Recent posts by ajbarr on Kongregate

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Topic: TDP4 Team Battle / Got an idea for a new gun? Share it here!

Originally posted by EndlessFire:
Originally posted by 9909keja:
Originally posted by iBearBomb:

Name: Falcon
Type: Sniper Rifles.
Maximum Damage: 1675
Minimum Damage: 1300
Ammo: 4
Reload Time: 4s
Shot Interval: 0.5s
Gun Accuracy: 2
Cost: 27,000 coins – 7 cash.
Required Skills: 5 Strength, 10 Accuracy, 1 Explosion.

Well this should really be in the shop, it’s awesome.

Too bad, it’s seriously under-priced.

Not bad, not under-priced. :P

That not underpriced? Wow people these days…..
Edit5: Gods above the formatting was a pain.

 
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Topic: TDP4 Team Battle / Friday sale?

Sales are surprises~Countless people

 
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Topic: TDP4 Team Battle / Payements Mehthods

It’s not the game makers decision who they support, at least not directly, they have a company that accepts and re-routes the money to them, and said company decides what to accept; in addition, this is an issue with Boku, I think they have their own site and Customer Service department, take it up with them.

 
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Topic: TDP4 Team Battle / PG Mark II is a scam

Javelin IS the devs….

 
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Topic: Anti-Idle: The Game / The Soda Machine of MAgic idleing

You get a hardcore Idler.
I insert an old boot. And a cheese sandwich.

 
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Topic: TDP4 Team Battle / MODERATOR

Originally posted by DeadToRights4:

Dude he meets the requirments so shut up

He doesn’t meet them at all

The requirements are that he be a respected member of the Kong or TDP4 community (Depends on which one he’s going for mod on) and for Kong he must have other mods recommend him, for TDP4, he need be chosen. There are also likely others, however I cannot state others for sure.

 
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Topic: TDP4 Team Battle / NEW ITEM? SHARE IT HERE!

Yeah no, lock this before the fail has a chance to reach a toxic level.

 
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Topic: TDP4 Team Battle / Server for buyers

Hypro, that’d require defining “level 60 type gun” (Which Javelin won’t do because as far as they care all guns are for whoever can buy them) as well as making a sensor in the code (Which requires effort) and you failed to account for arts (Which are a big factor) furthermore, they’d never do this because of Russians.

 
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Topic: TDP4 Team Battle / Server for buyers

Originally posted by Sycopath316:

Point of buying is to get ahead of the non-buyers, fewer would buy if this was the case. Also, not everyone that looks like a buyer has actually bought. There are many fully arted accounts with the strongest weaps without spending a cent, so they would still rape the ‘non-buyers’ ~ Not to mention the fact that many ‘buyers’ have had more experience, and therefore could just create a new, ‘nonbuyer’ account and easily overpower everyone in the server. Don’t expect it to be added.

This so very much, and I’ll add in the fact that there is a present, however small, group of “buyers” that don’t have all the arts and high-level guns of the stereotypical buyer, but rather (somewhat) harmless weapons, such as the assassin, are you willing to give them a death sentence of fighting full-outs?

 
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Topic: TDP4 Team Battle / Dev server is now Open.

They wiped it, reapply.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Maxed attendance and level gifts (100 days and 9k1)= 200 QT and ET a day= 1400 of each a week, a significant amount which can buy a lot if you play your cards right.

 
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Topic: Anti-Idle: The Game / The Soda Machine of MAgic idleing

You get a micromanager.
I insert a picture of Tukkun’s angry face.

 
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Topic: TDP4 Team Battle / who thinks the LASER LGM is to much

40 bucks for LGM? LULWUT If you’re gonna dump forty get arts, if you know what you’re doing arts make you far deadlier than an OP weapon, and besides, if you know what you’re doing and pick your places you can get LGM with 0 even with the buyers nowadays.

 
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Topic: TDP4 Team Battle / who thinks the LASER LGM is to much

Demon, as it is a seasonal, is the exception, not the rule.

 
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Topic: TDP4 Team Battle / Possible Death Of TDP4

WTF are you going on about now, dev is designed to test the new shit for tdp4, I even still have the SS of the model 1 railgun from dev server. As for typing that in, notice how that is the ONLY place tdp5 is even mentioned outside of Trick vids and Kong plus if you search TDP4’s official forum… you get This
Check out the very bottom post.

Edit
I cropped this SS and as such I have no date and time for it.
This is an SS I took on Dev server when Railgun first came out for testing
Edit2 : This is a dev server pic with the modern railgun. This pic is dated as June 7th 2013 at 5:26 PM EST

Edit3: Profile pic with picless M1 Rail to prove legitimacy of the 1st picture. Since you can’t see the date and time on this SS, I will date it for you as 12:52 AM EST on May,29,2013

 
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Topic: Anti-Idle: The Game / The Soda Machine of MAgic idleing

You get Hiperson saying “You owe me 2k Blue coins and 3 LBs”
I insert my triangle.

 
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Topic: TDP4 Team Battle / who thinks the LASER LGM is to much

I disagree, back when there weren’t arters skilled players could get it in the level 15-25 range (I myself got it at 31) and there’s really no reason for Javelin to decrease costs that became prohibitive because they encouraged buying, it would moot the point of having done so.

 
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Topic: Anti-Idle: The Game / The Soda Machine of MAgic idleing

You get a dude named Phil.
I insert Phil.

 
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Topic: Anti-Idle: The Game / The Soda Machine of MAgic idleing

You get a “lolwtf” bomb, it has a blast radius of 300 miles and it explodes in 3 seconds, have fun with that.
I insert a hat.

 
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Topic: TDP4 Team Battle / Possible Death Of TDP4

For someone who fails to care, you seem to use a lot of caps and insults.

 
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Topic: TDP4 Team Battle / am i good?

He’s some random who like pretending that he knows something.

 
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Topic: Anti-Idle: The Game / [GUIDE] Currency & commodity exchanges

Event tokens can be gotten from daily quests in amounts equal to the QT

 
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Topic: TDP4 Team Battle / Does "Guide: Cost of Guns, Artifacts & Items" need updating?

Yes it does, the firestarter has been modified it now has 5 ammo, does 500-700 damage has a shot interval of 0.2s and has a reload of 1.5s the cost is 62k coins and 90 cash, same reqs.
There are also several seasonal weapons missing, one of which is fire, which I only didn’t put in that because a firestarter entry is already there, and there’s the PG Mark II from the jackpot if you want the stats for that, however it has no set cost.

 
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Topic: TDP4 Team Battle / Kill limit (new update request)

Originally posted by del2895079:
Originally posted by Solmantage:
Originally posted by del2895079:

all im trying to do is try to get the people who created tdp4 team battle to make it abit similar to other popular games(fps games) every fps game had a kill limit, tdp4 team battle is not fps but its similar right? 2d shooting game… im just saying that people shouldn’t just go on a normal server and start killing without a goal, if there is a kill limit you have a GOAL and there is a WINNER at the end. and as soon as the game ends, it could just restart, i mean, you could still have the ammount of kills you had before the game restarted, so therefor you can still get 250 kills in a room to get cash/acheievements whatever it is!

Never gonna happen :l

and why do you say that?

I would like to point you to this information I posted earlier to answer that question, even though his ideas are likely different
(1) The maximum kill limit can be no less than 2000 to allow for medal getting, and the chances of people getting anywhere near that high in an average room are low, so it’s really not compatible with a “goal” system in DMs Or CTFs and TDMs for that matter (500 flags takes 2-3 hours WITHOUT fighting for them and 1k kills in a TDM is difficult because people tend to suicide)
(2) There is little demand for a kill limit, or, at bare minimum, the people who wish for one do not speak up.
(3)Javelin doesn’t care about the players to begin with, so even if there were a demand, it’d never happen. This reason is the most important

 
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Topic: TDP4 Team Battle / Kill limit (new update request)

Here’s some facts:
(1) The maximum kill limit can be no less than 2000 to allow for medal getting, and the chances of people getting anywhere near that high in an average room are low.
(2) There is little demand for a kill limit.
(3)Javelin doesn’t care about the players to begin with, so even if there were a demand, it’d never happen.

Due to these reasons, I do believe we can lock this thread without loss.