Recent posts by catpaw on Kongregate

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Topic: War of Omens / Thought on Jesmai & suggested change

While I prefer playing Jesmai because she is quite powerful and leads to quick wins when she is and quick loses when she doesn’t, what I don’t like about her ability it kinde doesn’t feel “Endazu” like, in the way, I stop holding stuff to charge it, beyond maybe the very first 2 turns, because I can charge it on the table anyway.

 
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Topic: War of Omens / Requests

It may be a drastic change, but I think the game would profit if the bank would be fully replaced every turn. Would need to adept some cards that regard the bank.

 
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Topic: War of Omens / Requests

1. Make in multiplayer a turn end automatically when you cannot do anything anymore. Had a player, s/he couldn’t do anything, buy anything, feed anything, attack anything. Yet took 30 seconds to figure out if ending the turn would be a good idea… I was, seriously? What are you pondering upon!?!

2. Have a protocol to things that happened, especially with “Misinformation” it often goes so fast I don’t see which card I’ve been permanently deprived (and no it dont remember always what my bank had before) which would be important to know for further strategy.

3. This is the most argumentative part. Having played quite a lot games recently I get the idea that when the games draw longer and the bank only restocks by 1 each turn this randomness greatly determines the game yet is beyond the player. It just reduced strategy options, you take the next one card from the bank, you play it, nothing more to strategise on. Yes you can think about holding a little back and changing the order is worth it, often it is not. IMHO thats the weakest point of the whole game design, I know there is “Synod” which is awesome for Vesp. but only for them.

 
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Topic: War of Omens / Thought on Jesmai & suggested change

Another possiblity: Feed magic to jemai, x % chance a random anima (in hand or on table) gains a permanent +1

My favorite tough: On play: anima gain +1 permanent charge

 
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Topic: War of Omens / Scavengers are useless(?)

I dont get them, they are in every way inferior to goats (even when taking multiple goats).

Contrary to gold panners you cannot even feed them.

 
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Topic: War of Omens / Topic changed, I didn't understand mechanics properly.

Oh yes. You are correct. Sorry.

Changed Topic :)

 
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Topic: War of Omens / Topic changed, I didn't understand mechanics properly.

Opponent (Metris) had 5 “Misdirect” and 20 hitpoints.

I (Vesp) had a knight and 35 apples. So I thought, this is a win since 5*2 + 20 < 35. And mass hit (holding mouse button) the apples on the knight.

Knight attacks, misdirect, intercepts, gets hurt.
Knight attacks, misdirect, intercepts, gets hurt.
Knight attacks, misdirect, intercepts, gets hurt.
Knight attacks, misdirect, intercepts, gets hurt.
Knight attacks, misdirect, intercepts, gets hurt.
Knight dies.

However, having mass apples on him he should have get healed between each step, if i had repeatedly clicked instead it would have been instant win.

I won that one nevertheless two turns later, but makes me wonder, thats a bug I suppose.

 
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Topic: War of Omens / Endazu are bullies

I tried to understand and make work all factions. With recent changes Endazu is my strongest play.

What you sometimes don’t see when playing against Endazu that they are a little luck depended to draw a combo that works, while most other factions can go well without combo. An Endazu combo is something that shields well with something that generates magic or hits well. With recent changes this combo dependency went down.

Recently gilded warriors can stand on their own. Yes it takes a little to get them up to 5, but previously they hittet hard but went down fast without proper shielding. Now they got 5 lives as well, so they can stand for themselves well.

I don’t have Golem yet, but seriously 4 coins (fully upgraded) for 6 intercepting health points? Which faction has something similar cost effective? And it heals even, and is unkillable, and is upgradable with seal. The only thing that can counter that well (cost effictive) is Metris with seduce/wench or mayham. But what can you do against a Golem with Vesptole or Daramek? Except being just way more ahead to get enough skulls or attacks, far less cost effective tough.

 
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Topic: War of Omens / Can somebody explain Daramek?

Thanks guys and gals. In my first tries I had neither Rat Catcher or Overseers in my Deck so I failed miserably. I recently drew Barbarus, put in Overseer, Rat Catcher, soon Shrine of Rebirth and Feast it started to work and be enjoyable. (I’m missing Repopulate or Stampede so I cant build with these). However, since Feast can draw Rat Catchers which draw with Overseer lots of other stuff I can quickly fully repopulate. With a shrine of rebirth and a Rite of Brood which I pocket for that event even with resource benefit.

 
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Topic: War of Omens / Can somebody explain Daramek?

I just dont get it how to play them properly.

 
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Topic: War of Omens / Endazu are bullies

My issue with endazu is, if the bank comes out in a good combo of cards, they are very strong. On the other hand, if not the right combinations show up, it will be very weak.

BTW: the new gilded warriors do come a bit overpowered to be me, but maybe thats just me.

 
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Topic: The Last Stand: Dead Zone / Things you've learned from DZ

In large office buildings, the local food storage is right in the toilet room.

You don’t find head boards of a bed on the bed, no you’ll find them in the night stand.

 
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Topic: The Last Stand: Dead Zone / Too many game crashes !!!!!

Next time don’t use Flash but something sane like Html5/JS

 
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Topic: The Last Stand: Dead Zone / It's night !?

Its just a stupid game design idea. Thats all.

 
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Topic: The Last Stand: Dead Zone / Me to Zombies

Story Twist! The “survivors” are the real zombies who perceive in their damaged brains the humans they are killing on their scavenge raids are zombies.

 
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Topic: War of Omens / WTF is up with blue being so op?

The big weakness of blue is, it hardly gains momentum (except of the stuff it steals). So if it doesn’t get the upper hand quick, it loses. So it can feel very powerful in the first turns, but if you take the other side you can see its limits.

The best defense against blue is to see how it works and what cards it has available. If you see a seduce, don’t play powerfull single cards.

 
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Topic: War of Omens / Better than tyrant?!

I also don’t remember much of Tyrant, except I soon hated it and it did deserve the 1 star I rated it.

But honestly there are many card games on kongregate, most I hated, why compare to Tyrant? War of Omens is the exception.

Spektromancer is BTW also a good Card game, albeit single player only. Elements is also good. Everything else I don’t like

 
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Topic: The Last Stand: Dead Zone / Things you've learned from DZ

When a guy is all by himself, he will keep shouting “cover me while look” before opening a cabinet.

 
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Topic: The Last Stand: Dead Zone / Things you've learned from DZ

You need dedicated “drop off zones” for survives to drop in wood, metal, cloth and ammo(!) they find wandering around. But heaven forbid, you’d ask them to drop them it the storage right away!

Making two drop off zones makes survives find double as much of the said material!

You’d think that all human survivors would join efforts, but no they start raiding each other as this world doesn’t have other problems…

 
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Topic: War of Omens / All in game Heroes (including Campaign)

What is the benefit of getting and beating the 4th stage?

 
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Topic: War of Omens / MP disconnect bug

Which is redicolous, I mean you don’t really loose something when you lose…

 
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Topic: War of Omens / MP disconnect bug

Something is really broken, out of 6 games 5 disconnects.. not counting as win…

 
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Topic: War of Omens / Help with Vespitole Deck?

Many new players seem to go with units instead of cards that give instant benefit. At the beginning I also wondered, why should I take a Collect Taxes which gives once +1 gold and not a Wealthy Patron which does every turn? They cost the same… Well the Wealthy Patron has to survive one round for a start. But the big difference, instant cards like Collect Taxes, Spice Routes etc. go back in the deck immediately, while units are not in the deck while they are in play.

So lets say you bought 20 instant cards so far like (Collect Taxes, Spice Route, Embargo, Masquerade Ball, Courtly Intrigue) from your deck. Its your turn, you have 3 coins in hand, and an instant. When you play it, you have a 20 in 27 chance to draw another instant. Which stays 20 in 27. That can go for a long streak giving you lots of resources. Okay, you draw a coin. Now you hold 4 coins in hand, buy a card from a bank, go for another streak with even increased chances.

I throw in a few citizens anyway to be able to convert food into something useful. I expect the opponent to kill em soon.

With such a deck you can win a fair percentage of games even with unupgraded cards. Altough with a deck like that, some other decks that are faster in killing / building up will kill you, but if you can survive long enough to get the redraw momentum going, you’ve a fair winning chance.

 
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Topic: War of Omens / Adobe go to hell.

Yeah, flash has been winding down a long time now, so the next game you do, please do it in HTML5, less flash please!

 
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Topic: War of Omens / Please make quality setting

Agree, Chrome or not, as user I’d like to have the option.