Recent posts by MaurEzekiel on Kongregate

Flag Post

Topic: Dungeon Rampage / -> [Beginners guide to Dungeon Rampage] <-

Originally posted by Thecomicgeek:

Rampagers Code of Conduct when entering a friends higher level dungeon

You should all now be aware that the more players there are in a dungeon the harder the dungeon gets enemies will have more hp/def, damage and numbers. So it is recommended that before joining a dungeon you request permission first.

Why?

Your friend may be trying to accomplish a goal i.e. looking for chests, intent on finishing the dungeon or farming xp/coins.

When entering a high level dungeon and you are too weak to kill enemies do not go off on your own attracting mobs and then running to your higher leveled friend, some people don’t appreciate using healthbombs unnecessarily. Stick together and support however you can and collect and above all do not leech you are benefiting from your friends hard work so at least try and make yourself useful instead of a burden.

Addendum: be extra careful when joining a higher level dungeon you’ve never been in before. For instance, Dark Barrows Boss at Champion’s League has lots of very damaging mines scattered around all over the place which a lower level character might have never seen before. Stepping on those mines will get you and any nearby team mates killed.

Originally posted by Thecomicgeek:

@Uruguay

Your friend is wrong.

Actually, he wasn’t. Far as I can tell, it might be a bug. My older brother could access all his previously played dungeons when he bought his two new characters, but I couldn’t.

 
Flag Post

Topic: Dungeon Rampage / Devs killed they own game with Keys price...

Originally posted by Karyuudan:
Originally posted by adman1996:
Originally posted by Karyuudan:

Then show me your rectitude by pointing my mistakes , if you can….

Challenge Accepted

Originally posted by Karyuudan:

No idea why these (this) game is back at front page… probably because devs payed (paid) for Kong to do it.
These (this) game would have been a great hit if [it] wasn’t for the its abusive ways , like charging A LOT $$$$ for keys to open chests and having almost no way of getting gems instead of sucking money from players.

Put it up in (on) front page how many times you guys like , a fail game is still a fail game , no matter what.

Originally posted by Karyuudan:

Try look(ing) for the meaning of the words Flamming and Trolling , kid.
Clearly you have no idea what you’r(e) talking about.
Anyway unlike you , i (I) respect your opinion , but i (I) stand with mine.

Originally posted by Karyuudan:

Then you know about yourself , now you can change it , or stay ‘as an’ (the) ignorant fool that your (you’re) making of yourself.
Again , try to look for the meaning of “Flamming” and “Trolling” because clearly you have no idea what your (you’re) talking about.
First i (I) would recommend learning how to properly write an (a) sentence in English though.
Anyway , i’m (I’m) done talking to you kid , suit yourself to respond if you want , but i’ll (I’ll) still stay with my opinion who a lot of people share , and you stay with your opinion.

Originally posted by Karyuudan:

Then show me your rectitude by pointing [out] my mistakes , if you can….


Your must be kidding , right ?
You’r rectifying perfect sentences with wrong writing just to fool ignorant people….
Sigh… that’s what i get for pointing my opinion on a gaming forum.


Anyway i have no intention to continue this argument , you can keep responding if you wish, there is absolutely no way to reasoning with an infant.

>You’r

That’s a new one. Your mother drop you or something?

 
Flag Post

Topic: Dungeon Rampage / Devs killed they own game with Keys price...

While I understand the ire towards key prices, I think they’re perfectly fine. If you could open chests left and right, there would be no incentive for anyone to purchase gems (devs need to eat too) since they’d be getting great gear and consumables constantly. It would also make the game a LOT less challenging (and rewarding). I think the price is more or less right for it to be difficult, but still accessible.