Topic: Kongregate Multiplayer Games /
[Chronicles of Blood] Suggestions & Bug reports & Changes
Originally posted by pktime:
a suggestion regarding pvp:
right now there are not enough active players for pvp to be viable at the higher levels. By the time you reach around lvl 60, there is virtually no one for you to attack if you want avatar wars bonus.
solution: increase the number of attacks per day per target to 10. Balance this by increasing the requirements for “Its a Trap”
alternative: attract more people to play the game :p
last resort: merge the konge server with the main COB server (which doesnt sound viable).
Something must be done with PvP. I’m a lvl 64 PvPer, and right now i have a total of…TEN (10) available target. And i’m not talking about avatar war target, i’m talking about TOTAL AVAILABLE TARGET.
at a maximum of 8 fight per 24h, that means a maximum of 80 PvP fight per day. This is a bit ridiculous. I think the idea of increasing the maximum fight/target/day is a good idea. Removing the PvP disabling option might also help – there is not much impact in losing in def PvP.
An other good option could be increasing the level range of PvP target that gives VP.
Right now, you can get VP from target of your level -1 to your level +5. Make it -2 to +7, or -2 to +8, this would increase the target pool at higher level.
ie: at my level, this would mean 19 available target instead of 10, wich is almost double the target pool! This is 152 PvP fight per day instead of 80. This would make PvPing viable!