Recent posts by asmodeojung on Kongregate

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Topic: Anti-Idle: The Game / Goodbye topic

Probably you just have been playing this game for too long and got bored. Time to stop playing. So did I.
If you don’t like some new stuff or it is ruining your in-game strategy, that does not mean… Ah, whatever.

Have fun.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by AtsubiAriichan:

It was a month ago I used fully level armor, finalized, dark element, defense and defense power bonus. On weapons light, rage attack/non-boss damage, attack power/equipment attack. Skills weaken, blind, explosi attack, every combo skill lv 20, elemental bonus, revive and absorb (i think this all). I don’t know if still work, but I got 10k this weekend and it didn’t look harder.

I think I taked screenshot, I post when I get home

Ok, ty.
I will get more patient next time I try long streak in SC. Uniques are worth the time, aren’t they? (well, they aren’t, but I want to try anyway.)

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by AtsubiAriichan:

I got 17k SC kill the other day.

There were several nerfs, after which one?
If you did that after knockback effect was reduced and monsters were buffed, what was your strategy?

And can you repeat this result now?

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Just got 10000 streak in Spooky Crypt.
As far as I know, nobody did that after the nerf.

Don’t look at the damage, I usually hit them ~10-12b. Just changed almost all Light Element to Dark Element to make sure they won’t kill me at 9990 streak.

 
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Topic: Anti-Idle: The Game / Anti-Idle: The Game IRC Channel

You don’t “have” to register there.
In fact, any unused nickname is fine. You may want to register a nickname to automatically get +voice, but that’s unimportant.
I think the reason Rizon is used is that there’re lots of game channels in this network.
And trust me, other big IRC networks are even more awkward (freenode awww).

 
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Topic: Anti-Idle: The Game / Anti-Idle: The Game IRC Channel

Good job.

I just want to say that the channel is already functioning.

Mibbit link

 
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Topic: Anti-Idle: The Game / [Guide] -Infinity for Dummies. v1553.

kiqrj: nope, you can do much more rewarding zones at 1775/195.
Binary, lolcano or PSI (not for idling though).
Also, check mining guides, Mining gives low exp, but lots of materials, skill books, CoURs that are essential for maxing Item maker career fast. After you loot some mining gear, you can get decent items with collector’s pendant and master’s pikeaxe. If you slow down and do some mining now, it can greatly boost your progress soon after.

 
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Topic: Anti-Idle: The Game / [Update2] NOTICE: Upcoming 2x EXP/Coin changes

I like this nerf.
LBs are so easy to obtain now that it’s possible to maintain 2x coin/exp buffs almost infinitely.

 
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Topic: Anti-Idle: The Game / Game Bugs

Originally posted by AlphaTime:

Same.
Also, at least 2 players in chat faced the same problem.

 
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Topic: Anti-Idle: The Game / Playing AI offline?

Thanks, savag3blow

 
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Topic: Anti-Idle: The Game / Playing AI offline?

The local version keeps showing the blocking popup, although I press Shift+A in many places.
What exactly should be done to avoid ban?

 
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Topic: Anti-Idle: The Game / Fix mining?

Bee, but you get almost nothing but SCM with a bronze pikeaxe. Unob brings some good CM and pixels, too. You also get almost no exp and coins, as usual. So you pay a big price for this extra SCM.

Also, 823 is not that much, with bronze I have about 1350 with 263% spawnrate and ~480 BD, 750 SCM with unob pikeaxe. In return I get get CM for uniques, I didn’t track the exact amount. Your low SCM/hour rate with unob. pikeaxe is caused probably by the fact that you don’t have good enough equipment or your skills/bonuses are not adjusted for fast SCM farming.

 
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Topic: Anti-Idle: The Game / Why "Nerfs" are good.

Originally posted by Tukkun:

I confirm that Humblebee will never be nerfed.

Thank you.

 
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Topic: Anti-Idle: The Game / Why "Nerfs" are good.

His posts are usually stubs that do not provide sufficient information about what exactly was changed.
Ofc. thank him for even posting about changes, but usually “adjustment” and “balancing” can literally mean anything from a huge buff to a devastating nerf.

Talking about nerfs (yet, again): I do find them important, but I don’t like the way recent nerfs have stroken newbies mostly. Those players who already got somewhat addicted can find other options to replace crystal armor. But those who don’t really dig deep into item system and have crystal set as the main or even the only armor set — theese players suffer most from the nerfs. And no refunds.

P.S.: I am making a Humblebee set now and I find it very strong even for it’s high price and long levelling time. In fact, players can get it on the 1st ascension without much trouble, although they won’t use it on 100% for a long time. If Tukkun nerfs it…

 
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Topic: Anti-Idle: The Game / Suggestions!

I agree that Triangle Count gives enormously large amounts of 100k medals. Another ton of arcade 100k medals can be obtained through adventures with “unlimited arcade tokens” item from special shop. It could be nice if both were nerfed, while some arcades, like Math Master and, of course, Whack-A-Greg, were buffed.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

The password is a complete mystery.

All we know is that it is case-sensitive. Nobody will tell you more.

 
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Topic: Anti-Idle: The Game / List of ways to get Unique Enhancers

That’ a nice list. thankjs. I didn’t know about pyramid.

 
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Topic: Anti-Idle: The Game / Crystal Armor Nerf

Originally posted by Xymnala:

In that case, the armor should have low regular stats, and have alot of bonus stats if equipped with a pick. That would entirely make the armor only for mining pretty much.

Sounds legit.

 
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Topic: Anti-Idle: The Game / Why "Nerfs" are good.

I accept nerfs, although my poor pet does not.

Edit: To be honest, I don’t see how the new stuff is “ruining” the game. If the balance moves towards faster progressing, that does not necessarily mean this is broken. I agree that new OP stuff makes some old items useless – well, why not buff them for balance instead of nerfing again and again, and again, and again?
What about those players who already spent hours and hours to enhance new items? Is it their fault that these items turned out to be OP?

Also, if someone can kill CHAOS at 3k, he deserves this. This is NOT easy and it takes hours and hours of preparing, testing and trying. A sort of self-claimed challenge that is done for accomplishment, not for reward.

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Today’s LM is Dante and I don’t like Dante Killer deck in this thread.
It does not have enough survivability to counter his huge burst coming from Elite Inferno.
Also a common problem is that if he gets Flaming Mosquito before you get forget, you can receive too much poison damage.
I came up with this deck:

PvP / Deck Load Code: 
10,10,10,10,20,20,20,20,130,130,130,130,130,130,130,148,148,148,148,148,148,148,170,170,170,170,170,170,170,236,236,236,236,236,236,236,242,242,242,242,242,242,242
Deck List:
4 (Upgraded) Green Generator
4 (Upgraded) Instant Yellow
7 (Upgraded) Time Warp
7 (Upgraded) Poison Arrow
7 (Upgraded) Forget
7 (Rare/Upgraded) Cure
7 (Upgraded) Poison Heal
Game Script:
addNewFCGDeck (‘asmodeojung’, [0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])

Poison Heal/Cure effectively counters both his burst and sustained dmg.
210 extra HP from Poison Heal is enough for late rounds.
I removed most generators, because Poison Arrow can wait for a couple of turns
if I don’t have enough energy.
Extra Poison Arrows and overall bigger deck size is for later rounds.
Yet it does not suffer from bulkiness, because Cure allows to remove poison from FM
if you don’t draw Forget early, while with Reorx8’s Dante Killer
it’s easier to restart the match if you take poison dmg.
I won rounds 4-10 with this deck, having lost 1 time at round 10.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by Clusterone666:

Oh another quick question, is there a potion that increases spawn rate?

No.
To spawn faster, your enemies should drink something, not you.

 
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Topic: Anti-Idle: The Game / [Guide] -Infinity for Dummies. v1553.

Bad luck maybe.

The chance of killing 500 IX w/o getting IA is 0.6%. Mostly likely you didn’t pick IA drops when they appeared. Maybe you idled.

 
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Topic: Anti-Idle: The Game / Game Bugs

Exhaustion avoiding exploit.

In Battle Arena exhaustion timer is reset when there's no mana to use spammed attack type. That makes it possible to intentionally run out of mana while idle spaming attacks with known Chrome bug.
I locked X and V while having 0 levels in mana eater and mana regen. SKB wasted more mana than I could regen, so I ran out of mana every few seconds. After 2 hours of testing there was still no penalty.

Seems lkie many people in chat already know about this bug. Please, fix it, otherwise the whole exhaustion thing can be useless.

asmodeojung | 213,304 / 120,218,612,488 | [d1]–5 | F0 | v1,554 | WIN 11,5,31,138 | Sun Feb 3 12:22:44 GMT+0300 2013

 
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Topic: Anti-Idle: The Game / Suggestions!

Leothyr, very nice suggestion.

 
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Topic: Anti-Idle: The Game / [Old][Guide] Dark Pyramid for Dummies. v1553.

Updated. Also, bump.