Recent posts by SpartanKiller13 on Kongregate

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Topic: Freefall Tournament / Requesting Scout Teacher!

Well, I ran into the OP and helped him out a bit :P

I have to agree, you can only tell tricks and methods; actually teaching someone to be good at a Scout you can’t really do – it’s a skillset you have to develop for yourself.

Originally posted by ExiledEmperor:
Originally posted by X_Lightning_III:

Sonics won’t accest to help you… he always says to me that Scout is unteachable. And personally I think he’s right.

And he’d be right… To an extent, Scout is much like Gunner in the sense that you can not really “tell” people how to use it, but merely inform them of tips and tricks that will help with using the designated class. You’re better off just learning it on your own as opposed to someone showing you.

You can learn the Hows from another player, but you’re not going to be able to learn how to actually do it yourself – like telling someone to headshot ppl – aim for the head XD

 
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Topic: Freefall Tournament / Requesting Scout Teacher!

Sure, want to meet me somewhere? Otherwise PM me.

 
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Topic: Freefall Tournament / Ideal upgrades for each class

Originally posted by TurkeyPie:
Originally posted by SpartanKiller13:

Scout and Blazer – Full thrust (speed is all that matters)
Tank – Full Def if you’re being a noob, otherwise:
Everything else: 5 Thrust III’s, one Def III (4.5% adds up)

Thrust allows you to do more damage, by locating yourself better and chasing stuff easier.
Thrust allows you to run circles around your opponent, to escape their target lock.
Thrust makes you take less damage, by making it harder for you to get hit.
Thrust makes it easier for you to get away.
Thrust makes grabbing HP/grenades/Megadamage faster and easier.
Thrust is really fun.

Just do it, lol. I converted and have stuck with thrust almost exclusively ever since. Even on shockers, by far my most sedentary class, I use 5 Thrust III’s.

Most confident post I’ve seen around. Will try.

Thank you. I ran into CW, he mentioned it, and I’ve been doing it ever since – even when I try other things, I always end up back at Thrust.

I saw a nice comment mentioning adding an Attackspeed to arms, which I could see, but to me it’s just 4.5% – Thrust is linear, which is wonderful.

 
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Topic: Freefall Tournament / Ideal upgrades for each class

Scout and Blazer – Full thrust (speed is all that matters)
Tank – Full Def if you’re being a noob, otherwise:
Everything else: 5 Thrust III’s, one Def III (4.5% adds up)

Thrust allows you to do more damage, by locating yourself better and chasing stuff easier.
Thrust allows you to run circles around your opponent, to escape their target lock.
Thrust makes you take less damage, by making it harder for you to get hit.
Thrust makes it easier for you to get away.
Thrust makes grabbing HP/grenades/Megadamage faster and easier.
Thrust is really fun.

Just do it, lol. I converted and have stuck with thrust almost exclusively ever since. Even on shockers, by far my most sedentary class, I use 5 Thrust III’s.

 
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Topic: Freefall Tournament / Question regarding Assassin and Blazer

Originally posted by SupersSonics:
Originally posted by ObviousGerman:

The reason Moon Base and Training Arena are maps I don’t even bother playing. Made the mistake of going on MB, then immediately saw too many Mexicans glitching with blazers and shut the damn thing off before I went lovecraft-mad.

DoT bug is one of those things that I’ve learned to bitch about a lot, and ragequits usually ensure. Also, #WheresMyDamnAsiaServers

#DevsHaveAbandonedYe

HOLD IT!

Answer to this simple question: How the hell you know they were mexicans?

I’m sorry, did you miss the identity of that forum post?
Seriously guys, no need for racism. We’re all ppl, even the @#$% glitchers.

 
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Topic: Freefall Tournament / Glitch-Busters

I’d join this.
Honestly still don’t know how to do any glitches other than the TDM random-spawn (not an issue, just a diff spawnpoint) and the exploit of swapping to recharge abilities.

But I hate having glitchers around, and would happily join to hunt them. Sign me up.

General SpartanKiller13 (lol, still on the alltime killstreak board from my Major days, haven’t bothered since XD)

 
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Topic: Freefall Tournament / Tanks and such

Originally posted by searingmage:

The average tank is horrible and their only trick is to shield. But just about any tank that’s a Captain or higher can crush just about anything. They just have too many powers. The bubble is the worst, since a top tank can chase even an Assassin and still do damage, which is just unfair. If you’re actually fighting the tank one on one, to get the bubble to run out you have to wait in your base for 10 seconds.

Actually, they might be able to, but their DPS is rather low. I can kill far more while still not dieing by using (say) a Scout or a Gunner.
While playing a tank I rarely bubble unless 1) crashing cpt+ shocker/techs, and 2) shatter/aids bombs.
Assassins aren’t much of an issue either way. Any lft who knows what the spacebar does can run away from me, and it’s not worth chasing them (even with the 5 Thrust 3’s I keep on) and they rarely can knifooni me (I move a lot) so little issue there.

Originally posted by PIS_DarkBeat:
Originally posted by Dalamite:

Stating the obvious again, Tanks are not OP, every player with even a small amount of tactic can take the average tank out. If you think they’re OP, you probably suck at the game.

Had you already played with pro tank??, I guess you are always playing with noobs…. let’s have 1v1 and I’ll use tank, you use other class… after the battle…. You’ll change your mind

I’ll grab a gunner and go for it, lol. You’ll never catch me, and you’ll spend the whole match rolling from one hp to the next. I might not kill you, but I will get more kills and keep you down XD
Or a scout, lol. I was going against General Starwolves and another Gen (sorry, forgot who) this morning, both on tanks and me on a Scout. I got more kills, didn’t die and killed both of them before one swapped to shocker, which was endgame (general shocker+tank? goodbye scout).

Originally posted by dizzykrayon:

In shuttle you can pin a tank to a corner with blaster Q and spam noob bombs. It’s 50/50 but its fun.

…This works on everything XD But a good tank would just 1) comet rush out 2) concussion bomb the hell out of you 3) bubble :P

 
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Topic: Freefall Tournament / Blazers should be Nerfed

Originally posted by SupersSonics:

Mhmhm TL;DR

But I just saw the part when someone said:

-I just went out 4 days, and I said 1 week… Ok I am guilty, I deserve to die… But I admit that it’s cool to have someone stalking me and controling how much time I am off xD.

-Pro blazers doesn’t exist. Ok, just because of telling that is the reason of why I think most of the ppl here are unexperienced.

LOL! Nah, I said that I was likewise out for 4 days, in response to you saying that you went out for a week XD.

Yeah, I kinda figured it would be a TL;DR unless you’re a nut like me :P

 
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Topic: Freefall Tournament / Blazers should be Nerfed

Originally posted by yourdoom9898:

They really should. I have come at them with every class (besides Blazer) in every way possible and every time I get killed. A 1 second burst of the Flamethrower should not be able to kill a Scout going 90mph and the Heat Ray should not be able to reach across the map.

Scout: Hit from behind with your saber dash, kick them while hazing, slash once, then turbo out; finish them off with your SMG. Easy. If you get a little better, you don’t even have to use turbo to escape. Sure, I die occasionally, even as a general who’s not bad at a scout, but it’s not that hard. Alternatively just stay back, haze and shoot them to about 2/3 hp, then DSD-kick-slash them until they’re dead.

Assassin: I suck at these, but from watching good ones: 1) Use needlers to get as many stacks as you can in a burst or two (reduces their damage output by 5% each, max 50% with 10 stacks) then drop in and knifooni them. Blazers have no movement abilities, so unless they’re pro or really lucky you should hit with most of yours, then catalyze and boom they’re dead. If they’re not dead (you miss some of your knifooni, say) slash, invisi and boost out – even with you flamed/outlined by fire, the assassin’s high speed/acceleration and uneven flight pattern makes it really hard for them to hit you.

Tech: Solo from long range with pulser, using your healgun to remove burn stacks by healing something friendly (consider using your suppressor for a quick heal) when their shield is gone, you can use your E-heal to stun them while healing them; just get a ton of speed initially, or they will flamer you and you will die. Suppressor is good if it’s lvl 3 and on a roof; move it mid-combat ideally, for the free heal. Mines absolutely slaughter anything you can hit, so consider placing them flamer range outside of your Suppressor (a few steps). Tip: start far away rushing at them with the pulser, and you will stack up a bunch of them. It’s a most excellent long-range weapon.

Shocker: Lol, crushed. Aegis means they have to get close, then mine/stun them, drop a mine under them and laugh while using lightening gun. When the stun ends, guess what? Stun again. I suck at these for 1v1 playing, but if you’re good you can Orb-stack and take their shields, and a bunch of hp off, then slide into zappy range and stun once they’ve started to cook you.

Gunner: So many options. Snipe. Or, AR+Slide. Or, Shatter and AR. My method? I fly a lot (full thrust upgrades) so I’ll come down on them, snipe once, slide towards them while AR-ing, copter kick on top of them (for targeting, stun, and to throw them off while getting me out of flamer range) and shatter them.

Blazer: Heat ray from a ways out, slide behind them with flamer, Blaze bomb if they’re not moving much, Stun them once shield is down (dump a blaze bomb under them for extra fast kills).

Blaster: HRL. ‘Nuff said. Otherwise, slide up with minigun, use your Rush to stun, Repulsor to throw them back when they swap to their flamer. Otherwise, slide next to them, boost up and micro down (so you don’t get hit by your micros :P )

Tank: Easiest ever, lol. If they’re on the ground, slide-Mauler Slam-Comet Rush-Mauler-Concussion bomb (if they get a little away) and HMG to finish. Or, HMG from a ways out, melee range a Concussion Bomb (because they take a bit of time to learn how to hit things with, just get right next to them and nade yourself when you’re new, your Def/HP are higher) and keep them stunned. Don’t even need to Neutron Bubble (if you do just pound them down with your HMG, only need to Concussion if 1) they run really fast or 2) there are a bunch of them).

Good enough? I’ve given a reliable method (multiple usually) for every class to get away with killing a blazer 1v1. Admittedly a lot harder with a support class, but still doable at a >1-1 KDR.

Originally posted by SupersSonics:

That’s really sad… 1 week out and the first thread I see is about a nuub complaining about the blazer…

I am going to give you the same… call it tips.. advices… or however you want…

First, I notice you must be a truely bad player if you complain about the “weakest” class in this game. If you are not good is not because this class is overpowered.. it’s because your skills are as sad as you. So…

1) Improve, get “decent” at any class (if that’s posible) and then try facing the class you hate. (In my case it was the tank, fucking overpowered bubble :( ).

2) Face : multiple blazers / a pro blazer, if you reach to win or at least you think it’s easier to beat you won’t make threads like these ones anymore and I will be happy :)
_______________________________

What I just said should get sticky, no more noobs spamming the forums complaining about “ANY” class could be fine.

Yeah, I went out for 4 days… Got you…

Blazer isn’t the weakest. It’s just a pure DPS focus until you get pro at it.

I agree with you otherwise.

Originally posted by searingmage:
Originally posted by SupersSonics:

That’s really sad… 1 week out and the first thread I see is about a nuub complaining about the blazer…


I am going to give you the same… call it tips.. advices… or however you want…


First, I notice you must be a truely bad player if you complain about the “weakest” class in this game. If you are not good is not because this class is overpowered.. it’s because your skills are as sad as you. So…


1) Improve, get “decent” at any class (if that’s posible) and then try facing the class you hate. (In my case it was the tank, fucking overpowered bubble :( ).


2) Face : multiple blazers / a pro blazer, if you reach to win or at least you think it’s easier to beat you won’t make threads like these ones anymore and I will be happy :)
_______________________________


What I just said should get sticky, no more noobs spamming the forums complaining about “ANY” class could be fine.


Almost every top player I’ve spoken with agrees that Blazer is a poorly designed class. They do nothing but damage – if you run anything small against a Blazer, they’ll probably win, regardless of skill levels (unless you use a one-hit kill combo).


Blazer requires no skill to run whatsoever – they have ONE ability (a stun power which I’ve never seen used) and the rest is just damage. They’re slow but they have the ability to hurt you even after you die, increasing by the amount of time they were burning you. I’ve assaulted a Blazer with half health and the amount of burn they do in 3 seconds basically killed me (as a gunner). A blazer with just a little bit of awareness tends to kill maybe five people before dying, whereas with any other class you actually have to play it to do the game. This is speaking as someone who sometimes goes as far as 50/3 with Gunner – Blazer is a poorly designed class who definitely needs a nerf.


There is no such thing as a “pro Blazer” – being a totally skillless class, there is no way for anyone running it to be a “pro”. They are, by default, a “noob”. Almost every Blazer just runs to the center to cap.


The multiple Blazer scenario only strengthens the argument that Blazers need to be nerfed.


They don’t need a huge nerf, though…just something to make them a little more balanced (more skill requirements (say, movement or combo stuff and a little lower damage)

I used to agree wholly with you, but after playing more I mostly realized that it’s because of a lack of knowledge about the game. If people knew how to kill them (not too hard) they’re easy to crush. The problem is that players don’t want to ignore the blazer if they can’t deal with them, so they rush and die.
Also, baserape… However, a competent Assassin can be far better (sliding knifooni = almost zero exposure for a few kills) Scout has higher DPS, Tank can kill even non-afkers in a base, etc.

Sure, it takes no skill to use, but again, that argument can be made for most Techs (but you don’t hear that, do you?) who sit around healing their Suppressor all game.
Blazers have to be very good to stay alive. Killing stuff is easy, but they’re the anti-tank (no survivability, all DPS) – even the scout has many defensive abilities (Kick and run, or use kick to get away, turbo to run, DSD to run, saber-flying to make you a harder target, Haze bomb, small chassis)
Also, if you assaulted a blazer who was at half-health, and failed to kill them as a gunner, you must not 1) know how to snipe 2) know how to shatter 3) know how to AR+kick them. If you had half health, wait for you shield first, lol. You’re about 1/3 as tough as a scout otherwise (because of burn surviving), so ofc you die if they flamer you at all. That’s like walking up to an Assassin with their knives out and stopping, then expecting not to die.
Consider getting close enough they swap to their flamer, then kick/fly backwards and keep out of range. Also, use the shatters, lol.
This is coming from someone who goes 50-0 with a gunner (I get over 80 basically every time I get on) and has gotten 501 with a tank before suiciding – and yes there were blazers around, and also gunners (whyyyy shatter…)

There are pro blazers – those who can slide, those who can stun, those who use the Blaze bomb well. If I’m blazing, I can kill an enemy blazer without losing HP, fairly regularly, and 1v1 I basically never die blazer vs blazer – thus I must be better than them.
Also, that’s only the <cpt blazers. The better ones slide across cap flaming, and then get out after leaving a Blaze bomb.
Yes, I don’t respect ppl who mainly play blazers, and have little skill at anything else. I also disrespect those who only play shockers, and tanks (IMO the most OP class).

Multi-blazers is bad, sure, but consider that it’s a pure DPS pile. OFC it’s stupid to rush into that, Duh. Multi-techs/shockers is bad, or a scout+tank is bad, or any of like 50 other combos (ever seen 3 pro gunners in a small spot?) It seems so bad because anything in flamer range gets hit by 3 flamers and dies like instantly. Huh, would never have figured that. 3 DSD-kicks will kill you too, which is why Scout Swarms are lethal, but no complaints about them? That’s even faster and has less survival chance. I could roll a tank through cap and kill 3-4 blazers if I soloed and popped my bubble, or with a teammate kill the pile probs without bubbling – and that’s a tank.

IMO the best nerf would be to swap their Blaze Bomb for a repulsor grenade – no damage OR STUN, just massive pushback – would be a movement ability, and would not be a great offensive benefit for noobs (pros could use it to fling themselves at ppl) but it’s defensive usually; but it takes the enemy out of flamer range, which is “fair”
Vote up if you agree XD

Thanks for reading, if you bothered.

General SpartanKiller13

 
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Topic: Freefall Tournament / Do you guys recharge your cooldown?

Originally posted by janiye:

Yes Del it’s a common used trick, but to be honest i think it’s used by pussies only so not really something you should be bragging about :D.

You should also re-name the topic name to “Recharge cooldowns” and not “Recharge ammo” because otherwise more sarcasm people will gather here :D. (Not sure if Spartan was sarcastic or just retarded)

<3 you too, Janiye.

Sarcasm, I learned the swap-trick a long time ago, from CW, because I was swapping between blaster and tank to get ’nades back and he mentioned that I only had to swap an upgrade instead.

 
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Topic: Freefall Tournament / Do you guys recharge your cooldown?

Nope. Nobody bothers swapping just to do something that you can do with just one finger and the “R” key.

As for reloading, I do it all the time. Too often, in fact; especially with scout and tank, I sometimes reload too quickly and lose time when I want to swap to my melee weapon for movement purposes. Also, sometimes accidentally use my R-ability of weapons… Especially the repair gun.

 
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Topic: Freefall Tournament / Freefall Anti-Glitchers clan (FAG clan)

Necroblade is the one that leaps to mind. Otherwise most will leave/quit if you call them on it.

 
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Topic: Freefall Tournament / Class Award title :<

Originally posted by ExiledEmperor:

May be altered or changed depending on whether or not I can think of something better.

Gunner: Exterminating Vagabond
Tank: Thanatosian Berserker
Scout: Soaring Evisceration
Assassin: Baroque Guillotine
Shocker: Static Entity
Tech: Malevolent Doctor
Blaster: Looming Armageddon
Blazer: Infernal Executioner

I love all but Vagabond for gunner. Great job, ExiledEmperor.

 
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Topic: Freefall Tournament / New Glitch! Tank Bubble.

Gotta say, if you need to glitch to play, learn a little and come back.

Grow a pair, mate.

 
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Topic: Freefall Tournament / Shocker OP discussion

Originally posted by Darkninjalucian:

1.Orb isn’t OP it’s only powerful when distanced (do people really think the orbcaster is OP???)

It’s OP for clearing cap points, but UP most of the rest of the time. Great for killing gunners, but a lot of things are (HRL, flamethrower, even pulser XD )
IMO make it smaller radius and faster travel speed – will make it more useful 1v1, and reduce stacking problems.

 
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Topic: Freefall Tournament / Hey , does the upgrades stack ?

Yes, they do. Remember, if you’re using multiple types, to place your biggest of each in the correct slot for a +50% bonus.

I would strongly recommend never buying the +1 upgrades. They will be swapped out fast, and they clutter you up like no tomorrow.

IMO Thrust is the best upgrade, I use it basically all the time. I have 5 lvl 3 of them that I usually add my Def 3 on to for most armors (some get my Thrust 2 instead).

Also note which have diminishing returns and which have increasing returns: with all upgrades but Defense, every point you add represents a smaller percentage increase. With Defense, you’re removing a fraction of 100, so the returns increase the more you have.

My three upgrade sets these days:

5x thrust 3, 1x def 3.
5x thrust 3, 1x thrust 2.
1x def 3, 4x def 2, 1x thrust 3 (on my tank to be used when there are stacks of (for instance) techs or shockers.

 
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Topic: Freefall Tournament / Ranking every class. BEST TO WORST CLASS.

TBH, I know very few “pros” who use the scout glitch – most can already move that fast. When I’m tanking, I have +16.5 thrust anyway (and 4.5% def) so I fly somewhat comparably to a scout.

I’ve seen quite a few more using the gunner crouch glitch, which gets a bit annoying after a bit.

Personally I actually don’t really know how to glitch intentionally for anything other than the TDM random spawn. Sometimes it happens, but not intentionally. Yes, I probably would spend a few rounds glitching if I found out how to, but I don’t want it to ruin the game for me or for others.

 
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Topic: Freefall Tournament / Sniping

Gunner-ing:
Predict where they will be, place your cursor there, and when they arrive shoot them.

Grenades whenever you can hit something with them.

Copter kick to get away/move faster.

Jump and slide a lot.

AR for short-range stuff and taking down Aegis/Suppressors unsighted.

 
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Topic: Freefall Tournament / Tanks and such

TBH, Tank is the most OP, but it isn’t that much OP, and it doesn’t need that much of a nerf. IMO take the nullification buckler down a bit (maybe make it go through the charge bar faster) and reduce stun time (or radius) of the concussion bombs.

Tanks biggest problem is that they have low DPS. Yeah, yeah, tank combos, but about they only thing they out-damage is a lightening shocker or a pulser-only tech. Also, the HMG sucks for tracking.
If you want to remove/nerf the shield, you’d have to remove/nerf abilities from other classes. Invisibility? Shocker stuns? Turbo boost? Repulsor field?

Also, a max slide cap based on mass would be nice, but it would make us all have to redo our sliding habits.

One final note, maybe make it impossible to grab hp while under tank shield? There’s already no tech/shocker healing while it’s up, but that would help with those who just shield and run for HP.

 
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Topic: Freefall Tournament / Shocker vs. Tech: Which do you prefer?

Originally posted by PIS_DarkBeat:

Shocker
- Easy to carry team
- Orb Caster and Innervate skill are OP
- Boring to use
- Most of the time… camping and staying in cap point
- Nightmare of assassins
- My second hated class

Tech
- Very Challenging to use ( When used seriously)
- Fun to use
- Good in supporting players around the map
- Many tricks in using Repair beam ( Can be use like a sling shot and etc.)
- Nerfs Tanks(Freakin OP class) greatly
- Precision upgrades greatly synergizes with Repair beam = farther slingshot :)
- Stun is good and not OP

I agree with this whole-heartedly.
The only class I hate more than shockers is tanks, lol. They have even worse stuns…

Techs only nerf tanks if there’s someone around… Shockers are great against tanks too, however…

Precision enhances slingshot? Huh. I’ve been using (and loving) thrust upgrades on my tech, but I’ll look into precision.

 
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Topic: Freefall Tournament / Shocker vs. Tech: Which do you prefer?

Tech is amazing, fun to play, a good team player, and nobody can complain unless you’re in a huge tech pile.

Shocker is boring, there’s no skill involved, the attacks are all basic, the stuns are ludicrous, and everyone complains about them. Also, they’re not near as fun.

Tech, all the way.

 
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Topic: Freefall Tournament / a bit tip about blazer

Originally posted by Caien:

CaikJam, please don’t necro threads, especially useless ones like these.

^ That.

On the subject. When Playing Blazer, I can kill or present a credible threat to anyone, regardless of their class. Sure, I die a whole bunch, but it’s really easy to kill way more.

Techs and Assassins should have few problems killing them – their “counters” if you will, but both have significant problems. If the Assassin misses his Knifooni, or if the Tech decides to try to heal through it, they’re both screwed.

Sure, both can kill a Blazer. I just think that for game balance it should be easier to kill them (not harder for them to kill stuff, would ruin the whole effect).

Also, if any of you guys want, send me a PM and I will share my ProTip for blazers that will (without glitching) make you a ton more dangerous.

General SpartanKiller13

 
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Topic: Freefall Tournament / Suggestion Box

Originally posted by Darkninjalucian:

I want weapon skins, I would buy them ASAP.

I would also probably buy these :P

Maybe if you made them really cheap, you would get all the ppl with a few Kreds to throw around? I’m totally not going to spend $20 getting a bunch of Kreds so I can spend a bunch on you guys, but I would happily throw a few Kreds your way.

 
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Topic: Freefall Tournament / Questioning Physics

Originally posted by Darkninjalucian:

Among other things, I read sniper manuals and training sniper receive, I am also mechanically inclined and I used to snipe hedge apples with my uncle.
Talking to my mom about guns is one of the lesser weird things about me.

Also ty spartan :D
Clears up alot of questions.

Now next set of questions:
How does the assassin have a blade so sharp it rips through metal yet it leaves a coating of poison behind?
What makes the scouts saber so much more powerful than the assassins blades?
How does the nullification buckler work in neutralizing bullets? (Also when missiles hit it how come the tank does not receive recoil even when a missile does hit him while the buckler is down)
Has anyone questioned the mph gauging of the characters? I noticed that if those statistics are true about how fast they run, they’re either giant compared to a normal human, or the universe has a different metric system in the game.
Lastly why does the jetpack not rechage when you’re jumping?

Glad to help :)

Assassin’s Blade: Particles? Also, have you looked at greased things before? They slide against each other, using the grease as a lubricant XD.

Saber: Greater reach = greater velocity of the end? Also, it’s a “Doped” Saber, which could imply a whole bunch of things such as it changing it’s moment of inertia via a mobile dense core, such as one of DU or a similarly dense substance.

Nullification Buckler: Totally like a lightsaber, it vaporizes incoming projectiles before they can impact it. Because it uses an energy field to do so, it requires downtime for cooling. Also, it disregards whatever is coming in (1 shot or 300) in regards to duration of useability.

MPH: Yeah, I’ve wondered too. I would say it’s probably a different metric; giant mechs would have a ton of problems caused by internal splattering and tensile strength…

The jetpack does recharge XD It just takes a moment before starting. I fly tanks/scouts a ton, and both recharge mid-flight if you wait. For burst styles however, it must recharge to full before you can start using it mid-air again.

 
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Topic: Freefall Tournament / Questioning Physics

I think about this stuff too, lol. My guess is that it’s a railgun http://en.wikipedia.org/wiki/Railgun
In FFT it’s flinging a projectile super-fast, and the light is trailing behind it – if you watch carefully there’s a slight lag-time between beam emission and beam arrival for long-distance shots, allowing those rare simultaneous sniper kills.

What I think it’s shooting? Copper rods with tungsten cores, with tracers for the fun of it.

If a gun shoots light, it would not have recoil from the light. If there are moving parts such as cooling units, possibly, but it would not likely be in any way similar to a propellant-based weapon’s recoil.

Does light have mass? Oh God, look it up. There are immense discussions about this, because light behaves as both a particle and as a wave – some properties of each.

Yes, I question this. I am weird though, so IDK if that helps you.