Recent posts by momoguru on Kongregate

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Topic: Kongregate / Recommendation for players who will pay to play

sure, i would be pissed too if i payed for something and didnt get it. BUT…. it sounds like kong isn’t responsible for the error. why should they have to pay you if it is the game developer who made the mistake. if you pay me to mow your lawn, and i only mow half of it, you can’t goto the place i rented the mower from and demand a refund.

 
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Topic: Game Programming / Vector Images

yes, you CAN convert bitmaps to vector…. however, you don’t want to do this. they will look worse after the conversion. what i would suggest is this.

1) if you are importing it into unity and that is where they look blurry, under the sprite properties, you can set the compression to zero and that will prevent the sprite from looking like crap.

2) if they are looking blurry BEFORE you import, consider using a sharpen filter to crisp them up a bit. i did this for my game and it worked fairly well.

3) if you are using a large image, like 512×512, then shrinking the image with the drawtexture cmd, consider exporting 2 images, one for the small (64×64) then one for the larger.

i use a program that i consider far superior to PS, it is VERY outdated and no longer available for sale, but you can find downloads of it still. its called fireworks. it was developed by macromedia as part of the development suite for flash and director. after adobe bought out MM, they scraped fireworks (85 mb) for their flagship PS (500+ mb). Fireworks is VERY similar to PS, but way easier to use. it is absolutely great for development.

if by chance you still want to try converting bitmaps to vector, you may not know that flash can do this, but trust me, it blows.

 
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Topic: Kongregate / [Kongregate TV] Episode Guide

what a great concept! not sure how i missed this. here are some thoughts.

perhaps it would be cool to include more player related things like, discussing top issues from the forums, recent and future kong changes and updates. contests, give aways.
include player submitted content into the show. maybe a small developer segment that talks about tips and tricks to help your games survive on kong. you guys have a wealth of talent out there hiding in the kong community, tap that sh*t ! you could really polish up the production quality a bit with a better flow from segment to segment. think g4 tv. anyway, great concept! looking forward to seeing how this evolves.

 
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Topic: Game Programming / Unity and blender, simple quick texturing question

here is video i made to help a friend learn some easy tricks with blender and how to do easy uv mapping.
https://www.youtube.com/watch?v=h6CtlLXKcHk

 
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Topic: General Gaming / Astrox players?

major XMAS update!

Astrox now has, Pilot levels, experience, skill points.
stations now have a ship hangar to store extra ships, a lab to craft unique modules using materials. you can now refine asteroids to get materials. There is now a university that allows you to purchase new skills , spend skill points, and train up the levels of your skills.

tons of new stuff, and tons of tweaks. check it out if you haven’t in a while.

 
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Topic: Game Programming / Feedback for my project - Online Game-Maker

pretty neat, i checked out a few games on there.

 
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Topic: Kongregate / Ratings Fraud?

yeah, anytime your game is exposed to all kong members, not just the ones looking in a particular genre, you rating drops. i went from a 4.24 to a 4.16 when i got badges. as far as the contests go. i don’t know how they do the mechanics for rankings and the weight of the ratings.

if you have game A released on the 1st of oct, that gets 15,000 votes, and an average of 4.11 rating
then you have game B released on oct 23rd, with 5,000 votes and a rating of 4.12 rating

who wins? not sure… clearly the game B with less votes hasn’t been around long enough to drop the rating to where it will eventually settle. where game A has been viewed for almost a month.

i think where 1500$ is involved, people can , and will, get a little shifty.

 
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Topic: Kongregate / Ratings Fraud?

Originally posted by Tetsuo_Shima:

Your statement makes me curious, can developers see which players rated their game and how much they rated it? Is there a public or developer-only api to retreive this information? If not, how did you draw your conclusions (since in this case it seems too much like guess-work to me)?

no you cant see what they rated, but you can see some weird things sometimes. like…
1) a player bashes your game in the comments, but when you goto their profile, it shows they signed up that day, and the only game they played is yours.

2) i have also noticed sometimes someone will leave a great comment, clearly hoping it to be upvoted, only to discover the same thing, they just created the account that day and only played your game once.

i’m not sure if the upvotes of your comments effect the weight of your rating.
i’m not sure if the time a player spends on your game effects the weight of the rating they give.
i’m not sure if the number of times they play effect the weight of their rating.

if these are true, and they do… it would not be hard to see how a game’s rating could be manipulated.

 
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Topic: Kongregate / Ratings Fraud?

the parts of the video that covers what happens if you make into to any of the homepage boxes is relevant. but…. it does not cover anything about alt accounts being used for ratings. i am very aware there are people out there who are disingenuous about their ratings, especially where the contests are involved. i don’t think they represent the overwhelming majority of kong users, and their rating habits.

i will throw this out there. i did receive some very telling emails about my last game. one of them even apologized for rating my game a 1, as he was instructed to do along with the other devs he worked with. i always knew in the back of my head that the possibility of that happening was real, but the emails i received ‘through youtube strangely enough’ confirmed that for me. however, as i breifly state in the video, those few votes are just a drop in the bucket compared to the 20,000 votes my game received in 8 months. point is, there was really no need to get stressed or upset about a few baddies.

i also like to know the ins and outs of how things work. so if you do find that your ratings have been ‘gamed’ please share.

 
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Topic: Kongregate / Ratings Fraud?

it is a bit long, but the info in there really does help.

 
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Topic: Kongregate / Ratings Fraud?

http://www.youtube.com/watch?v=zAEWSpmTy9Y

this might help you understand better how the ratings work.

 
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Topic: Game Programming / What's with all the hate on Unity?

just some perspective…

ive been building games for over 20 years. back in the mid 90’s when i started fooling with flash, NO ONE had the plugin. no one liked flash and everyone complained that they could not see the websites, or games i made with it. flash would crash, lock up your browser, freeze your pc forcing a reboot. it sucked.

after many years, looking back now it is kinda funny how flash is almost standard on all browsers.
now in 2014, flash is on its way out the door. i loved working with flash, i was good at it. but little by little, the writing on the wall told me to start looking for something else to build games with.

i had seen unity games on kong many times… i, like many, did not want the plugin. i skipped over them for years. it was only during my quest to move away from flash did i consider looking into unity as a dev platform. after visiting the site and learning about it, i FINALLY downloaded the plugin, only to discover, most of the unity games SUCKED A$$. what the unity website was showcasing looked nothing like what was showing up on kong.

iv’e been using unity now since JAN of 2014. i will never go back to flash, and in hind sight was a fool for waiting so long to get into unity development. in 5 years or so, the game will change completely. people will be complaining about the crappy flash games and demand users start making their games in something more robust.

 
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Topic: General Gaming / Astrox players?

here is the lowdown on officers.

1) When a sector is cleared of all pirate ships (including hideouts), an OFFICER will warp in with escorts.
2) The OFFICER’s level will be based on the system level you are currently in.
3) The OFFICER’s level will scale the HP, ARMOR, SPEED, DAMAGE and SPECIAL abilities like, MAGWEBS, EMPS, and MISSILES.
4) If you skip clearing a level, example, you clear system 3 and then run thru system 4 WITHOUT killing the OFFICER, No OFFICERS will spawn in system 5 until system 4 is cleared (Green)
5) If you get to a system with a pirate hideout, you DO NOT need to wipe all the pirates to clear the system. You can trigger a CAPTAIN to spawn by harassing the hideout long enough.
6) Killing a CAPTAIN is the same as killing an OFFICER, they just give better loot and better chances of getting loot.

 
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Topic: General Gaming / Super Bug SLAYER UPDATES

i gave it a whirl, not a bad start. i would suggest a less open field atmosphere and more obstacles . this will let you do better lighting which will add a ton to the feel of the environment. it would seem that many unity devs all go for the same FPS style, don’t be affraid to change it up a bit, unity can do a whole lot more than just FPS games. anyway, keep it up, looking good so far.

 
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Topic: Kongregate / Can I report someone for comment plagiarism?

I know it’s pretty petty, but I’m still very offended by it. I posted a strategy for a very hard boss in the comments section of Mighty Knights, which I spent around an hour testing things out to make sure it was accurate. When I came back to look at the comment a bit later to see if people found it useful, I was shocked to see that it was downvoted by 5, and that the very next comment after mine was, word for word, my strategy posted by somebody else. And it was upvoted, so I can only assume that people thought I copied it from him.

It’s incredibly minor in the grand scheme of things, but is there anything that could be done about this?

sorry, couldn’t resist ;P

 
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Topic: Kongregate / Upcoming Badges!

greg, i cannot thank you and the kong staff enough… i’m in shock to be honest.

 
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Topic: Kongregate / Upcoming Badges!

is there any reason in particular as to why unity games don’t get badges?

 
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Topic: Kongregate / Secrets of Kongregate Ratings.

dead on bobby, i think alot of devs don’t realize this fact… as i didn’t until astrox. i just assumed when a game got featured or made it into a top spot on the homepage, it would get a better rating. we know this is NOT the case, as explained in detail in the video. one thing i may cover in the future remake of this video, is the studio devs vs the solo guys. i’ve been sitting on this video for about a month, so i didn’t get a chance to cover this aspect. But i know for a fact, some of the studios DO NOT like it when the solo guys bump their games out of the top spots under any tag. i may share some very interesting private msgs and emails i received (all names censored) from some studio devs who publicly bashed me, then msg’d me privately to apologize explaining they were told to do so.

Slightly off topic, but relevant….

i personally believe, the trend of internet gaming it the future of all gaming. soon, you will NOT ever buy a game. it will all be transferred over the web. as technology improves, and costs of maintaining the infrastructure drop, you will be playing WOW and COD over the web with no hard copy or installation at all.

consider this, GAMESTOP is one of the largest game distributors in the world. Why would they buy out kong years ago? they are smart. they see this trend. they will let kong do what is has been doing until the trend becomes so mainstream, they will take the reigns and transform the site completely.

gamestop is like blockbuster… a slowly dying market with an eventual expiration date. they were smart though, they are the equivalent to blockbuster buying out netflix before netflix was anything big. kong one day may not even be called kong, and quite possibly transform into a paid monthly service. the game here will NOT be crap, they will be premium quality designed for hardcore gamers. now, don’t get me wrong, i suspect they will continue to offer the same services they do now for free, but the overall format will change.

This is based solely on my opinions based on patterns and trends i have noticed over these past few years.

 
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Topic: Kongregate / Top Rated Yearly Nice Update!

very cool, they must have just did that. looks like they are trying to make it easier to find the gems :)

 
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Topic: Kongregate / Secrets of Kongregate Ratings.

thanx for that input… perhaps if we can compile more info about this, i will make a shorter video that just covers like 15 top tips. for those who just watched the video, keep an eye on the HOT NEW GAMES, you can watch the rating slowly fall.

 
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Topic: Kongregate / Secrets of Kongregate Ratings.

Okay, so over the years, I have been tracking and logging my stats for the last 5 games I have released. I learned a few secrets that I thought I should share. I just posted a video that covers these on youtube (no ads). I you would like to see what I have learned so far about the kongregate rating system, head over and watch this. Keep in mind, this video is 40 minutes long.
I hope it helps some of you solo indie developers (like me) to make the most out of your kong rating.

https://www.youtube.com/watch?v=zAEWSpmTy9Y

 
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Topic: General Gaming / Astrox players?

hey , we got a forum set up for the game right here
http://astrox.proboards.com/

 
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Topic: General Gaming / Astrox players?

with the addition of NPCs, pirates now have other targets, and NPC fight back as well. this takes a bit of pressure of you.

 
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Topic: General Gaming / Astrox players?

i found a bug with the jobs code and fixed it, not sure if this was the cause for your glitched jobs. last nights update has a bunch of new stuff to play with. tonight i will start working on the npc ships.

 
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Topic: General Gaming / Astrox players?

the do have life so to speak, it is energy. i havent timed it, but i think if you don’t dock them, they will die in 15 minutes or so. docking them should recharge them up again. i will add an indicator for this. also, new drones are coming. heavy combat, mining, defensive (shoots down enemy missiles and shields their bullets from you). lemme know if you can think of any more good drone ideas.