Topic: Stencyl /
I am making a game with stencyl and I need help with one thing right now.
so here is the problem
all of the scenes I have made are somewhat small (for a reason I don’t want to change the size)
and I can add only so many enemies to each scene.
so you start with 10 health and lets say an enemy takes you down to 6 health.
if you go to the next scene you are at full health again and i don’t want that.
so how would I make it so that when I go to the next scene my health will be saved and added to the next scene so if for the example i said after i go to the next scene i will have 10 health but i want it so that I will still have 6 health.
If someone knows how to help then pls help.