Recent posts by TheNABBON on Kongregate

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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by GeneralApe123:

Hi guys :)

So I’ve been working on this for about 30-45 min. and hope you guys like it.

Please tell me what you think about it all critism will help me in the future!

Automatic Grenade Launcher: http://imgur.com/jpTDT6w

It’s kind of ok, I think it needs some polish near the handle and some more differentiation in the colors, for the rest is pretty nice :)

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

After reading some pages of the comment section I came to the conclusion that we need…
A bigger “READ THIS” button. Like, really big.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by bigethan098:

how do you equip stuff

Press “f” and then click on a doll’s hand/head.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

What if we could “lock” the properties? By pressing a button I can make properties stay how I left them even if I reset the game or if I switch item, instead of returning to default. I would use it.

Also, try doing this 0rava:
Set item scale to anything, spawn it and then try to resize it with arrow keys. It’s kind of glitchy.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by LeafX19:

My attempt at the hunting rifle.

http://i.imgur.com/l6823ky.png

Constructive criticism is allowed.

I suggest to make the model bigger and then scale it down, so you can add more detail and make it less squarey.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

I see a knife butterfly knife. Cool. “Right behind you!”
And those red and blue swords are strange… Probably they do something special.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by thenightmareland:

After ‘Hope’, I’ve decided to release this as well. Made this very early on, my second creation actually. keep in mind that this will not be getting in, the layers number over a hundred. Use it at your own risk, it usually just bludgeons the dolls to pulp with one strike due to it’s ridiculous amount of mass.

Crystal claymore: http://i.imgur.com/3QJ6QJ3.png

You sir, are awesome. :)

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by 0rava:

Timelapse of me creating a Camera model in MaD Lab: https://www.youtube.com/watch?v=K8Ui0ffCIVM

Do you create MadLab content without a model? I find it much harder to do something without an image/object for reference.
Also, what will the camera do (other than being something to throw)?

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

So many quotes from so many games :)
Congrats on the 1M plays, 0rava clap clap

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

The Fatman is incredibly OP.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Yeah it looks really cool, especially wind power.
You give it direction by moving the mouse in a certain direction right?

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by 0rava:

A little something something I’ve been fiddling with recently.

http://i.imgur.com/AqXx3In.gif

God powers? Cool!
Now people can stop asking for them.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by 0rava:
Originally posted by XSpeedDemon:

I can put all the joints I wan’t, there is no stopping me!

I can and will limit the maximum amount of joints if people keep sharing levels like the ones mentioned above.

The game is already fidgetty enough when it comes to performance, I have no problems limiting things that choke it down further.

Ewwww… No… Maybe it could be like this:
If a level shared exceeds the limit of joints it should have, then it will be marked on the list of player made levels, so people will know before playing that “that level has too many joints”, and will not play it.
Also, just to know, what would be the limit if it ever comes to get added?

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Probably we should try posting environments ideas with something unique to them, not just a different background.
Maybe some of those ideas are good, but they all look like the same if they’re just listed like that. For example:

Originally posted by MIkare12:

Environmets : […] old house. […]

What would be the peculiarity of the old house (besides the new background)?

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Yeah, I really like these new changes…
I have really many many things to say. Obviously some of them are just my opinion.

First thing is a bug, really game-breaking:
When you cut a ragdoll with a sharp item, the part that should be cut instead multiplies itself esponentially, lagging and sprinkling blood everywhere. The fact is, when it happens it stays bugged for as long as you don’t refresh the page, or after very long time, but I really don’t understand what makes it happen. I saw this bug before the expansion too, but it was much rarer than now.

It seems ragdolls cannot stand on objects that are not the floor. Why can’t they happily stand on tables?
-The camera can go left and right, but no up and down, nor zoom in and out?
-Aww… Big lab is large, but not tall…
(Is there a specific reason behind it? Maybe I’m not seeing it)

What about…
-Some kind of point of reference to see when using the large lab? Sometimes I don’t understand if the camera is moving or not, since the background is all black.
-An option to deactivate what really looks like “motion blur”? It isn’t ugly, but when playing for a while gives me headache.

I don’t want to look like the one that rants on everything, because reading what I wrote makes me realize I look exactly like that. I’m liking very much all that it’s added in the expansion, but some things are so funny that really need to get used at their max potential.

Obviously a real and felt applause at 0rava for all the work he put in this game, :)

clap clap clap clap clap

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Sword gun is OP. :) I like OP guns.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by Samcrazy76:

Anax, LOOK AT WHAT HE SAID. “IT COULD BE ON OR OFF” Meaning, if you do not know, that means that it would have an option, “Ragdoll Bones On/Off” Pay ATTETNTION.

… Pay ATTENTION to previous posts:

Originally posted by 0rava:
Artificial Intelligence (AI)

Dolls are senseless fleshbags filled with a blood-like liquid, that contain no organs, and most definitely don’t have any sort of capability to think or act. AI will never be added in any shape or form.

Organs / Bones

See above.

This has been a design decision. 0rava has been pretty clear about this.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

THERE’S A BANANA! THERE’S A BANANA!
lol.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Is that an open field?
If it is, maybe we can make it larger by putting some more floor.
(Plunger gun :D)

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by 0rava:

Super WIP peek at doll skinning and environments.

http://www.youtube.com/watch?v=A_fnDKg2Co8

Both features are very much a work in progress, and will most likely change as I work on them more.

Will be possible to change a doll’s bodypart with a gun or something like that?

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by AdamS508:

czy to jest darmowe?

Yes it is free. You can play it HERE

Originally posted by Laendude:

can you say that with more…english?

xD

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by dan222222:

circle http://imgur.com/KekUze7

Sorry but I have to.
LOL

Originally posted by 0rava:
…Certain types of content will never be added.

Circles
This is a weird one, but there’s a particular reason behind this: circles can not be cut.
There are certain objects that do approximate circles (e.g. portals, which are 12-vertex polygons), but traditional circles will not be added.
Since the cutter system is such a big deal in the game, having random immortal circles in the game would simply break the flow.
 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Already designed some items in your bounty list, some are not in the list, still working on some more before sending them :)

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by Laendude:

how about adding the Olympic rings? this is the sochi winter Olympics of 2014, so why not?

How many vertices are allowed at max for an item, 0rava? Maybe we can give our “tribute” (at our manner) by putting it in the game. Dunno if you like this idea.

Totally off of this topic now: I was thinking that flame-y objects don’t burn the ragdoll with enough ease. For example I sliced the ragdoll into many many many tiny pieces but none of these caught fire. It seems that to start combustion you need to keep the sword near for too much time (still less of a second, mostly) which never happens, given the speed at which swords swing (at least, it happens to me, maybe I swing the sword too fast).
So many parentheses.

 
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Topic: General Gaming / Mutilate-a-Doll 2 Official Thread

Originally posted by 0rava:

‘’Announce of MaD2 expansion’’

Will it have ’’only’’ more items or new features too?