Recent posts by Mythrilvael on Kongregate

Flag Post

Topic: War of Omens / Share your deck

Originally posted by BTwelve:

Does anyone have a Ysadora deck?

She hasn’t been mentioned at all.

Here are my current Ysa decks:

Loan (3/4)
Palisade (3)
Supplicant (5)
Prayer (5)
Lead the Charge (7)
Fief (7)
Devotion (8)
Holy Wrath (13/14)

Coins: Wishing, Diviner

Tips: Use magic early to keep 1/2 health creatures off the board, then loan into Holy Wrath with 5+ magic and you should win within a few turns.

Loan (3/4)
Usury (3/4)
Collect Taxes (4)
Embargo (4)
Synod (5/6)
Lead the Charge (7)
Malediction (9)

Coins: Wishing, Ferryman’s, Diviner

Tips: Early Loan and Usury can get your economy started quickly. Try to follow a Usury with Embargo when possible. LtC and Mal are very effective at keeping the board clear, and healing you in the process. After a Synod comes out, you’ll quickly snowball Usury/Embargos to bankrupt your opponent completely, or just beat them down with Lead the Charges.

Disclaimer: Both have a decent GM win rate (sorry, no stats), but I haven’t done any testing in MP. I suspect blue denial would trump the first pretty hard, and for the second, the Usuries would likely be abused by many opponents.

Flag Post

Topic: War of Omens / Finally a tactical CCG

MAR 19, 2014 2:13pm
Nov 3, 2015 5:11pm

Holy thread necro Batman!

Flag Post

Topic: Kongregate Multiplayer Games / [Might & Magic Heroes Online] Game Review (Read Me)

Strongly disagree with OP on most points.

Inventory is a small bother, vast majority of items don’t need to be kept. Main thing that did frustrate me was that you can not delete a stack of a resource at once. For anyone who has taken part in the “special events”, they give unique resources used to purchase unique troops… if you don’t spend these resources you may end up with a stack with hundreds of said resource that takes a spot in your small inventory, and now takes hundreds of deletions to clear out.

Your complaints about troops are only partially valid for the EXTREMELY early game. Later you get skills that allow resurrection of troops (or other troops with skills that resurrect troops), and should only ever lose troops if you’re playing carelessly, or a battle of significant difficulty.

Construction permits are readily available from storyline quests. I recall it starting to look like I’d run short in Act 2, then I got a whole pile of them from quests and still have more than a dozen to spare with all troop dwellings built (some in multiple towns).

As far as computer issues go, I play on a laptop with only stock on board graphics and middling specs by today’s standards, and have only ever had issues when the servers themselves are jacked up and in need of reboot (which granted, does happen a bit more often than it should).

About 90% of the complaints either indicate a lack of knowledge, or are about things that are simply nice, but completely unnecessary (which is exactly what should be monetized in these games in my opinion). Appearance – unnecessary. Build acceleration – unnecessary. Resource buying – unnecessary. Troop purchase – unnecessary. Move speed… you can run from one end of entire “chapter” to the other in a couple minutes, so again, unnecessary.

Flag Post

Topic: Kongregate Multiplayer Games / [Might & Magic Heroes Online] issue during battle and problem with chat

Server is completely jacked. Had a couple battles where I needed to reload game to perform unit actions. Now even that has no effect. Can’t do anything.

Flag Post

Topic: Kongregate Multiplayer Games / [Might & Magic Heroes Online] How many construction permits do you get?

Originally posted by DharKhosis:

I will now delete my hero and start anew (having lost 20% of my permits).

You’ll have an excess of permits when you finish quests. There’s a short period while questing where you’ll be very low on permits, but then you get rewarded so many that it isn’t an issue unless you do a lot of demolishing.

Flag Post

Topic: War of Omens / Playing with 2nd pc

The game account is based either on your Kongregate account, or a War of Omens account. Since you said you logged in via Facebook, I’m guessing you did so on the WoO site, and not Kongregate. I relatively certain the two sites do not make use of the same account.

Try signing in here: War of Omens site

Flag Post

Topic: War of Omens / Big Ol' Oak Purchasing Spree (CONCLUDED with 18000 data points!)

Thanks for the stats.

I’ve done a similar breakdown on another game in the past, and I think its great for the community to have a large sample of raw data to draw their own conclusions from. So often people get themselves all wound up on confirmation bias, and either forget to consider, or simply don’t understand that the tiny sample sizes they draw their conclusions from are not representative of ‘the whole’.

Flag Post

Topic: War of Omens / Nameless bot makes this game unplayable

Originally posted by Pregor:

why dothey work for free now?

Investors pulled funding. Company went under.

Flag Post

Topic: War of Omens / Needs the newest Flash

There are some 3D effects that most aren’t even aware of, that are the likely culprit if you’re on a low spec system. While in a match, hold ‘C’ and drag or use your mousewheel to see what I mean. Its actually pretty neat, but not entirely necessary.

Flag Post

Topic: Kongregate Multiplayer Games / [Might & Magic Heroes Online] Stats ?

I believe your battle power from items is based on the 3 magic stats for a Necro, and 3 non-magic stats for a Death Knight. I know as a Cleric (light side version of Necro, I assume), I notice highest BP when an item has Magic/Spirit/Heroic Support. Switching to even a higher level item with a different stat in place of one of the 3 results in a BP drop for me.

I think the other stats will still benefit you, they’re just either not taken into account for calculating BP, or they’re weighted much lower.

Also can’t confirm, but I don’t think BP itself has any effect on battles. More just an estimate of your strength to help you pick reasonable fights.

Flag Post

Topic: Kongregate Multiplayer Games / [Coraabia] Pros & Cons

Large variety of very different deck styles.
Nice card art.
Ongoing in game world history developments that you can influence via special events.
Extensive (and growing) amount of lore.
PvE quests/objectives can keep you busy for a very long time.

Game can be slow (animations).
Small active Kong player base.

Flag Post

Topic: War of Omens / Zalasair problem

Probably just referring to Zalasair with early Zamgizar. Other popular cards in deck are Peacock,
Blood Pact, Merch of Time. A first turn 5-stack Zam is very tough for a lot of decks to deal with. Hardly a new thing though, has been around for quite some time, and finds strong counters in Seduce, Bloodlust and Goat outriders to name a few.

Flag Post

Topic: Kongregate Multiplayer Games / [Coraabia] Event 2|4284 Tu - OPERATION BAI'ALA

@megachromulent – I assume that as a dev yourself, you’ve tried multiple browsers as well. I know when I first started I was using IE and it was absolutely abysmal, but haven’t had any issues on Chrome.

Flag Post

Topic: Kongregate Multiplayer Games / [Coraabia] I quit because of new update.

Originally posted by Seizan_7:

So dear developer […] go fuck yourself.

Uncalled for. At least show a basic amount of respect for other people.

Flag Post

Topic: Kongregate Multiplayer Games / [Coraabia] New Coraabian year's lottery (TROKAFIXX)


Flag Post

Topic: Kongregate Multiplayer Games / [Coraabia] Auction Manipulation


Originally posted by BlazingRagnarok:

[…] your evidence is not sufficient to prove the existence of active, malignant activity. The burden of proof isn’t on me to disprove your theory, since you’re the one who brought this issue to the fore.
Also, how exactly is your idea simpler according to Occam’s Razor? Price fixing itself comes with a whole host of assumptions.

This sums it up quite clearly. While it would not surprise me at all to find out that players are manipulating the in game economy, “the cheap ones sold” is a perfectly viable explanation bearing less inherent assumptions. Ragnarok is right that Occam’s does not clearly favour your hypothesis, and that the burden of proof is on you.

You claim to have evidence, but none has been presented. As such, your stance is the inflammatory one. Present at least some evidence.

The above aside, an auction history makes perfect sense as a feature. I’m sure it’ll be implemented eventually.

Flag Post

Topic: War of Omens / Fifth Column Games Bankruptcy?

Haven’t heard it from 5CG, catluck or Mercurato, but triggerfish was on Kong chat talking about this several weeks ago. From what I heard, they had some investors pull out, so the business is kaput. Said their hearts are still with the game so they will continue to fix bugs and add content on their own time when able.

Flag Post

Topic: Monster Battles: TCG / Get tourney rewards if connection is lost.

I’ve had disconnects happen before mid-tournament, and I’m not certain with the eggs, but I’m pretty sure you DO get the gold.

Flag Post

Topic: Monster Battles: TCG / game dsoent fit

Originally posted by goldfang16:

the game doesnt fit the window on my end. how to fix?

Scrolling mouse-wheel while holding “Ctrl” allows you to change zoom in many browsers.

Flag Post

Topic: War of Omens / Kickstarter heroes and the wish to play as them.

Originally posted by Endovior:

Got the stones?

Originally posted by The_Great_Oni:

no actually i don’t can’t stop spending them on rare packs

I do believe the first comment was either a reference to testicular fortitude, or cold hard cash. NOT weekly gems.

Flag Post

Topic: The King of Towers / Armour BP vs Stats

Depends what you’re doing… life has direct impact on hero survivability in maps and Battle Acres. Battle Power increases your effectiveness in Arena, Exploring, Capturing/Escaping, Boss Clash, etc.

Flag Post

Topic: War of Omens / Cards that need nerfs with other cards as precedent

I agree with the Aline suggestion. I’ll assume the devs had some reason for bumping her up from 75% in the first place (low winrate maybe?), so I’d perhaps suggest 80%.

I agree the mentioned coins could use a tune-back, but not to the extent suggested. Tweaks should not be that major in a single step. Drop wishing to 15%, Serpents to 20%, and Fecund to 10%, and re-evaluate after adequate time.

Veil Warden could probably use a drop to 4 health, or 2 cost to heal. Possibly something different entirely, but it is still a bit early on this one for me to get entirely behind a nerf.

Zala at 20 starting health would probably still be viable. I disagree with the comparison to Listrata/Pocchi/Sofo though as MerchGuild/Corruption and certain high price cards/combos for Pocchi make the comparison ridiculous. Also, health is taken at double cost for most cards as a resource, so it can’t be considered one for one.

Flag Post

Topic: The King of Towers / And the winners are:

Originally posted by Martel03:

Who won?


Flag Post

Topic: War of Omens / Weird AI Behaviour

Originally posted by burningwings136:

I’m not 100% sure the AI knows what it’s doing with the new goetia cards. Seems like it’s too eager to “feed” them even when doing so puts it at dangerously low health.

The AI never actually knows what it is doing, but that’s just me being nitpicky. The AI definitely needs to handle Goetia cards differently, Blood Pact in particular.

Originally posted by Gonkeymonkey:

Unstable runes does not activate Rakta’s ability. You may want to fix that or report a bug.

Rakta procs off Incantations. Unstable Runes is an Inscription. Cali procs Inscriptions.

Flag Post

Topic: War of Omens / Broken Endazu Deck, nerf pls

I Don’t play MP much, but my Zala deck which is 70% made up of the cards that got nerfed is still winning GM a very large majority of the time. Did everyone expect 100% winrate turn 3-4 wins to continue post-nerf?

Come on people…