Topic: Kongregate Multiplayer Games /
[Atomic Strike] Include number of units built in base power
Just a thought: why not include the number of units available for use on the battlefield in the base power? In my opinion, a base that – in real life – has no military units or systems available, is not very powerful. Losing units on the battlefield will be cause the player to lose base power, making the players base power more dynamic
Suggestions:
1. For each x number of units (maybe weighted for unit type) add 1 PW
1a. do this exponentially: ~10 units → 10 PW
~50 units → 20 PW
~100 units → 30 PW
~200 units → 40 PW
~500 units → 50 PW
~1000 units → 60 PW
~2000 units → 70 PW
~5000 units → 100 PW
2. Set a baseline (e.g. 200 units); deduct PW if below this baseline
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