Recent posts by lazerguy555 on Kongregate

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Topic: War of Omens / New Faction Idea (Evolution)

Originally posted by billcwl2000:
Originally posted by kikix12:

You know, it’s fine that you made a faction and all. But:
1) You should write it down digitally. There are people not very good at reading handwritten text, especially when it’s in their secondary language, not native.
2) You should make a thread for it, instead of posting it in every other thread about factions. There really is no problem with multiple threads about faction ideas. There is a problem with thread hijacks like that.

I do agree that Ninja is overpowered though.

I can’t get your point of “write it down digitally”. Can you give me some example? (Well, English isn’t my native language either)
May be administrator can make a sticky thread which allows people to post their new factions or new ideas for the existing faction.

Originally posted by desciclope666:

interesting, but ninja is OP.

i will leave my faction desing here too. http://victorreissobreira.deviantart.com/art/Woo-478811370 http://victorreissobreira.deviantart.com/art/Woo2-478810951

Ninja has been revised. Now 1 health only, but the cost reduced to 8/7/6.

I believe he was referring to desciclope

 
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Topic: Rise of Mythos / Problems with the packs

Originally posted by Igneel01:

I also play on the Gamespree version of Kings and Legends, and I noticed an interesting inconsistency. By my estimates, I’ve opened 60-80 race packs there, and have gotten two Unique cards—Chief Ironhide and Velyn. However, in this version, I’ve opened well over 200 race packs, and have yet to see a single Unique from them.

Probably just rng. I’ve gotten ~3 elites in about 50 race packs before.

 
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Topic: Rise of Mythos / Hard Boss picks

Originally posted by analivia2:

that is really dispointing guys
jogos de cozinhar

Why are you spamming that link everywhere…

 
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Topic: Rise of Mythos / New Card Ideas

The Horsemen
Conquest, The Forgotten Horseman
Countdown: 5 Race: Angel Damage Type: Holy

Legendary: 5/14 Holy Arrows (+3 Range. Deals double damage to creatures with abilities: Reanimate, Soulbound, Skeleton, and Flying.) , White Rider (Plus 2 Movement. Can pass over enemy creatures. Upon dying, 2 cards in the graveyard are returned to the deck. Calvary.)
Godlike: 4/17 Holy Arrows, White Rider

Pestilence, The Plagued Horseman
Countdown: 5 Race: Undead Damage Type: Shadow

Epic: 2/11 Toxic Arrow 1, Pestilence’s Horse (Plus 2 Movement. All creatures in adjacent squares take 2 shadow damage per turn. Calvary.)
Legendary: 3/11 Plague Bow ( +3 Range. Damaged creatures gain Plague: Takes 2 Shadow Damage per turn. All adjacent creatures to infected creature gain: Plague.)
Godlike: 4/12 Plague Bow, Pestilence’s Horse
Note: He might seem op, but remember it works on friendly creatures too.

War, Horseman of Battle
Countdown: 5 Race: Human Damage Type: Physical

Epic: 6/7 Sunder Armor, War’s Horse (+2 Movement. Reduces physical damage taken by 1. Will strike first if attacked by any creature in range. Armor. Calvary.
Legendary: 6/8 War Fury (Attacks in a 1×3 area. Damage dealt cannot be reduced._) , War’s Horse
Godlike: 7/11 War Fury, War’s Horse

Famine, Horseman of the Deprived
Countdown: 5 Race: Undead Damage Type: Fire

Epic: 1/11 Dishearten 1, Famine’s Horse (+2 Movement. All creatures in adjacent squares gain: Weakened 1: -1 Attack. Calvary.)
Legendary: 1/12 Locust Swarm (Attacks in a 3×3 area. Damaged creatures gain: Famine: -1 Attack, cannot be healed.) , Famine’s Horse
Godlike: 1/14 Locust Swarm, Famine’s Horse

Death, The Horseman of the Gate
Countdown: 5 Race: Demon Damage Type: Shadow

Epic: 4/9 Scythe (Attacks in a 1×2 area.) , Death’s Horse (All adjacent creatures lose 4 max health.)
Legendary: 4/10 Hell’s Gate (attacks in a 1×2 area. Damaged creatures have a 60% chance to lose 3 max health, 30% chance to lose half max health, and a 10% chance to lose 80% max health.) , Death’s Horse
Godlike: 5/13 Hell’s Gate, Death’s Horse

 
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Topic: Rise of Mythos / Undead are dying

Undead are dying… not sure if that was intentional but in all seriousness yes they kind of are.

 
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Topic: Rise of Mythos / Suggestions to improve activity

Originally posted by Jacen:

I’m not terribly happy with the 600 point/week activity chest… Guild quests are hard to get three of (Donate, 2 2vs2 is ok, but 1 4vs 4 and or a boss run with 4 guild members can be really hard to coordinate) and then you can spend precious, precious gold to get it.

If my math is good (it probably isn’t) I think you can get 553 points free, no guild, in a week. Levying taxes daily gets that to 588. So I can buy a few packs with gold I probably don’t have to spare, or put a lot of time and coordination in with the guild to get there, and oh, hey, look, I already lost interest. In fact, the significantly uninteresting guild 4vs4 option annoys me. Up guild quest points so I only have to suffer those once a week, or add other activities that give points, or something.

As it stands, the 600 point chest is simply too frustrating, too designed to be annoying for me to be happy with it. But wait, there’s more! I understand there’s a small chance of getting gold, or a legendary or something. I don’t know, I haven’t gotten a 600 point chest since I quit the first time a year ago. But all this for an epic? MEH.

About the opening packs for gold, just buy a novice pack with rubies.

 
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Topic: Rise of Mythos / Prepare for The Wrath of The Abyss: Rise of Mythos 1.6 is Coming!

I leave for one day and this happens… that sounds slightly negative but this is actually pretty amazing.

 
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Topic: Rise of Mythos / New Card Ideas

Phodascus, the Betrayer
Countdown: 5 Race: Halfblood Damage Type: Physical

Epic: 5/13 Penetration: Can pass through enemy creatures., Backstab
Legendary: 6/13 Penetration, Backstab, Bleeding Attack
Godlike: 7/14 Penetration, Backstab, Bleeding Attack

Karthas of Light
Countdown: 5 Race: Human Damage Type: Holy

Epic: 4/9 Holy Light, Cure 1, Soulbound, Undead (Also treated as undead for all purposes.)
Legendary: 5/9 Holy Light, Healing Chant 1, Soulbound, Undead
Godlike: 5/11 Holy Light, Healing Chant 2, Soulbound, Undead

Falinh, the Barrier Knight
Countdown: 6 Race: Human Damage Type: Physical

Epic: 2/14 Resistance 1, Armor 1, Heavy Armor (-1 Movement. Reduces all physical damage taken to half.), Artic Barrier
Legendary: 2/14 Resistance 1, Armor 1, Blessed Armor (-1 Movement. Reduces all damage taken to half. Cures 1 health per turn.), Artic Barrier
Godlike: 4/15 Resistance 2, Armor 2, Blessed Armor, Artic Barrier

Tel’ Kan the Blade Master
Countdown: 5 Race: Elf Damage Type: Physical

Epic: 1/9 Blade Fury (+1 Range. Attacks all enemies in range twice.) , Nimble
Legendary: 2/9 Blade Fury, Nimble, Sunder Armor
Godlike: 3/13 Blade Fury, Nimble, Sunder Armor

Fharelin the Life Bringer
Countdown: 3 Race: Elf Damage Type: Holy

Epic: 1/5 Holy Nova, Invigorate 1 (All friendly creatures in range are healed for 2 health.), Nimble
Legendary: 1/5 Holy Nova, Invigorate 2 (All friendly creatures in range are healed for 5 health.), Nimble
Godlike: 1/7 Holy Nova, Invigorate 2, Nimble

 
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Topic: Rise of Mythos / New Card Ideas

Ettor, the Bard of Winds
Countdown: 4 Race: Elf Damage Type: Frost

Epic: 2/6 Gale: +2 Range. Damaged creatures will be knocked back 1 square and cannot move for 2 turns. Inspiring Poem, Wind Chant 1: All friendly elf creatures that have ability: Pegasus gain +1 Movement, +1 Resistance.
Legendary: 3/6 Gale Inspiring Poem, Wind Chant 2: All friendly creatures that have ability: Pegasus gain +2 Movement, +2 Resistance.
Godlike: 3/10 Gale Inspiring Poem, Wind Chant 2

Selmun, Bard of the Dead
Countdown: 4 Race: Undead Damage Type: Shadow

Epic: 2/5 Shadow Bolt, Inspiring Poem, Cursed Chant: All other friendly undead creatures that have ability: Soulbound gains a 25% chance to return to the hand.
Legendary: 3/5 Shadow Bolt, Inspiring Poem, Cursed Chant, Soulbound
Godlike: 5/5 Shadow Bolt, Inspiring Poem, Cursed Chant, Soulbound

Carshin, Bard of Blood
Countdown: 4 Race: Halfblood Damage Type: Lightning

Epic: 3/4 Lightning Bolt, Inspiring Poem, Blood Chant 1: All other friendly halfblood creatures with ability: backstab gain Maim 1: Damaged creatures will take +1 damage from all physical attacks.
Legendary 3/5 Lightning Bolt, Inspiring Poem, Blood Chant 2: All other friendly creatures with ability: backstab gain Maim 1: Damaged creatures will take +2 damage from all physical attacks.
Godlike 4/8 Lightning Bolt, Inspiring Poem, Blood Chant 2

Faryor, Bard of the Songs
Countdown: 4 Race: Human Damage Type: Holy

Epic: 1/7 Harp: +3 Range. Deals double damage to creatures with Reanimate, Soulbound, or skeleton. Creatures killed in this way cannot activate Reanimate, Soulbound, or skeleton. Inspiring Poem, Faith Chant: All other friendly human creatures with ability: Cure gain Faith 1: When this creature cures a creature, it gains +1 Life, +1 Attack.
Legendary: 2/8 Harp, Inspiring Poem, Faith Chant, Cure 2
Godlike: 3/8 Harp, Inspiring Poem, Faith Chant, Cure 2

Note: I’m not adding goblin and ogre because of laziness.

 
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Topic: Rise of Mythos / New Card Ideas

Rinfot of the Occult
Elite Countdown: 3 Race: Undead Damage Type: Shadow

Epic: 4/4 Fleet Foot, Panic Strike 1, Sprint
Legendary: 5/6 Fleet Foot, Panic Strike 1, Sprint
Godlike: 6/6 Fleet Foot, Panic Strike 1, Sprint

Sxaar of the Abyss
Elite Countdown: 1 Race: Undead Damage Type: Shadow

Epic: 4/11 Sealed 2: For every card played by enemy heroes, increase the countdown of this card by 2. Immune to the effects of inspiration and zeal.
Legendary: 5/11 Sealed 1: For every card played by enemy heroes, increase the countdown of this card by 1. Immune to the effects of inspiration and zeal.
Godlike 6/14 Sealed 1:, Fear

Rider of the Abyss
Countdown: 4 Race: Elf Damage Type: Physical

Rare 3/7 Pegasus Undead: Also treated as undead (race).
Epic 3/7 Cursed Pegasus: Upon dying, has a 50% to resurrect in current tile. Can only activate once., Undead
Legendary 5/8 Cursed Pegasus, Undead
Godlike 5/10 Cursed Pegasus, Undead

 
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Topic: Rise of Mythos / RoM 4v4: League of Captains (Congrats to E2, inaugural champ!)

Wow, this was stickied.

 
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Topic: Rise of Mythos / The new rise of mythos guide video edition-updated with heaven's rapture and maps

Nice, probably the first place I’ve seen with a guide to Heaven’s Rapture.

 
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Topic: Rise of Mythos / [FORUM EVENT]Vote for Your World Cup Champion and Win Free Red Ball!

Germany

 
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Topic: Rise of Mythos / The Awesome cards in 1.6

Can’t wait to go into PvP and get instakilled by some whale with all awakened cards… >_>

 
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Topic: Rise of Mythos / Come and claim your trivia gold!

Ninin
Twilight Forest
200 Gold

 
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Topic: Rise of Mythos / Rise of Mythos Great Guide

Awesome, thanks for the link!

 
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Topic: Rise of Mythos / New Card Ideas

Name: Occult Spy
Race: Undead
Countdown: 4
Stats
Common
1/3 +1 Range
Good
1/4 +1 Range
Rare
2/5 +1 Range, Panic Strike 1
Epic
2/6 +1 Range, Panic Strike 1
Legendary
3/6 +1 Range, Panic Strike 1
Godlike
3/7 +1 Range, Panic Strike 1, Fleet Foot
Comments
Might get a bit stacked in the later tiers…

 
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Topic: Rise of Mythos / Rise of Mythos Anniversary Trivia ROUND 2!

Card: Angel Warder
IGN: Ninin
Server: Twilight Forest

 
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Topic: Rise of Mythos / Happy Birthday Rise of Mythos!

Pisces
IGN: Ninin
Server: Twilight Forest

 
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Topic: The Arts / How to embed images

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

How do you give Robacon a weapon?

 
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Topic: Off-topic / Anyone Have Any Good Stratego Strategies?

So I recently picked up a copy of Stratego, and played a few rounds with one of my friends. I lost every time. Anyone have any good tips?

 
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Topic: Game Programming / How to make Flash games

Would button games also be made with Stencyl,FlashDevelop, and etc?

 
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Topic: Forum Games / Corrupt-a-Wish

Granted, but in order for the ships to run, 5 humans have to sacrifice themselves, and you had to sacrifice yourself so you never got to see the planet humans were going to.
I wish for a cucumber.

 
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Topic: Forum Games / Corrupt-a-Wish

Granted, but instead 1+2= windows.
I wish that I will blow up in combustion. (NO JUST SAYING GRANTED. FiGURE OUT HOW TO MAKE IT WORSE, OR SOMETHING.)