Recent posts by MossyStump on Kongregate

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Topic: Kongregate / ★ Kongregate Game Jam ★ - May 27 to June 3

Originally posted by jmtb02:

Does this mean that I cannot use a third party library like GreenSock for tweening?

Totally ok. This rule is geared towards third-party assets that remove a ton of the lifting in some incredulous way.

Gotcha! Absolutely can’t wait to get underway with this :)

 
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Topic: Kongregate / ★ Kongregate Game Jam ★ - May 27 to June 3

Originally posted by jmtb02:



Can I recycle old code? Base libraries? What about leftover assets?
The spirit of the competition is to build something awesome in 7 days from scratch. You’re free to use any base code or tools to get started, but abstain from using third-party assets. If you don’t have an artist and are worried about art, find one! We’ll make a careful judgement over what qualifies or not.

Does this mean that I cannot use a third party library like GreenSock for tweening?

 
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Topic: General Gaming / What The Best Horror Or Scariest Game On Kongregate?

I moved this to the Kongregate general forum from Game Development for you.

 
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Topic: Game Programming / GiTD [#52] Voting

I was working on something but didn’t quite make the cut so I’m holding back. I thin kI’m going to try to participate more, I had a BLAST working on my project and I’ve been away from hobby-programming for far too long.

 
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Topic: Game Programming / The good old days of this forum

Originally posted by Syurba:

Good times, Danny.

Originally posted by Amibtious:

“syurba, unknownguardian and gamerfefan… byrono’s”

Other than UG, I don’t recall those names…joined May 2011. Was really planning to be a pro-dev by now :D

Originally posted by dragon_of_celts:
Originally posted by Amibtious:

“syurba, unknownguardian and gamerfefan… byrono’s”

Other than UG, I don’t recall those names…joined May 2011.

Same here, and I’m 1 month older than you (Kongregate-wise).

Aww, you missed me by a few months, what a shame ;^)

Originally posted by Enkuro:

Aye.

Ayyyyy.

Originally posted by UnknownGuardian:

Still permabanned from GDR, feels bad.

Originally posted by Feffers:

Danny pls.
I moved away from Kong a long time ago, but I still have fond memories of many of you from years ago. I think with the addition of sites like reddit and the phasing out of flash, that’s why a lot of us have left.
Also you forgot to add mage_ruler9 and gamebuilder15 to that list boi.

Skyboiiiii, qwerber, pimgd, skaren, st3alth15, mossystump, sanchez (and eroge, lord_midnight on GDR ;( ). Where my boyz at?!

I’m still here, I’m in chat all the time but I’m mostly on the forums cleaning up the flags you guys post. I’m not too dreadfully active unless my attention is called to.

 
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Topic: Technical Support / Is Kongregate chat down right now?

There’s currently a deployment, chat should be back up momentarily (hopefully)

 
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Topic: Kongregate / [Contest] Kongregate Pumpkin Contest!

Oh man oh man. I’ve always wanted to carve a pumpkin, now I can do it and possibly win cool stuff!

 
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Topic: Game Programming / Visually orientating screen in AIR for android

Alright, so I’ve been trying to at least break into app’s using FlashDevelop. One thing that’s been driving me up the wall though is getting the test to reflect the coded orientation of the screen.

Everything is sound with the code, in rotating the screen – I test using the 480 preset for the resolution (720 × 480). Is there any way to get my actual display to reflect this change, it’s been driving me bananas.

Mobile sizing as a whole is driving me bananas, so if anyone has experience with this in FD I’d greatly appreciate it. Designing fluid graphics to work with different sized screens won’t be dreadfully difficult (just annoying), but just understanding how the sizing works as a whole will greatly benefit me, as I can’t grasp how any of this nonsense works within FD, especially since I can’t manage to actually rotate the screen to mirror the code, manually set the dimensions of the app, or get an accurate readout of the dimensions half the time.


this.stage.setAspectRatio(StageAspectRatio.PORTRAIT);
this.stage.setOrientation(StageOrientation.ROTATED_RIGHT);

 
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Topic: Kongregate / Kongpanions is a RIPOFF of poke'mans

Konpanions have a “shiny” version?
Edit: Oh, it’s a crow thread

Damn, and I already replied

 
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Topic: Game Programming / GiTD #36 Concluded, congratulations Moocowsgomoo!

GiTD will resume this month, stay tuned. An official thread will be up by Wednesday, with the contest starting the following Thursday.

 
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Topic: Game Programming / GiTD #36 Concluded, congratulations Moocowsgomoo!

GiTD #36 has officially ended.
Due to the lack of… Response, I’m going to announce the winner here.



First place goes to Moocowsgomoo, with BackwardsDefense
Second place, goes to SumGato, with GiTD #36

 
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Topic: Game Programming / Open-Source Games

There actually is a way, but I don’t personally know how to do it
http://www.kongregate.com/games/Solsund/namg

Solsund is a friend of mine, I’ll try to figure out what he did. (You’re presented with the option to download it after you beat the game, and it downloads from Kongregate)

 
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Topic: Game Programming / GiTD #36 Concluded, congratulations Moocowsgomoo!

Theme: Backwards
Voting Ends: 10.15.13 5PM EDT/2PM PST
Contest voting procedure: As voted on in the previous thread, voting will work as followed:



Taking applications for an assistant


Alright, so I’ve proven lately that I desperately need help running GiTD to keep everything running like clockwork.
I just can’t handle it all on top of my other responsibilities outside of Kongregate, hopefully everyone can understand that; Though, I wholeheartedly apologize for this trainwreck of a GiTD, there really is no excuse. I knew I couldn’t take it on, and I should have taken a step back.

That being said, I’m looking for someone to help me with GiTD, tasks would include:
Help deciding on a final theme
Helping threads go up in a timely manner if I’m unable to do so
Closing out threads at time limits for entries/voting ending periods

If you’re interested, do not post here. You may discuss it here, but if you’re interested, send me a whisper on my profile. There aren’t a lot of qualifications, just be a regular here on the forums, and have an understanding of the GiTD contest. Just include a little bit about why you’d like to help the contest, and we’ll go from there. At the end of the voting period I’ll go through all of them and choose somebody to be an assistant for the contest.



Very important, please read

Voting Rules:
You must vote for a 1st place and a 2nd Place. The 1st place vote will receive 2 points and the 2nd place vote will receive 1 point. The person with the most points will win. Using alts to vote will result in disqualifications. Remember to make it clear who you are voting for. You cannot vote for yourself.

Past and present participants to the GitD may vote without being questioned, but all others may have their votes rejected by the GitD organizer and/or past and present GitD participants if those votes are deemed unfit.

What that means for you, the ones entering the contest:
You will have free reign to enter and vote if you’ve previously entered a contest. However, all newcomers may be scrutinized and have their vote thrown out if it is deemed unfit by other contest participants, and those who have competed prior.

The second place voting rule, was that every person who submits a vote must submit feedback on those votes for them to count. Now, that option didn’t win, but I would personally like to see more people giving detailed feedback on entries. Now, I know it’s not that easy, life happens, you may not have time. I just wanted to throw that out there.

If you have any questions, feel free to contact me.


Entrants

SumGato: GiTD #36
Moocowsgomoo: BackwardsDefense
Halysia: Backwards Memory Bash
I_love_you_lots: Backwards

 
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Topic: Game Programming / GiTD #36 Concluded, congratulations Moocowsgomoo!

 
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Topic: Game Programming / GiTD #36 Has begun, the theme is Backwards!

Pretty much T_T
The Five entries will be posted tomorrow
I swear this time, on my moss! (Though it won’t be until late, I work opening to close) (I know I’m terrible)
If anyone is interested in helping me with GiTD, It would be GREATLY appreciated

 
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Topic: Game Programming / GiTD #36 Has begun, the theme is Backwards!

Alrighty everyone, I’ll have the thread up later tomorrow night. Or possibly sometime in the afternoon between classes, sorry for the delay.

 
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Topic: Game Programming / GiTD #36 Has begun, the theme is Backwards!

The contest will end tomorrow at: 11.3.13 5PM EDT/2PM PST

 
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Topic: Game Programming / GiTD #36 Has begun, the theme is Backwards!

GiTD #36’s theme is Backwards

Contest end time has been adjusted.

 
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Topic: Game Programming / GiTD #36 Has begun, the theme is Backwards!

Everyone should do a bit of word-spreading to their programming buddies, GiTD has been off for awhile… Let’s bring it back!

 
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Topic: Game Programming / GiTD #36 Has begun, the theme is Backwards!

Theme: Backwards
Contest Starts: 10.24.13 5PM EDT/2PM PST
Contest Ends: 11.3.13 5PM EDT/2PM PST

Contest voting procedure: As voted on in the previous thread, voting will work as followed:

Past and present participants to the GitD may vote without being questioned, but all others may have their votes rejected by the GitD organizer and/or past and present GitD participants if those votes are deemed unfit.

What that means for you, the ones entering the contest:
You will have free reign to enter and vote if you’ve previously entered a contest. However, all newcomers may be scrutinized and have their vote thrown out if it is deemed unfit by other contest participants, and those who have competed prior. Besides that, voting works normally. YOu choose a first place to receive two votes, and a second to receive one vote. You must vote for two entries, and you may not vote for yourself or use alts to vote.

The second place voting rule, was that every person who submits a vote must submit feedback on those votes for them to count. Now, that option didn’t win, but I would personally like to see more people giving detailed feedback on entries. Now, I know it’s not that easy, life happens, you may not have time. I just wanted to throw that out there.

The rest of the contest will proceed normally, if anyone has any questions, feel free to contact me or post in this thread.

 
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Topic: Game Programming / GiTD #36 Has begun, the theme is Backwards!

 
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Topic: Game Programming / GiTD #35 Congratulations Reaper_Guy!

School and work, unfortunately. Though, the next GiTD is happening next week, I’ll get a thread up when I get home.
I’m a keyholder at my job (One of only three, so I’m almost always there when I’m not in class)

 
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Topic: Game Programming / GiTD #35 Congratulations Reaper_Guy!

Congratulations Reaper_Guy for coming in first place with Ultimate Survival Lab
and Aaants for coming in second with Jetpack Nemesis

 
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Topic: Game Programming / How to wrap a .swf as a standalone .exe for Steam?

Originally posted by UnknownGuardian:

There’s quite a few games on Steam that are built in Steam [..]

Hehe. Get enough sleep last night Mossy?

I haven’t had a good nights sleep since I started college. I’m averaging 3-4 hours of freetime a day, depending on how much sleep I sacrifice :D

Also, correcting what UG pointed out, there’s lots of flash-made games on Steam.

 
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Topic: Game Programming / How to wrap a .swf as a standalone .exe for Steam?

There’s quite a few games on Steam that are built in Steam. Off the top of my head, Somarost (I think t hat’s how it’s spelled) and Lone Survivor