Recent posts by TrueShad0w on Kongregate

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Topic: Clicker Heroes / New Ancient Ideas (collecting Ancient suggestions)

Skellington is also pointless. Why would people want to spend a hero soul to not get anymore candy or pumpkins when those things are both good for you?

Sorry! Should’ve clarified. It switches between the Hallowe’en decorations and normal deco. Candies and pumpkins are likely to stay in the game with their popularity.

 
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Topic: Clicker Heroes / How To Play This Game (because apparently some people don't know how to)

Option 2
Play the game your own way, like I am. Yes, it’s slower the way I’m doing it, but it feels much more relaxed to not worry about what Ancients to buys, when to save or spend HS, gild placement, etc.

That being said, JiffyJuff’s way is certainly efficient to get further into the game.

 
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Topic: Clicker Heroes / New Ancient Ideas (collecting Ancient suggestions)

Marvin, Ancient of Improbability
“Even though you’ve been to this ancient hundreds of times, there are still many things about it that can’t be explained, such as why there was a duck swimming on the ceiling. Or why Abbadon gave you flowers near it. Or why you are now a chair.”

Cost: Summon cost of 42 Hero Souls * (1 + Unique Ancients). No Level Cost

Effect: Whenever you clear a zone, click a candy or break a pumpkin a totally random thing could happen. (random owned hero is levelled, 10x gold, random skill activation, free hero souls, etc.) (42% chance)

Max Level: 1

Saveg, Ancient of Gambling
“Do ya feel lucky, punk?”

Cost: 1 HS per Level – Max 10
Effect: Each level in Saveg either increases Hero Souls gained in this Ascension by up to 10% or decreases it by up to 5%.

Skellington, Ancient of Spooks
“If you are seeing this ancient you have been visited by trumpet skelton of the abyss. Good bones and calcium will come to you, but only if you- ah, you never had time for those things. But it still feels unnaturally scary around here.”

Cost: Normal Summon cost, no levelling.
Effect: Consume a Hero Soul to toggle between the Hallowe’en and normal settings.

 
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Topic: Monsters & Dungeons / Player ID's

WQT-BKA-NJF

 
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Topic: AdVenture Capitalist / Corrupt a Wish-AC Edition

Granted, but they cost more than Newspapers and have no other benefits.
I wish for enough money to complete Phase 1.

 
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Topic: League of Angels / Male Angel

It’s a male-centric money trap.
What do you think the odds are?

 
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Topic: League of Angels / Cross-server Team Tournament Prize!

Congrats winners.Glad you got your prizes :)

 
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Topic: Rise of Mythos / Happy Birthday Rise of Mythos!

Pisces
IGN: TrueShad0w
Server: Canyon’s Embrace

 
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Topic: War of Omens / The new hero

Fake image. Footer is different to ingame one, and art style is different to other Metris heroes.
Good effort though.

 
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Topic: League of Angels / Could use Dev Help

That was R2 (or at the very least a representative). Decision is final, don’t let anyone but you play your game :)

 
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Topic: League of Angels / Vote for Your Favorite New Features!

My Choice: New Voucher Shop
Reason: There’s so much stuff now :O
Character Name: TrueShad0w
Server: Kong 1

 
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Topic: League of Angels / Hacking

If you are convinced there are hackers and there are similar posts in other forums, then could you provide links to said threads please?

 
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Topic: Pirate Clan / The Official Add-Me Thread!

00E158

 
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Topic: Game of Thrones Ascent: General (Westeros Discussion) / Quick Q&A for Beginners

Originally posted by SerBackwater:
Originally posted by ishu_bagaria:

I have heard that it is no longer necessary to assign the permanent Talent Point to the fealty building as they can be built regardless as long as the player completes Volume I in a particular fealty.
Can someone please confirm this?

The first time I played this game the build 1.1.157 was active. I played with the Stark fealty and build the hunting lodge when I reached level 13. Then, I restarted (not reincarnated!) the game with a different fealty and to my surprise I could build the hunting lodge again as soon as I reached level 13. This was possible again after my first reincarnation even though the corresponding talent wasn’t marked as permanent. I just thought that this was some bug that’s gonna be sorted out one day.

This just happened to me.

(Also does putting perm points in fealty upgrades (not the stats or building ones) work when I reincarnate?)

 
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Topic: Game of Thrones Ascent: General (Westeros Discussion) / From the Beginning

Originally posted by Jay_Kay90:

Was it the egalitarian and diplomatic sort of rewards you were going for? I’ve just read that one or two person alliances won’t be able to win those in the next phase :(

I was just going for the participation reward that said ‘Hey, you took part here, have a seal.’

 
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Topic: Game of Thrones Ascent: General (Westeros Discussion) / From the Beginning

Originally posted by Jay_Kay90:

Shadow, would be up for joining us? No name yet. I’m waiting until prizes are allotted for the last phase before leaving my alliance to start the new one (even though I’ll only be getting the seal for taking part), so we could choose the name together. I realise there’s a lot of alliances competing for members so it might just be a couple of us to start with but that’s kind of what appeals to me. And hopefully we’ll get more. I’m pretty sure the 48 hour break between phases is over in about ten hours, so looking to start the alliance then. Any ideas for names let me know before then :)

Hey, I’ll be fine on my own. Thanks for the offer though, appreciated :)

 
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Topic: Game of Thrones Ascent: General (Westeros Discussion) / From the Beginning

I made an alliance for me alone, just so I can get the rewards.

 
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Topic: Game of Thrones Ascent: General (Westeros Discussion) / CAUTION!! Stalkers, Virus&Porn Links!!

Have you tried the mute function? :)

 
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Topic: Swords & Potions 2 / Trouble connecting

I think it’s happened to everyone. You’re not alone brother.

 
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Topic: Rise of Mythos / Make a Card (Discussion)

So I found a thread on these K&L Forums and thought it might be fun to see what we can come up with.

There are a few restrictions to what you can design.
1. The card must fit into one of the existing races, this also includes the new planes race.
2. Ability mechanics must already exist in the game, but you can combine abilities or slightly change existing abilities. For example you could take Serka’s +life ability and make it effect Goblins instead, or take Regen and make it give +1 attack per round instead of HP.
3. Special characters always start at Epic rank, but your card doesn’t have to be a special character.
4.Card name cannot be longer than 26 characters, including spaces.

Template (and also my idea):

Name: TrueShad0w
Server: City Gates
Card Name: Necromancer
Card Race: Human
Ability 1: Black Magic (+2 Range. Damage dealt cannot be reduced and damaged creatures cannot be healed for 5 turns)
Ability 2: Reanimate (When this creature dies, it has a 33% chance to resurrect in the current square. Can activate only once)
Ability 3: Reanimate: Humans (All Humans gain the ability Reanimate – When this creature dies, it has a 33% chance to resurrect in the current square. Can activate only once)
Description (what it looks like): A human in black mage’s robes. Could have green magic flowing around him.
Start Rank: Epic
Life: 3
Attack: 1
Cooldown: 5

 
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Topic: Swords & Potions 2 / Town recruitment thread

Room in Twerkington for one person. PM or head to Chat #5 if interested

 
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Topic: Tyrant: General Tyrant Discussion / Wanna hear a joke?

 
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Topic: Viking Clan / Official Add-me thread!

lY4Xdty9ro

 
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Topic: Yu-Gi-Oh! BAM / Add Me!

… might as well.

 
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Topic: Zombie Slayer / SUGESTION

We have enough world bosses :) But one more couldn’t hurt. Also, care to expand a bit? :)