Recent posts by hatemakingnames on Kongregate

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Topic: Kongregate / Black Backgrounds?

Originally posted by Mousethecat:

Seriously, what is the point of this split test? Just implement it and give users the option to toggle it on or off.

Exactly. That’s not too hard to do…and then nobody will be upset.

Originally posted by adv0catus:
Originally posted by resterman:

The colors don’t work here. It’s ugly.
I like the idea, but the color of the game wrapper does not fit.

I don’t like the abrupt cut-off.

Also if you have a black bg theme, the chat should also have a black background. The black background chopping off (And not even neatly) to white at the cut-off and white in the chat is what hurts my brain.

 
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Topic: Kongregate / Black Backgrounds?

It looks awful, let me turn it off.

It’s like a failed attempt at “Lights off” (since the chat and the bottom of the page are brightly white)

And typically “Lights off” is a switch you can hit, not the default option.

 
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Topic: Technical Support / Framing issue

I posted here first since I didn’t think it was a bug:

http://www.kongregate.com/forums/1-kongregate/topics/431893-black-backgrounds

But yeah I’m on Chrome at 100% and it happens in all games.

 
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Topic: Kongregate / Black Backgrounds?

Oh when I mentioned it in the chat some people said they liked it and some said they didn’t like it…I just assumed it was a “feature”

 
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Topic: Kongregate / Black Backgrounds?

Games are showing up with a large black background behind them, which clashes with the white chat and the white on the rest of the page.

Is there a way to disable this?

 
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Topic: Kongregate / Okay... that's it... get rid of that annoying RATE THIS GAME popup that overtakes the chat room! Updated 11th Aug!

I came here to complain about the new black backgrounds, but I hate this thing too. Every time it pops-up asking me to rate I choose 1/5

 
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Topic: Time World / "Bonus Gem Sale"

didn’t you quit?

 
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Topic: Time World / Resources

Originally posted by hatemakingnames:
Originally posted by hatemakingnames:

414/235/88

154/51/39

435/252/95

24/79/58

483/275/119

27/113/85

 
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Topic: Time World / Resources

pvp a lot

…and try to PVP in hostile/war galaxies, where you get res bonus
…and try to raise your power as much as you can and hit the highest power targets you’re able, since that increases the res you earn.


Increase all of your Control center, Ore mine, and Power planet levels (especially get OM to L31 where it gets a decent boost. There’s a chart on my page ( http://goo.gl/H3jy2 ) that can help show how long until they become profitable.


Only claim res with Pillar owned, VIP active, and increase production (at institute) as much as possible. Res claimed is multiplied by 1.5x for pillar (if no pillar, 1.3x for wonder 3 galaxy), 1.3 for VIP, and 1 + inst level/100

So mine is 1.5 * 1.3 * 1.41 = 2.7495 times res


Complete as many chapters as possible. The rewards just go up and up the more you progress, plus you often get bonuses in chapter gift boxes.


Only build ships on your planet with your best lab and inst, since res returned for destroyed ships is based on those rates.


Use your 10 free helps every day. Use your 5 WoH prizes every day.


Never trade resources at the tavern. The rates are terrible.


Avoid the auction. Most of the stuff is overpriced anyway.

 
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Topic: Time World / Bugs and Glitches

Originally posted by JamesB121:

help links are not showing up in my inbox as they should


seems fixed, could have just been a long lag in the system i am used to operating very quickly (about 20 minutes)

That used to be a problem for me, and I couldn’t figure out why it would work some of the time, but not all of the time.

If it happens again, just reload the game and try to post again it should work.

I think that problem (and others, like sometimes a complete build will restart its clock until you restart) are based on the millisecond timers the game uses. Really wish they would go to seconds (or even 10 seconds…who really cares if builds are rounded off to 10 seconds :P) to reduce lag and other issues. =/

 
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Topic: Time World / Bugs and Glitches

Originally posted by gillesniak:
Originally posted by playmage:
Originally posted by hilel:

in hero menu spirit bonus stacks with stats and not with equip points. please fix

I have no clue what you mean, but things are stacking properly.

things are stacking properly, but the stat bonus coming from spirit shows as base stat, not as equipment bonus.

Or more specifically..


If I hover over my hero’s restat button for war, it displays:

589 + 306(equip) = 895


If I equip a spirit with 61 war it shows:

650 + 306(equip) = 956


With the 61 war spirit equiped, it should show:

589 + 367(equip) = 956

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

thanks, ch15 info added. Also added purple evd/atk/def spirit L38/39


I actually do have a lot of info on the attack formula, but never verified everything on handicaps (from 1 tier to another)…..there’s a ton of info that goes into it, so it might be complicated to put into a calculator.

But yeah after the main formula (And probably before handicaps) attacker attack skill, defender hero defense skill, woh set attack, defender woh set defense, rex, defender osborn, attack buff, defender defense buff……and MAYBE (Haven’t tested it) spirit attack, defender spirit defense multiplied in that manner

It’s a lot easier if you have penetrate proc, which I think removes all of the defender buffs…which are often unknown (But not handicaps for tier differences)

On handicaps, I think it’s currently 12% per tier difference for the first 5 tiers and 4% per tier after that, but MF is like tier 15, GF is tier 16, Pillars might be 16, and gem bosses can vary from like 12 to 20? I’m not even 100% positive that T1-5 are tiers 1/2/3/4/5 in the formula.

Also in PVP half of the defender’s war is subtracted from your war

…so that’s kind of why I haven’t really made a calculator, especially when the only real benefit of one is comparing one player’s base damage to another. (Which isn’t necessarily the most important thing, when you consider defense, dodging, skills, etc)


http://goo.gl/H3jy2

 
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Topic: Time World / Feedback and Suggestions

With more expensive buildings and now spirits, it’s harder and harder to keep up with resources. Would be nice if Control centers, Ore mines, and Power plants all got production increases.

 
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Topic: Time World / best skills?

Buy lots of magic books, and use auctions for the rest. Focus most skills on your MF/GF and then on a best MS hero who has the most war and com.

Hide isn’t as useful on MS heroes since they only dodge 50% of the damage when they’re attacked with an attack that can kill the remaining ships. (Fortresses can’t be killed as easily, so it will work much better on those)

 
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Topic: Time World / best skills?

MF/GF: multi, dodge, repair, triple, hide
MS: multi, dodge, triple

Other than that it’s up to you for these: Speed (not MF), Hit, Penetrate (Good since it procs last), Attack, Defense

Some like com up on GF/MF for more war, but I don’t.

Bad skills that should only be used on blue heroes or command gimps: Combo, Critical, Lethal

 
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Topic: Time World / The new collect is nice but nothing else.

Originally posted by hatemakingnames:

Then skip 4 and try 5

….Also I’m told my reinforcements are lucky :)

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

ty all added (Also fixed the estimates to match)…and nice progression rate :)

http://goo.gl/H3jy2

 
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Topic: Time World / The new collect is nice but nothing else.

Then skip 4 and try 5

 
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Topic: Time World / Resources

Originally posted by stalliga888:

Just the casual 1 billion credits :D

…so what level spirits do you got?

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Originally posted by Gilmok:

ch 14.1 requires 10 wins; ch. 14.2 requires 11 wins (3 wins = 27%)

Thanks, try to keep watching .2 just in case it doesn’t match exactly. :)

http://goo.gl/H3jy2

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Thanks…think that was the second time I heard that so I’ll believe it :P

If anyone is working on chapters, please keep track of the number of wins (and if you can, also the % you’re at for each win…just to make sure)

http://goo.gl/H3jy2

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Added a lot of wins info. The ch17 stuff should be pretty good…the 16 stuff was poorly written on scraps of paper so I’m not sure how accurate it is. :P And I have no info for 14/15.

I’ve also been trying to think if I should post suggested ship builds for each section or not. All of the info is already there for you to make up your own minds, but I’ve also noticed some people just don’t seem to pick good techs for each section. :P Any thoughts?

http://goo.gl/H3jy2

 
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Topic: Time World / Resources

Originally posted by hatemakingnames:

414/235/88

154/51/39

435/252/95

24/79/58……damn spirits

 
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Topic: Time World / Weapon Stats and Other Info - http://goo.gl/H3jy2

Thanks, added that and some other blue stuff I forgot to add…also ty TC for CC47 amounts :)

http://goo.gl/H3jy2

 
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Topic: Time World / Feedback and Suggestions

I would like to know how much War and what Skills (with levels) are on the chapter bosses.