Recent posts by coolguy31337 on Kongregate

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Topic: Tyrant / post your tyrant drawings~~

Quality.

 
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Topic: Tyrant / [To Dev] Sealed Tourney Pot

The pot does indeed only ever increase, However, the reward drops because of the way it’s calculated. The pot winnings within a tier get smaller whenever more people get added to a tier. All the winnings within a tier are calculated as a percentage of the total pot (after house cut), and then are divided between all the people within the tier.

Thus, for example, when there are 199 people in a 10k Standard, the pot is 199*10,000*.7 = 1,393,000 and top 1% gets 10% of the pot, so the single person gets 139,300 gold. As soon as one more person joins, there are now two people in the top 1%, so of the 200*20,000*.7 = 1,400,000 gold in the pot, it is now split between the two people, decreasing the reward for the top 1% to 70,000.

Long story short, when more people join and more people become part of a tier, there are more people to divide the reward to. This causes the reard to drop.

 
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Topic: Tyrant / [Challenge] Best Defence Deck

 
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Topic: Tyrant / [Spoiler] Buffed Card

Originally posted by Prometheus14:
Originally posted by pedjaThe:

why they removed buffed Gruesome Crawler???
i liked it :(

+1 please buff gruesome

While I agree that the gruesome crawler buff was awesome, there’s still enough buffed Weaken All cards (Obsidian, Nimbus) that it doesn’t seem too bad.

 
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Topic: Tyrant / Post Active Raid Links Here

Oluth #16522
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Topic: Tyrant / Post Active Raid Links Here

Lithid #16056
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Topic: Tyrant / Evaluate Decks (game simulator)

Originally posted by Anthonyk747:

OK, in the next update (main one or XML) could you make it so that the stupid annoying pop-up that says: “Commander already present” or “There is already another of that card present” only pops up ONCE, not two and three times, like it currently does. It’s very annoying when you make a typo or you fail to see that one card there.

Donate $50, and Netrat will put it at the top of his priority queue, as the donations page implies.

 
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Topic: Tyrant / What's the inverse of summon?

Valor seems like the best candidate as the inverse, simply because using summon will almost always proc valor.

You could also consider Strike All and Swipe as alternative methods which aren’t direct inverses, but pretty good counters regardless.

 
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Topic: Tyrant / [SPOILER] Awakening Set

Originally posted by sss1:
Originally posted by cheersch:

The main question with summon is whether you are required to have the to-summon-card in your deck. If that’s the case, summon is nothing more than just buying 1 turn for the summoned card and then I don’t think it will have such an impact. But if you aren’t required to have the to be summoned card in your deck, then well, it changes the entire concept of the game since Human vs Human suddenly wouldn’t be limited to 10v10 anymore. I really doubt it would be good to change such a core concept of the game.

there is legendary card that summons another legendary. that answers your question.

The legendary actually summons Razogoth’s Heir.

 
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Topic: Monsters' Den Chronicles / Evasion should be fixed

Originally posted by bafodalho:

has if…anyways, i can link up my lvl 70 party on armor games if you think im lying…

There’s something called confirmation bias (Wikipedia link ), it’s the main reason why you think there’s any problem with the RNG. If you hit, that’s simply “normal” and you don’t ever count the hits into your sample set, only the times you miss.

 
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Topic: Tyrant / Simulator limits: we are ignoring good decks

Originally posted by savorybeetle:

As far as I know, the simulator works by building the entire tree of possible results of two decks facing off and then counting the winners/losers. For evaluating actions, can’t you just prune away the results of using these cards that are obviously worse?

That seems fairly unlikely: Your algorithm takes (10!)^2 battles, roughly on the order of 13 trillion. The more likely algorithm is that for each battle, a random order of each deck is generated, with the player deck following the ordering provided and the computer deck playing the first card of the order.

 
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Topic: Tyrant / Simulator limits: we are ignoring good decks

Originally posted by hunterhogan:

/sigh/

Yes, I have designed a few decks. And I’ve played a few games, too. And I’ve used the simulator. (You can confirm these things on the Fansite and the Wiki.) You are also proving my point. If the simulator said play Elusive Panzer next to Longshot, you guys would accept it as truth.

What this thread actually showed is that we find reasons for the simulator to give results as it does. You’re assuming dogma and ignoring all the reasoning that went into why Daemon next to Longshot is better than Panzer next to Longshot. Instead of saying “the sim said daemon next is better”, we reasoned that “longshot absorbs strike with intercept, which would be wasted on panzer but not on daemon”.

 
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Topic: Tyrant / Post Active Raid Links Here


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Behemoth #5985
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Topic: Tyrant / [DEV] Tournament Bugs

Artemis generators really need to have a higher drop rate on Surge. Otherwise, the higher winrate granted by fighting provides a disincentive to the more competitive warfare that Surging induces.

 
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Topic: Tyrant / [Recruitment] The Rising Storm [Level 13]

New thread because of change of faction leadership. The Rising Storm has been around for a decent while now and we’ve held our ground in the rank 20~25 range. We are a pretty friendly, laidback (for the most part) group. We’re pretty helpful, and can help with deckbuilding and raids; we’re level 13, which means we have a decently high chance of getting Artemis Generators, and we have Skimmers. We got some spots open currently for any takers.

Ideally, applicants will be Level 30+, but we make exceptions based on activity. You can apply by clicking here or you can PM me here if you have any questions.

Thank you for your time. :D

 
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Topic: Tyrant / Post Active Raid Links Here


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Miasma #5822
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Topic: Tyrant / Post Active Raid Links Here


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Gore Typhon #5818
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Topic: Tyrant / Post Active Raid Links Here


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Enclave Flagship #5690
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Topic: Tyrant / Post Active Raid Links Here


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Jotun #5688
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Topic: Tyrant / Post Active Raid Links Here

Fresh Oluth!


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Oluth #5252
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Topic: Tyrant / Long shot Ultimate anti air

Intercept hurts its refreshing ability really badly, especially against opponents with LtW… Intercepting the Enfeeble means that it won’t take much to bring it down, even with 8 HP; it would intercept the strikes too, after the enfeeble, so it won’t live to use its AA against quick strike. It’ll do against SCs though

 
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Topic: Tyrant / [IDEA] Easy way to fix crafting

An easier solution would be to increase the drop rate of every component significantly or to increase the number of components dropped at once significantly.

 
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Topic: Tyrant / [Consortium] - feedback on the new release

+1

Agree with all except #9-10. Crafting could potentially even make dynamic quests feel grindy given the number of components.

 
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Topic: Tyrant / Post Active Raid Links Here



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Jotun #3763
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Topic: Tyrant / Jotun research

If you want a collection of the best decks for Jotun, you should probably look at the manual raid decks sheet.