Recent posts by Gaurnim on Kongregate

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Topic: Tyrant Unleashed: General / People who likes this new war

Originally posted by rwal:
But I don’t like log in every 4 hours its almost inpossible and it rewards botters. People who live a normal life can’t play every 4H.

If you attack at the beginning of one battle then at the end of the next one, you have a bit more than 7 hours break. I’d says this is quite compatible with a normal life.

 
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Topic: Tyrant Unleashed: General / People who likes this new war

I’m quite enjoying the more relaxed pace in this new war format.
Fighting every hour for 52 hours was just impossible, especially when you’ve got a family and kids.

 
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Topic: Tyrant Unleashed: General / Astral Luv Spam

Thanks to the devs from us members of Astral Anonymous who didn’t have enough Astral bases to make Strutter !

 
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Topic: Tyrant Unleashed: General / [Dev] Announcing Global Battleground Effect: Turning Tides

Originally posted by Knoop1975:
Also.. if paybacked, does the original rally fail?

This
I would tend to think that the Rally happens once on each side, seeing that Payback doesn’t stop a skill from being applied, but I would like a confirmation from MK if possible.

 
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Topic: Tyrant Unleashed: General / [Dev] July 2015 Roadmap

As a friend in the guild remarked (thx Lowakk), no brawl in July means that we won’t be able to fuse commanders until at least August.
I don’t see anybody having reached step 4 of the Legendary Quest in time for Supremacy raid, as it takes minimum 10 days to do step 3 (30 daily missions).
So Step 4 will have to wait until 17th July and step 6 until August for the following Brawl. That considering one can complete step 4 in one Raid.
Reminder : http://www.kongregate.com/forums/2468-general/topics/506283-dev-legendary-quest-preview

 
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Topic: Tyrant Unleashed: General / [YWNM] My drop rate data for 2015 (2.1M gold and counting)

Update on my personal drop rate since October 2014.

1’718’400 gold spent.
4’296 4-card packs opened
17’184 cards received – equivalent to 25’375 SP

Common – 15’465 – 89.98 %
Rare – 1’650 – 9.60 %
Epic – 63 – 0.37%
Legendary – 10 -0.06%

 
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Topic: Tyrant Unleashed: General / [to Devs] Guild Base Addition - Passive Bonuses

Interesting concept, I’d like to see something long those lines implemented.

 
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Topic: Tyrant Unleashed: General / [Dev] Legendary Quest Preview

EDIT : Question already asked while I was typing

 
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Topic: Tyrant Unleashed: General / [To Devs] Quality of life suggestions

A lot of interesting stuff here.
I would add another one : allow to upgrade and fuse one card with one click (+ confirmation) even if the required cards are not fully levelled yet.
It would require having the necessary SP, of course.

 
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Topic: Tyrant Unleashed: General / Make it possible to close locations for the officers.

Originally posted by baka0147:

No, the worst situation is officer lock some regions and then those regions decay to zero

If you don’t care about Phobos, you can keep it locked.
And officers could be able to attack locked regions, for instance, so that members don’t waste energy on low priority targets. Or you can re-open them from time to time.

 
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Topic: Tyrant Unleashed: General / [Dev] Conquest Updates

Originally posted by TheM4gn1ficen7:

I’ve got to say, influence decay has to be biggest shortcoming of this event.

Influence decay is a very good thing.
Otherwise, a fast top guild gets all the better structures and then kicks everybody’s ass for all the event.
Maybe you don’t see that as a problem because you might be in that guild though.
The goal of decay is to make you work to keep what you achieved and to give other people some chance at coming back.

 
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Topic: Tyrant Unleashed: General / Conquest is cool

I’m enjoying the new format so far.
The structure kink at the beginning was not really enjoyable but I think it’s much more interesting strategy-wise like this. and much more manageable for people with a life outside the game.
With good guild members & good orders, you don’t need to micro-manage the way it was in original format.
Maybe matchmaking needs a bit of ironing, it’s true that we’re meeting a lot of lower-level decks. But it’s hard to see all the data to check if their guild really is ranked close to ours. It could just be that they are pushing hard in that region and end up meeting higher guilds.

 
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Topic: Tyrant Unleashed: General / [to Devs] Individual Conquest scores

Agreed. We need to be able to monitor who’s attacking in no-go zones, for instance.

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer

Originally posted by andor9:

You’d use tuodebug (in CLI, not supported by GUI) instead of tuo and redirect results to a file.
For tuodebug users, do NOT use -t in debug mode and no need to use “sim 1”. “debug” is a shortcut of “+v sim 1”.

Thx a lot, works fine now

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer

Originally posted by 0mniscientEye:

Related question: is there a list of all the available flags and their syntax + a short description of what they do? If not, would it be possible to add such a file in data folder? Thanks for the great work!

Check this post :
http://www.kongregate.com/forums/2468-general/topics/426677-sim-tyrant-unleashed-optimizer?page=44#posts-9050286

I’m having trouble with the debug flag. I wanted to check the evolve & refresh implementation but adding debug in the Flags doesn’t change the result I get.

Example below :
tuo “Barracus, Ezamit Tranq, Tartarus Graft, Dune Runner, Deserted Baughe, Dune Runner, Dreamhaunter” “Lernaean Hydra-11” raid ordered yf “Lightning Cannon #2” -t 10 debug sim 1
Your Deck: Deck: IFhCOrYEmBGsBJsBGsNp
Barracus, Ezamit Tranq, Tartarus Graft, Dune Runner, Deserted Baughe, Dune Runner, Dreamhaunter
Enemy’s Deck:1: Raid #8 “Lernaean Hydra-11”
Lernaean Hydra-1, Lernaean Delver-1, Lernaean Watcheye-1, Lernaean Ghost-1, Lernaean Heretic-1, Lernaean Wings-1, Lernaean Vaporwing-1, and 4 cards from pool +40/99
win%: 100 (1 / 1)
stall%: 0 (0 / 1)
loss%: 0 (0 / 1)
score: 100 (100 / 1)
win%: 100 (1 / 1)
stall%: 0 (0 / 1)
loss%: 0 (0 / 1)
score: 100 (100 / 1)
Appuyez sur une touche pour continuer…

Am I missing something or is the detailed turn by turn sim log obtained through another flag ?

 
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Topic: Tyrant Unleashed: General / [YWNM] My drop rate data for 2015 (2.1M gold and counting)

Million gold update :
10’176 cards total
9’167 Common (90.08 %)
964 Rare (9.47 %)
38 Epic (0.37 %)
7 Legendary (0.07 %)

 
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Topic: Tyrant Unleashed: General / Let's post our Campaign feedback here

I think the difficulty should be reviewed a bit, maybe adding one or two lower level(s) so that more players can enjoy this event.
It’s a pity all this work for so few people.

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Shimeara:

Ally book 4 54321 ~115 minutes left

38 minutes left

 
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Topic: Tyrant Unleashed: General / [Dev] February Q&A

Originally posted by synapticon:
Originally posted by manesero:

When can we expect a fix to the well-known and often seen “frozen screen” bug in brawl that eats up attacks without any compensation (win/lose)?

We still do not have a reproduction of this bug. Any additional information would be helpful.

Can you be more specific as to which information can help you ?
Would a dated screenshot be sufficient ?
Plus specifying OS (& navigator) and app version ?
Any specific information we need to add ?

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by varchoo:
Originally posted by LordVaele:

JustineCaisse: saturday-book1-ALLY-12345-exp@13;45 e.s.t/18;45 u.k118 mins

93 minutes

44 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by LordVaele:

Mavra Chang: book1-ALLY-21534-exp @ 03;48 e.s.t
-115 mins

58 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by soulsease:

soulsease is sharing their Daily Reward Combination: 53214! Use this combination from Book 1 before it expires on Feb 1 at 5:13 AM to receive: 1 Ally.

90 mins, thanks to dwints for the code.

54 minutes left

 
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Topic: Chronicles of Herenvale / Daily Reward Combination Thread

Originally posted by Renegard72:

>>> Book 5 <<< – Ally – 13524 – expires at 5:22 pm EST

It’s available again.
Good for another 119 minutes now

 
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Topic: Tyrant Unleashed: General / [MK] Fusion Trees

It works for me with wikia, wikia-beacon and draw.io (NoScript on Firefox).

 
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Topic: Tyrant Unleashed: General / [Dev] Primeval Onslaught Announcement

This sounds like an interesting new format.
I am part of the players that dislike the current GW format.
1-hour battles nearly non-stop for 72 hours is not my idea of fun.

Maybe some things to improve regarding number of attacks per battle.
Leaving slowly increasing energy might be a good idea for more strategical choices.
But I’m eager to test the new format.

Thanks