Recent posts by DarkRainyKnight on Kongregate

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Topic: Game Programming / GiTD [#51] Entries and Discussion

Originally posted by Kommsussertod:

Q: Are we allowed to release the game on App Store? What about putting it up on other games sites in addition to Kongregate?

Both of those are fine. Though, the version of the game you link for this contest mustn’t receive updates for the length of the voting period.

 
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Topic: Game Programming / GiTD [#51] Entries and Discussion

[reserved]

 
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Topic: Game Programming / GiTD [#51] Entries and Discussion

Theme:
Weather Hidden Object

Deadline:
Game jam ends & voting begins: Saturday February 20th ~6pm EST
Voting ends: Tuesday March 1st ~6pm EST

(Time Zone Converter)

Information:
For those who do not understand the rules of GiTD, you have 10 days to create a game based on the chosen theme. Once the deadline has passed a new voting thread will be created where users will vote for the person’s game who they think should win. Using an engine is acceptable as long as the person submitting it creates the majority of the game. You may work in a team of up to 2 people. (Let me know if you have a larger team and I’ll see what I can do.)

Rules:
Entries that do not attempt to incorporate the chosen theme in some way, shape, or form will not be accepted. You may only work on your game during the competition period. If it is suspected that your entry was made by someone other than yourself or your team, it will be disqualified. Using alts to manipulate the integrity of the competition is prohibited. Vote rigging in any form will not be tolerated.

The usual rules apply for using existing code/graphical assets/libraries.

Even more rules are clarified here.


Check out the GiTD site that one of our respected community members, stain88, created.


Whoever is signed up to the mailing list (sign up via the shout on my profile) will receive a PM from JohannasGarden when a new GiTD begins.

 
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Topic: Game Programming / GiTD [#51] Entries and Discussion

 
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Topic: Game Programming / GiTD [#51] Theme Selection

That’s all the time we have for theme suggestions. My frisky hat on a cat has randomly selected…

Noun: Weather
Game Mechanic: Hidden Object

Interesting! I quite like this one. Thank you for all the suggestions!

GiTD #51 has arrived

 
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Topic: Game Programming / GiTD [#51] Theme Selection

Fine. All of them but yours are fantastic >;P

 
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Topic: Game Programming / GiTD [#51] Theme Selection

Some nice suggestions so far. A bit over 24 hours left if anyone else wants to have theirs included.

 
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Topic: Kongregate / Pel, 50th KG Tournament FINAL AFTER DAY 3

Can I say Pel? I want to say Pel :D

 
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Topic: Game Programming / GiTD [#51] Theme Selection

Still plenty of time left to get your suggestions in!

 
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Topic: Game Programming / GiTD [#50] Voting

Thanks, JG.


The top four finishers (Aisleen, Game in Ten Seconds, Carpe Diem, and SGARDEN) are currently on the homepage in one way or another! :D

 
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Topic: Kongregate / Upcoming Badges!

Aisleen

SGARDEN

 
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Topic: Kongregate / [Event] Celebrating 2015!

>late this year
>30 points from 50
>order is messed up
>URL inconsistency
>award inconsistency
>first year of Kongpanions
>award copy/paste error

And…

“No more slacking off, we’re back to medium badges this year!”

>includes an easy and a hard badge

l0l gj

 
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Topic: Kongregate / need help finding name of a game

Glad I could help.

For future reference, this is where you can find all of your recently played games and this is a thread created for the purpose of helping users that can’t remember the name of a game.

 
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Topic: Kongregate / need help finding name of a game

This it?

 
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Topic: Game Programming / GiTD [#51] Theme Selection

[reserved]

 
Flag Post

Topic: Game Programming / GiTD [#51] Theme Selection

Theme:
Weather Hidden Object

Deadline:
Theme selection ends & game jam begins: Wednesday February 10th ~6pm EST
Game jam ends & voting begins: Saturday February 20th ~6pm EST
Voting ends: Tuesday March 1st ~6pm EST

(Time Zone Converter)

Information:
Based on feedback received in this thread, please suggest a game mechanic and noun. From there, I’ll randomize from a frisky cat, a dictionary, and a Magic 8-Ball in some kind of Rube Goldberg contraption.

For those who do not understand the rules of GiTD, you have 10 days to create a game based on the chosen theme. Once the deadline has passed a new voting thread will be created where users will vote for the person’s game who they think should win. Using an engine is acceptable as long as the person submitting it creates the majority of the game. You may work in a team of up to 2 people. (Let me know if you have a larger team and I’ll see what I can do.)

Rules:
Entries that do not attempt to incorporate the chosen theme in some way, shape, or form will not be accepted. You may only work on your game during the competition period. If it is suspected that your entry was made by someone other than yourself or your team, it will be disqualified. Using alts to manipulate the integrity of the competition is prohibited. Vote rigging in any form will not be tolerated.

The usual rules apply for using existing code/graphical assets/libraries.

Even more rules are clarified here.


Check out the GiTD site that one of our respected community members, stain88, created.


Whoever is signed up to the mailing list (sign up via the shout on my profile) will receive a PM from JohannasGarden when a new GiTD begins.

 
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Topic: Game Programming / GiTD [#51] Theme Selection

 
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Topic: Kongregate / Your Pants Presents: Badge of the Week 2016! (Week of 2/8: Epic Boss Fighter)

Happy Birthday! :3

 
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Topic: Kongregate / Why does Kong post this on people's profiles?

If Kongregate’s having trouble reaching someone, there’s a higher chance said someone will see the shout rather than the PM at that point.

 
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Topic: Game Programming / GiTD [#50] Voting

Voting is officially over. Time to tally the votes.

brenolf ~ Syncro							|xx
Shay9999 ~ Our Earth							|
drake093 ~ 30 Second Swarm!						|xxxxxxxxxxx
Caevol ~ Generational Journey						|
MaxDangerMouse ~ Snaker							|xxxxxxxx
VasantJ ~ InterDimensional Dave						|xxxxxxxxxxx
AwesometacularVG ~ The Little Pirate Game				|xxxxxxxx
Disruption ~ Carpe Diem							|xxxxxxxxxxxxxxxxxxxxxxxxxxxx
Nintendo_Master ~ Run Cat Run!						|xxx
ImperialUser ~ miney							|x
ploo98 ~ Pressure between Lasers					|xxxx
skaren ~ When All is Lost, you survive the Only One Level or Die!	|xxxx
cheng3939 ~ Aisleen							|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
stain88 ~ So you want to go on an adventure?				|x
cgstudios ~ Minimal Gravity						|xxxx
nutter666 ~ Orbital Defender						|xx
peppep25 ~ I’m Sorry, This Game Is Impossible				|xxxxx
Leonato666 ~ Polarity							|xxxxx
Fizerin ~ Fun								|
GuiM ~ Colorful People Quest: Curse of The Red Mage			|x
demogorgon22 ~ Visulia							|
AndreLiu ~ 30 Seconds to Disarm						|xxx
trebach ~ Swarm								|x
Gilgordil ~ Spacewars Unlimited						|
hercludes ~ CiggbitCembly						|xxxxxx
0rava ~ [S]GARDEN							|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xskeiwal25 ~ 30 seconds to escape					|
Tukkun ~ Game in Ten Seconds						|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
cielofunk ~ Primary							|xxxxxx
dragon_of_celts ~ GiTDtron 2016						|xxx
Ohbye ~ Extreme Electronic Evasion					|xxxxxxxxx
Dave_McDave ~ Generaterix – GiTD50					|
josehzz ~ Minimal Farm							|
Halysia ~ Raiding Party							|xxxx

Congratulations to cheng3939 with Aisleen for winning Game in Ten Days #50!
And to 0rava with [S]GARDEN as our runner-up!

===

A big round of applause for all of our participants and their entries!

The entries are now free to be updated. Thank you for your patience.


This was really exciting for me and I hope everyone enjoyed it. Thanks for making this the biggest and most successful GiTD to date! Thanks to everyone and I hope to see you back soon!

Theme selection for GiTD #51 will begin on Monday.

===

This concludes GiTD #50.

 
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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Not to mention the filming was done by this guy.

 
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Topic: Kongregate / Okay, Badges n stuff...

Originally posted by Marvaddin:

[…] GiTD event (in fact, a good thing), […]

Woo :D

 
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Topic: Game Programming / GiTD [#50] Voting

Hi.

Good luck everyone!

=

brenolf ~ Syncro

Bad: It’s fairly basic. It doesn’t redefine the ‘multitasking’ genre.

Good: What is there is well done. It’s one of those games that really brings out my competitive spirit. I appreciated the extra attention to details (tutorial, sound effects, music, etc.).

Rating: 3/5

Shay9999 ~ Our Earth

Bad: Damn you level 5! With those sometimes lengthy levels, I could’ve used a pause button.

Good: A solid, nearly complete-looking game. I relished the story, the level variety, and of course, the art. Impressive!

Rating: 3/5

drake093 ~ 30 Second Swarm!

Bad: I’m reaching to critique the sole game mode, but I noticed you have endless mode planned.

Good: Everything. I love this game! The tight gameplay/controls, outstanding music/sound, equally smart/dumb AI variety, and different arena layouts really add up to a rewarding package of a game. I thoroughly enjoyed sitting for hours trying to improve my score. Simple yet perfect!

Rating: 5/5

Caevol ~ Generational Journey

Bad: The journey felt disjointed at times. Though I didn’t, I could see where others might get lost, stuck, or give up. Dying was initially vague and slow.

Good: A creative and imaginative story! I enjoyed progressing through and wondering what my offspring was going to evolve with. A fine game.

Rating: 3/5

MaxDangerMouse ~ Snaker

Bad: The controls were sluggish and a bit unresponsive at times. After losing, I barely had time to notice my score or size.

Good: The choice of speed was a welcomed addition. I appreciated the different upgrades; I was pleasantly surprised by a few. This game has greatly improved from when I originally played it. I hope you’ll continue to work on it.

Rating: 2/5

VasantJ ~ InterDimensional Dave

Bad: Damn you crate level! Not much other than everything about the jumping and the ‘Game Over’ screen, but I know you’ve already heard that plenty of times.

Good: The story, mood/atmosphere, and music/sound for this game was excellent. I’d also be interested in seeing what you can do with a full version.

Rating: 4/5

AwesometacularVG ~ The Little Pirate Game

Bad: The off-screen battling needs some fine-tuning. A mini-map would’ve been much better (but probably tougher to include). The upgrades to hull armor didn’t seem to do much (luckily no penalty for dying).

Good: This game had so much attention to detail, it truly amazed me. I can’t even begin to list them all. I adored the inclusion of both land and sea battles. Did I mention all the upgrade differences? Beautiful game! With a little bit more polish, this could be a marvelous gem. P.S. Thank you for the cookie! :D

Rating: 5/5

Disruption ~ Carpe Diem

Bad: I respect the intended direction where this is going, but unfortunately, it’s just not there yet. That’s not necessarily a bad thing, but in its current state it’s lacking meaningful content.

Good: I have very high hopes where this may end up. Please keep working on it!

Rating: 4/5

Nintendo_Master ~ Run Cat Run!

Bad: It’s a fairly standard runner. Some of the jumps felt unfair.

Good: Cute graphics. The foundation is there for a pleasing game.

Rating: 2/5

ImperialUser ~ miney

Bad: Moderately incomplete, but you’re already aware of that.

Good: Your vision of the future for this game sounds promising. Keep up the good work!

Rating: 1/5

ploo98 ~ Pressure between Lasers

Bad: Initially I was very confused; (better) instructions are needed (maybe a tutorial). The later levels become quite difficult and having to restart from the beginning is demoralizing.

Good: Interesting concept. I was pleasantly surprised how much I began enjoying this more and more with each subsequent attempt. A very creative game!

Rating: 3/5

skaren ~ When All is Lost, you survive the Only One Level or Die!

Bad: Quite overwhelming and confusing at first. Otherwise a little slow and grindy. Also, the layout of the controls was awkward.

Good: I was pleased by the different strengths and weaknesses of both the heroes and enemies. It seems like there’s plenty of content. With a few adjustments, I think this could be a great strategic hack-and-slash. P.S. Hi, Mr. Blue Armless Blob! :D

Rating: 2/5

cheng3939 ~ Aisleen

Bad: Not a lot. The drawing of the cards felt a bit luck-based (but that’s to be expected with cards). Sometimes the gameplay felt more like mindless spamming.

Good: The art and story! Wow! The complete and total package of a game. Gorgeous animations, pleasing music/sound, and witty dialogue. It also has good replay value.

Rating: 4/5

stain88 ~ So you want to go on an adventure?

Bad: Absolutely nothing ;)

Good: I had fun during my adventure. I’d be interested in seeing more work put into this. I think it could turn into an engaging hybrid.

Rating: 2/5

cgstudios ~ Minimal Gravity

Bad: I would’ve preferred a version without the lives system. Restarting from the beginning of the game was annoying.

Good: I thought the staggered tutorial was well done. It feels like a nearly finished game. The visuals, sound effects, and music were all wonderful.

Rating: 3/5

nutter666 ~ Orbital Defender

Bad: Quickly into the game I felt outmatched and overpowered by the enemy (I probably just suck). I could never shoot fast enough, even with the upgrade(s). Generally, I would’ve appreciated a bit more of a frantic pace.

Good: I loved the old-school feel with updated graphics, and pretty graphics they were. The inclusion of upgrades added a nice amount of depth and strategy to the game. Overall, a solid game that with a few more touches could very well become fantastic.

Rating: 4/5

peppep25 ~ I’m Sorry, This Game Is Impossible

Bad: I admire the ending, but I feel it should’ve been more conclusive.

Good: I’ll always have a soft spot for these simple humoresque games. Please make more!

Rating: 3/5

Leonato666 ~ Polarity

Bad: A level timer/score would’ve been a nice addition. I also expected touching the wrong color with my square would’ve resulted in a restart. Lastly, I feel a larger or more clearly defined hit-box for the target color is needed.

Good: Challenging (but fair) indeed! Whether intentional or not, I liked being able to skip a frustrating level. From my experiences, this is a unique idea and with more levels, embellished features, and a bit of fluff this could see respectable success.

Rating: 3/5

Fizerin ~ Fun

Bad: I’m not sure I ever fully understood how the meters worked. The method to pass the first stage was too strict. Rather than a specific combination needed, perhaps a wider range? I also would’ve preferred a way to speed up the dialogue.

Good: Whether intentional or not, I enjoyed the humor. The story was reasonably interesting. I hope you do update this, because I think it could be a fun game.

Rating: 2/5

GuiM ~ Colorful People Quest: Curse of The Red Mage

Bad: The difficulty was brutal enough (I understand it’s designed with co-op in mind), but with every restart I had to go through the main menu, story, and instructions each time.

Good: The inclusion of a story was nice. I’ll always treasure co-op games. The groundwork is there for a decent game.

Rating: 2/5

demogorgon22 ~ Visulia

Bad: I received a warning message from Windows upon attempting to open your game.

Good: It was probably just my PC.

Rating: -/5

AndreLiu ~ 30 Seconds to Disarm

Bad: Including alternate (secret) endings was a missed opportunity.

Good: Really clever game! The physics were pretty cool (aside from those papers). The hints were much needed. Short, but sweet.

Rating: 3/5

trebach ~ Swarm

Bad: Sorely needs some instructions (or I’m just an idiot).

Good: I probably had too much fun dividing the aliens.

Rating: 1/5

Gilgordil ~ Spacewars Unlimited

Bad: What were the controls? I wasn’t sure what to do or how to shoot. Was it obvious and I missed it?

Good: I liked the graphics.

Rating: 1/5

hercludes ~ CiggbitCembly

Bad: Initially overwhelming. (I know you’re updating the alternate version so I won’t critique this version too much.)

Good: You made learning fun! It’s actually a quality teaching tool. A fine job!

Rating: 1/5

0rava ~ [S]GARDEN

Bad: I unintentionally created so much clutter that it was a pain attempting to pick up the item I wanted. I wish the dialogue system wasn’t as finicky.

Good: What a beautiful, quirky game! I really enjoyed this and hope to find time to seek out the other endings. Amazing job!

Rating: 4/5

xskeiwal25 ~ 30 seconds to escape

Bad: Other than on the initial playthrough, it was difficult to determine whether I was moving or not on that solid background.

Good: It was a nice conception of a game.

Rating: 1/5

Tukkun ~ Game in Ten Seconds

Bad: I was never able to keep up with the computer players. I always felt like I was lagging behind.

Good: An engaging and distinctive idle! I adored the brilliant concept. Truly outstanding!

Rating: 4/5

cielofunk ~ Primary

Bad: It just needs a better explanation of how the game works, though the one already included is satisfactory.

Good: A magnificent take on the genre! Everything worked so well together. This could become a revolutionary game with a few enhancements and a little polish.

Rating: 4/5

dragon_of_celts ~ GiTDtron 2016

Bad: I would’ve liked to see each card collected have some effect on the game. I also would’ve liked high-scores for better replay value.

Good: I cherished your commemoration of GiTD. I enjoyed admiring your cards and how you represented each theme.

Rating: 3/5

Ohbye ~ Extreme Electronic Evasion

Bad: A countdown timer would be welcomed, but it’s surely not necessary.

Good: The art, animations, music, sound, colors, and atmosphere all add up to a very rewarding experience. All that coupled with a stirring interpretation of the bullet-hell genre and you have this absolutely awe-inspiring game. Well done!

Rating: 5/5

Dave_McDave ~ Generaterix – GiTD50

Bad: Somewhat confusing at first. It could benefit from a tutorial. The gameplay was slow and increased interactivity would be welcomed.

Good: I liked the mechanics. I really began to have fun after figuring out the game. Very interesting!

Rating: 3/5

josehzz ~ Minimal Farm

Bad: There was a bit of unnecessary clicking. It became repetitious around the halfway point.

Good: I was fond of the casual nature of the game. I think this could become really entertaining.

Rating: 2/5

Halysia ~ Raiding Party

Bad: I see what you were trying to do here and that’s a massive undertaking in just ten days. Because of the time restriction, it obviously feels plain compared to the rest of the genre.

Good: With that said, this is a commendable attempt. You’ve managed to get a lot done in those ten days. The game shows great promise and I hope you continue working on this!

Rating: 2/5

===

I apologize for getting around to finishing this so late that I’m probably just repeating what has been said many times already.

At first, I was surprised how many developers published their first game in this GiTD. Then, I was shocked to discover how good these games were. Now, I think many of you could become top-tier developers. I truly hope to see every single one of you back in future GiTDs.

Top Contenders (5/5s)

drake093 ~ 30 Second Swarm!
AwesometacularVG ~ The Little Pirate Game
Ohbye ~ Extreme Electronic Evasion

Now, the moment of truth! Dun dun dunnnnnnnnnnnnn~

Many of these games were impressive, some were distinctive, a few had awesome art, but all of them have potential. I think all of the games and their developers have bright futures. It may have taken me a while to play all of the entries, but I’m sure glad I did. A big thanks to all of the developers for sharing their talents. I sincerely hope you guys continue to work on these games. Do feel free to post updates in the thread(s), even if it’s months later. Without further rambling, here are my votes:

1st place: AwesometacularVG ~ The Little Pirate Game

2nd place: drake093 ~ 30 Second Swarm!

This was a really difficult decision. I could’ve chosen a handful of games.

Congratulations to everyone for participating! This was amazingly fun for me and I hope it was for everyone else as well! :D

 
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Topic: Game Programming / GiTD [#50] Voting

If anyone has any lingering issues/questions/suggestions/complaints about their game/entry due to the maintenance today, feel free to message me.

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by Bluji:
Originally posted by Thok:

Aisleen seems like a good candidate for badges. Maybe one for game completion and one for something else (a 30x combo or getting a full library seem like reasonable possibilities.)

I’d give it some time first – it participates in Game in Ten Days #50, and thus the developer isn’t allowed to make any fixes until the 30th. Otherwise, I totally support this!

:’)