Recent posts by Alectric on Kongregate

Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Feedback and Suggestions - 3/7/16 thru 3/20/16

When vaporizing cards, in addition to the add bulk commons button, it would be nice to have an add bulk commons and rares button.

 
Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Feedback and Suggestions - 3/7/16 thru 3/20/16

Originally posted by Alectric:
Originally posted by Doktorboumboum:

What rune are you trying to embed on what card ? When you choose a card, the non fitting runes doesn’t appear.

I have a rare rune of vengeance, but also a rare rune of health which should be fitting for any card.

Oops, this is embarrassing. I actually had a rune of healing, not of health. And when I tried to see if the vengeance rune would show up, I tested with an un-upgraded Titan of Fire which doesn’t actually have vengeance yet. So I would just suggest that inapplicable runes still show up to select from and simply be grayed out and unselectable.

 
Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Feedback and Suggestions - 3/7/16 thru 3/20/16

Originally posted by Doktorboumboum:

What rune are you trying to embed on what card ? When you choose a card, the non fitting runes doesn’t appear.

I have a rare rune of vengeance, but also a rare rune of health which should be fitting for any card.

 
Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Feedback and Suggestions - 3/7/16 thru 3/20/16

Originally posted by Alectric:

Since making an epic rune, when I try to embed a card, it’s the only rune shown available, despite me having rare runes as well.

So, I embedded my epic rune, thinking that having no epic runes left might restore access to my rare runes. This was not the case, unfortunately. Now no runes are available to choose for embedding, despite me having a couple rare runes.

 
Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Feedback and Suggestions - 3/7/16 thru 3/20/16

Since making an epic rune, when I try to embed a card, it’s the only rune shown available, despite me having rare runes as well.

 
Flag Post

Topic: Shop Heroes / Bugs & Issues

Mila’s third personal quest returned a failure, and her speech bubble says “[mila03_failure]”

 
Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Player Feedback

Could you please add the autoplay toggle to the pullout settings menu that currently contains music, sound, and dialog toggles? It’s something that I would want to adjust often, and it’s annoying to have to go to the full settings menu to do it.

 
Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Update 1/12/16 - Runecrafting, Undead BGE, New Skill

Originally posted by MerMod:
Originally posted by minir0nald:

Does berserk stack, or is it 1 time only? So after their first attack, or after all attacks?

Rounds up. The Devouring Hunger BGE works with the base attack, which means the card’s attack as printed on the card without modification.

You…didn’t actually answer the question.

 
Flag Post

Topic: Spellstone: Technical Issues and Feedback / [Dev] Change log 1/7/16

Originally posted by TacticalMonk:

Ooooh thanks for raising the turn limit.
keep up the good work

Yes, thanks indeed! It’s been so frustrating to be winning and then suddenly hit the turn limit. Very glad to see this.

 
Flag Post

Topic: Shop Heroes / Bugs & Issues

This doesn’t appear to have been mentioned yet, but ever since the update, when selecting heroes for quests, their displayed power levels regarding city bonuses do not get updated. Often I’ll select a hero with a displayed city bonus (blue power level and arrow), only to see that they do not have an active bonus once selected. The only way to get this display to update for the hero selection view is to change the hero’s equipment. I can see you may have been trying to save computation by only updating the power level when necessary, but you are only accounting for equipment changes and not city bonus changes, which can be quite frustrating.

 
Flag Post

Topic: Shop Heroes / City Raid Thoughts

I had been going on as many raid quests as I could because I thought it was helpful. I didn’t imagine that it could lock out other players from raid rewards. That’s such an awful design choice, I really have to echo the sentiments above.

 
Flag Post

Topic: Rise of Mythos / How to spend Tower Coins

I got a swift raid in my fuse lab, but I didn’t have even close to the number of required forges. It was 30 ranger forges and 10 warrior forges, I believe. As a mage, I had no reliable way to get them besides buying them with tower coins, but even if I spent all my tower coins, I wouldn’t have nearly enough. Considering that I’d get rubies rather than gold for selling the swift raid, I didn’t feel it was worth attempting. Maybe I’m wrong.

 
Flag Post

Topic: Rise of Mythos / Blessing: Sanctuary

Desperate Soul takes damage when it attacks a creature with sanctuary. This is bogus.

 
Flag Post

Topic: Rise of Mythos / King's Mausoleum challenge [Guide/Tips]

Petrify and Deep Freeze can block lanes of bats, so that along with weaken helps keep everyone alive while they’re buffing the Sylvi.

I’ve seen this strategy work, and I’m glad that it was discovered, but it really bothers me that Ranger can’t be useful in any known way. That’s really unfair to the rangers who wont be wanted on any teams.

 
Flag Post

Topic: Rise of Mythos / Blessing: Sanctuary

On the other hand, sanctuary on a triple attack sylvi is the only way people have found to beat the Mausoleum boss. Nerfing it might ruin the only strategy we know of for that boss.

 
Flag Post

Topic: Rise of Mythos / [Event] Dante Quicksong 4th Poetry Piece

Can someone explain to me what the expectations are for collecting all 4 possible copies? I can’t combine to create legendary cards yet, but I know it takes more than 4 to have a reasonable chance of success. And if you fail, you lose all but one copy of the cards you attempted with, correct? So are people who got 4 expected to attempt to combine them, with only a small percentage succeeding, and having that be based entirely on luck? Will there be more ways to get copies, which we’re expected to wait for before attempting to upgrade him? What about the godlike version? Surely we’d need more than 4 epic versions to ever get that.

Maybe the expectation is that most people with auction off their extra epic copies, which will allow a few wealthy people to buy a lot and have a better chance at upgrading…

 
Flag Post

Topic: Technical Support / Turbo Pack

Whenever I click on the “email preferences” link on my account settings page, it always immediately redirects to kongregate’s home page. I cannot edit my email preferences. As irked as I am that I missed this deal, I’d like to at least enable newsletters so I can receive future ones…

 
Flag Post

Topic: Kongregate Multiplayer Games / [Berserk: The Cataclysm] Your suggestions

Experience for enhancing ought to be earned in battle! Whatever experience the player recieves from a battle, any heroes that the player used in that battle should recieve the same amount of experience.

 
Flag Post

Topic: Kongregate Multiplayer Games / [Clash of the Dragons] How do you get Scorched earth ? and sir neville ?

Scorched Earth is a pack craft. You have to buy bronze or silver packs and you’ll get burned banners. You need 1 of each color. It takes a lot of packs and a lot of luck, but it’s doable eventually.

Neville is your standard epic, which means it can only be obtained from an advanced pack: either mystery, platinum, diamond, or draft. By draft, I mean he might show up as a pick from a draft pack when participating in a draft. You might also get him from promotional packs like Epic packs or NPC packs. Epics themselves aren’t that hard to get from these methods, but you can’t rely on getting any particular epic.

Either way, if you want them just for finishing this mega brawl, there’s no way you’d get them in time. Just play the game, have fun, and work with what you’ve got.