Recent posts by ShivaFang on Kongregate

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Topic: Stencyl / Kongregate Logo

Originally posted by monsterjamp:

there is a Video Player behavior.

Yes, that’s sort of what I was referring to. I use the old StencylWorks since Stencyl 2 isn’t complete yet for full games, but that will work in Stencyl 2.0 That should allow you to play a .swf file that’s imported into your project (since that’s essentially a ‘video’ file – do remember that Stencyl 2.0 is non-language specific and terms are used generically so they apply to Flash, HTML5, Android, IOS etc)

 
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Topic: Stencyl / Kongregate Logo

You can download their .swf and import it, that way you get the animated ant.

 
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Topic: Game Programming / Looking for articles on the history and structure of flash games

Thanks, that was pretty interesting. As a reference, however, it is not useable, as I have no idea how many of these numbers are statistical outliers (Based on the Mochi Market survey for 2011, 25K is well above the average of 2.1K)

However, the article does link to this;
http://www.flashgamelicense.com/report_monthly_site_sales.php

Which are broad statistics I can use for more accurate sponshorship data.

 
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Topic: Game Programming / Looking for articles on the history and structure of flash games

Familiar with Playtomic (I’ve had discussions with the owner on FGL and I plan on using their services over MochiBot), I would consider him to qualify as an ‘expert in the industry’ and thus citeable. Thanks for the tip.

 
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Topic: Game Programming / Looking for articles on the history and structure of flash games

First off, I apologize for this being a little off topic. I posted this in the serious discussion and was told by respondents there to try posting it here, since this area is more developer-focused and less player-focused.

I’m taking a Business Development course in order to get a better grasp on the business side of being a developer (I already have the coding and creative side down somewhat from doing it a little as a hobby)

The assignments in the course are basically breakdowns of the information that will eventually go into our business plans.

The first of these assignments is research on the industry and sector, and while I found some great statistical information (the 2011 survey Mochi put out with the support of FGL and other partners was a great help). I’m having trouble locating citeable sources on how the flash sector got to where it is now, and how it is structured. (I ‘know’ that sponsors pay developers, advertisers play both sponsors and developers, and end users play the developer’s games on sponsor’s sites… I just can’t find any citeable references for this, or any other, structural model)

Part of the course included how and where to research, however the resources that were presented were all government and ‘mainstream’ media sites that don’t really track this sector. For example, the North American Industry Classification System (NAICS) code for online games is 519130 “Internet Publishing and Broadcasting and Web Search Portals” which is extremely broad and covers all kinds of businesses.

Now that I’ve explained where I’m coming from, my question is – does anyone know of any citeable resources that discuss the history and structure of the flash gaming sector?

 
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Topic: Serious Discussion / Need information on the History of the Flash Games & Portals Sector

Thanks TAO. I’ll try posting it there (I already made a post on FGL too)

 
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Topic: Serious Discussion / Need information on the History of the Flash Games & Portals Sector

Well, first of all, I’m going into business as a Game Developer, not as a Flash Portal Owner, so I’m not competing with Kongregate, but creating products that give them more content. Business plans are more than about getting funding, they are also about vision and direction and, well, the plan for the business.

I’m taking a government-funded Business Development course, and we did have a session dealing with how and where to search (and I’m pretty tech-savvy, I have to be to be a programmer). The problem is that most of the resources that the class was directed to are government sites and mainstream media.

Government sites don’t track Flash Games (or even online games) as an industry. It is lumped in under NAICS code 519130 “Internet Published and Broadcasting and Web Search Portals” Which you can imagine by the name is pretty broad. Basically any business that operates entirely online, even if it sells a physical product, falls into this category (Amazon.com, for example)

The newspaper searches that were suggested to us were similarly shy on information in this sector. There is a big story on how a Canadian college student’s Flash Game made #8 on Time’s top 10 games of the year, and there’s a story about a 5 year old girl who’s creative vision and art (and her father’s programming) earned 2000 dollars at a game jam in Toronto, but those are the only articles that come up (and this archive goes back to the 1980s – which is older than the sector itself.)

I did not post this in the Programming section, as it is off-topic there. I do have a Flash Game License, but I forgot my login and could not log in during the class break, and it slipped my mind before I got home.

I can appreciate where you are coming from, TheBSG, however don’t presume that you know my motivation or experience. I will admit that I’ve neglected to mention what I’ve already tried and what I’ve already found to show that I have done lots of research, but can find nothing on the history, which is why I figured people actually in the industry might know of some resources that my searches have not uncovered.

 
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Topic: Serious Discussion / Need information on the History of the Flash Games & Portals Sector

I was just wondering if anyone knew of articles or where I could find articles on the subject, as I have been unable to find any such information.

Since this is one of the main flash gaming portal communities, I figured someone on here might have some information or ideas on where I can look. Using one’s networks is part of the research process.

 
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Topic: Serious Discussion / The Fragility of the Software Industry

First off, your iPad example is not software industry, it’s hardware.

Second (and more importantly) Apple doesn’t compete on price. Cheaper iPad copies will not sway Apple’s core market share which is based on brand loyalty, reliability, hype and customer retention. (That’s not to say some customers won’t switch – but price isn’t everything, especially when it comes to technology)

Have you ever seen an apple product on sale at a discount? Probably not. That’s because Apple knows their target customer, and doesn’t lower their price to get more customers (they don’t need to).

 
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Topic: Serious Discussion / Need information on the History of the Flash Games & Portals Sector

I’m doing research for my business plan, and I’m trying to find some history and structure of the flash games sector, and to a lesser extent the facebook games sector.

I need links to citeable sources, so people responding and just telling me what they think they know doesn’t help. (I need secondary research – the kind you’d put in a bibliography in a research paper.)

Any help would be much appreciated.

 
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Topic: Game Programming / Will learning Flash help me learn C++???

To answer the original question – yes if you are using AS3. It will teach you concepts and structures that carry over between most programming languages (classes, functions, procedures and loops and conditionals). The actual words will differ from language to language, but the concepts are similar.

If you are using AS2 – it won’t help you since you don’t benefit from the class-based structure.

Originally posted by Senekis93:

I don’t think there’s such a thing as a hard language; there are bad programmers.

Not technically true, but true enough for top level languages. Once you start getting into low level languages like Assembly Languages or bytecode (or raw binary) where you are basically speaking the machine’s language, then you get into ‘hard languages’. (I don’t know if anyone uses those anymore, since proccessing power of most computers nowadays is such that any performance saving you get from them is more or less moot?)

But yeah, for top level languages that are designed to be human-readable, you are right.

 
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Topic: Serious Discussion / SOPA Bill: and now PIPA and ACTA

A lot of US soldiers have flat out said that if the US sic’s the military on the public, they’ll defect and join the rebellion. The people I know who have said this have been PROMOTED by their superiors for this attitude.

So if the army is used against the American people, I wouldn’t be surprised if half the army turns against the government.

That said, however, SOPA isn’t the bill that allows the military to detain terrorists, that’s the NDAA (and I can tell by other comments people are getting these mixed up – the NDAA has passed the Senate and the House and all that’s left is for the president to sign or veto it, SOPA is still in markup and will likely be voted on early 2012)

SOPA is hugely bad for online businesses, even if you don’t live in the United States. Do you have a US domain name (.com, .org?) they can seize the domain name. Do you rely on funding from a US based payment processor? (Visa, Mastercard, Paypal) they can blackmail them to cut funding to you. (And it basically is blackmail, SOPA basically says that copyright holders can say “This site is infringing my rights, willingly cut off services to them or I’ll hold you liable for their actions.” – they don’t even need a court order.)

Even if your site is entirely based in another country, and you don’t get funding through paypal or similar US based service, you’ll still lose a lot of US based traffic as SOPA orders blocks to IP addresses too (even though that’s practically impossible to implement without degrading the entire infrastructure, but we’ll see what happens).

Not only that, the worldwide most popular search engine is Google, and being in the States means that they have to remove your website from their database if asked to, which means a huge cut in traffic. That said, however, Google pulled out operations in China when they set up their nationwide firewall, I totally expect Google to close up in the States and move to another country.

What’s annoying is, from watching the markup, 2/3 of congress don’t know how the internet works. The other 1/3 have a rough idea, but want to call in expert council to discuss the bill, but the other 2/3 want it to pass as is, they don’t care how badly it breaks the internet (or maybe they WANT to break the internet, I don’t know)

 
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Topic: Kongregate / Official Kong Plus Thread

As a developer, I want to add my support behind the idea of optionally turning adds back on while being a plus subscriber with the presumption that games I play get a cut of both my membership and the ads on my pages that I visit. This would overall increase the income for flash game developers. (And since Kongregate takes a share of ad revenue and subscriptions, it benefits the site as a whole too :) )..

I’m curious how the revenue share for kong plus works for game developers. Is it a similar mechanic to Flattr where each game I visit gets a slice of my subscription, or is it a set amount per visit? If I visit a lot of games in a year, do those I play near the end of the year lose out because I’ve already spent my ‘share’?

EDIT: I want to point out that Canada will be getting Power Up Rewards in January, I presume we’ll be able to benefit from the double rewards too?

 
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Topic: Kongregate / New Homepage Discussion

I didn’t read all the comments but;
I LOVE the recently played module! Saves me having to dig up my favourites to play games I like to play daily.

I like the badge reccomendations. It seems to have badges that I’ve already completed but havn’t yet earned (because I played the game before badges were implemented). Most of the games I’ve seen in the badge list are the kinds of games I enjoy.

Great job!

@y0ttabyte – as a developer, I’m glad they moved the contest rankings off the main page and removed the existing rankings. The old system was such that if you were already on the top games, you stayed on the top games (because more users would see your game and rate it up) wheras if you were not on the top list (say, you were 6th, for example) you were less likely to climb because fewer people play your game.

This new system seems to show games based on genre favourites and ‘users who also liked’ mechanics, independant of weather they are on the top games list for the week/month, which seems a lot more balanced in terms of views and gives realative unknown devs (me! me!) who might have a decent game a chance to slip in.

 
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Topic: Clash of the Dragons / Plague Demons

While there are not cards that remedy a stat decrease per say, there are cards that give you a bonus. There’s a craftable NPC that gives you +1 to a stat when depleated. Agility and Strength will ‘heal’ your attack, Strength and Wisdom will ‘heal’ your absorption, and Wisdom or Intelligence will ‘heal’ your magic.

Since you can heal these cards back to your deck, you can repair your stats when facing off against these decks Plague Demon decks, or drive them up when not facing these decks.

 
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Topic: MARDEK RPG: Chapter 3 / mardek tvtropes page

OMG your right when you will say “You might be on this site for hours.” I got sucked into page after page. I’ve stumbled across this site occasionally in google searches (mostly to find out actor names) but never knew what it was FOR.

MARDEK got a trope named!
Actually Four Mooks
“You stand no chance against me, ‘cause I’m actually four blokes!”

 
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Topic: Kongregate / Games That Need API

I just recently played Towering Forever and loved it. I assumed it had no badges because it didn’t have the API. If it has the API, why doesn’t it have badges? It’s one of the better games on here.

Is there a way to tell if a game has implemented API?

 
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Topic: Swords & Potions / Shop Tutorial (no coins)

Few amendments – you have a max of 7 days (it deducts one when you start playing and shows ‘6’, since you also play when it’s showing ‘0’.)

Sorceress is actually really poor at generating income, I strongly reccomend Carpenter/Blacksmith for starting, as you can sell carpenter shields, staves and bows at good return as well as blacksmith shields when he learns them. Sorceress/Blacksmith will make it nearly impossible for you to get into a guild, as they are the two most common, you’ll want Carpentry or Tailoring to support a guild (guilds are neccessary if you want to play w/o coins).

Lastly – do not haggle when starting out. If you start having few customers show up, stop haggling. Every time a customer leaves your store with “!$%#!” or “V-V” over their head it lowers the likelyhood of customers coming. Successfull selling increases the likelyhood. If you are getting few customers, sell to EVERYONE, even if they offer below market value, this will increase your popularity (which is completely hidden, no way to view it that I’ve discovered)

 
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Topic: Kongregate / Official contest rules for Challenges.

And as usual as soon as I post I think of another place to find the info I’m looking for. Clicking on the ‘admit one’ ticket takes me to the main contest page with, lo and behold, a link to the ‘official rules an eligibility’.

sigh always the way with me. I try ‘everything’ before asking and then somehow right after asking I figure it out.

 
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Topic: Kongregate / Official contest rules for Challenges.

I’ve been trying to find this info for about half an hour now, with no success. Is there any ‘Official contest rules’ for the weekly challenges? You know, things such as age or country restrictions (Are Canadians, like myself, eligible? What about someone from Timbuktu? (which BTW is in Mali))

Most ‘do this to earn a spot in a draw’ has some kind of official rules, even contest from places like McDonalds, you’ll find a lengthy legalese info somewhere (back of the game card for monopoly, or online, or they have a hand out in store if anyone asks) but I can find NO such information on Kongregate.

Also, apparently the Drawing Date for the Thor + XBox combo was in January 2011, either a clear copy-paste error or a way to get around actually giving out a prize? (“Yeah, we drew for it back in January.. but there were no entries back then…”)

I did a google search and came up with a current related thread;
http://www.kongregate.com/forums/2-off-topic/topics/165073-kongregate-challenges-fake-o-o
but it was posted in the off-topic forum, when this question falls under the “anything related to Kongregate” header.

 
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Topic: Off-topic / Kongregate Challenges fake? o.O

I was actually kind of wondering the same thing (I actually pulled this thread up off a Google search, I’m amazed I found something current). Mostly I was wondering because I couldn’t find any ‘official contest rules’. You know, things such as age or country restrictions (Are Canadians, like myself, eligible? What about someone from Timbuktu? (which BTW is in Mali)

Most ‘do this to earn a spot in a draw’ has some kind of official rules, even contest from places like McDonalds, you’ll find a lengthy legalese info somewhere (back of the game card for monopoly, or online, or they have a hand out in store if anyone asks) but I can find NO such information on Kongregate.

I’m sure the drawing date is a mistake (copy-pasted from one of their other contests). Either that or they drew it from a pool of 0 entries since no one qualified on January 20*11* (not likely)

Anyways, I hope someone can reply with a full set of contest details, including any eligibility restrictions, otherwise I’m a bit skeptical.

EDIT: I just noticed this thread is in ‘off topic’, I’m going to make a new one in the Kongregate forum since this falls under ‘anything and everything related to Kongregate’.

 
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Topic: Game Programming / Need help with Preloader (AS3.0)

In case someone stumbles on the problem in the future, I figurd out why the internal preloader wasn’t working;

My Document Class (MasterControl) had variables for other classes, when the swf was loading the document class, it had to export those as well in the first frame.

I found a thread with a nice workaround;
http://www.kongregate.com/forums/4-programming/topics/139515?page=1

 
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Topic: Game Programming / Need help with Preloader (AS3.0)

Yup, CS5 (as mentioned in my first post). Oh well, I got it working now :)

 
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Topic: Game Programming / Need help with Preloader (AS3.0)

Well, I’m currently using this tutorial for a a swf file that loads a different swf file.

http://www.actionscript.org/resources/articles/869/1/Preloading-in-ActionScript-30-the—Easy-Way/Page1.html

I took a break and got something to eat and I’m about to dive into it. Going this route you shouldn’t have your music double-play.

(BTW: Import flash.display.Loader and flash.netURLRequet if you use that, they don’t tell you that for some reason.)

EDIT: This tutorial works for me, I get constant loader updates and the secondary swf file displays perfectly.

 
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Topic: Game Programming / Need help with Preloader (AS3.0)

Thanks for that, found a link to the Wikipedia entry on weak references, and your right that’s a very good idea. Having old data kicking around and avoiding the GC is something I want to get in the habit of avoiding early on. Thanks :).

LOL doh super ninja’d. I did some searchinng after Senekis’ post.