Recent posts by Gilmok on Kongregate

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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

I can confirm that both of the last values for base stat 75 (Lv75 94/75/63) are correct. Level 9 gives +74 and level 10 gives +90.

 
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Topic: Nightbanes / [Dev] January 14th – McCloud Manor

75 Ghost Plasmas for an axe evolution is way too many. I can only attack the manor a maximum of 39 times per week, and at a drop rate of 10% that’s only 4 per week. 75/4 = lots of weeks.

I can understand if it were in a normal mission that I could grind and grind and grind. However, I am limited in how much I can grind the Plasmas. By dropping the amount to 30, for example, you still get one every 6-8 weeks which is still pretty slow.

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

15.9: 19 wins

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

15.8: 18 wins

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Ch 15.6 16 difficult wins
Ch 15.7 17 wins

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Ch 15.5 15 wins

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

15.2: 12 wins
15.3: 13 wins
15.4: 14 wins

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Ch 14.7: 16 wins
Ch 14.8: 17 wins
Ch 14.9: 18 wins

Ch 15.1: 11 wins
Ch 15.2 at 8% with 1 win (suspecting 12 needed)

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Ch 14.3: 12 wins
Ch 14.4: 13 wins
Ch 14.5: 14 wins
Ch 14.6: 15 wins

1 win on Ch 14.7 puts me at 6%; I’ll be watching it closely

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

ch 14.1 requires 10 wins; ch. 14.2 requires 11 wins (3 wins = 27%)

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Confirming Blue Lv 73 requires 7,911,755,530 exp.

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Namely to see what the credit costs are to advance a spirit from one level to the next.

For a lv1 purple, a white spirit gives 6% exp, a green 11%, and a blue 18%. If this holds for other levels, it means that if you are seeking to level a spirit it is better to not advance up the craft chain.

If a spirit costs 10x to produce it should give 10x the experience, not 2x or 3×. We may discuss that with PlayMage.

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

We should start tracking how much exp it takes to level the spirits and how much they give in exp.

All my purples are lv 4-5 right now but I do have a spare lv1 purple I could use for data.

 
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Topic: Time World / Feedback and Suggestions

I wonder what would happen if pink upgrade books were sold in the auction house. I think they should start doing that.

 
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Topic: Time World / Feedback and Suggestions

Can we just eliminate the whole waiting for a pillar to open before hitting it?

I propose that you can hit any pillar any time and as soon as its time is up you calculate the damage against it and give out prizes/claim. Yes this means that pillars will mostly be overkilled at all times but it still means that your galaxy will need to spread out pillar damage and it allows for more flexibility in how players play.

I’m getting tired of having to be on at certain times and waiting for pillars to open. I’d rather just use AP for pillars whenever I want.

 
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Topic: Time World / Feedback and Suggestions

Originally posted by jeru313:

Reducing maximum galaxy size to 30 or 40 members could promote more competition via de novo galaxy generation at our current ebb of activity.

As far as a sniping option – Awe, hell no. People taking advantage of high/low attacks make for excellent pvp targets! I’d also like to see the phantom nebula somehow fixed such that exploiters are forced to find real targets again for max gain, or face a penalty (not a bonus for hippie tactics).

I don’t understand what you’re saying here. Do you like or dislike temporary power spikes?

If no: You still need to time your attack properly and you can only farm that one person once (assuming that person is done within the hour). I think if you catch someone gimped up then you have earned the right to exploit it once.

If yes: Then this option will make farming easier for you, as the player you are hitting will spend more consecutive time gimped up.

 
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Topic: Time World / Feedback and Suggestions

I was just sniping a pillar and thinking how nice it would be to offer a pillar “snipe” option. For 4 ap, you directly attack the pillar (no pvp). It would definitely save the time needed to go down to 1 ship and go back up again.

Perhaps call it “storm” the pillar. It would be really nice.

 
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Topic: Kongregate Multiplayer Games / [WarMetal Tyrant] How did you spend your event points?

1xSuppressor (1 total)
0xPrimus (1 total)
7xNightmare Hellions (7 total)
0xGrimclaws (7 total)
0xInvix Source (1 total)
0xErelim (6 total)
-————————
9500 EP spent

4500 EP remains – Don’t know whether to get 2nd Suppressor or Primus, but I do want to get a few more (2 more at least) Invix Source cards.

Upgrades definitely keep these events interesting… no matter how many points you get it never seems to be enough

 
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Topic: Time World / Server down?

I’ve been getting this message for the last 20 minutes:

“It seems to be taking a long time to connect to our game server. Please make sure port 6100 is not blocked by your firewall and refresh the page if needed.”

Anyone else have this problem?

 
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Topic: Kongregate Multiplayer Games / We Want to Hear from YOU! Survey on Elemental Power Expansion

I suggested Sealed Deck play in the survey but I didn’t have any ideas to really flesh it out. Here is one possibility:

Sealed Deck 3 Heart Challenge!
You are given a sealed deck of 5 packs (6×5=30 cards, only 18 needed for deck). There are a bunch of nodes and a final boss dungeon and you must get through the dungeon with only 3 life refills. Life refills are used when you run out of life.

 
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Topic: Kongregate Multiplayer Games / Bug report

Campaign reset today for me.

Also in a battle my Blazing Dragon(86) vs Swamp Boulder(31)
Swamp Boulder plays Operation Odd
Swamp Boulder Wins
Blazing Dragon blocks 60 damage (bug as Swamp Boulder is earth and Blazing Dragon should only block Fire damage)

 
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Topic: Kongregate Multiplayer Games / Segmentation into sets

Every CCG eventually does this, so let’s discuss ideas for sets, based on the current flavor of the game.

The Frozen North
(As evidenced by the Yetis and glaciers, Redling Berserkers)

Age of Stone
(As evidenced by Axe Weilder, Pan Chieftan, Forest Essence, Magma creatures)

Infernus
(As evidenced by Hellfire Overlord, Lord of Hell, Skeleton evolution trees)

Oriental Empires
(As evidenced by Ninja, Blood Knight, Dragons)

Note that segmenting the game like this has several benefits such as more targeted card acquisition as well as PvP/PvE limited cardpools for tournaments and campaigns.

 
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Topic: Time World / Feedback and Suggestions

Just make all tavern heroes level 1 regardless of tavern level. People purposely don’t upgrade the tavern so that they get only level 1 heroes, and once you have played the game a while getting to level 50 becomes so quick that any help from levels in the tavern is pointless. People like to customize their heroes from the start so just let them do that.

 
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Topic: Kongregate Multiplayer Games / Useless items\abilites\card

Shields could alternatively cancel out opposing weapon bonuses. It would be like null weapon for 1 weapon (it blocks a weapon). That would be more strategic because it would give the monster with a shield a chance to win.

Some shields could block all weapons. Some shields could block elemental stone usage.

 
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Topic: Kongregate Multiplayer Games / [Elemental Power] New Cards - Submit Your Ideas!

Some kind of monster fusion mechanic would be cool. A card that fuses the two monsters you played of the same element, for example.

One more thing I thought of – a card that could capture some triggered ability from the creature you played and copy it when played. Example: I have Ascendant Golem with Shield 75; if I could capture that Shield 75 and play it when I knew I was going to lose a matchup that would be sweet. Sort of like a “Bottle of Monster Essence”.