Recent posts by SpartanKiller13 on Kongregate

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Topic: SAS: Zombie Assault 4 / Just got a lvl3 RIA 50 sniper rifle

I used one with deadly+adaptive 7 until level 25, with no problems. Swapped it out for a flamer for better bosskilling, as my Sublight does well enough on mooks.

 
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Topic: SAS: Zombie Assault 4 / VIP stages - VIP should drop a box at the End

+1.

 
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Topic: SAS: Zombie Assault 4 / acid pools..

Learn Grammar, English, or stop posting.

It’s not that hard of a mission, unless you’re at low level (below 15) and the boss is resistant to the types of damage you deal.
Use the Scientist’s corpse in the top room above the keycard area to determine which room the vaccine is, travel the center of the halls to avoid opening any doors, and grab the vaccine.
Beat the boss by circling a car. Shoot until your clip runs out or it gets close, then face away from it while you run+reload (so you go faster).

It’s not hard. This mission presents plenty of bonus chances at boxes if you are fast enough, also.

 
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Topic: Ballistic / Gun sale

Originally posted by WhatsUp3:

please Can we have another half price gun sale or permanent sale ? it would be nice to have 1 again ty

I’m not quite sure how your brain works but a permanent sale = a mark-down, not a sale.

 
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Topic: SAS: Zombie Assault 4 / New Monster and Boss Monsters Suggestions

1) Hydra was vulnerable to body shots, not head shots.
2) Slither is incredibly difficult for snipers, incredibly easy for AoE like Flamer.
3) Blob = OP. What if you run out of cryo grenades? Or can you just poison it? I’m much more in favor or 90% resist than “immune”

 
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Topic: SAS: Zombie Assault 4 / New skills for "Assault, Medic, Heavy."

Originally posted by PIS_DarkBeat:

Level 1: 0.80 seconds??
Then level 2 will be nerfed to 0.12 seconds…wow LOL


0.55 seconds invi is useless… uses alot of energy, cooldown so high…. getting this skill is a waste

pretty obv that it’s 0.8 base, +0.12 at lvl 2 for a total of 0.92 seconds. lvl 15 max = 1.3 seconds, probably, unless it’s like 5.39 seconds (sum total) which would be Super OP

 
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Topic: SAS: Zombie Assault 4 / Your Worst Encounter(s)

Neodymium and Thulium lockboxes, vs elite apex shadow extra fast runners while reloading. Also, my teammates were spread, so they ate us for lunch.

 
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Topic: Freefall Tournament / Melee combos.

Originally posted by TurkeyPie:
Originally posted by SpartanKiller13:

Scout’s DSD+slash+Thunder Kick+slash in all of it’s iterations deserves mention…

You BEGIN with the DSD? Blasphemy.

Lets you hit from much further away, lol.
Why bother using your SMG?

 
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Topic: Freefall Tournament / Melee combos.

Scout’s DSD+slash+Thunder Kick+slash in all of it’s iterations deserves mention…

 
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Topic: SAS: Zombie Assault 4 / What skills for Medic

Medkit strait = immortality. Don’t worry about regen, you can get plenty from gear.
After you have a few levels in this (5 or 6) you can get whatever you want, but make sure to get at least one biocleanse (nice for piles) and make sure you put at least every third point into medkit for a while.

 
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Topic: SAS: Zombie Assault 4 / Massive bug on last stand

Pretty sure it’s a server disconnect. It’s happened to me 3-4 times as well.

 
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Topic: SAS: Zombie Assault 4 / Petition for Free Respec

+1, I’d love a free respec, or maybe the first one costs like 5k x your level, and after that it’s only Kreds.

 
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Topic: SAS: Zombie Assault 4 / Your Worst Encounter(s)

Originally posted by blue2282:

Apex bloater with regen chitinous hide and something else i forgot. We could kill any of these alone. even with two people shooting one its really hard

Use DoT

 
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Topic: Ballistic / Katana should be Melee

Just saying, 1) I’ve seen 2 or 3, and my highest level char is 15 (my shadow is lvl 8)
It has 2m base range, and with the 10% bonus you’re up to 2.2m of 110 damage/shot, instant killing if you have the Assassinate ability.
I’ve gotten multiple 5-streaks with knife only on my lvl 8 shadow; I’ve gotten to 8 kills on a life without using my gun at all.
A katana as a melee would only make it super OP, because I could then have awesome melee and still shoot.

 
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Topic: Freefall Tournament / What class should (I) Buy?

Originally posted by Kuramakyubi:

Thread closed. I bought tank because during pre FFT 2 I used up a lot of Z money. And I don’t have the time to farm money with how painfully slow FRG has made it.

Stfu noob lol.

I have all 9 currently available classes unlocked. Wow.

 
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Topic: SAS: Zombie Assault 4 / How does the killing spree skill work?

I’ve gotten it a few times at low levels. The secret: 1) Multi-target attacks. 2) Many enemies. Gigavolt is one of the best low-level weapons for this, just find a pile and smash it.

 
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Topic: Freefall Tournament / Tips on how to not be noob at Tank

CW’s Big Book is not quite accurate anymore. 1) Defense upgrades = crap now 2) Concussion Bomb’s stun = crap now, 3) Buckler = crap now 4) Tank Movement = crap now.
Also, not mentioned in CWBBoT, NS got nerfed a bunch; it’s much easier to pop (used to be only 3x EMP mines could pop it, and you could Buckler steamroll those or slide across easily).

 
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Topic: SAS: Zombie Assault 4 / best skill upgrades

Originally posted by cariboulouKC:

A good medic build is to max out energy regen and medkits early.

Don’t bother with energy regen, get revitalizing gear and forget it. Max your medkits.

Buy one of a lot of things, there is large diminishing returns in this game…

Assaults get one level of melee, it’s amazing for clearing mobs.

 
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Topic: SAS: Zombie Assault 4 / Daily reward is available, but can't find it?

Not really, it means you spend more than 30 seconds logging on and getting your daily then logging off.

 
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Topic: Freefall Tournament / Tank Needs a Nerf

Seriously guys. Just cut the Neutron Shield duration to 3-3.5 seconds and the cooldown to 20-25 seconds. Makes nearly everyone’s complaints here irrelevant. You can’t spam tanks effectively, it’s not uber-OP, it’s not solo-take-cap-capable like Blazer/Blaster, and it’s now a tactical ability instead of a “oh $#!7 I’m going to die, hit Q and hope I have a bubble.”

Does anyone have any problems with this solution?

 
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Topic: Freefall Tournament / Tank Needs a Nerf

HMG isn’t bad when they stay put. If they move, it’s slow bullet speed makes it hard to hit all the time, and also hard to effectively unsighted even for pros (at longer ranges).
Blitz Mauler – dps is meh for melee (knifooni instakills, saber+DSD+Saber is nearly that+movement) and the Null Buckler has been largely nerfed. You can shoot over/under it, forget the sided. Shatter Bombs hit past it nearly every time.

Neutron Shell. I agree it needs a redesign, but not necessarily a nerf. IMO it should be changed to 3 seconds of invulnerability every 20 or 25 seconds; this makes it more a tactical decision used to block an immediate hit, but not enough to solo cap with. Also, you already cannot be healed by a tech/shocker (and they don’t get return-healed, which sucks when you play support) when it’s up. Shield regenerating is small concern. If there is enough to take the tank out anyway, it won’t matter. If there isn’t, again it won’t matter.
Oh, and you can blow the NS off fairly easily already if you have a decent group.

Concussion Bomb lost most of it’s stun, lol, stop complaining.

A tech+anything else can beat a tank. Same with a Shocker. Blazer can kill it fast, Blaze bomb goes under Buckler, and Flamer’s R-bility blows the Tank away. Gunner can snipe, Shatter Bombs go under Buckler, and they run really well because of their Copter Kick. Blasters can Q-shove it away, or just sneak up and HRL-spam+Aids bomb it.
DNL shows how to kill it with lights easy, but I’d add: on Scout, Haze and sit back with your SMG. Even the pro tanks won’t hit you near as much as you hit them, and finish them with your saber if they run (if they’re facing you they might Q+F and swat you).

 
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Topic: Freefall Tournament / Warning Warning:God of Troll is back

Idk, trolls die pretty easy to fire and acid, and he’s fairly good at running from my Blazer… But when I catch up he does die, so I suppose maybe he is a troll?

 

Topic: Freefall Tournament / Lock Plz

This post has been removed by an administrator or moderator
 
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Topic: Freefall Tournament / Hero Balance

Originally posted by dezzguy:

You need to Rebalance the Shocker class It is to OP in a game the shockers flooping orb thing of death drove my entire team to losing even though we had 3 tanks 1 tech and 2 gunners while the other team 1 shocker 1 tech 3 gunners 1 bomber

I’m quite decent at shocker. No need to toot my horn, plenty of people know this. But the contents of your team don’t matter near as much as what they do. If you’re playing KOTH and all 8 of your team rush cap, it doesn’t matter if there’s two G5’s there, you’ll take it and win.
Shocker is good if A) they don’t shoot you down as you orbspam B) they don’t have competent Tank/Blazers, and C) you have teammates.

A good support player (Tech/Shocker) will make any team exponentially more lethal.

 
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Topic: Freefall Tournament / How come people say tanks are a bad class?

Originally posted by Ax4m0k3razeProX:

Invincible neutron shield is just OP and annoying.

1) Not invincible – easy to pop, 3-4 gunners with Shatter Bombs, or a Blazer and some other guys, etc.
2) Annoying? Just move away. Tanks can’t chase people with comparable experience anymore (Support aside). Tank Flight sucks rather hard. Also, stay back. Or just shoot them and force them to bubble while at HMG range where their DPS is inferior and their Stuns are away.