Recent posts by lol0lo on Kongregate

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Topic: Rise of Mythos / nerf chosen one or we quit

bad troll 0/10

 
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Topic: Rise of Mythos / Nerf Cull

identify root of problem : cull not really op in chinese serv, or dev would receive massive complains already, but op here, why?

the real problem is our exclusive mythos card pan, allowing crazy combos to be launched in one single turn ( chain-SwiftDeaths, chain buff + cull), which does not exist in chinese server. Without Pan, odds of overbuffing + cull multiple times is not as high.

 
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Topic: Rise of Mythos / how to beat level 20 city defense?

Either lower difficulty of high level city defense, or severely buff the reward.

 
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Topic: Rise of Mythos / [Monster Talk] Weekly Maintenance from 6:00pm on November 19 PST (Change log included)

Really appreciate the bug fix part and the event schedule with dates. Well any chance world cup event starts during world tarot event?

 
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Topic: Rise of Mythos / [Attention] Server Cross 11/19/2014

Should have stuck to the original merge with slumbering and stony/snowy remaining seperate local servers.

 
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Topic: Rise of Mythos / GL Kkuum and Odin to everyone!

-1 GL Garg instead

 
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Topic: Rise of Mythos / [Monster Talk] Vote for the HP buff amount

1.5

 
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Topic: Rise of Mythos / [Monster Talk] Spike Nerf Alert !!

+1, really appreciate you guys are trying to balance things up.

 
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Topic: Rise of Mythos / Veloxia

Originally posted by hallomoin:
Originally posted by Baerk:

Aurora is so powerful it can open the doors for a spike that kills the entire 4v4 team on turn 3 if they don’t run a special dedicated anti-veloxia spike (which only refuge could really do well) or pull a dastardly turn 2 spike of their own. Spike is already difficult to stop as it is. Aurora Veloxia would open the doors to a whale spike that I only could see nonstop refuge in all 4 lanes stopping anti-spike wise.

Should we honestly ever be releasing a card that only one class could even be considered to have anything resembling an actual counter to (and a luck based counter at that) that isn’t just simply killing your opponent before they kill you? My opinion remains that card should absolutely never see the light of day.

+1

+1, chinese serv 2v2 now = aurora, triple hit bunny / calista / ambush , SR / encourage “spike”, and you cannot lane block efficiently except refuge / “wall” at back slot (that’s easily nuked).

 
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Topic: Rise of Mythos / Unfair Event

The event link: http://activity.gamebox.com/romCard.shtml

Forum post about the event on Gamefuse Forum: http://forums.gamefuse.com/showthread.php?100830-Rise-of-Mythos-GIFT-PACK

A bit of reading on the forum post in that link reveals that the event was intended for inactive players returning to the game to receive gift pack. However, everyone turned out to be able to claim the gift, provided that they’re one of the first to spot the gift page.

I want to ask several questions:

1. Why is this event only available to Gamefuse/Gamebox platform servers? Could we get another similar event on Kongregate servers ?

2. Why do you guys intend to give such a big gift to returning players? Why do you only “show our sincere gratitude for your love and support” only to those that quitted / went inactive before, but not active players too?

Gamefuse/Mods, please respond.

 
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Topic: Rise of Mythos / Are spears broken?

Originally posted by blindlight36:
Originally posted by Aimma:
Originally posted by Miaon:

ow come on, why play with so many words. if someone is sitting on a horse whether its just walking, hopping, jogging, flying or galloping, as long as they are sitting on that horse they should get double damage from that sharp edged weapon as long as the pointy end is towards the horse.

i agree.

it is more likely that the programmer forgot about spears concept when gallop was added (they were just focused on the 1 extra move).

ps i agree on mounted heroes taking double, its funny but balanced.

nope it was intentional. Gallop gives +3 movement same movement as cavalry. the only reason odin can hit on first turn is because he also has a ranged attack.

Cavalry = +2 movement, Gallop = +3, not true there :P

 
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Topic: Rise of Mythos / Veloxia

Originally posted by GameFuse:

We do not have plans to release aurora yet at least. And we can change the lv50 dragon rep card if needed. All based on players’ feedback

great to hear that :)

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

Open 20 mythos II packs, get a Khnum (Legendary) card for free
Open 5 victory packs, get a Darkbringer Garghael (Legendary) card for free

 
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Topic: Rise of Mythos / Veloxia

Veloxia is a rep card in Chinese server as level 50 dragon reputation reward.

 
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Topic: Rise of Mythos / What happened to Temptress Lorelei in EQ?

Update EQ / League to be up to date please… Chinese server usually update them / at least not severely lag behind .

 
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Topic: Rise of Mythos / [Attention]Server merge 9/24/2014

no server merge for stone ruins ever !! yay

 
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Topic: Rise of Mythos / [Update]Experiencing Lag and Disconnections

gg’d again lol

 
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Topic: Rise of Mythos / 20 Day Investment (Bugged?)

Originally posted by eken:
Originally posted by eken:
Originally posted by Valkier08:

even after maintenance, still broken :S

gamefuse please respond, players missed 100% extra of gold from interest due to this bug.

 
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Topic: Tyrant: General Tyrant Discussion / [Players Pack] Last chance voting on card names!

Card 13 – 2
Card 20 – 2
Card 25 – 2
Card 28 – 2
Card 29 – 2
Card 33 – 3
Card 35 – 2
Card 40 – 2
Card 42 – 1
Card 43 – 2
Card 49 – 3
Card 50 – 2

 
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Topic: Rise of Mythos / RNG my Ass

yea i saw , bad day :(

 
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Topic: Rise of Mythos / League not Rewarding Picks Properly

I guess he confused that 10 wins or above get 2 packs, and he thinks that every win above or equal 10 = reward 2 picks, so 9 at 9 wins + 2 per every win above or equal 10 = 9+ 2+ 2+ 2 = 15 …. lol

 
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Topic: Rise of Mythos / Lighting Tempest Question

furthest means furthest away from your hero, try experiment a bit and youll get it.

 
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Topic: Rise of Mythos / Lighting Tempest Question

Originally posted by blindlight36:

5 and 6 damage will be random which receives which if that is what you are asking

false, not random, damage spreads in priority of furthest to closest, THEN top to bottom

 
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Topic: Rise of Mythos / [Attention]Please don't trust any unofficial information source

really weird…when you are on kong room chat, i thought i referred you to the event preview thread before about world cup II event date being false and you said you’d change it and you did, then the date of WCII changed on that thread…
ROMtester snowden of RoM? need moar conspiracy~

 
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Topic: Rise of Mythos / Come and claim your trivia gold!

101010

Stone Ruins

Won 100g (the first trivia)