Recent posts by Quizer on Kongregate

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Topic: Realm Grinder / [BUG] Tooltip for R45 Reincarnation power preview

As you can see, the tooltip says you will get 3,292 extra mana next reincarnation, but in the line below that repeats the new bonus, it says “3,292%”. Please eliminate this contradiction.

 
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Topic: Midas' Gold Plus / [BUG] Rage mode spells can't be turned off while rage is low

When your rage is below the per-second amount needed to sustain the spell, it can’t be turned off. This means that rage inevitably runs out, turning off all your spells instead of just the one that takes your rage consumption over the top and forcing you to set up the combo anew. This is stupid and silly, please fix it.

 
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Topic: Midas' Gold Plus / Rage mode is too user-unfriendly

Thanks for the tip; though it does not invalidate my point(s), it made me realize I’d evaluated the usefulness of the rage spells wrongly. I failed to realize that rage users get most of their profit from clicking and thus the second spell is pretty much useless for earning gold, even though it makes buildings cycle more than twice as fast.

 
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Topic: Midas' Gold Plus / Rage mode is too user-unfriendly

Well, it doesn’t seem like I’m anywhere close to unlocking Energy mode. Right now my issue is with Rage mode, and that I can’t escape using it, and using it inefficiently at that.

 
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Topic: Midas' Gold Plus / Rage mode is too user-unfriendly

I just unlocked the third champion, Scarlet, and she has bonuses that basically force me to use her over the previous champion with Mana mode, which I generally prefer.

The problem is with the rage spells. In Mana mode, I can just set the spell combination I want to autocast, and it’ll wait for mana to get full, then cast the combo. In Rage mode, I can just barely not use the combo I want, because I regen only 120 rage per second with Glove of Zeus maxed instead of the 150 rage per second I need. If I try to use the combo, it’ll turn off when it runs out of rage and the idling profits plummet.

This would be fine if I could just use Mana mode instead, but the next champion who presumably has Mana mode again is a ways off. So I’m forced to either micro-manage rage spells and can’t do anything else, or accept getting only about 40% of the income per second I should be able to reach. Maybe even less.

Please, either fix rage mode to work better for an idle gameplay style, or always provide an alternative Mana mode character you can use instead.

 
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Topic: Realm Grinder / Does auto-clicking slow down time?

It seems likely that maybe your PC isn’t too strong. I usually run my autoclicker at 30 ms per click, which is a little more than the maximum the game permits. I believe the game allows 30 clicks per second at most, from all sources combined. With moon blessing and elf bloodline active, most of the capacity for clicking is already used up by things the game does itself, so you have to be careful not to drown out the more valuable elf bloodline clicks with your autoclicker.

Still, 5 / s doesn’t seem excessive. You could look into what other applications you can close to maybe squeeze some more processing cycles out of what your computer can manage.

There’s also the thing where Flash tends to run slower than usual when in an inactive tab, though I’m not 100% sure whether this game in particular is afflicted by that problem. It can be avoided by having Realm Grinder exist in its own browser window. You can then hide that window behind others and still have it run at full speed.

 
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Topic: Crush Crush / Hearts in the girls' eyes

I just reached sweetheart level with some of the girls earlier, and it appears their eyes are replaced by hearts. Before this, I had absolutely no complaint about the art style, which is really amazing, but this actually makes me want to refrain from leveling up the girls’ affection that high, because I feel they look better with actual eyes. This is a design choice I think you had best reconsider.

 
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Topic: Realm Grinder / NEUTRAL CHALLENGES - v1.5.45.0 Full Patch Notes

Even in 1.5.45.1, royal exchanges are still closed… diplomacy between the factions has broken down. Have not tried abdicating yet, but then I shouldn’t have to.

 
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Topic: Realm Grinder / Ok, so I think we can all agree that the requirements for Christmas feats are pretty ridiculous.

It’s possible that more sources of snowballs will appear as the event goes on. If this is the extent of things, then I have to agree, though. Requiring players to let the game rule their life in order to keep up is not a good idea for long-term player retention.

 
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Topic: Realm Grinder / Realm Grinder: Secrets of the Ancient [Full Patch Notes]

If you spend rubies on extra excavations, you can never get those back… is that correct?

 
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Topic: Realm Grinder / Realm Grinder: Secrets of the Ancient [Full Patch Notes]

Ah okay, so it was Sort by Cost that is at fault. But even so, the upgrades that cost the same should never sort themselves randomly.

Different subject: There’s a problem with the floating texts from clicks that wasn’t there before. When having a lot of clicks such as from an autoclicker or from moon blessing with sun blessing upgrade, once every second or so the numbers somehow get obscured and you don’t see the most recent anymore.

 
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Topic: Realm Grinder / Realm Grinder: Secrets of the Ancient [Full Patch Notes]

It would be nice if the ‘Buy 1/10/100/MAX’ Button was still clickable while the excavations menu. It’s annoying to have to go back out to change it.

 
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Topic: Realm Grinder / Realm Grinder: Secrets of the Ancient [Full Patch Notes]

Can you do something about icons switching their order all the time? The new ruby icons suffer from this, as well as the various mercenary upgrades… The new ruby upgrades also seem to intermingle with a lot of the cheap upgrades that are available at the start of a run, like gem power and the speedrun upgrade that boosts clicks by 1M. Or the “I need some help” one that gives you 10 free coins.

It would be nice if they could all sort themselves neatly and not fluctuate around as upgrades are added or removed from the list.


EDIT: The merc heritage isn’t with the rest of the heritages; please fix that as well while you’re at it.

 
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Topic: Idling to Rule the Gods / (Bug) Divinity Generator

The highest god killed is what counts. I assume that with 11 bil/s base conversion, your highest god killed is Pbaal #1. To boost the divinity generator further, you need to improve your highest god killed ever, as shown in your statistics.

 
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Topic: Realm Grinder / Challenges

Originally posted by Ignoranus:

EDIT EDIT: Better question. I can’t seem to get the Angel 1 challenge; I DO have the spell upgrade, I’m on R8, I’m basically just spamming that spell and I can usually pass the 50 casts mark under 20min of total gameplay, but the challenge remains unlocked. Is this a timing thing? What time period actually constitutes “Daytime”?

For me, the challenge only completed when I had 60 uses. Perhaps automated uses don’t count, and uses before affiliating with angels are even more likely not to count. It might help if you don’t buy the upgrade that extends spell durations so you can spam them faster. Just keep going even after you reach 50 and you’ll probably unlock it.

 
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Topic: Reactor idle / Share Metropolis build

I came up with this metro layout using W3:1 thorium and isolations, making 37.55T/tick:

Water Elem 25
GWP 23
Water Gen 50
Thorium 7
Iso 14

 
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Topic: Reactor idle / Please fix assymetrical heat spreading

Symmetrical arrangements of components should lead to symmetrical heat distributions, but instead I keep seeing appallingly lopsided heat distributions which lead to layouts that should be stable exploding.

Please fix this.

 
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Topic: Shop Heroes / Suggestions & Feedback

It’s not very clear that the number with chest next to the reward display for quests is the amount you already have in your inventory. I advise displaying it as XX/YY, where YY is the amount your current storage allows you to have. Yes, the information is redundant, but that would make it very clear what this display is for. I previously thought it was a really obscure and unhelpful way to display how likely you are going to get a chest, or something like that. Chatting with other people has revealed that I am not the only one who did not realize what this information was for.

 
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Topic: Idling to Rule the Gods / UBC and improved next at

I agree that ‘improved next at’ should be made available during UBCs. It seems like an arbitrary difference – ‘next if 1 clone’ does not cost GP and thus is always available, but ‘improved next at’ is stripped away because it costs GP. It is a quality of life improvement more than anything else, so I don’t see a strong reason why it shouldn’t be available during challenges. Like the above poster, I would be willing to spend extra GP to make it challenge-permanent.

 
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Topic: Idling to Rule the Gods / [Suggestion] Banking boni

I kinda like that you are able to shift about the stat points, basically re-aspecting yourself as a god. That would be lost with such an option, unless people chose the flexibility of being able to remove the points over squeezing out a tiny bit more efficiency. Though I guess no one would be forcing you to lock all the GP…

 
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Topic: Idling to Rule the Gods / God Power Currency Guide.

The creating stat requirement that is listed for maxing out the creation speed bonus is wrong. It actually takes ~60 duodecillion creating (between 59.8 and 59.9 duodec).

Mnjiman, you likely only looked at when your clones reached black bar, but with a creation speed upgrade total that is significantly higher than +245%, you reach black bar on clones much earlier. To get the real max-out point, you have to hover over the creating stat and see how the creation speed listed there changes. It is maxed out when it equals
1000% + {creation speed upgrade total} * 10.

 
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Topic: Kongregate Multiplayer Games / [NovaLode] Why nobody produces power cells.

Originally posted by KayKay:

I still have an interest in making fabs, but it takes so many trips and check-ins to do it, that that’s what discourages me. I like doing a few large batches, not tons of small ones.

I fully agree with this. I miss being able to take care of my industry with one visit per day. I still have no idea at all why the fabrication limit seemed reasonable to implement.


Originally posted by sgng:

Anybody noticed that no feedback is given to your (our) opinions and suggestions?
Last change i heard of was done before December (the month i started), it involved 3day timeout of fabs and the active job limit.


TL;DR: will we even get heard when posting here?


Regards,
sgng


Yes, I’ve noticed this trend, too. It’s probably being read, but they have an annoying policy of not explaining themselves with regards to the game design decisions that affect us all.

 
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Topic: Kongregate Multiplayer Games / [NovaLode] UMBRA Gem Market

Quizer – Illite server


Gem colors I still need:




Gems I want to trade:



I will trade any gem shown here for an equal value gem of different color.

  • Please look at the top image to see which colors I still need.
  • Equal value means same size and rarity (border color).
  • You can substitute lower or higher size gems, assuming the number is sufficient to be fused into / from the gem(s) you substitute.
  • If you substitute multiple lower size gems, they are allowed to be different colors, assuming I still need all colors in that mix.
  • You can substitute higher rarity gems if you want / don’t care.



These are just the gems I no longer need. I usually have a large selection of other gems not shown here that are waiting to be fused into a colossal eventually. If you need something specific, contact me in-game and we can probably work something out.

 
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Topic: Kongregate Multiplayer Games / [NovaLode] Bugs (2014)

I am also a victim of the team grotto bug. Just now, my teammate followed me into the grotto, then somehow caused my run to end early, losing me my loot and the 30 time tickets I had invested. If you happen to read this before the cutoff time, I’d like to have those 30 tickets and a queue jumper refunded so I can try again. (Since grotto runs also give a good deal of XP if you have a chain system, a simple xmax bux compensation would be insufficient.)

 
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Topic: Kongregate Multiplayer Games / [NovaLode] Bugs (2014)

Originally posted by SlaTyr:

I don’t wanna mention again that you guys should learn how to programm and implement stuff properly in your game, but the stocking filler CAN BE SALVAGED BEFORE ITS DURABILITY IS DOWN TO ZERO

Yeah, it’s a little depressing that they forget this for every single new item that can be salvaged…