Recent posts by NanKho on Kongregate

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Topic: The Last Stand: Dead Zone / Suggestion - Store Front

Trading one to one sucks.. why not add a store front so that each player can sell while not online..

-reduce the “view” and “attack” buttons
-then add a “store” button
-make it a new building with tiered upgrades
-the upgrades add slots for sale items and accepted types of payment
-you could start with 3 slots or sale, and food/water as payment
-then 5 slots for sale, and a specific resource as payment
-then 10 slots, and fuel as payment
-finally 15 slots and item as payment weapon or whatever maybe use the current system

-nan

 
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Topic: Chronicles of Herenvale / Suggestions

well i haven had an idea in a long time..

how about adding a graphic in profiles on top of each piece of used equipment. Something like dots or stars or something, maybe on the right side of each box. Each dot could have a color indicating its use in a loadout. so with 5 loadouts you could have upto 5 dots indicating which item is used in each loadout. then you would easily know what not to sell.

a graphic on the left to indicate which item is on a champion would be nice too.

also.. i have 169 stingers.. mososh lemme trade stingers for GUS like 20 stingers for a GUS or something.

 
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Topic: Chronicles of Herenvale / ssyth necklace is impossible to craft

3-4 months of 4-5 ssyth a day.. for the ssyth..

 
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Topic: Hero Zero / honor sistem

honor is for deeds thats it >:)

 
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Topic: Chronicles of Herenvale / Suggestions

151 stingers.. nuff said..

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Tell us what you think! (Suggestions, Bugs)

I can deal with most nerfs.. i am fine with the nerfs to normal boss damage. instead of 4.4million on a hell spider insanity i am doing 100-200k, thats from a small sample so who knows if it will go higher.. i am ok with this.

BUT for that deadcroc wb, i was doing 10-20k and that thats one order of magnitude lower than my normal damage. and i was ok with that, i did 1.2 million damage like that. But then you guys nerfed it again.. lowering my damage to between 0 – (2-4k), so my damage was now 100times lower than on a normal boss. or it was nothing. while the boss had 35million left. And i did try the holy ammo, lol your definition of Massive damage is the not on the same page as the rest of the world. it simply did not work. and with the short 2 hour lifespan, it should have increased my damage to the world boss by 10k per ammo equipped for my loadout. but instead it did lol ZERO.

now how does one reconcile this type of reduction in ability and this type of insulting ammo implementation? i can tell you how. buh-bye.

Does Sneaky Games realize that the whole point of being playing a game like this or being high level is to feel powerful.. if i want to feel like a peon unable to do anything. i can go buy a hammer IRL and then smack at the sidewalk until it turns to dust. And thats what i felt like after the second nerf. lol that is not what i call fun.. thats what i call busy work, just as fun as summarizing each chapter in Moby Dick is.. barf.

I will check in everyday for a few weeks, but if things are still the same, cya.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] beginners strat to level fast

-remember you can refight any spot onthe map, until the general tells you too move on. always complete the minion quests for an xp boost.

-if you post a raid to the “raid msg board” or kong chat assume that it will be killed, do not expect people to follow any “rules” in either place its a free for all. so DO YOUR DAMAGE FIRST, then post

-if you find yourself playing this game for hours, premium is worth it. since you will fully regen your energy/hp in 30 minutes regardless of how much you have.

-chickens are you best friends

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Suggestions

need more content.. so for a quick and dirty one… for bonecrusher, yeti, carrione, spider. create a boss tier 10 levels higher for each of these guys.. have them drop materials to craft Tier 4 and 5 ammo. make the recipes need something dropped by the boss himself. bone can be Acid, yeti = ink, carri = shock, and spider = incend. Have the bosses only drop 1 – 2 uniques, new reagents, levelled random gear.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Suggestions

So let me comment on the recent world boss and world quests. You guys missed a great opportunity with these two events. First let me comment on the revenge boss, then the world quest.. then how you could have implemented it better.

First thing is the revenge boss was ridiculous, Beef it up so it hits harder. Basically making it nearly impossible for anyone without a Molten Rain and over level 38.. I was the only player in the top 13 or so without a Molten Rain. I do realize that anyone could get a Molten Rain, even if it costs Mcash due to its low relative cost. But to defacto require it to perform well on the world boss is really weak.

Second thing, the World quests are generally a good idea. and in the end not to bad. but seriously the reward was underwhelming, that ammo seems pointless to me. but lets leave that, my main issue with it was the inclusion of the Calypso not once but twice.. i mean come on. The quest had a minimum level of 25, and you force the player to potentially camp/restart a level 8 quest for a random miniboss that might not show up. And then to make it even worse you go and do it a second time and by the time the player can do that one they need to be in the high 30s. I know of at least one high level that had to restart the level 8 quest for at least an hour for that mini boss.

Ok so what kind of opportunity did you guys miss? Well first the World quest should have reward that are more obviously a recipe. And that recipe should be available in at least 2 tiers, one low tier for the level 20s and a high tier for the 40s. You should keep all the needed quest(kills/drops) within tighter level ranges so that people can do them as they level up. The first tier could be a requirement for the second tier. You should never use random minibosses, but random material drops would be ok. The reward recipes should be for a useful NEW damage type.. which leads into the World boss.

The world boss should have been resistant to ALL current damage types, and only vulnerable to the NEW damage type provided by the world quest AMMO. Then everyone could participate more in the world boss. and the Uber weapons would need the new ammo to compete.

ok done.. its all imo..

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Suggestions

make the Mcash counter on top have 4 digits, and the coin counter have at least 8 digits. right now its silly to have the same digits for both mcash and coin.. no one will ever have 6 digits of Mcash.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Suggestions

get rid of the “megashop floating icon” get rid of the “daily chance icon”, change the new items tab at the bottom of the screen to “megashop”, put a few featured items there, and relocate the daily chance there. so then the daily chance is on the screen, as much as it is right now, and the megashop also stay on the screen the same amount of time. but the play area will be cleaned up.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Suggestions

ok for ammo, 2 different ideas either/or, but all ammo should have a I, II, III, IV or … on the graphic to identify the stacks at a glance.

1. stack unused ammo. if the ammo is unused it look like it does now with a black background. once used with the timer counting down the background changes to grey. and can no longer be stacked. “efficiency” unchanged.

2. change ammo to charges, once charge per battle minion/boss. each ammo type/level can have a max stack of charges = 1000. level 1 ammo has a base of 50 charges, level 2 – 75, level 3 – 100, level 4 – 125, increment by 25 for higher levels. charges never expire, so you can go to sleep and still have you ammo when you wake up.

the “efficiency” skill, could be set to do 2 things, each level increases the amount of charges dropped by (ammo level x skill level). so a level 1 ammo that would drop 50 charges drops 51 charges at eff 1. a level 3 ammo with a base of 100 charges at eff of 5 would drop 115 charges.

the second thing the efficiency skill would do is increas the max stack size by 100 per skill level so, you stack could be 1500 at eff of 5.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Suggestions

redo the sell items, use ctrl-click to put a red X over selected items. then get rid of the opening doors for sell, and change to a button with a confirmation. and then the sell by accident thing goes away.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Suggestions

seriously fix “christie’s lab” this mash the button and guess how much you bought thing.. its like a torture game of guessing gumballs in a jar.. just put in a buy 100, or buy 1000 button and be done with it…. ammo uses a lot of gunpowder guys..

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Tell us what you think! (Suggestions, Bugs)

you guys should have World bosses attack at least 1 or 2x a week between content patches..

 
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Topic: Chronicles of Herenvale / Suggestions

ok, lets discuss about the game theory for maintenance functions in these kinda games.. Basically from what i understand the more clicks, the more activities to do the more interesting a browser game is for new players. give them lotsa things to do and then they will spend more time and thereby be more likely to spend $$ for microtransactions.

but my question is, at what point does all the “extra” function just = tedium and the player quits? I mean how many accounts are still active from last summer? how many are from 6 months ago? what kind of revenue does each group generate? now i don’t expect a public answer but just think.

now for the older players in excess of 6 months, whats the point of making them collect crap like general supply, many of these guys have spend $$ on allies and have sizeable armies. they need room for the weapons for those armies and now there is a very small gap between a fully equipped army and the item cap(only 1000 items). many people who play these games like to collect items.. and now they can’t since they run out of space easily.

Also many of them log in less due to the pain either of tedious PvP looking for the guy who is not retired.. or gotta sell too many items in the market. I mean whats wrong with streamlining the game for people who have already been in it for hundreds of hours? I mean if you don’t want to just give options for account longevity.. why not require book 4 be completed? I mean in pure regen and no refills to finish book 4 must take at least 6 months..

So what do i want? well its plastered all over this thread.

1. i want general supply in gold.

2. i want no more useless loot from any boss. i want loot in gold, crafties and plat. screw items i don’t want them any more

3. i want even faster PvP, 1 stam to 1 battle. i want to attack 244(all my stam) targets all at once. one click.

4. i want auto refill HP in quests.. i don’t want to stop for anything. whats the point.

5. i want a use for gold, make crafty recipes need some gold or something.

6. make us earn these functions as a reward for playing for so long… like the end of book 4..

that is all

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Tell us what you think! (Suggestions, Bugs)

The tracker suit in battle is now fixed. :) but now in the profile view, she is missing the right sleeve (shoulder). so it looks like a half tank top.

 
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Topic: Chronicles of Herenvale / Suggestions

how about a set of skills that open up depending on how long a character has been active. Call it the Addict Options, They become enabled at 6 months.

1) for raids, auto-buys all general supply

2) auto-battles all of your stam, 1 battle per target no repeats, set at either low(-25 levels)/med(at level)/high level(+ 25 levels). if during a medium/high level auto-battle you manage a 50+ streak you get a random crafty drop from book 1, if you manage 100+ streak you get a book 2 or 3 crafty or a plat, If you manage 150+ streak you can get a crafty (book 4/mali/gog) or a plat, if 200+ you can get an uber crafty for a new PvP ubar necklace.. muahahaha. no potions. If you are so high level you cannot fight enuf to clear your stam, it automatically attacks top down ordered by level until you run outta stam. this feature also auto-skips guild members.

3) power quests.. spends all remaining energy into quests, auto-refills health.

lol as you can see i am getting tired of all of the maintenance stuff… lol almost a year for me :P

 
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Topic: Chronicles of Herenvale / Suggestions

btw i hate the “retire” button.. i have always hated it.. please get rid of that whole retire box and make a new icon next to “trophies” called “options”.

add the following options:

1) message officers/guildmaster <-suggestions, tattletales.. lol whatever, messages all 3 at once.

2) Vacation notice on/off (max 2 weeks in a row) you can still be kicked with this notice on.

3) Guild mates appear in battle? on/off

4) Guild mates appear in challenge? on/off

5) retire from guild? with 2 confirmations, first is a yes/no, second is a yes/no + leave a final message for guild or officers. Like a burn all bridges you SOBs kinda message, or a lovefest.. haha you choose.

 
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Topic: Chronicles of Herenvale / My rant and suggestion about uber players/guilds...

if there were a damage cap.. it would need to be only for shared raids.. guild raids would be as is. and obviously if you were the raidmaster you yourself would have no limit. so the only ones screwed would be non-guild. <— again.

Also to finnius, most top raid guilds do not regularly kill steal raids. How can i say that? Nan must be nuts… its simple, Guild raid scores only count for guild raids, if it is a shared raid we just wasted energy/stam for nothing, other than a raid killer point on kong. no raid score for the guild…

maybe i’m wrong, but only hit shared like once a month, because there is NO POINT.

And the sniping is for stam raids? right? well, for PvP guilds we need kills not stam raids… so we can’t go and get 100k kill points in a week by KS’ing shared stam raids. but again maybe there is some nefarioous uber monkey that is doing the KS’ing… if it pisses you off why not keep a record of you nukes all the KS’d raids and then complain to their guildmaster..

-nan

 
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Topic: Chronicles of Herenvale / My rant and suggestion about uber players/guilds...

lol @ gog… my solution is simple, but non-guild or weak guild might get screwed over, guild malikar and gog raids.. done..

dragon knights worth 25 points, mali 50 points. demon knights worth 50 and gog worth 100 guild raid points. there will be very few snipes of public world bosses anymore. lol they probably won’t die either..

and those raids within the guilds will be fair.. people will follow rules like 5million defense damage.. or 10 million.

or mososh you can allow defense drops on ANY hit to a world boss.. just have a 1 or 2% chance for any NON-Defense hit, and leave defense hits as is.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Post Your Boss Raid Links Here!

Snowman Insanity, 1d 17h, Riot wall, 76%

http://www.kongregate.com/games/sneakygames/syfy-monster-island/?kv_id=043802D367CB95B73572D87A5201355E&amp;kv_boss_fight_id=ba00a131-f29d-4742-99ed-53f2cff888ae&amp;kv_raid_id=24

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Tell us what you think! (Suggestions, Bugs)

so i bought some eq from the daily chance.. first off. the daiily chance is not random. since it some how pre-orders the items you pick.. you can tell that it pre-chooses the order and that the actual star you pick does not matter. its seen easily when you buy 2nd,3rd items, 4th items because you can predict the order. so the daily chance is MeH..

secondly i have bought the item “tracker suit” armor 90, max heath +165, crit +15, required level 1, description “Well aren’t you sneaky?” This item has a graphical issue, there appear to be elbow pads that do not align on the arms, they float in the air above the arms. basically the elbow pads are backwards.. the shirt itself is fine. this is on the Female avatar. i couldn’t stand looking at a kilt on a guy avatar any more :P i have pants now :)

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Tell us what you think! (Suggestions, Bugs)

i would like to know what the actual debuffs and buffs do.. at least include the buff/debuff icon in the skill descriptions so i can match weapon buff/debuff to them. rather than trying to remember them when i look back later.

 
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Topic: Kongregate Multiplayer Games / [Syfy Monster Island] Tell us what you think! (Suggestions, Bugs)

why don’t the loot tables include the loot from the weaker bosses? imo all loot from the lower difficulties should stay in the loot table of insanity. im focusing on uniques tho. I mean i want the HARD uniques from the yeti.. but i really dont want to fight the HARD yeti.. i only want to fight the INSANE yeti..