Originally posted by potatopeppie:
yeah thats covered in the post:
“You could optionally feed a sacrificial ship (preferably a lvl 1 grey, as it dies fastest) to a base turret to keep opponent base strength really low. The downside is that you cannot autoburn (automatically upgrade ships when inventory is full) because you would level up said grey, which would induce repairtimes. So while you kill bases fast, you spend many clicks manually burning surplus cards in the fleets screen.”
This also works for fleet raids, which is perhaps more useful
With the new auto burn function, is the base raids still the least efficient while you have a lvl 1 grey to keep ELO low?