Topic: Anti-Idle: The Game /
Reorx8's TFCG Deck List
Today’s LM is Dante and I don’t like Dante Killer deck in this thread.
It does not have enough survivability to counter his huge burst coming from Elite Inferno.
Also a common problem is that if he gets Flaming Mosquito before you get forget, you can receive too much poison damage.
I came up with this deck:
PvP / Deck Load Code:
10,10,10,10,20,20,20,20,130,130,130,130,130,130,130,148,148,148,148,148,148,148,170,170,170,170,170,170,170,236,236,236,236,236,236,236,242,242,242,242,242,242,242
Deck List:
4 (Upgraded) Green Generator
4 (Upgraded) Instant Yellow
7 (Upgraded) Time Warp
7 (Upgraded) Poison Arrow
7 (Upgraded) Forget
7 (Rare/Upgraded) Cure
7 (Upgraded) Poison Heal
Game Script:
addNewFCGDeck (‘asmodeojung’, [0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])
Poison Heal/Cure effectively counters both his burst and sustained dmg.
210 extra HP from Poison Heal is enough for late rounds.
I removed most generators, because Poison Arrow can wait for a couple of turns
if I don’t have enough energy.
Extra Poison Arrows and overall bigger deck size is for later rounds.
Yet it does not suffer from bulkiness, because Cure allows to remove poison from FM
if you don’t draw Forget early, while with Reorx8’s Dante Killer
it’s easier to restart the match if you take poison dmg.
I won rounds 4-10 with this deck, having lost 1 time at round 10.