JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Are bazookas broken?
Originally posted by meatmofo:
It seems like they arent really doing anything to tanks. They appear to be hitting but nothing is happening. Ive noticed this especially against tigers. Am i missing something? I havent played in a while.
Zooka’s rocket hits in a predeterminated fashion, meaning that if the zooka is placed in a “wrong” spot, it will never hit. Move it a bit, it should fix the problem.
Also, tigers now takes 2 rockets to take down. Yep, that sucks.
More info here.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Mud And Blood 2 Strategies and Questions
Originally posted by lfssmitty:
Buy units, shoot bad guys, win.
1. “Buy units” is irrevelant, there is no cash involved and a “tactical point” is metaphorical.
2. “Shoot bad guys” is also irrevelant because you can’t shoot ennemies by yourself and you can’t order your men to fire precisely at them. And anyway “bad guys” is irrevelant because they would heroes if you were a german.
3. “win” is irrevelant because any MnB2 game ends by a defeat, victory is impossible nor scripted in the game.
Your argument is invalid.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Official Bug Reports Thread
Small thing: When my guys destroyed a goliath, two dead nazi soldiers appeared on the ground, similar to when you destroy a züdapp or a jeep.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
lol people get pissed
I think nobody noticed that this thread was a lousy trolling attempt. This guy got too much attention.
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JMGMaster
25 posts
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Topic: Crush The Castle 2 /
AWESOMMEEENESS
READ DA COMENTZ NUB LUL
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Mud and blood:Recon
It isn’t out, and you’ll have to wait a while to see it.
In fact, you’ll probably see M&B3 before recon.
Dudes from m&b.net may help you more with this.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Changes may have people changing to a different game
Zooks also now have a decreased accuracy…
And flamers burst in fire waaaay more often
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Sticky bombs don't work
I did tried it, and it worked. Try again, maybe?
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Changes may have people changing to a different game
URB. Unfair, random, brutality. That says it all. If it’s too much for you, quit. If not, find a good strategy.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Official Bug Reports Thread
I had this weird thing once… My zooka destroyed a zundap, and few seconds after, the sprite of the destroyed zundap became 5-6 times larger that it was supposed to be; it took half of the screen. It did not affect the gameplay, but it was somewhat amusing to watch. Already happened to you guys?
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JMGMaster
25 posts
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Topic: Kongregate Multiplayer Games /
[Pocket Warriors] Rock Paper Scissors
Indeed, it could have more elaborated on the options than the 3 classic ones.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Tricks and Tips
Learn the 6 men rule guys.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
YOU KEEP DELETING MY SAVED GAMES!!!!!
It is not kongregate. Your profile data is saved localy, wich means that if you erase your cookies, you will lose everything. Also, it is said that messing with your computer’s clock can mess up the save file. Finaly, programs that clean/repair registeries like CCleaner can also deleted your save file. Now consider this before blaming kongregate, since they do not own your save file.It’s your computer instead.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
New units needed!
Originally posted by qinta:
There should be white phos[horous grenades, they where used in the Normandy campain. they where used against infantry, exploding everything into in flames.
I like the idea of incendiary grenade. It could cost 2-3 tp, and could be given to any unit that accepts frag grenades. It would release a cloud a bit larger than the smoke screen and any unit walking in it would receive 5-10 damage per second. Of course, every infantry dying from it would burst in flame.
Or it could even be used as an additionnal air strike option, like a off-screen mortar barrage, since mortar could accept white phosphorus payload.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
mud and blood 2 help tactics / stratigys and other stuff
Originally posted by branabus:
No, they can’t.
Fool.
Yes, V-1 can come at any time. Bomb, on the other hand, can’t.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
mud and blood 2 help tactics / stratigys and other stuff
Originally posted by MalayangPilipino:
Originally posted by Dart111:
Once I got a 110 rifle sniper. XD
is that possible?
Yes it is. The stats of your men are randomly genereted, and sometimes you can get a super soldier. I had a freshly deployed spec ops with 106 rifle once.
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JMGMaster
25 posts
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JMGMaster
25 posts
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Topic: TDP4 Team Battle /
Login rewards
I got bored of the game few months ago, but I start to play these days. As I logged, I saw that you got +25 coins each day in a row you log. Then, at 175 coins, it switched to 1 cash per day. So, my question is: how high the login rewards can go?
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
This would make a GREAT iPad game!
That would be awsome, indeed. Maybe for mnb:Recon, who knows?
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
tanks
PROS: Well, tanks ONCE used to be only meatshield, but urb upgraded it, making it firing it’s main gun at a 50% rate instead of 10%. Also, you can put your guys behing it (like other vehicules) and tanking splash damage from explosion sources that would normally hit your guys (it also add extra bullet protection to them). As it fires it’s main gun quite often, it makes a decent AT weapon, at least more reliable than M3s. It can only be damaged by explosions, and the crew is 100% protected against all sources of damage. It’s secondary machine gun rarely inflict damage, but is good at pining down enemy troops.
CONS: It cost 20 TPs, so think twice before buying one. And, sadly, like any other vehicules, it can be 1-shoted if hit by a bazooka or any other explosive weapons, exepting grenades( well, they must hit the dead center of the tank to do so).
NOTE: Tanks ALWAYS spawn with 1 for their ’’gun’’ stat.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Halftrack SUCKz
Originally posted by MalayangPilipino:
The Halftrack is one of the most interesting vehicles in the game because it is the only vehicle that can be upgraded….with overrated descriptions!
http://mudandblood.net/wiki/index.php?title=Halftrack
.
Halftrack with Gun Boat
Description: Can destroy soft-skinned vehicles. It is unknown whether it can destroy air units. At higher ranks it kills enemies before they can fire.
Reality: Its like raining lead FOR A SINGLE TARGET!
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Halftrack with 75 mm AT gun
Description: Fires much faster than the M3 AT Gun, At higher Rifle levels, it turns into a mini-Land Mattress, which ends up turning the battlefield into place ridden with holes.
Reality: Its a Sherman that fires AT shells at an accuracy of 80% at 100 exp
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Halftrack with 81 mm Mortar
Desciption: Larger shells and a faster firing-rate than a mortar. At higher ranks it turns into absolute shellstorm which can destroy pretty much anything that comes in it’s way with pretty good accuracy and fire rate.
Reality: Unlike the Mortar units, this one will fire only when an enemy unit is a range (half screen) and its shells will always pindown an infantry. Unfortunately, it never grows into an “absolute shellstorm which can destroy pretty much anything”
.
I never tried the Halftrack with Mobile HQ nor the Field Hospital because its a waste of TP
you ’’SUCKz’’
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Mud and Blood- game rules revealed
Rule 1443: This game is brutal enough to put soldiers in crates for para-dropping.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Mud and Blood- game rules revealed
Rule 1156. Your are heavily limited on hardware. The enemy never does.
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Ground elements effect
What exactly do ground elements, like water holes or mud/sand?
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JMGMaster
25 posts
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Topic: Mud and Blood 2 /
Mud and Blood- game rules revealed
Rule #900: Your guys carry an arty round magnet
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