Recent posts by Omesh on Kongregate

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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

I think everyone would appreciate a bug patch, if possible. Apparently there are lots of game breakers around and that disturbs me greatly how they will continue to be around for months.

 
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Topic: Anti-Idle: The Game / Game Bugs

Incorrect rage attack addition

I have 140% rage attack (in the stat sheet). Just base 40%+100% from rage power skill. When I'm equipping a bacon sword (tier 43->64.5%->65% rage attack) with rage attack, I'm basically getting 140%+65%=204%, which is 1% short.

On the other hand, my AURA, which also rounds up its rage attack bonus, does the addition correctly, so something seems fishy about the bacon swords.

Pastebin without legendary weapon skill is correct.
http://pastebin.com/gHSUq4aQ
The problem happens after I get 10 extra tiers from legendary weapon.
http://pastebin.com/Ppkabet7

Omesh | 3,328,999 / 8,104,126,417,124 | [d2]–4 | F0 | v1,664 | WIN 15,0,0,152 | Sat Sep 27 17:50:04 GMT-0700 2014

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Reached fighter career level 200.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by RadionEwes:
Originally posted by Omesh:

I think you got the censor wrong this time.

You’re right, I should have censored the entire thing.

Here’s an example of an ideal censor, in my opinion.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

I think you got the censor wrong this time.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Accuracy and evasion, which are what I wanted thanks, are reduced to 40%.

 
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Topic: Anti-Idle: The Game / Darkruler and Holy Glory

Your profile description is quite impressive.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

What’s the effect of accuracy down on my accuracy.

Perhaps 1.665 value too, if possible?

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Wow very nice achievements, whatever.
Hope to follow in your career footsteps later this month(s).


I’m halfway to tier 3 career xp perk. Yes, I have nothing better to post.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

300 ascensions reached!!



Did a nice spike today.

The spike manifests…

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Finally reached the tier 3 hard perks!!!!1




 
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Topic: Anti-Idle: The Game / We need an auto-delete item feature in the battle arena.

  • FGM/Censor armor – idling in TR and CS you would only get these armor drops anyway, right?
  • SI rock farming – for SD runs you wouldn’t need ignore bonus rocks on your lowest tier piece anymore. So, you get a minimal spawn rate bonus. Not a problem to balance it around imo. I suppose one could eliminate type C bonuses when mining and get other type SI rocks (very rarely but easy) though.
  • TH – quite a few billions of pixels per run, if it auto sells. Something to pay for ED portals, but I’ll leave this for others to decide, if OP.
  • Collector’s mining dress/samurai – this one is the biggest in my mind. I never mined a single part of those sets, but I am sure one would currently have to delete a lot of trash, so it’s like “anti-idling” mining a bit.
 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

Relevant to this (off)topic.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Reached double bestiary 6 for triangle yesterday. Still not a single chip.



Corruption 1m. The new timers actually enable me to do it.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

That’s strange. The values in that cell are restricted to only accept this, where the 1.5 can also be 1,5 depending on your settings.

Using a decimal separator for one and a half gives me an error.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

Uh it’s a list with 1;1.5;2;3. Where 1 is no loot day. Wow 12 million.. can you upload a whole spreadsheet where that is happening?

Or just a pastebin of your character stats with that happening, I guess.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

I just removed all the commas in the numbers the character codes gives, so now it works with both separators.

Thanks for the report.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

Looks it’s because the game itself uses , as a thousands separator in the load code, so it changes to a decimal when parsed, if you use , for that.

I’ll try fixing it soon.

 
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Topic: Anti-Idle: The Game / Rebalancing Discussion

The thing costs 75k unob. Not exactly spare change for someone at that point, I think.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

As far as I know, google spreadsheets let multiple people access to the same spreadsheet at the same time. Now use your amazing brain power and figure out, if that would be a good idea for something like this.

Also, I’m using ActiveX controls, which apparently don’t work well with anything other than Windows, so I clearly don’t give two excrements about everyone and their mother being able to use it.

 
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Topic: Anti-Idle: The Game / Enhancing Demon Slayer Armor

My 2 cents.


Orange:
Ignore defense — I like to keep one on my armor to save a lot of skill points. ULTRA CHAOS IA kind of makes this unneeded when you use him.
Rage depletion — One bonus should be good enough now that we have charge. Put some extra in skill, if the bar movement unnerves you.
MP — At rank 500 you should really try to have mana cap. It’s a 5x damage multiplier. Really helps to max adrenaline skill for quick recovery.
Attack — Everything else.
Defense — Good bonus to switch to when you are fighting a really hard ULTRA in turn based and you get weakened, for example.


Purple:
MaxMP — To reach mana cap.
Attack power — Everything else.
Evasion, Accuracy — Against high accuracy/evasion non-exponential enemies.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

Reserved just in case.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

Changelog:

  • 1.8 — Can now toggle Crit part off. Useful to make the number smaller, if you are ignoring it.
  • 1.7 — Only kept Crit*Mana*Damage field, so the product fits into cells and I don’t have to scroll right.
  • 1.6 — Can now calculate Mana power mult or crit damage * damage. Both of them at the same time too.
  • 1.5 — Can now calculate damage in DP, MBR and SC.
  • 1.4 — Added two fields calculating stat sheet damage * non-boss and boss damage. Grey damage bonuses are accounted for and corrected.
  • 1.3 — Can now blind your accuracy and evasion, FGM wand grey bonus added, skill code now correctly generates with null skill values, a few cosmetic changes.
  • 1.2 — Effect 5 of a potion now benefits from buff effect.
  • 1.1 — Character parser can now accept all system separators.
  • 1.0 — Initial release.
 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

How to use:

Take the full character code from ingame.

Paste it in ‘Full character code’ sheet.

Press the master load button.

This is the color coding in the spreadsheet.

Go to ‘Configuration’ sheet, input general settings at the top.

Scroll down a bit to the IA section, choose the chip amount. For now I only have end game IA stats in the auto load list.

Go to ‘Results’ sheet.
Image 1 of results.
Image 2 of results.
Images are outdated.

For future use there are these buttons at the top of ‘Configuration’ sheet.

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.8

Version 1.8
For Anti-Idle: 1.664

Download

Hey, I’ve been slowly working on this for the past month. It’s a complete remake of my old stats calculator. Now it is actually humane to use and it seems to work.


Requirements:

  • Your machine must be able to use ActiveX controls.
  • You must accept editing, use of macros and etc.

Table of contents:

How to use
Changelog


Know issues:

Currently none.


Thanks to:

  • sapph — skill code parser example.
  • dwakeling — feedback, testing, ideas.
  • darkmarty — feedback, testing, ideas.
  • bunny75 — help with IA list for the old stats calculator.
  • phantomwolf13 — feedback, testing, ideas.
  • crazye97 — help with formulas.