Recent posts by Jamaal09 on Kongregate

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Topic: Outernauts / Bug Reports

I lost my egg after incubating it, can’t find the monster anywhere

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Card Reviews

Good topic, keep em coming.

I’d say faes charm is better than natures retribution tho..unless you’re Jorma

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Suggestions Thread

A few more things, maybe a little more info to the player on progressive bonus, like server time when it’ll be too late to collect ect. I often fear I;ll lose mine bc I’m confused on exactly when it resets (mabye an hours until next progressive bonus icon)

Another is bonus gold on losses too in order to truly allow for a decent gold rate

Also another bundle, the beginner bundle was great and another, for intermediate or advance players would sell like hot cakes

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Suggestions Thread

have u guys thought about a delayed gain on charges for someone who goes first, like no charge til second go? Advantage is more than a few many imo

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Bug Reports

There are t3s in limited, they just have to not use too many rares ect

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Kingdom CCG

I don’t think epics and legendaries are the same, there is s button in the deck editer for epics and one for legendary

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Bug Reports

Ancient Priestess effect says it will reduce mana cost by 1 for ancient cards. It doesn’t say anything about a minimum of 1. Well I bought Titan’s pet bc with her out he should be able to be played for 0. That is not the case bc Titan’s pet still costs one with her in play.
I really think there is no need to put a minimum of one on her effect. There should be some advantage of playing an ancient only deck or whatever, but this game currently has very few.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Is Mana Flask worth it?

I can see why you say that, the only thing that makes it worth it is that supposedly you can get 1.5 mana from it (since it can sometimes do two) I’d say one charge for 2 mana would be better..but since I feel flask usually only gives me 1 (and I dont like gambling on it every time I play it) I think itd be the same as just sacrificing the card you wouldve drawn instead. Now if the reduce sac’ing to only once per turn then maybe it will have more impact.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Suggestions Thread

I’d say flameling ent could use a slight nerf. In a game where non-physical damage is at a premium bc its so hard to block, his skills have really low charges and he has high hp. Lack of balance, plus bronze top 50 is littered with them (I’d say about 60%+ run flameling) if one hero dominates that much something is wrong

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Splash Effect

When I use splash and there is an adjacent flying enemy creature it does not damage them. I’m assuming this is a error or can flying types evade splashes?

PS so sad you guys killed my elephant, what will be my beat stick in my ancient deck now