miner43
42 posts
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Topic: Vorp! /
Dragons and Titans
Too screwed up by Zynga, can’t play.
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miner43
42 posts
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Topic: Vorp! /
RIP Vorp
League takes no skill though…. and it’s super slow paced.
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miner43
42 posts
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Topic: Vorp! /
Vorp Corrupt-A-Wish
But then MatchMaking you paired with noobs everytime you entered a game
I wish LoL pros would discover and try this game.
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miner43
42 posts
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Topic: Vorp! /
RIP Vorp
Originally posted by TheDavidCarney:
I’m not into LoL at all really. Is anyone playing a game without complicated inventory management or anything like that? I love Vorp because it’s focus on your ability to aim and maneuver your ship, I like vehicles. Someone’s been mentioning World of Tanks or something like that, is it any good?
Well, the massively varying ship stats and tech system pretty much substitutes for the item system in LoL.
this game is fast paced, ain’t no time to go shopping.
I really want to see some LoL pros play this game, and suck at it.
Originally posted by repsow:
also, League of Legends is free to pay and works on Macs now.
WHAT?!?!?!
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miner43
42 posts
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Topic: Vorp! /
End Games
Really, the problem with MM is it teams on a team by team basis, and has no way to repair the teams if a player leaves. The MM system should be built on a player by player basis.
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miner43
42 posts
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Topic: Vorp! /
So we've lost a bunch of players ... now what?
cough Spower needs to learn how to carry cough
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miner43
42 posts
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Topic: Vorp! /
So we've lost a bunch of players ... now what?
I truly believe this game is going to die, because it doesn’t seem changes will be made. And I really hate the noob controls in LoL.
Our numbers are slowly dwindling, last month at this time there were 35+ now there’s only 35+
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miner43
42 posts
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Topic: Vorp! /
So we've lost a bunch of players ... now what?
AT peak times, I only see about 50 people
This game is dieing.
unfortunately, I really love this game. I don’t want to go solely playing LoL. We just need a complete removal of ELO, and/or, the MM sytem to be completely restructured and take into the fact of Standard deviation.
Once the above problem is solved, we need to get a large influx of players, possibly share this game with the LoL player base, or tell as many people in different forums as possible.
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miner43
42 posts
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Topic: Vorp! /
Victory medal not being awarded
I just checked, it’s repeatable.
But for the past several weeks I’ve noticed that I was never being awarded this for winning a match
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miner43
42 posts
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miner43
42 posts
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Topic: Vorp! /
Heard the devs stopped supporting the game
IF Vorp were to get badges…….
We need badges.
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miner43
42 posts
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Topic: Vorp! /
Heard the devs stopped supporting the game
The intro video is no longer available because the youtube account was closed.
Anyone else think that the mods stopped supporting the game?
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miner43
42 posts
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Topic: Vorp! /
How to level up.
Use Drone hunters on the big drones
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miner43
42 posts
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Topic: Vorp! /
Little Rant
Hiru’s not that hard to kill, god.
most hiru players don’t even get thrustbleed until level 11 or so. (I generally get it at 5, and a few others do, but I"ve noticed most get thrustbleed at 11)
if the hiru is circling you, GET OUT OF IT’S RANGE. Hiru is a CQC unit, range is it’s disadvantage.
and, if you do get thrustbled, Rotate the goddamn opposite direction that the hiru is circling you, you’ll scor emore hits than you expect.
Plus the fact hiru is relatively slow, wait for him to get low health, and chase his ass.
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miner43
42 posts
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Topic: Vorp! /
Please give people incentive to play defensively (like Iron Wolf)
Originally posted by Kiech:
The do already, but only if they help land kills. Maybe achievements that recognized when you save something/someone would be nice.
Maybe an achievement for killing a player next to an allied pilot, and that ally has less than 20% energy?
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miner43
42 posts
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Topic: Vorp! /
Dreadnaught
Dreadnaught has a completely different play style from the other ships.
So OP, if you have 6k bang to spend, and nothing to use it on, go ahead and buy it.
Dreadnaught is not bad, just a different play style and moderately hard to use, but, if used right, you can get several kills in a game.
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miner43
42 posts
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Topic: Vorp! /
Video Tutorial: Killing Enemy Structures and Winning a Game
Originally posted by spower:
Miner, i used ScreenFlow for Mac.
Damn, I use PC
Also, I wasted like an hour to 1 and 1/2 hours testing turret health and damage,
I put the numbers in the wiki, I would really appreciate it if someone double checked the numbers for me.
And again, nice vid, shows new players how to actually win a game, and is relatively easy to interpret, especially when you’re explaining it.
Relatively good explanations.
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miner43
42 posts
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Topic: Vorp! /
Vorp! Wikia
Originally posted by miner43:
Originally posted by Darth_Sirov:
Originally posted by miner43:
http://spacevorp.wikia.com/wiki/Structures
I did some testing in Solo practice and got numbers for all the structures.
Could someone double check them please?
I believe the 3 front RM turrets have much lower health compared to the RM batt turrets. Might want to check that out.
alright, but the drones keep interfering and it gets difficult
Done, I got 1.5k HP for the front row.
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miner43
42 posts
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Topic: Vorp! /
Vorp! Wikia
Originally posted by Darth_Sirov:
Originally posted by miner43:
http://spacevorp.wikia.com/wiki/Structures
I did some testing in Solo practice and got numbers for all the structures.
Could someone double check them please?
I believe the 3 front RM turrets have much lower health compared to the RM batt turrets. Might want to check that out.
alright, but the drones keep interfering and it gets difficult
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miner43
42 posts
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Topic: Vorp! /
Vorp! Wikia
http://spacevorp.wikia.com/wiki/Structures
I did some testing in Solo practice and got numbers for all the structures.
Could someone double check them please?
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miner43
42 posts
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Topic: Vorp! /
Video Tutorial: Killing Enemy Structures and Winning a Game
Gah what?! your screen recording device worked on fullscreen!?!?
What are you using? Fraps? Hypercam?
Btw, nice demonstration on how to flank enemy bases.
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miner43
42 posts
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Topic: Vorp! /
Ant Rant...
The thing about how PvPing is less optimal than PvE (structures) is that it isn’t that less optimal for winning.
IF you kill enemy pilots, that means they’re on a respawn downtime for a while and should not impede your other teammates in their siege on the enemy base.
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miner43
42 posts
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Topic: Vorp! /
Drones and Turrets should not be awarded kills.
What bothers me is that if a turret or drone scores the last hit on an enemy ship, no player gets the kill.
What I am suggesting, is that if a player hit an enemy ship within 5 seconds of that enemy ship getting killed by a turret or drone, that player should be award the kill, and not the turret/drone.
However, if a player purely died by drone or turret, then of course, no one gets the kill.
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miner43
42 posts
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Topic: Vorp! /
Why do you lose SO MUCH RATING when you lose a game?
Yes, this can be a rant.
I noticed the numbers,
You lose SIX rating when you lose a game
but when you win a game, you ONLY GET FOUR OR FIVE rating.
Doesn’t seem fair if the game was close, or if you played well in the losing game
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miner43
42 posts
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Topic: Vorp! /
Ant Rant...
Originally posted by Masakarii:
Originally posted by duemellon:
…and if someone says they didn’t config their Ant as a bomber… then you move on.
So many people think it’s “just” a bomber.
then they are wrong.
^
I hate it when someone tells me to stop PvPing and do what Ant was “Designed” to do.
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