Since Dangerous Dungeons’ release, I have updated the game with many improvements including:
- improved controls, increased running speed and jump length for the main character.
- 4 different control options
- bugfixes including fix for getting stuck if you die before screen transitioning is complete
- slowed down the final boss to make him easier.
There is a support for Badges, but because the people have given low reviews from the early versions, it’s unlikely the game will get them anytime soon, but one can hope, sigh.