Recent posts by Satori42 on Kongregate

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Topic: Anti-Idle: The Game / Game Bugs

Originally posted by Tukkun:

Daily Bonus reset was re–enabled. You can restore your streak manually by purchasing the first item in the Special Shop.

Ah, thanky! =D

 
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Topic: Anti-Idle: The Game / Game Bugs

Lost Daily Bonus Streak

My Daily Bonus Streak reset the other day after a huge-long streak.  Just read the Forum post about it.  Reloaded the Anti-Idle game page (I usually keep it open all the time), waited until midnight and there was no reset.  Looks like the Stickied post about it was just removed as well.  Did I just miss the window to keep my Daily Bonus Streak, by a few minutes?

Satori42 | 1,804 / 19,572,513,402 | [d1]–1,109 | F0 | v1,509 | WIN 11,5,502,110 | Tue Nov 27 00:08:09 GMT-0800 2012

 
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Topic: Kongregate / Tag Suggestions

Originally posted by Tikikala:

i know that we have “time management”, but what about “resource management”?

Originally posted by TancreDim:

//craft// tag perhaps helpful

Seconded.

 
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Topic: Anti-Idle: The Game / Suggestions!

Recipes

Recipes you can make that call for a specific type of fish, veggies you can grow in the Garden, and perhaps specific Monster Parts from the Battle Arena.

Once created, dishes made from Recipes would give you or your Pet tiny permanent buffs. They could also be sold for coins.
The value of dishes, whether buff value or selling price, would depend on your Cooking skill. Chef would then be a Career.

Players could go to different fishing areas, much as with the Battle Arena, to increase the likelihood of catching a specific breed of fish.

+1 to the Fishing Accessories suggestion as well.

 
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Topic: Anti-Idle: The Game / -

Battle Arena stats lost on Awesome Update

Just what the title says.  I got all my Stat Points back, yet all the stat levels beyond the first one, and special moves, are locked again.  I've levelled quite a bit in the Battle Arena since the update, and they remain locked.

Satori42 | 1,479 / 10,788,677,337 | v1,423 | WIN 11,0,1,152

 
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Topic: Anti-Idle: The Game / Suggestions!

Backgrounds for Fishing

Having different backgrounds for the fishing sub-game would be awesome. Maybe they would vary based on your level, providing some variety like Battle Mode does.

If so, the following are must-haves:

- A tornado off in the background. With the occasional chicken flying right-to-left.

- Gigantic anglerfish maw gaping at you behind the mountains. (Google: anglerfish)

 
Flag Post

Topic: Anti-Idle: The Game / -

It’s called LolAdvice for a reason, and no, most people buy gems when demand is high. Things are kind of different in LolMarket. Or maybe they aren’t.

LOLMarket Advice

From the Advice Button: "The demand for Lv. 2 Gems is pretty high!  Get them when they are still cheap, and sell them later for PROFIT!"

Typically, you buy when demand for something is LOW.

Satori42 | 414 / 236,531,356 | v1,415 | WIN 10,3,181,26

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by Maciejas42:

@Satori – I guess Google didn’t help you ;)

Yeah, I just read on the Wiki about how it was a really major update, triple experience points. Thanks for the info! =)

(Also, another 42 person? :)

Yep. Douglas Adams. =)

 
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Topic: Anti-Idle: The Game / Suggestions!

Great info, Maciejas42 Thanks, and I’ll Google the Explosion. =)

Be well,

- Satori

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by Maciejas42:

It’s easy.

There are seven billion or so people in the world.

Every one of them you don’t know is a troll.

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by Maciejas42:

Stop balancing it.

As Tukkun said, it’s never, ever, EVER going to be implemented. Even for a price of your soul.

Also, it’s completely unnecessary, all it would loot would be an abysmal amount of gc/yc/pixels. The CM is meant to be an anti-idle reward, you get boosts from bestiary, and stats are obtainable for pixels/from PMBs.

Being a new player, this is good info to have. Cheers.

[Edit: Back to automouse utilities for me, I suppose. Huge dif.]

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by ElLocoXII:

perhaps a level 1000 + item at an insane cost ?

Because of course you want to make it the toughest on the newer players.

No, not insane level requirements at insane costs. What I said.

Now, babygoldenwolf’s suggestion of nerfing could work. Pulls in a fraction of loot at first, pay to increase the percentage.
Might be even better as a skill bought with experience points.

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by babygoldenwolf:
Originally posted by ElLocoXII:
Originally posted by Satori42:

Battle Arena – Loot Magnet for Idle Mode

NO WAY

well, probably no way, but you could make it a buyable feature in the shop, say, with blue coins or green coins. How about so and so bluecoins/greencoins for a loot magnet until the end of the day? That doesn’t sound too bad… and you could nerf the loots. No enhancers/rings/crystals, and only 20% of others, like you had pre-explosion.

Paying permanent coins for temporary items sucks.

It would be more in-theme for Battle Mode to make it a Feature Shop or Mystery Shop item that would start off nerfed, then level in strength as you bought more levels.

 
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Topic: Anti-Idle: The Game / Suggestions!

Battle Arena – Loot Magnet for Idle Mode

 
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Topic: Anti-Idle: The Game / Suggestions!

It would be informative – and easy to implement – to have the Mini-Garden display the countdown for when the next tree will be ready for harvest when you mouseover it.

I’m often in Battle Arena or something, and can only how many trees there are, and whether they’re currently ready or not.