Recent posts by kevinke6 on Kongregate

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Topic: Rise of Mythos / pvp unfair

the point is that in the present condition, there is nothing to be done. in fact, i would have to argue that the current matching system is already fairly well done-the key problem is the lack of player base. if the player base itself were expanded, then the matching system currently being used would work very well.

as an active pvp player, i have noticed the following:

upon reaching certain score thresholds, you do not match people under a certain score anymore immediately. instead, you need an extra 50 seconds in queue to be able to match them. as the score gap is widened, the amount of time needed to be in queue for increases, until you reach the second threshold: the point where you never match at all. now i have no specific numbers for these score gaps as i have not tested them in detail, but this is a conclusion drawn from past memory.

with the above logic, a larger server=lower queue times overall=far more balanced matches.

if you want to post a complaint, you should actually try and think of viable changes that could be implemented, not just whine and complain

 
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Topic: Rise of Mythos / [Monster Talk]12.17 Update Part 2 Load up for da Christmas!

whats the demon 50 rep card?

 
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Topic: Rise of Mythos / pvp unfair

Originally posted by macr0s2 (undefined):

He bought bael,vel,leg zeus for resonable prices in the 5-10k ranges so, khnum from bonanza with rubies… With 1 1/2 year of playing resonable gold spends for a top8/32 player.

@Pinchfire going to ignore you from now on, troll somebody else you are either ignorant as s*** and or just have 0 reading comprehension.

yeh to quote another example of a vip 0 on stony that recently quit, snowfeather constantly made t32 locally and had aug, velassar, and solid set of leg mage skills, and several other solid legendary cards

 
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Topic: Rise of Mythos / pvp unfair

all of these posts this “tae” person makes are somewhat dumb. the fact that you are matching nubs is because the new season has just started. did you fail to notice that? after another week or so when scores start to stabilize, it all changes. do you think you are so cool to be able to fill the field against vip 0s? outside of that i really dont know what your purpose is.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

240 epic stones approx for a godlike ^^ i’ve thought about that before but its a bit of a farfetched goal hehe

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

Originally posted by Mesmerize05 (undefined):
Originally posted by macr0s2 (undefined):

Epic stones cost you 0 silver if you sacrifice enough cards.

Yeah, I should probably stop destroying them while trying to combine and sacrifice them.

daily boxes and stuff are giving out free rare cards and stuff as well, if you are unable to get enough rare cards then it is an economy management problem.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

Originally posted by Darknesscross (undefined):
Originally posted by macr0s2 (undefined):

By that logic, you don’t want an event that gives you gold, right? You get that daily, too. :P

Gold is a premium in game currency, I don’t think it was a good choice to compare it with epic stone. (since you never get enough of it)
If you really want to compare something, compare it with Trumpet. :-P

you never really get enough of epic stones either. unless you are telling me you have 3x legendary of every single useable and decent nonelite card out there.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

i’ve been doing every single 100k silver bonanza for epic stones-its definitely worth it. to note, i am sitting near the top on stony ruins-these epic stones help me a lot more than an epic raziel, cain, yumi…etc would. over the course of the past few months i’ve made 3 leg legionnaires, 3 leg SDs, 2 leg premeds, 2 leg dragonkins. i’m looking at some leg virtuous champions next, as well as a couple of smites. each of these bonanzas they give is -2 days to achieve another goal. in terms of time that is an incredibly efficient tradeoff.

of course if you are some noob/inactive who does 1 boss per day, you will find this deal terrible, simply because you do not have the economy of silver to buy it.

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

i always welcome epic stones; when you have not much to do with silver i will happily take 2 extra pink diamonds

 
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Topic: Rise of Mythos / Regarding saint

Originally posted by tae123321:
Originally posted by bluefanglord:

The ranking board is updated about every hour so its possible for him to do a 2 vs 2 in the last hour and that could explain the increase in points at the end of the season. About the hacking to get gold the company check that all the gold obtained was gain legally.

No one in the top 50 cross can gain 400+ points in 1v1 in a matter of one day it is impossible without cheating…stop protecting him

incorrect, every season 1010 does his 1v1s in the last 12 hours of season. this season he climbed from 1150 to 1760 in the 12 hours, which also included 6-7 hours of sleeping.

anyhow, what u need to do is take pictures or sth to have visible proof and its much easier for the gms

 
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Topic: Rise of Mythos / How many seasons can these people do this for?

Originally posted by Zippy666:
Originally posted by Trigonia:

Zippy clearly has a lack of intelligence.. Using standard spike rush is ineffective in pvp, there’s been enough nerfs to spikerush for now, unless of course you want players to quit. Not going to happen, especially since it’s hard to get to top 200 cross in 1s in the KG1 cross server with a standard spikerush deck.

Also, your entire comment validates your stupidity. Please show me how you can win in 1v1 using auto with spikerush. If you don’t even play on the KG1 cross server, which is bombarded with godlikes everywhere, then you are in no position to say anything.

I’m calling you out, trigonia.

“Using standard spike rush is ineffective in pvp, there’s been enough nerfs to spikerush for now, unless of course you want players to QUIT.”

I can all but guarantee that every single day on one of the many ROM servers on one of the many ROM platforms that at least 1 player quits a DAY due to rush/spike. It doesn’t matter if it’s some lvl 35 vip 0 or some whale (Rip DallasUnited).

And with the recent HP boost in 2s it just adds to that cause they’re players that have quit cause they can no longer infest 2v2 with a boring way to play. So excuse me for not having respect for players that most of which can’t beat a dedicated experienced vip 0, that has never relied on rush, any other way.

I’ve always had a slight respect for the elite whales that rush, cause it’s my only chance to beat them most of the time.

thats not because of spike and rush in 1s. dalla quit because of cull spike in 4s, and some level 35 vip 0 player doesnt even count as a player.
opals are far from very easy to get anyhow; its around 1-2 per month which isn’t a lot at all

 
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Topic: Rise of Mythos / My thought on awakened update

karsot sad troll, game has only been out for 1.5 years, and hes like "OMFG I PLAY 2 YER BUR NO GODLAKE OMG :‘( :’(. whats even sadder is that hes playing on city gates, which is a solid bit of time after the actual game launch, so he has really only been playing for a bit over a year. somewhat far from 2 years i think

 
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Topic: Rise of Mythos / Server cross compensation?

this 1996 noob needs to go punch a baby.

the usage of stacked evidence is terrible. everyone gets lose streaks; maybe you just aren’t smart enough to learn to stop playing a bit when u hit a lose streak. go join gamebox if u think u will play better there; from my experience, whenever i meet a gamebox player in league, I immediately know I will win. why? they are mostly dumb noobs.

anyhow, who says people on gamebox and yahoo don’t spend either? from what its looking like, they would be spending more than you, thus your argument contradicts itself

its funny how this noob doesn’t even know the conditions of pvp. I am consistently making top 8 local top 32 cross in 1v1s all with a deck that any vip 0 could easily build. let me remind you that I do play on stony ruins, the oldest cross server, and yes, I rush. Any server you play on is newer, thus rush is even more dominant-use your brains (if you have any), dont expect your 30 card mage “power” with simon and stuff will consistently win under all conditions

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

no it doesnt require more precise use lol i’ve done stuff so weird that has won games anyways, such as chosen onening a petted cain, or something as simple as a blessed dragonkin. its a game sealer-even if they arent immediately killed by it, the amount of cards they have to expend to deal with it tends to get massive, unless they get a lucky tempest crit and the like

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

lol strato, I recall you were stating how strong warrior power was, and did not actually voice for a buff. Seeing that you concede to the point that warrior skills need a (serious) buff, I believe that renders your entire past argument not only pointless, but also self contradictory.

you fail to comprehend krozman’s point as well. not a moment does he say that cull NEEDS a nerf. he states that AFTER cull is nerfed, because he has access to the dev’s channel and know that they will nerf it regardless of what he says.

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

any notable good players you beat? beating some gamebox-19 dude ain’t counting in my books. neither is the godlike server a place that reflects actual decks. most people on there run fun troll decks that they would otherwise never have been able to play. I for one attempted mage power; and made a massive amount of mistakes, simply because I was not used to playing it. I faced mage stall with freezes/pets/nuwas/aleksandras troll deck and the like. it is likely you did not face seasoned players.

 
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Topic: Rise of Mythos / Buying Legendary Gear

getting a piece of equipment to level 12 requires pretty much nothing. green/blue can get up to 9-10, throw some epics and your there with 70% success rate combines

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

Originally posted by Chopper91:

not to be rude but why do you keep talking about him lol

he is the top warrior on our server, and serves to act as a good example to draw upon.

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

today krozman running warrior power lost to a random mage power, despite having superior card quality. case in point, warrior power sucks. he got killed by a tariel, by the way.

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

with your logic everyone should be running warrior power in 1s EQ since everyone has access to legendary cards there. but oh wait… why doesn’t anyone run it? because it sucks

through lenaya?? a drum or too?? I don’t even know man… do you know and understand deck construction? cause those are some pretty bad cards we’re talking about here. oh did i mention chosen one calista is amazing?

good, so we have reached a consensus that under the legendary tier warrior power sucks. now tell me, why do you need legendary skills for warrior power? what major change does it make that makes it oh so much stronger than epic skills? All I see are +8% mastery rates.

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

Originally posted by tae123321:
Originally posted by kevinke6:

ok fk this i had a paragraph of pure refute that got lost when the page refreshed.

all i gotta say is, prove that it works with a video or a chain of pictures, otherwise your argument fails. if its OH SO STRONG, why dont you run it?

I have proof for my own argument about how warrior power sucks-firstly, through my eyes, but secondly, because not a single soul runs warrior power on the stony ruins cross server bunch, the OLDEST server I might remind you. The only person I have seen do it was krozman→he ran none of the listed cards by the way, and most of his wins were centered around his lower score as well as his higher card quality. Warrior power loses to any other class with equal card quality.

Saint runs warrior…top 10 cross

ty to justdabit for restating my point of card quality. saint’s card quality is way better then whoever else is out there, thats a massive difference.

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

lol well we do have the same stance in this instance, for once

good. strato is worse at trolling though, i like to view myself as a smart troll who presents good arguments.

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

ok fk this i had a paragraph of pure refute that got lost when the page refreshed.

all i gotta say is, prove that it works with a video or a chain of pictures, otherwise your argument fails. if its OH SO STRONG, why dont you run it?

I have proof for my own argument about how warrior power sucks-firstly, through my eyes, but secondly, because not a single soul runs warrior power on the stony ruins cross server bunch, the OLDEST server I might remind you. The only person I have seen do it was krozman→he ran none of the listed cards by the way, and most of his wins were centered around his lower score as well as his higher card quality. Warrior power loses to any other class with equal card quality.

 
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Topic: Rise of Mythos / Nerf cull or we quit!!!

Originally posted by tomdo99:

Why do people always forget warrior have a nice bounce rate and also have decent skills for very agressive power?

Counter/cleave/first strike/ are hardly used…. you usually see last stand in a deck 1-2encourage or heroics and 3slashes + a terrorrize.

How come nobody runs something like counter/2slaughter pit/2vigiliance/2encourage/heroic/last stand.

the extra vigliance allows you to ditch the slashes + fire rune should get rid of added stuff. Counter/encourages/heroic/last stands either builds up stuff or plows trough forcing them into defence. If you get stuff in your face just use vigi units + slaughter pit or add vigiliance or something and slaughter it up.

This deck isn’t made for defence its for supressing your opponent and either forcing them to dig stuff or die before you die becuase you can raise attack/double attack/first strike/direc tattack.

faulty reasoning. people don’t use counter cleave first strike vig heroic etc because they suck, not because they dont want to use them. run a vig rune if you need vig. counter/cleave/first strike/heroic all provide little to no value and suck in pretty much all deck archetypes. oh did i mention, they all provide net negative card advantage as well if they get petrified/db’d/dd’d in any manner?

you think that the deck “suppresses” the opponent, yet it wont in any way. i suggest you go and try it for yourself; it wont work unless you are on some new server like LoA where there are many fail newbies playing

 
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Topic: Rise of Mythos / Farewell

omg e2 that was so long ago! level 58 in men of mayhem, thats so cute ^^

Well, this was a yearlong friendship we’ve had, good luck whereever you decide to go next!