list size that’s expandable via gems. Yes, the community has stepped up to provide a workaround, but it’s extra legwork on the part of the player just to find someone labeled as a “friend” whose primary purpose is providing 10 FP a day and potentially a useful monster to help in a harder dungeon.

I already addressed the first point in my last post, that it seems to be an oversight, but you don’t seem as outraged about it as the guy below you, and willing to think that it may just be a mistake. For that I thank you. The devs are very generous with free gems, extra events, and interacting with the players in Room 1 when they speak reasonably. There is normally one there during work hours on weekdays, answering questions and reading the chat from time to time.

As to the friend codes, I think it’s because the system was taken off Puzzles & Dragons, but it also helps a bunch when you’re on two separate platforms like Kongregate and Facebook. You can avoid the bugs of implementing the “friend on the platform, become a friend on the game” system that a lot of these games have when they exist on both platforms (because the code and mechanics to do such is different for both). The limitations to the friend list were introduced when its time in Kong beta ended. Even in Kong beta, many of us were able to have over 200 friends. If that system were to continue outside beta, it would have led to people having thousands of friends. This isn’t good for both the server and the player, and so I believe that’s why the friend list limitations were put into place.

Hope this helps!

 
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Topic: Monsters & Dungeons / Suggestions & Ideas

Originally posted by tiburon3000:

I think its time to acknowledge that the devs only want profits, and dont care about making the game better or more playable, and they are even trying to rip us off with “the sucker deal” mentioned by Weatherbeard, the game had great potential, but maybe everyone should just give it a 1 star rating and let it go.

The developers are perfect but horribly corrupt people and nothing they do can be a mistake or an oversight. Am I doing this properly?

In all likelyhood, it was an oversight, a wrong number plugged into a calculator somewhere in the process, or based off the facebook model, and it didn’t transfer over as smoothly as they planned it to.

But some people are too quick to jump on a hate train I suppose. I didn’t realize you were even planning to buy 565 kreds for that option. I don’t see how it even applies to you.

 
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Topic: Monsters & Dungeons / Master Daily Dungeons Spreadsheet

Originally posted by Nokastu:

Even slimes can do 2 damage for the 12 full in Tuesday or what ?

You have at least 3 turns to kill each monster, most will require 4-5 turns. You can do up to 6 damage a turn with some match-5’s in there to kill both in 3 turns. If you’re confident in your matching abilities, then kill the one with the shortest turn delay first. If you’re not as confident, take a party with over 8888 health, kill the one with the longest delay first, and tank a hit.

 
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Topic: Monsters & Dungeons / Master Daily Dungeons Spreadsheet

Here is the link to the Master Daily Dungeons Spreadsheet.

Unlike my previous Challenge Dungeon Guide, this spreadsheet is more factual and data-based, and less subjective. You will find information on every Master daily dungeon here, and on each monster and wave. I try to provide you with some suggestions, but I leave you to work your team around the data I provide for the most part.

Of particular note:

  • People say that Tuesday’s Master and Expert are difficult. The monsters have high defense and damage, but only 12 health. Any team of 6 can beat these two areas without taking any damage. A strategy for starting players: Take 6 monsters of the same element and match a 5 twice, for the full 12 damage in 2 turns. You must make sufficient other matches to accomplish this with little risk. Also consider taking a Cinder or Sphinx helper.
  • Friday’s master daily deceivingly drops the 3* destiny monsters and the mask, not the 4* destiny monsters. For the 4* destiny monsters, do Friday’s daily on expert and you’ll have a chance for the drops on the boss.
  • Monsters with Life Drain actives are very handy in high defense dungeons. Life Drain deals damage per turn to all enemies until the wave is over. This damage both ignores element and defense.

This spreadsheet is Sheet 3 in the Master Spreadsheet. The sheets are listed as tabs at the bottom of the screen when viewing the spreadsheet. Sheet 1 is the Player ID list (now only updated semi-regularly), Sheet 2 is the contest winner for the Many Faces of the Egg God contest.