Recent posts by FC_BRAZIL on Kongregate

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avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: Cloudstone / The Official Guild Recruiting Thread

Guild: Pyrohands

Guild leaders: Takomijo / me

Power rating: 12709

Donators or rifters needed, we are constantly finishing at top 10.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: Cloudstone / Best class for PvE/PvP + Suggestion

I use a simple warmonk, just toss discipline and you´ll eat mages easily, pure warriors are harder but still a win cause they don´t have heal and the AI pots will be gone eventually, pure monks are dangerous cause of the powerfull power burst (be careful against that) just hit and run a few denying him/her power source, and after dealing some damage, go for it.

There´s no best way than that. I´ve started as a pure wizard, I love them and use them at EVERY game, but it´s simple stupid here as they are 4X weaker than a warrior and 8X than a warmonk. They really need a buff, so I can go back for them ^^

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: Cloudstone / 4 Stars

5 Stars from me, the game is great ^^

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: Cloudstone / What would you buy Rubies for?

Actually, I like the game. Of course there´s a lot of points that can be improved, but I think it´s real hard to find a game that attend gamers expectations, cause players are more intelligent and critic. We´ve seen a lot of games and got plenty of imagination, so we create our own system/ levels / bonus etc. Devs have a RL to care and cannot fulfill all our ideas or some of them simplyare working on the next project. We have the financial issue that really make the things different from just “make it more fun and better on each update” but mostly “make more profitable each update”. Devs are humans, not superheroes…

I would gladly spend rubies at free character customization without stat change (as said on the first post), ice bats (want it back!), some more ability for my pet (Calcifur just gives just 100 rechargeable power and 15 crit bonus, that´s silly) and new features… I don´t really know what more could be added… like many other games, I like the concept but what matters is what they do with it after the base is created. Take for example kings bounty legions, a great game concept that was completely ruined by devs.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: Cloudstone / Haste doesn't seem to work correctly

Interesting informations… I was considering invest in haste the last few days, I shall put this in account.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: Cloudstone / Moroi guild, new and accepting members of all levels!

Applying, wiz level 11

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / How do I raid this Compound?

OKAAAY guys, after a testing period, I’ve pwned my main target of 8 survivors with just 1 loss.

Do you want me to tell the secret? tam-daam



ok let’s go ;)

What I did: deployed my guys relatively near the bigger part of the defensive force.

I know this can appear to be infinitely stupid, but this strategy gave me the very best results so far. Recons are your elite soldiers, fighters help a lot as well and your leader is the king. If you don’t have atm or don’t want to use him, go with a medic. In this last case, put a heavy vest on him or simply give a melee to avoid to lose him making him shoot, he will be a key for your sucess.

Equip long range weapons(scoped M24s are highly recommended), and deploy your guys in a distance that they almost afford to shoot the enemies with the weapons. This will give a decent sucess percentage shooting defenders. Use number keys to choose between them and rapidly attack each survivor with 2-3 attackers, changing often. Targeting some defender with just 1 attacker to supress can be a good strategy as well, but don’t rely so much on this, survivors with the yellow dot can, unlike we normally think, keep shooting in several occasions.

The most important move may be putting your survivors BEHIND a protection. Use cars and street barriers, be sure they will be protected, use the larger protections and practice a couple times with the deploying target to suceed. Once they are deployed at the enemy’s compound, there’s no more time to move anyone, excepting the healer (that’s the next and last part). Unprotected bodies gonna be laid down in no time.

Using the healer: as long your guys are relatively protected and shooting, use the magic hands of your leader or medic to heal the shooters. Don’t forget your leader is much stronger than medic due to larger HP and damage letting him to be a reliable shooter. I’ve used 3 recons and 1 fighter all with glasses, and recons are fragile. Use the medic to keep them alive. So, the scenario (that was probably already good for you) will turn in an “Oh, I owned him bwahahaha!!!”

Hope this helps. You know, endgame is kind of sad cause this game is so good that we have to do something to make it still fun. Knowing to pwn defenses you will be able to wait for the next game realease playin’ with the same will that you played with in your first killed zombies ;)

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Traps are getting really annoying

Using any guy but a recon, just go step by step. If you spot a trap, try to run back before it explodes. I’ve ninja’d a lot of traps this way.

Using a recon, just don’t do anything greatly stupid (or let AI do, like take an alternative way full of traps when you have been cleared the other side) and game over for traps.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / The bounty system is flawed

I´ve just tried to collect a 50 fuel bounty, and the player left all his defenders together with M 24s but the leader, he was out of the compound. Beat 9 guys with long range weapons close to each other seems though, and leader is probably absent all the time impeding the bounty to be collected.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / The bounty system is flawed

Devs please fix bounty targets.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / How do I raid this Compound?

Originally posted by desciclope666:

snipers,supress them,kill the guys on the barricades,and frag granads on towers,works everytime.
or,if you dont want to use frags,get a guy with a melee.

The question is: how to supress everybody? When you attack a guy, the others shoot back. They will shoot you to the death before you command anything else.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / How do I raid this Compound?

The range subject is other thing that give me doubts. What’s the difference on using long range weapons if when you shoot against a defender, all others shoot back? They should add an “attack all” button.

In your case I would try to attack from behind, the compound you’re attacking is similar to the one I’m trying to destroy. If your survivors don’t get shooted at the first seconds, it’s easier to you to find some weak point, try to hit and run, avoid traps, etc. I cannot help you more than this, though. =)

I think attackers are still with some kind of disadvantage. Maybe throwing explosives at a part of the defensive battier and pick them one by one after they leave the covered zone?

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Remove white flag users from compound lists

If a guy use a white flag book, what’s his utility for the game community?

The normal is a neutral player; if he’s gonna be hostile or friendly, it will depend sometimes from my initiative, sometimes from him. If I cannot attack, or I’ve attacked previously, and he’s always protected from now on cause of this stupid book, why would I be interested on having him on my list, taking a precious space of a normal, exposed player? Since we cannot message directly, I cannot even contact him to call him for a fight; he’s completely untouchable besides the help I can give him with the construction time. No, thanks =)

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / How do I raid this Compound?

“So, what’s the range of that surpression? 2-3 barricades?”

Everybody near the wachtower got supressed, including the survivor inside the tower. I have to do more tests, though. I’m waiting the reset time so I can attack again, I runned from this particular compound last time. I’m avoiding to attack people with full force for no reason, cause there’s no new items inside other’s compounds, it’s a waste of survivor’s time.

EDIT: New attack try, this time they got the supression mark but continued shooting. I don’t know if it’s a bug or I’m doing it wrong.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / How do I raid this Compound?

I’m currently working on a retaliation not so succeeded at the moment as well. I’ve just raided a lot of people around and suddenly this guy attacked back with excellent results. When I tried to retaliate, his fairly well protected environment pwned me considerable number of times, turning this stuff very personal. Now, when the compound were half empty and I prepared for 2 more attacks, I could figure out something very interesting: when you shoot at a wathtower, EVERY survivor around gets supressed. It’s extremely useful then, to neutralize enemy fire and as soon you destroy one barricade, it will be a lot easier to pick them one by one. UNfortunately, when I discovered this it was a little too late. I’ll try to exploit this feature much better in my next raid, and my recent discover can be useful for you too ;)

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Past Union Bridge, idea?

The bridge is probably broken… I don’t know.

Let me just include a fair observation, withe the new fuel generator we can get fuel easily if we keep it safe but it’s not a solution against buying fuel. Guys, if you want to spend any money on free internet games, spend on this one. It’s the fairer and respectable actual free game on the internet that I know, no P2W, no stupid updates that only aim profit at the cost of the balance of the game, no offense to player’s intelligence. I’ve tried a lot of games, and this is actually the best at this point. Will be even better when they add cool looks to the survivors, or implement more souvenirs!

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Help my pls :((

I have this problem when I come from ANY raid. It started suddenly, its probably an error from the new release.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Raiding.. WTH!

As I’ve said, raids were easier before cause it was common to find compounds with few or no defenders. Anyway, I’ve made some sucessfull raids after this post. I think an attack all button would still be very useful!

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Raiding.. WTH!

Raids are much harder to do now, people don´t leave compound unattended so much due to the fuel generator and when defenders are together, when you MANUALLY shoot once at one of them, everyone on the other side shoot at you AUTOMATICALLY. So, 10X1 is not exactly a good balance! I´m having extremely dificult to raid, it´s for everyone or just me? Raids now are going to have their frequency raised exponentially for the fuel prizes and loot, so things should be more balanced. Fuel drops in missions now are very rare and raid would be a good way to get some.

Someone could say “the AI is stupid”, but this only apply to melee weapons. For long ranged weapons, they shoot as soon they receive a shot. A possible solution would be an “all attack button” to attackers, and increase the number of available raiders.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Post a Screenshot of your Compound

I like to protect both. I know, food and water are so easily obtained, and drop offs offers so few resouces… but I feel the necessity to protect the most that I can, It’s an apocalypse, after all.

I must put my compound screen here.. but I’m fkin lazy.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Pump up the PvP!!! =O

Mr. X brough exactly what this game needed: huge PvP reason! THANKS DEVS!!!

Difficulty pumped up – thanks!!! Actually, the missions from areas after level 20 are a massive pain to complete. Be well prepared, and prefer using 3 guys. Otherwise, you will get eaten by zombies.

Perfect. I could’t imagine better solutions. BEST multiplayer game in kong ever… and I’ve played a lot! ^^

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Suggesgons On the Game (actually turned into an idea box so post away)

Hello all players and devs! I must confess I´ve been spending my time with this super game often in the past weeks. Now I´m level 20 and I have a couple or more suggestions, considering my experience with this game and games in general. Please forgive me if the suggestion have already been posted or a similar one were shown. Anyway, if there´s someone interested to read, let´s go for it:

1) Make the game harder in general, specially untill level 20. Make survivors sick, let them be captured, killed, etc.

2) Make PvP more profitable and interesting. Actually there´s almost no reason to PvP. Cloth / wood is scarce in determined levels for all players and players cannot attack lower levels, so there´s REALLY no reason for pvp except for fun.

3) At endgame wood is just ridiculously hard. Lower resources in general, but don’t simply exterminate wood, it´s nonsense.

4) Books are very rare. Crafting needs fuel. Ok, game needs money, keep like that. But please, remove the fixed advertisings from the game screen.

5) The game conception and gameplay are great, so it can grow a lot!! Keep up with frequent updates and make all gamers happy =)

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Package Advetisement wont go away

Please fix that. It’s annoying. Just offer once, interesteds should buy after a glance.

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Make harder attacks, pump up the PvP

Yeah that’s pretty much this

 
avatar for FC_BRAZIL FC_BRAZIL 148 posts
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Topic: The Last Stand: Dead Zone / Pump up the PvP!!! =O

tks for the bump ^^