Recent posts by Socran on Kongregate

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Topic: Realm Grinder / Excavation Losses Temporary or Permanent?

Originally posted by sonicman54:

I just soft reset with 116.7 T gems earned. I had 22.6 T built up, and spent down to 33 B on excavations. When I reset, I had a total of 116.7 T gems. Obviously, I didn’t get those back.

What’s the deal?

Actually, when you spend gems on excavations, they get added to the number that it says you’ll get on reset. So, for instance, if it says you’ll get 10T on reset, and you spend 100T on excavations, the next time you check it will say you’ve earned 110T.

But I would like to know, what is the cost of the 200th excavation? I want to know what actual number I’m aiming for, and I can’t find it in any of the existing topics (unless it was just buried in a post that I missed).

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Topic: Realm Grinder / Next Expansion

Hope it comes out sooner rather than later, because my Neutral playtime just caught up with my Good, and I’m gonna be spending nearly a week on Evil to get Equality…

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Topic: Realm Grinder / Equality Achievement

Agreed. Especially now that there are actual upgrades unlocked through achievements, having one that you can basically screw yourself out of and drive further and further away from without even realizing it is just cruel. Especially when it takes such a ridiculous amount of finagling to get in the first place.

Perhaps it could be changed in such a way that it still requires finagling, but doesn’t get exponentially harder the longer you don’t have it. Perhaps requiring the same amount of hours/minutes without the same amount of days, or only count the singles digit for the days?

Originally posted by Kholai:

While I feel your pain, given my predilection for angels, pre-equality, if we give this achievement away on the cheap, why not the other, 30 day play time achievements?

Because those achievements will never get farther away, and will only get closer the longer you play. If you play long enough, you will eventually get those achievements naturally. But if you play too long on one side, you’re making it more difficult to get Equality, forcing you to play as a faction you may not want for weeks or possibly months at a time in order to get it before it gets even farther away.

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Topic: Dawn of the Dragons: General / Game wont load

It’s a Kongwide problem. A lot of people are having trouble with a lot of games.

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Topic: Rise of Mythos / The Game Keeps Starting Over

There’s a good chance that you keep choosing another server. People who don’t know how the server screen works often have this problem. For instance, if you only remember that your server is third on the list, you don’t realize that the most recent server is always moved to the top, so you keep changing.

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Topic: Rise of Mythos / Come and claim your trivia gold!

Slumbering Cemetery
Both events answered

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Topic: Rise of Mythos / cant choose a serveur

Which version of IE are you using? It should work properly with the latest version. If you have an older version and aren’t able to update because of an old operating system, you may have some issues logging in. You could try refreshing, which works with some variations of this issue, but it may not work for you.

Also, make sure that you’re logged into Kongregate. It won’t connect you if you’re not logged in.

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Topic: Rise of Mythos / Rise of Mythos Anniversary Trivia ROUND 2!

Angel Warder
Slumbering Cemetery

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Topic: Rise of Mythos / Happy Birthday Rise of Mythos!

Card – Pisces
Name: Socran
Server ~ Slumbering Cemetery

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Topic: Rise of Mythos / lost my save

Are you logged into the same Kongregate account? If so, your save is recorded on the game’s servers. You may have logged into the wrong server on accident. If you can’t remember the name of your server (you probably always just clicked the top one, which was “most recent”), try just systematically logging into each of the servers to see if your save is on one of them.

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Topic: Rise of Mythos / [BUG]Weekly Activity Countdown

Originally posted by Dreams_of_Fury:

Server reset time is at 5 am, which as you can see is at 4:09 am in the screenie, so it doesnt add up, DST or not.

(sidenote, WAC locally is offset by 2 hours now, untill DST hits sunday here)

Okay, so you’re saying DST is coming for you this week? That likely explains it. I’m not sure whether you’re gaining or losing an hour (I always get that mixed up), but since the actual time that the Daily Activity ends remains that same (8:00 AM for me), gaining or losing an hour will add or subtract one from the weekly countdown. The catch is that you’re using the weekly countdown to determine your daily reset time, which in this unique instance is not accurate, because there is one less (more?) hour in the week itself.

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Topic: Rise of Mythos / [BUG]Weekly Activity Countdown

Have you taken Daylight Savings Time into account? I remember having that issue.

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Topic: Rise of Mythos / [Maintenance] Rise of Mythos Maintenance 6:00 PM - 10:00 PM PDT Wed. 3/12

GameFuse did not create the ruby system. I’m not sure about the original Chinese server (the one most people know about is not the original), but Kings and Legends had rubies before Rise of Mythos even existed.

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Topic: Rise of Mythos / [Maintenance] Rise of Mythos Maintenance 6:00 PM - 10:00 PM PDT Wed. 3/12

Storm Dragons… Yummy… From what I’ve read, the card “Storm Dragon” (as I presume it will be named) is 5/9 at epic level, deals damage in the usual 4×1 formation, and supposedly has the Lightning Bolt effect that has a 25% stun chance. That last bit may be a miscommunication, but holy jeez, drop that bad boy behind a Desperate Soul and watch him wreck everything.

Originally posted by TheGil:

why are you removing the sealed 1v1 as they are today? replace free ones for 98 gold? that isnt nice at all

can you not remove 1v1 sealed please?

This, as with many (most) other aspects of the game, is not a GameFuse decision. They’re merely the publisher, and are following the groundwork laid out by the Chinese devs. Put simply, the things they are in a position to change are usually not the things you want them to change.

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Topic: Rise of Mythos / God in Tower Event

Ehhh… I think the maintence issue also affected their revised timer for the event, because it’s gone from the list now. I’m sure it’ll be brought back up, but I sure hope my 49 points remain there when it does, along with my pile.

Aaaaand here comes the raging hordes in 3… 2… 1…

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Topic: Rise of Mythos / Why defending city defense?

Originally posted by NicolBolas:

play the damn game as intended to and stop cheating

A fair point, if lazily made. A non-“cheating” alternative, then, would be to build a defensive deck that’s designed to be “doable”. Sort of a self-imposed balance fix. I think, if we set up some special rules to follow for fair play, we could all get some more fun out of the system while also increasing our net rewards. And, with a less than 100% loss rate, we’re also more likely to maintain our durability in the 150% area.

For now, since we don’t have any more complex rules, I’m going to be removing the defensive structures from my city defense. Enjoy trying to beat my deck at its default power, with only the fog of war as an advantage.

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Topic: Rise of Mythos / Tower reset - READ

Request #14041
Name: Socran
Server: Slumbering Cemetery
Tower Level: 39

Originally posted by Hotshot2k4:
Originally posted by lol0lo:

Request #14039
Name: 101010
Server: Stone Ruins
Tower level: level 46

and the exploiting begins. Please read the green chat before escalating the ticket.

On that note, I guess you guys better start investigating the claims as a whole if that’s possible.

Oh, uh… So what counts as too high? I think I was somewhere in the 30s when this started… And 39 is a record for me. I did get a few picks out of this, though. I just mentioned this to a guildie and he said “file a report and then post here” with a direct link. I didn’t even see that this wasn’t the first page.

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Topic: Rise of Mythos / FREE Dragon and Angel Gift Packages!!!

Originally posted by Grungeking:

Freebies are great, and even 10k silver is useful. The 500 crystals though aren’t going to buy many players 2% of anything, you guys should amp those up a bit in the packages and codes :D

Unless I got a reward from something else, I’m pretty sure there were 4×500 crystals given.

I was thinking about how “meh” the fire whelp was, and how the angel seemed better simply because it wasn’t available yet. It occurred to me that you could excite people more by giving them an Ice Whelp, even though it’s equally as pointless and will be incredibly common once the Dragon Packs go live. Just food for thought.

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Topic: Rise of Mythos / FREE Dragon and Angel Gift Packages!!!

Originally posted by GF_Trine:
Originally posted by lewti31:

i cant even get that far….the screen to enter the code doesn’t appear when logging on

I was nice and just sent you a private message with a replacement code.

It sounds like the issue he’s having is that the “Gift” button doesn’t exist in-game, not that he can’t get the code from Facebook. Although I wouldn’t be surprised if he just didn’t realize that it was there, and thought it was supposed to appear in the event list or as part of a pop-up announcing the event. The button should always be there, whether there’s an event on or not.

lewti, do you see to the right of your portrait on the town map, where there’s a “Change Class” button next to an options button and sound button? It should say “Gift” underneath “Change Class”. Is that what’s not there?

(EDIT: Now that I think of it, your little poster up above shows a button and such… He almost certainly expects to see that poster in the game itself, and thinks he’s supposed to enter the code on the poster’s prompt.)

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Topic: Rise of Mythos / Grammar Nazism

Originally posted by Max112:

Do you know that in city defence gates are spawning werewolf prowlers?

Yes… That’s the effect of the Epic Halfblood Gateway. What’s your point?

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Topic: Rise of Mythos / Grammar Nazism

An even bigger typo, in the “Friends” tab, Durability is called Duration.

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Topic: Rise of Mythos / PSA: Weekly 600 Activity Chest can no longer be obtained without gold

A few notes.

1. You don’t need to buy a pack every day to reach 600 activity, only three times. Or twice with two tax levies, but I’m pretty sure that’s less efficient. Or once with five levies. Eight levies isn’t possible, though, since there are only 7 days in a week. But, uh, yeah. Three packs, totaling 36 gold/rubies.

2. Even though a free player can do this easily with the 15 gold daily, that still results in a lower income. The fact that you’re earning free gold doesn’t change the fact that you have to weigh whether it’s worth the 36 gold/rubies each week.

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Topic: Rise of Mythos / PSA: Weekly 600 Activity Chest can no longer be obtained without gold

Originally posted by Cstriker107:

umm I got 86 activity today w/o spending gold…..

As I said, this was implimented after some of the activity was already given out. You got activity before the patch, for things whose reward was reduced by the patch, but kept what you got.

On the upside, if you do choose to spend that 12 gold/rubies on a novice pack, it will bring you up to 95 and get you the necessary components for epic+ skill crafting… and a tower ticket. Something you never would’ve gotten without gold. And, to be perfectly honest, not having to do every last one of my daily tasks every day is really a load off.

At any rate, as I said before, this wasn’t Gamefuse’s decision. You’ll have to deliver your complaints in Chinese.

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Topic: Rise of Mythos / Rise of Mythos 1.4 Update Arrives 1/15

Originally posted by Chopper91:
Originally posted by MythicShadows:

God no! DEFENDING FROM OTHER PLAYERS SO THEY DON’T STEAL YOUR CRYSTALS?! Hell no!!!!! Only meeting players in the boss hall and PvP was more than enough. The amount of stronger players constant pwning weaker ones is going to be never ending.

Could we please just opt out of this whole defence of the city thing? Not having to worry about other players raiding your city was one of the best things about this game. Now you up and destroy that sanctuary? These angel and dragon cards better be freaking worth it.

Other than that, the rest is ok with me.

o-o too lazy to carefully read the main post….but yea if they r taking my crystals away from me then HEEL NO!
edit- @ the others
warriors are great for bossing but if you look in 1v1, u barely see any in the top 100

From what I understand, there’s absolutely no downside to the city defense. Here’s how I believe it works.

1. You purchase upgrades to the City Defense building in your town hall. This grants you about 100 Crystal per level per day as a bonus. (In other words, at the highest level, it gives as much as your daily tax, and you still get the original tax.)
2. You set up your defense and reinforce your durability (up to 4 times a day for free). The durability % is the multiplier for the bonus mentioned in #1. It can go up to 150%.
3. You attack an enemy’s city. If you win, you gain crystals, but the enemy’s durability is reduced. They do not lose crystals directly.
4. You reinforce the durability of people on your friend list (for free) up to ten times a day, and get free crystals for doing so. Your friends do the same.
5. The next day, the bonus is multiplied by your durability and added to your daily taxes.

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Topic: Rise of Mythos / City Defense - Unable to attack?

I’ve thought of one possible explanation for this… It may be that each player is assigned a “target” which their first attack will be against. Since you can only be attacked up to four times a day, and you can buy a truce to prevent any attacks, maybe our “target” is unable to be attacked, and the game isn’t cycling us over to a new one.