Gran, Ancient of Genocide
Makes more enemies appear on screen at once (excluding bosses and would be adjustable)
Level 1: Maximum 2 enemies on screen
Max Level – Level 9: Maximum 10 enemies on screen
Each enemy counts towards progressing to the next level and none of them die until all are killed. For example, at the maximum level it would be as though the enemies had 10 times the health and gold reward and it would only take killing one to advance to the next level.
Cost: n 3