Recent posts by Bozotic on Kongregate

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Topic: AdVenture Capitalist / What's going on with Offline Calculations?

You guys do too much fancy stuff with the offline calcs. Should be dead-simple host-based calc but you get fancy with server communications.

 
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Topic: AdVenture Capitalist / "How to keep your AdCap game healthy" - A collection of suggestions from the support guy.

Ryan, thanks for interacting but really most of those suggestions are not addressing the problem. Your game is clearly saving the game state for things like the businesses I own, how many, managers, upgrades, etc… So it’s not a matter of failing to store or recall the game state. I’ve played a bunch of idle games on Kong and haven’t had a problem with any of them calculating offline credits. So enough with the incense and holy water. Fix the code.

 
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Topic: Pool Live Pro / [Suggestion] Have a suggestion? This is the place.

I agree with Angoth. Concede should happen immediately. Why make both players waste their time?

 
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Topic: Pool Live Pro / [Suggestion] Have a suggestion? This is the place.

The vector line for the object ball is far too easy to abuse. By placing a straight-edge on the screen one can easily sink what would otherwise be a difficult shot. You might as well be casting the line all the way to the bumper or pocket — your players do.

In any case it’s too much of a crutch. You should just show how the cue and object will contact each other — that’s all.

 
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Topic: WarLight: Multi-Player / Game improvements

I tried to be spectator but the entire map was fog through several turns. Is this a bug or a feature?