main_gi
275 posts
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Topic: Game Design /
[Questions] "Simulation" games
1. Not really. If I don’t play this genre a long time I forget about it and my time feels wasted.
2. I can’t ignore quests! Well, besides the friend requirement ones. I’ll never get those; my friends will never play that kind of game unless it’s more like a game inside a game.
3. Decorative items are pretty endgame, so I would say options 1 and 2 half and half.
4. I believe that there should be two styles in a simulation game that offer two different feels; Lazy and Active. Lazy is click a few buttons, come the next day, get boatloads of whatever currency is used. Active is using a small minigame to get quick items (let’s say if you button mash or complete a maze you get a small amount of currency.)
5. Definitely; but I only use them endgame because if say a tree is 5 minutes, I’ll forget about it unless I can buy something that allows me to see when my tree is done. Endgame is when I can sit back and wait for a day and notice, “Hey, free money!”
6. Although most of the cash cow games do all of the above, I would prefer decoration items and nothing else; or better things that are only playable in Single Player types of modes that are built for player enjoyment rather than what is done nowadays “If you spend $100 we’ll give you the best gun in game X, which comes with the most overpowered attachments!” but more like “Here, have a Director’s Cut of minigames/levels/prototypes and behind the scenes of the making of the game!”
7. I’m indifferent on this one, I don’t have a liking or hating of limited edition things.
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main_gi
275 posts
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Topic: TDP4 Team Battle /
Want to know which weapon is better? Ask here!
Originally posted by Protecting:
Which is better the glock or the barret… I’m so torn between the two B)
The better weapon is the Glock because:
> It is free. If you don’t buy the Barrett you have a lot of money to spend.
> It requires 0 of every stat unlike the Barrett which requires 10 Accuracy, 6 Strength, which is a large expensive trail.
> The Barrett is expensive.
> 5 shots that do 1500 damage with the Barrett fire very slow but the glock fires faster and does 30 damage per bullet and the clip runs quick. Glock also has a higher reload that is only made to improve the calculations of your shots.
> The Glock fires faster than the Barrett.
> The Barrett is slower than the Glock.
> In a situation with 17 other people with 30 HP your sweet Glock kills them faster with 0.3s a bullet vs 0.5s a bullet. You save 0.2s every bullet used and therefore you save 3.4s plus three reloads the Barrett would need to use.
NEXT REVIEW
We will be doing the M20 vs the Colt King Cobra!
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main_gi
275 posts
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Topic: TDP4 Team Battle /
Best skills?
1. Health, Defense
2. Accuracy, Luck
3. Explosions
4. Strength
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main_gi
275 posts
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Topic: Kingdoms CCG /
Easily "craftable" cards list
The 2nd best you can get is 95%, which is if you craft a gear with 24/26 of the same essence.
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main_gi
275 posts
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Topic: Kingdoms CCG /
Easily "craftable" cards list
Bleh, errors.
COMMON CARDS
50% Chance:
1 Unaligned Essence + 4 of the Same Essence + Rune Stone = Delay / Grounded
100% Chance:
5 Alchemy Essence + Gear Stone = Poison Dart Gun
5 Elemental Essence + Gear Stone = Blaze Boots
5 Undead Essence + Gear Stone = Cursed Arsenal
5 Ancient Essence + Gear Stone = Ancient Beads
5 Mystical Essence + Gear Stone = Spirit Sceptor
5 Holy Essence + Gear Stone = Torch
UNCOMMON CARDS
50% Chance:
1 Unaligned Essence + 4 to 24 of the Same Essence + Spooky Stone = Trick / Treat
100% Chance:
25 Alchemy Essence + Gear Stone = Gas Mask
25 Elemental Essence + Gear Stone = Shock Staff
25 Undead Essence + Gear Stone = Soulless Crown
25 Ancient Essence + Gear Stone = Ancient War Mask
25 Mystical Essence + Gear Stone = Fae Armor
25 Holy Essence + Gear Stone = Tome of Life
RARE CARDS
100% Chance:
1 Unaligned Essence + (amount needed to make a rare 100% – 1) of the Same Essence + Spooky Stone = Roaming Bloodsire
(amount needed to make a rare 100%) Alchemy Essence + Gear Stone = Powder Keg
(amount needed to make a rare 100%) Elemental Essence + Gear Stone = Element Converger
(amount needed to make a rare 100%) Undead Essence + Gear Stone = Dread Tome
(amount needed to make a rare 100%) Ancient Essence + Gear Stone = Charge Staff
(amount needed to make a rare 100%) Mystical Essence + Gear Stone = Fae Queen Tiara
(amount needed to make a rare 100%) Holy Essence + Gear Stone = Sacred Urn
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main_gi
275 posts
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Topic: Kingdoms CCG /
Core Gold Epic %
I have a GooG, Goblin Assembly, Infiltrator * 2, Angelic Captain, Doomsayer, Meteor, Ancient’s Will, Time Mantle, Aegis Shield, Diffusion Blade, Lava Blade, Demonic Armor, and a bunch of other epics.
Don’t even get me started on the Legendaries.
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main_gi
275 posts
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Topic: Kingdoms CCG /
Stuck on Nemesis in Rune Lagoon
Originally posted by panahinuva:
Hey guys, I’m having incredible difficulty with Nemesis in Rune Lagoon. I’m currently playing Olfaan for quicker damage with plenty of removal and a few copies of gear removal so that I can deal with his stupid resist gear. However, I’m losing by a huge margin over and over again. Does anyone have any tips for dealing with this guy, or am I just not paying enough to beat him? :/
I had no problems with the guy and don’t remember his battle much.
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main_gi
275 posts
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Topic: Kingdoms CCG /
[Creative] Make a Card
Katana needs to have something like, “This is destroyed after played” or something, it’s OP as hell.
Quicksand
Rare Unaligned Rune Word
3 mana, lasts 6 turns
On your turn: Deal 1 damage to your hero. Any creatures you play start with Slow 1.
Energy Pill
Rare Unaligned Spell
3 mana
Any other creatures you play this turn start with Haste.
Oxygen Battlefield
Rare Rune Word
4 mana, 6 turns
On your turn: All creatures get Haste, and any creatures you play start with Haste.
Varying Motivation
Rare Rune Word
4 mana, 6 turns
On your turn: Generate a number from -2 to 1. They get that removed from their health. Any ally creatures you play have Slow or Haste dependent on that value (-2 would be Slow 2, 2 would be Haste)
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main_gi
275 posts
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Topic: Kingdoms CCG /
Core Gold Epic %
Originally posted by rocktheworld315:
Well, I got 2 epics pretty fast, and I don’t play much: Behemoth from a gold pack, and Dryad of the Mist from a simple basic pack.
I kinda like the probability. Works in my favor.
Uh, did you know that the expansion packs’s only difference to Core Gold is the rare chance, and has no bearing on the same 5%?
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main_gi
275 posts
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Topic: Kingdoms CCG /
[Creative] Make a Card
A Troll Card, Not A Suggestion:
Seems Legit
Target ally creature gains Intimidate +3 and Flying.
Opposing creature gains Armor +3, Unblockable and loses Ranged if applicable.
True suggestion:
Hero: Holy King, 7 HP, 16 Mana, T2
Ability 1, Passive: Stabilized Castle
Prevents X sword damage at the beginning of the battle besides Flying and Unblockable damage.
Tier 1: 10
Tier 2: 15
Tier 3: 20
Ability 2, Active: Reinforce!
Discard up to 3 cards in your hand. Summon Peasant Militia with Attack and HP exact to your Mana cost in random slots equal to how many cards you discarded.
Tier 1: 4 Charges
Tier 2: 3 Charges
Tier 3: 2 Charges
Ability 3, Passive: Avenge Me!
If your hero would die, discard up to 3 cards in your hand. Summon Peasant Militia with Attack and HP exact to your Mana cost in random slots equal to how many cards you discarded. They gain X.
Tier 1: Haste and Timid
Tier 2: Haste
Tier 3: Haste and Intimidate
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main_gi
275 posts
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Topic: Kingdoms CCG /
[Creative] Make a Card
Mosquito
Cost: 2
Mystical/Undead Epic
If dealt damage to enemy creature they get Poisoned +1.
If dealt damage to enemy Hero they gain control of a Tainted Amulet and lose 3 HP.
1 HP, 0 Attack
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main_gi
275 posts
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Topic: Kongregate Multiplayer Games /
[Runespell Saga] Way too easy to make Flushes
Self-explanatory. I did this in two minutes. Two straight flushes, one of them being royal, and a 4-card straight flush.

While there are only 4 out of 52 cards that are the same number, there are 13 of 52 in the same suit. You’re better off making a flush or two than trying to make a full house or four of a kind, because no-one I know likes waiting for “that dumb 10 that never comes”.
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
give old button
I love the diagonal button because my mouse loves twitching.
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main_gi
275 posts
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Topic: Realm of the Mad God /
ALL PROS READ!
Originally posted by MoshedZ:
If u only have 1 post U R An Epic Noob
p:s Noob and Newb are real. nub is retarded newb/noob or the correction of the word noob[when u check spelling after writing noob]
*you *you *are *an *epic *noob *ps. *you
Hypocritical!
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main_gi
275 posts
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Topic: Realm of the Mad God /
White Bags in lava
Originally posted by TheBozz:
Okay i got a white bag in lava, and lost it. SO what to do if this happens to you.
Get a worthless pot, and rush to lava use mp or hp pot to grab and nexus
I would cloak and then loot-run.
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
Gifts for everyone!
le me reading
The code is rather obvious…
goes straight to the game and types “rather obvious” into the achievement box
Nothing? Oh well.
starts reading the topic because I naturally like reading better than a video
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main_gi
275 posts
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Topic: Realm of the Mad God /
Idea for Realm of the Mad God
Amulets postpone the dying process, but doesn’t evade it.
Optimist.
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
give old button
He was looking for Inspector Gadget’s buttons.
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
Chaos crates
I don’t know if anyone got everything in the Chaos Crates, can someone please put up a picture for everyone to see?

Oh wait…
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main_gi
275 posts
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Topic: Swords & Potions /
Days...
Originally posted by cromaty3:
ok…. im not sure we would explode im sure they make enough money on this game
THIS ISN’T ABOUT MONEY.
IT’S ABOUT YOUR SANITY.
(You’re attacking my sanity too.)
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
Anti-Best Accomplishment of the day-Eighth "Winner" Announced: That guy. (Now on page 69, for your page scrolling pleasure.)
Originally posted by Ketchupyoshi:
I checked my quest count randomly and noticed that I had 1339 quests completed. My rage bar is this big right now.

You forgot to highlight the “Rage” in Enrage.
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main_gi
275 posts
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Topic: Swords & Potions /
Days...
Originally posted by cromaty3:
This happens to everyone. you will be doing really good all of a sudden…BAM!you run out of days. get rid of days!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
So much fail. Days are there to protect your sanity. If we gave you full days you would explode.
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
Biggest Accomplishment of the Day in Anti-Idle
Originally posted by dmdmx:
Please try to guess what I want to say.



I have so much gold now because of this rainbow fishing rod.
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
Triangle Apocalypse – Open Testing
Originally posted by crazye97:
Originally posted by Aurian:
Is that a SSF thing? Normally it’s just shift+A.
I’m pretty sure the + D part is crazy. I was able to get into the SSF just fine using Ctrl + Shift + A.
Oh, yeah, Ctrl. I forgot, because now I use Shift+A when selecting every file now.
(That’s why I never was able to get into File 2!)
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main_gi
275 posts
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Topic: Anti-Idle: The Game /
[Guide] Mining
Originally posted by Tukkun:
This guide was kinda inaccurate when it was released, and got even more inaccurate with the recent changes (addition of SC2, Legendary/Unobtainium Pickaxe, reduction of Secret Crystal level, stat changes, etc.).
How’d I not notice that Unotainium Pickaxe hiding all the way down there?

For some raisin, the timed one has a better Critical chance (21%) instead of 20%, which the untimed one has, but the timed one only costs 1,337 Green Crafting Material and yields 750K craft EXP with a lifespan of 7 days.
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