Recent posts by Mythrilvael on Kongregate

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Topic: War of Omens / Playing with 2nd pc

The game account is based either on your Kongregate account, or a War of Omens account. Since you said you logged in via Facebook, I’m guessing you did so on the WoO site, and not Kongregate. I relatively certain the two sites do not make use of the same account.

Try signing in here: War of Omens site

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Topic: War of Omens / Big Ol' Oak Purchasing Spree (CONCLUDED with 18000 data points!)

Thanks for the stats.

I’ve done a similar breakdown on another game in the past, and I think its great for the community to have a large sample of raw data to draw their own conclusions from. So often people get themselves all wound up on confirmation bias, and either forget to consider, or simply don’t understand that the tiny sample sizes they draw their conclusions from are not representative of ‘the whole’.

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Topic: War of Omens / Nameless bot makes this game unplayable

Originally posted by Pregor:

why dothey work for free now?

Investors pulled funding. Company went under.

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Topic: War of Omens / Needs the newest Flash

There are some 3D effects that most aren’t even aware of, that are the likely culprit if you’re on a low spec system. While in a match, hold ‘C’ and drag or use your mousewheel to see what I mean. Its actually pretty neat, but not entirely necessary.

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Topic: Might & Magic Heroes Online: Players Helping Others / Stats ?

I believe your battle power from items is based on the 3 magic stats for a Necro, and 3 non-magic stats for a Death Knight. I know as a Cleric (light side version of Necro, I assume), I notice highest BP when an item has Magic/Spirit/Heroic Support. Switching to even a higher level item with a different stat in place of one of the 3 results in a BP drop for me.

I think the other stats will still benefit you, they’re just either not taken into account for calculating BP, or they’re weighted much lower.

Also can’t confirm, but I don’t think BP itself has any effect on battles. More just an estimate of your strength to help you pick reasonable fights.

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Topic: Coraabia / Pros & Cons

Large variety of very different deck styles.
Nice card art.
Ongoing in game world history developments that you can influence via special events.
Extensive (and growing) amount of lore.
PvE quests/objectives can keep you busy for a very long time.

Game can be slow (animations).
Small active Kong player base.

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Topic: War of Omens / Zalasair problem

Probably just referring to Zalasair with early Zamgizar. Other popular cards in deck are Peacock,
Blood Pact, Merch of Time. A first turn 5-stack Zam is very tough for a lot of decks to deal with. Hardly a new thing though, has been around for quite some time, and finds strong counters in Seduce, Bloodlust and Goat outriders to name a few.

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Topic: Coraabia / Event 2|4284 Tu - OPERATION BAI'ALA

@megachromulent – I assume that as a dev yourself, you’ve tried multiple browsers as well. I know when I first started I was using IE and it was absolutely abysmal, but haven’t had any issues on Chrome.

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Topic: Coraabia / I quit because of new update.

Originally posted by Seizan_7:

So dear developer […] go fuck yourself.

Uncalled for. At least show a basic amount of respect for other people.

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Topic: Coraabia / New Coraabian year's lottery (TROKAFIXX)


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Topic: Coraabia / Auction Manipulation


Originally posted by BlazingRagnarok:

[…] your evidence is not sufficient to prove the existence of active, malignant activity. The burden of proof isn’t on me to disprove your theory, since you’re the one who brought this issue to the fore.
Also, how exactly is your idea simpler according to Occam’s Razor? Price fixing itself comes with a whole host of assumptions.

This sums it up quite clearly. While it would not surprise me at all to find out that players are manipulating the in game economy, “the cheap ones sold” is a perfectly viable explanation bearing less inherent assumptions. Ragnarok is right that Occam’s does not clearly favour your hypothesis, and that the burden of proof is on you.

You claim to have evidence, but none has been presented. As such, your stance is the inflammatory one. Present at least some evidence.

The above aside, an auction history makes perfect sense as a feature. I’m sure it’ll be implemented eventually.

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Topic: War of Omens / Fifth Column Games Bankruptcy?

Haven’t heard it from 5CG, catluck or Mercurato, but triggerfish was on Kong chat talking about this several weeks ago. From what I heard, they had some investors pull out, so the business is kaput. Said their hearts are still with the game so they will continue to fix bugs and add content on their own time when able.

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Topic: Monster Battles: TCG / Get tourney rewards if connection is lost.

I’ve had disconnects happen before mid-tournament, and I’m not certain with the eggs, but I’m pretty sure you DO get the gold.

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Topic: Monster Battles: TCG / game dsoent fit

Originally posted by goldfang16:

the game doesnt fit the window on my end. how to fix?

Scrolling mouse-wheel while holding “Ctrl” allows you to change zoom in many browsers.

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Topic: War of Omens / Kickstarter heroes and the wish to play as them.

Originally posted by Endovior:

Got the stones?

Originally posted by The_Great_Oni:

no actually i don’t can’t stop spending them on rare packs

I do believe the first comment was either a reference to testicular fortitude, or cold hard cash. NOT weekly gems.

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Topic: The King of Towers / Armour BP vs Stats

Depends what you’re doing… life has direct impact on hero survivability in maps and Battle Acres. Battle Power increases your effectiveness in Arena, Exploring, Capturing/Escaping, Boss Clash, etc.

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Topic: War of Omens / Cards that need nerfs with other cards as precedent

I agree with the Aline suggestion. I’ll assume the devs had some reason for bumping her up from 75% in the first place (low winrate maybe?), so I’d perhaps suggest 80%.

I agree the mentioned coins could use a tune-back, but not to the extent suggested. Tweaks should not be that major in a single step. Drop wishing to 15%, Serpents to 20%, and Fecund to 10%, and re-evaluate after adequate time.

Veil Warden could probably use a drop to 4 health, or 2 cost to heal. Possibly something different entirely, but it is still a bit early on this one for me to get entirely behind a nerf.

Zala at 20 starting health would probably still be viable. I disagree with the comparison to Listrata/Pocchi/Sofo though as MerchGuild/Corruption and certain high price cards/combos for Pocchi make the comparison ridiculous. Also, health is taken at double cost for most cards as a resource, so it can’t be considered one for one.

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Topic: The King of Towers / And the winners are:

Originally posted by Martel03:

Who won?


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Topic: War of Omens / Weird AI Behaviour

Originally posted by burningwings136:

I’m not 100% sure the AI knows what it’s doing with the new goetia cards. Seems like it’s too eager to “feed” them even when doing so puts it at dangerously low health.

The AI never actually knows what it is doing, but that’s just me being nitpicky. The AI definitely needs to handle Goetia cards differently, Blood Pact in particular.

Originally posted by Gonkeymonkey:

Unstable runes does not activate Rakta’s ability. You may want to fix that or report a bug.

Rakta procs off Incantations. Unstable Runes is an Inscription. Cali procs Inscriptions.

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Topic: War of Omens / Broken Endazu Deck, nerf pls

I Don’t play MP much, but my Zala deck which is 70% made up of the cards that got nerfed is still winning GM a very large majority of the time. Did everyone expect 100% winrate turn 3-4 wins to continue post-nerf?

Come on people…

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Topic: War of Omens / Current Bugs 9.24.14

Originally posted by tarjmov:

Agree; furthermore, I hate it that, when your connection goes down, “Mutual Defeat” happens, which means you lose trifecta, and get no points, for a simple internet glitch. More clemency for connection failures, please!

Unfortunately it’d probably look the same on their end if someone “accidentally” caused their own connection to fail. This sort of forced desync is precisely how many exploits occur in many online games, and for that reason, I don’t see them changing the policy unless they have some manner of verifying the difference between a connectivity glitch and “pulling the cord”.

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Topic: War of Omens / Issue with Strategem

Not trying to be a dick, but this sounds more like a problem with your practice of spam-clicking than with Stratagem. As soon as you’ve clicked end turn, it becomes your turn… if you then click end turn again (or multiple more times when spam-clicking), you end the second turn. Seems pretty straight-forward.

While a simple solution would be to put a delay on the end turn button so that you can’t click it in the first few seconds of a turn, this would have the effect of annoying people who are intentionally wanting to end their turn immediately without playing anything (Endazu with a full hand perhaps?).

What it really boils down to, is your own habits are causing you issues, and you’d like someone else to adapt so that you won’t have to. For this reason, my personal feeling is that everything is working fine as it is, and there is no issue here.

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Topic: War of Omens / would be nice to choose between Listratas for campaign!

Originally posted by desciclope666:

i don’t pay-2-win, but that would make sense.

I hardly see how popping on for 15 seconds to click 1 button 14 times counts as p2w, but feel free to believe whatever floats your Warship.

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Topic: War of Omens / can dead ally be healed?

Originally posted by RaceBandit:
Originally posted by Mythrilvael:

Probably the most noticeable current instance of this effect is a peacock healing a 0hp Yarakeen by at least 1, and the Yarakeen attacks same turn.

I think someone said abilities are checked from left to right… was the Peacock to the left of the dead Yarakeen?

Don’t believe so. I know I’ve seen this quite a few times. Should be relatively simple for anyone to reproduce.

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Topic: War of Omens / Current Bugs 9.24.14

Originally posted by svtpro:

[Tournament] When Sibylline Scrolls takes Banishing Gust, it is played immediately without any effect

More an issue of card interaction. Syb Scrolls says you draw 3, pick 1, and play it (“immediately” is implied).

Under normal circumstances, you can’t even attempt to play Banishing gust unless it has 2 charges. Being forced by another card to “play” a 0 charge gust shouldn’t have any effect**. Can’t say for certain that this is working as intended, but it is how I would interpret it.

**Certain Endazu cards would be very OP if you didn’t have to charge them.