Topic: Kongregate Multiplayer Games /
[Kingdoms CCG] Card Reviews
UPDATED 5th November Card Review 5)
10 CARDS YOU SHOULD GET YOUR HANDS ON:
Epic cards are hard to get, Legendary Cards are… “Legandaryly” hard to get :D → but with the right Rare Cards you can build a decent deck.
Here is a list of 10 Rares you should get your hands on.
I personally award them a “STAPLE” Status (=which means they are useful in almost ANY Deck)
the order 1-10 is not the ranking, just a listing:
I) Dwarven Battle Rig:
I got 4 of them …. too bad I use Bahamut ^ ^.
Alchemy Creature – Construct
Card Text: On Attack: deal 1E Damage to opponent.
Stats: 2 ATK /4 HP
Mana Cost 4
This is probably one of the best or the best attacking creatures for 4 mana.
When it attacks directly, it deals 3 damage.
When it attacks a blocker, it does 1 damage.
When it dies, it deals 1 volatile damage.
4 health is just amazing.With the right support cards (Etheral Flight, Holy Blessing etc.) you can make it almost unstoppable.
Counters (same mana cost or less)
Sylph Assasin + Jormas innate = 4 damage
total points 5/5 in any deck.
II) Vengeful Titan
Stats 3 ATK / 3 HP
5 Mana Cost
Card Text: On Enter: Deal 2ATK Damage to opponent:
Vengeful Titan… also know as “the Finisher”.
I don’t know how many times I have lost / won a duel because of this card.
The 2 damage on entering is massive. There are 3 other cards that deal 1 damage on entering: Reeking Fleshbag (must be the smell of this rotten creature), Swiftshot Ranger (fires an arrow upon entering I guess) and Battle Mage (EVE) (1E damage instead of 1ATK but it’s basically the same – maybe he fires a Sparkshot upon entering)
But back to the Titan → it has also some disadvantages: the 5 mana cost and the low hp for 5 mana → 3 HP.
On the other hand, it has the intimidate skill (opposing creatures have -1 ATK) to make up for it.
Vengeful T + Haste (EVE)= for 1 extra mana, deal 5 damage instead of 2!
Vengeful T + Dark Pact → deal even more damage → summon it / tribute it for 3 additional damage
Vengeful T + Power Pendant (EVE) → he either becomes a 5/3 or 3/5 Titan!
so for the points:
4/5 in any deck
5/5 in a Bahamut deck → it deals 3 damage on entering (shockwave innate) and becomes a 4/4 creature with virtuous summon!
3) Fireball – already done
4) Thunder Cat
Rare Elemental Beast
4 mana cost
On Attack: Deals 1*Elemental damage to each enemy creature.
The (in)famous cat is finally here. This card is one of the 3 4 mana-cost-elemental-haste creatures (the others are Lightning Elemental + Molten Furyball)
Our purr-fect card can destroy 2 or even 3 enemies at once, and very quickly too. It has haste and an “other kind of” splash effect → it deals 1 elemental damage to each creature insted of the 1 physical damage splash which many ancients have.
People who played a Lightning blitz card or other 3 1Hp creatures curse this cat – it can wipe out the board quite easily on its own. In a Jorma/Baha deck, it can deal 3 instead of 2 direct damage easily through the heroes’ innates.
Can’t say much more about the cat, get it if you can!
counters/drawbacks → any resist cards laugh at the cats 1 elemental damage.
with only 1 hp, it dies easily → you will probably suicide with the cat anyway, deal damage and then play ur next creature.
4,5 / 5 in any deck
5/5 in a Baha / Jorma deck.
Reviews of following cards coming up soon:
5) Sylph Assasin
7) Hero Ring
8) Quickdraw Cannon
9) Horde of Wyrms
10) Nature’s Retribution