Recent posts by ZokValtin on Kongregate

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Topic: Clicker Heroes / Late-game hero power

Matthieu – RoboTurtle actually already made those calculations on a later post on the first page of this thread. There are a few discrepancies between your numbers and RoboTurtle’s, though – particularly for Referi (your 675-700 versus RT’s 425) and Amenhotep (your 675-700 versus RT’s 746). Amenhotep is basically useless either way, but the difference between Referi’s numbers is pretty large and could be significant. Could you perhaps recheck the math on that?

 
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Topic: Clicker Heroes / When to apply upgrades?

Buy the upgrades as soon as possible. The damage multipliers apply to all future levels purchased; a level 1000 Treebeast does just as much damage if you purchased his upgrades at the beginning as he does if you wait to purchase them.

 
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Topic: Clicker Heroes / Late-game hero power

Heya! I took the liberty of using RoboTurtle’s numbers to make a fancy spreadsheet that calculates what level each hero should be so that you don’t have to! Here’s a link to it on Google Docs, so you can download a copy: https://docs.google.com/spreadsheets/d/1AClqziRsdx_HTX1ZEFOVOK6gmVDnhdx_cM9L8zRWw5E/edit?usp=sharing

To use it, just insert the number of gildings each hero has in the “Gildings” column, then insert Treebeast’s current level in the top cell of the “Level” column. The spreadsheet calculates what level all of your other heroes should be for maximum efficiency in terms of DPS/Cost. Once they’re all at the indicated levels, level Treebeast up another 25 levels!

I hope this saves everyone some effort! Happy clicking, and please let me know if you find an error anywhere in my calculations!

(Edit: Note that, as RoboTurtle pointed out, these numbers don’t incorporate the 10x bonuses at every 1000th level, so they may not be accurate for heroes around that landmark. For example, if an early hero at level 1000 and Frostleaf around level 300 have about the same DPS, Frostleaf will have a higher DPS/cost ratio per level even at two times the level-up cost. However, the early hero will be much easier to raise to the next 25-level point, meaning that upgrading the early hero may be a better way to increase damage than upgrading Frostleaf. There may be a way to calculate this effect to determine the most efficient upgrades with the 10x multiplier, but until someone does that, use your best judgment!)

 
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Topic: Elemental Power / Magic Priority and Interactions

It doesn’t seem to be the case that the user of Reversal always uses their power-increasing item before Reversal takes effect. While battling the AI, on multiple occasions, my opponent’s Reversal has taken effect first, followed by my sword item, followed by their power item. (Recently I’ve noticed this once when the enemy has used a sword, and once when it has used a stone.) I do, however, recall at least one instance in which I’ve used my sword item before Reversal. (I think it was my own Reversal, so I effectively powered up the opponent’s monster when I thought I would gain a large advantage.) It surprised me at the time, and as Robin001 seems to imply, it doesn’t seem particularly fair unless there’s some clear and consistent method to the ordering of these effects.

 
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Topic: Elemental Power / Magic Priority and Interactions

I’ve noticed a few things about certain magic cards that don’t work quite as I expected them to, so I’d like to ask about them.

First, when one player uses Operation Even, and the other uses Operation Odd, it seems only one activates. So far in Campaign mode, I’ve only seen my enemy’s card work. What determines which card takes priority?

Second, when I’ve used Operation Odd or Operation Even, and my enemy uses Hand to Hand, Hand to Hand activates but my card doesn’t. I had expected them both to activate, or for the Operation to take effect – after all, Hand to Hand sounds like it should just ignore elements, while the Operations ignore elements AND relative power. Why doesn’t Operation Odd or Even activate in this situation?

Third, and most counter-intuitive: when a monster with the Elemental ability wins combat under the effects of Hand to Hand, Elemental still activates if the winner has the dominant element. The description for “Elemental” is “+X damage on elemental win”, and the victory isn’t an elemental win if element is ignored by Hand to Hand, right? This seems like a direct contradiction to me. At very least, the description for the Elemental ability is misleading.

Thank you very much in advance for any explanation!