Recent posts by kevinke6 on Kongregate

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Topic: Rise of Mythos / Rush is becoming a huge problem?

Originally posted by Vandal_White:
Originally posted by blindlight36:

lol after that battle we all begged monster to not release aurora, she is so broken!XD he said they they dont have a timeframe on her release yet. if she comes to vic pack for whales to buy straight up I will join the masses protesting that type of rush haha

+1, if anything I’ll quit if they add her, it was just too much, specially when Set got Auggie trapped in front of the enemy team..

oh wow set+aurora. that is a pretty brutal way to get stuff up close 0.o

 
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Topic: Rise of Mythos / RoM 4v4: League of Captains (Attn: new anti spike rules)

waitlist me?

 
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Topic: Rise of Mythos / Rush is becoming a huge problem?

i love it when noobs from new servers come on to the forums and complain, talking as if they own the world and that they are the best of all, and how OMFG RUSH 80% TIME GG OMFG, when they have no idea what the meta soon develops into.

 
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Topic: Rise of Mythos / the stupidest choice for card enhance

got no pic proof but i’ve seen some tard use it on cloaked shot. +1 dmg op gg no re

 
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Topic: Rise of Mythos / I love the game, I love every one of you——Stories behind the scene

WOWIE! Guys, this is what the player base wanted from the very start. If only this explanation was released earlier, possibly within a week after the failure of releasing the fire opal, I’d say that several players would not have left at all. The player base as a whole directly assumed that “free” ways to obtain fire opals meant solely: gold rush, gold recharge bonus…etc, but here you finally develop the concept of “free”.

With the recent red ball event Leli posted/innovated, along with this sudden increase in communication, I feel like you guys are starting to hold your own against what K/L has been doing.

This is a big step forward, and it really really would be great, if one of you GMs would be willing to come forward and offer a detailed explanation of the situation whenever we have a massive problem.

 
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Topic: Rise of Mythos / [FORUM EVENT]Vote for Your World Cup Champion and Win Free Red Ball!

germany. out of curiosity (and cuz im lazy), does K/L have this event as well or is this original to gamefuse?

 
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Topic: Rise of Mythos / Whole-server Compensation to the Completely-fixed Security Flaw

lmfao like its “unfair”… this security issue has caused our server to go offline for long periods of time. People missed their activity, reset their lucky draw, lost double boss picks, and the list only goes on. Here you are complaining that you are “behind”, like the douchebag you are.

edit: aight then, didnt know other servers suffered at all, but then again, 1k rubies and 1 fire opal really doesnt change much at all, though it would greatly impact a younger server for sure

 
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Topic: Rise of Mythos / Ultimate Skills

Originally posted by Branzzz:

the ranger card…erhmmm cant u kill like augs and stuff w/ that? and along with the 8% return….

nasty card indeed-only draw back is the 1 turn extra wait, which could possibly be a life and death situation. otherwise very very nasty card

 
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Topic: Rise of Mythos / Come and claim your trivia gold!

kevinke6
stone ruins
2x 100gold=200 gold

 
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Topic: Rise of Mythos / Ultimate Skills

Warrior is the obvious best card, because it takes instant affect. All others dont make immediate impact. But seriously, these skills are a bit next level…

 
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Topic: Rise of Mythos / [Suggestion] Remove prevent downgrade option

Your post fails to bring about any plausible solution/gives terrible reasoning.

You remove the prevent downgrade feature but you leave the possibility of downgrading there-meaning, one will have to succeed 20 enchants in a row to get 20/20, which is in fact as close to impossible as you can ever get.

Prevent downgrade stone for 2160 gold is approximately 21 times that of the usual prevent downgrade, which costs 100 gold. Mathematics please.

This is not something many people complain about, and it should not-it is a fairly well rounded enchanting system. Think before you speak please.

 
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Topic: Rise of Mythos / WARNING: Don't spend your money on this game! Here's why!

YEAH DARK DAFUQ U SPEND 50K GOLD FOR FIRE RUBY EH?

 

Topic: Rise of Mythos / VIP

This post has been removed by an administrator or moderator
 
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Topic: Rise of Mythos / [Stormshade] When are we going to see the advertised content?

to be fair the standard packs aint a bad deal

 
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Topic: Rise of Mythos / X Server Season End Reward Petition

Originally posted by WhatsAComputer:

Actually, if you look at Chinese local rewards they’re lower i.e. 500 gold for top 8 instead of 750. It’s fine the way it is.

You miss my point. Previously, both local and X server rewards were adjusted for the longer season, whereas now, only local rewards have been adjusted.

 
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Topic: Rise of Mythos / X Server Season End Reward Petition

Originally posted by Hotshot2k4:

+1

Also: HAHAHAHAHAHA I can’t believe you think there’s any chance that they’ll make a change in the game based on what the players have asked for. When has that EVER happened in the one-year history of this game?

Hotshot, they changed it last time when our season was extended to 4 weeks, I am sure they will be willing to do it again

 
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Topic: Rise of Mythos / X Server Season End Reward Petition

Chinese server currently gives out the same rewards for top 32 cross server as us-that is, 6 league tickets for top 32 cross server in 1s and 2s. They also happen to have a 3 week season.

I ask you all to recall a long long while back, when our cross server rewards were adjusted to include the extra week of season, that is, it was upped from 300 to 400 gold for top 32 cross server. However, the new rewards have obviously not been adjusted.

Therefore, given the above statements, I demand a raise of cross server season end rewards by 33% to reflect our longer 4 week season. It is only fair for us players-do what you have done before.

ex. top 32 cross server → raise from 6 tickets to 8 tickets.

+1 for your support.

 
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Topic: Rise of Mythos / Official Kongregate message about downtime

gggg the key motivator for gamefuse to do its work is gone. I give downtime about another 10 hours till phoenix wakes up.

 
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Topic: Rise of Mythos / [Maintenance] Rise of Mythos Maintenance 6:00 PM - 10:00 PM PST Wed. 6/4

Gladiator Pack→Guaranteed Leg Elite
Challenger Pack→ Guaranteed Leg Non-Elite
Champion Pack→ Guaranteed Godlike Elite (Not sure if only postseason or not)
Runner Up Pack→ Guaranteed Leg Elite (Not sure if postseason only or not)

 
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Topic: Rise of Mythos / While we wait-Maintenance Notes 6/4

Since, IDK why this wasn’t posted here, I guess I’ll do it-season end rewards all switched to packs, thoughts on it?

From Gamefuse Forums:
[Maintenance] Rise of Mythos Maintenance 6:00 PM – 10:00 PM PST Wed. 6/4
Hi Folks,

All Rise of Mythos Servers will be brought down for maintenance tonight, beginning at 6:00 PM PDT (Check here for your local time). This maintenance is expected to last for four hours.

The Release Notes for this maintenance are as follows:

Store
The King’s Pack, Master’s Skill Pack, and Rare Gems will no longer be on sale in the shop.
The Elf Master’s Pack, Halfblood Master’s Packs, and Legendary Gem will now be on sale in the Shop.

PvP Season Rewards
Local Server 1v1
Champion: 1500 Gold, 750 Medals of Honor, Champion’s Destrier
2nd – 8th Place: 750 Gold, 375 Medals of Honor, Silver Charger
9th – 32nd Place: 375 Gold, 185 Medals of Honor
33rd to 100th Place: 185 Gold, 90 Medals of Honor

Local Server 2v2
Champion: 1500 Gold, 750 Medals of Honor, Champion’s Destrier
2nd – 8th Place: 750 Gold, 375 Medals of Honor, Silver Charger
9th – 32nd Place: 375 Gold, 185 Medals of Honor
33rd to 100th Place: 185 Gold, 90 Medals of Honor

Cross Server 1v1
1st – 32nd Place: 400 Gold, 200 Medals of Honor, Gladiator Pack, and Sealed League Ticket
33rd – 64th Place: 250 Gold, 140 Medals of Honor, Gladiator Pack, and Sealed League Ticket
65th – 128th Place: 140 Gold, 70 Medals of Honor, Challenger Pack, and Sealed League Ticket
129th – 200th Place: 70 Gold, 35 Medals of Honor, Challenger Pack, and Sealed League Ticket

Cross Server 2v2
1st – 32nd Place: 400 Gold, 200 Medals of Honor, Gladiator Pack, and Sealed League Ticket
33rd – 64th Place: 250 Gold, 140 Medals of Honor, Gladiator Pack, and Sealed League Ticket
65th – 128th Place: 140 Gold, 70 Medals of Honor, Challenger Pack, and Sealed League Ticket
129th – 200th Place: 70 Gold, 35 Medals of Honor, Challenger Pack, and Sealed League Ticket

Post Season 1v1
Champion: Champion Pack
2nd – 4th Place: Runner Up Pack
5th – 8th Place: Gladiator Pack
9th – 16th Place: Gladiator Pack

Post Season 2v2
Champion: Champion Pack
2nd – 4th Place: Runner Up Pack
5th – 8th Place: Gladiator Pack
9th – 16th Place: Gladiator Pack]

Gladiator Pack→Guaranteed Leg Elite
Challenger Pack→ Guaranteed Leg Non-Elite
Champion Pack→ Guaranteed Godlike Elite (Not sure if only postseason or not)
Runner Up Pack→ Guaranteed Leg Elite (Not sure if postseason only or not

 
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Topic: Rise of Mythos / 【Announcement】Game works now!

i dc’d. hi guys. im here to join the crew lol.

 
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Topic: Rise of Mythos / 【Announcement】Game works now!

other people received the compensation but I DID NOT RECEIVE IT and neither did a few of my guildies who were online. are you guys not even able to send compensation properly??

 
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Topic: Rise of Mythos / Post Season rewards Bug

Originally posted by Lofts:

Is this gonna be fixed?

If the admins can comment on the login issue, they can comment on this one to. 4 days have passed since the local post season rewards had to be handed out.

Would be nice if StormShade can reply on this, since tickets aren’t answered.

+1

 
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Topic: Rise of Mythos / 【Announcement】Game works now!

last maintenance compensation was overly long by about 4 hours, and gave 20k silver and 2 epic stones. This times was around 12 hours, probably more. I believe 60k silver and 6 epic stones a piece should be a decent compensation.

 
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Topic: Rise of Mythos / Anyone else getting login time out?

im hoping this timeout is being used to resolve the local pvp reward problem…