Recent posts by superbobb on Kongregate

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Topic: Rise of Mythos / Calling Dungeon Masters! Boss Design Contest!

Hero’s Name: Alistar
Server: Castle Ruins
Boss Name: Onslaught of Livestock
Exposition: The rebellion has arrived. After centuries of oppression, the livestock have returned for revenge. Led by Former Farmhand Wesmeister, the cows have come home with immense powers.
Background Art: Sanguine Tribe
Boss Heroes: Lord Wesmeister and High King Asterion
HP: 100/150 normal 150/250 hard

Boss deck hard
Wesmeister
Farmhand Wesley (6*, x3), Cow (1*, 10), Chief Ironhide (6*,X2) Fleeting (Hell’s Realm) x5, Swift Raid, (5*,X5), Chieftain Lionroar (6*,X2), Freyja (6*,X3), Blessing: Mass Life (6*,X5), Artemis (6*, X3) Lady Neferata (6*,5X) Armageddon (5*,3X), Sacred Touch (6*, X3), A Helping Hand (Hell’s Realm Exclusive)x5, Portal (Ancient Den Exclusive)x1

Asterion
King Asterion (6*,x5), Tesalos (6*,X2), Beast Goddess (6*,2), Storm Lizard King (6,2x), Winged Emperor (6*, 2x) A Helping Hand x5, Lightning Storm (6*, x5), Lightning Tempest (6*, x5), Amnesia (6*,x5) Ball Lightning (Dark Forest) x5 Lightning Rail (Dark Forest)x5 Furious Thunder (Dark Forest) x5, Last Resort (5*, x3) Burning Will (Sanguine Tribe) x3, King’s Blood (King’s Mausoleum exclusive)x2, Tactic Sunder Armor (6*, 3), Command: Heroic (6*, 3x), Meteor Storm (Shimmering Cave)x3 Blizzard (6*,3x)

The boss starts off with Neferata and a nice cow line while Wesmeister charges Armageddon and Asterion charges, well, Asterion. Wesmeister has a Sacred Touch in hand. After that, Wesmeister focuses on creating a defensive line of cows whie buffing various units using his auras. Asterion summons Asterion and other boss monsters and uses extra buffs to boost their power to the nth degree.The immense area effect spell of Shimmering Cave and Dark Forest combined with a pumped up boss monsters makes for a challenging foe.
Its main weakness is Sanctuary, Velynn the Unscarred, and Magic Absorbing Angels. The boss wields amnesia to counter these issues, so the game won’t be set the moment one angel touches down

Normal: Everything is downgraded one rank if applicable, if not applicable one card of that type is removed (one less Armageddon).

Event Quests:
Onslaught of Moos: Complete Onslaught Hard
Mooed down: Complete Onslaught of Livestock normal
King in Bad Mood: Kill King Asterions in Hard
Cow Jumped Over the Moon: Kill Farmhand Wesleys in normal

Rewards
Rare Drops:
Legendary Farmhand Wesley (should be godlike in my opinion, but that’s not happening)
Legendary King Asterion
Semi-rare drop
random beast cards

 
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Topic: Rise of Mythos / Calling Dungeon Masters! Boss Design Contest!

Can we take uffs availabe in game and magnify them to a global scale? For example, Petrify exists in game, but can the boss use a global petrify on all units?

 
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Topic: Rise of Mythos / Booster Bonanza! Time for you to decide the card you want!

For everyone who thinks their 3 and 4 cd vigilances will save them from spike rushers, they have either never faced a spike rusher or only faced a spike rushing mage or priest. Among cards that can save you from a straight up spike rush, Farmhand Wesley and skeletals will save you. Killing Mif/Maia after they’ve landed their 40 damage spike on you is going to do absolutely nothing.

 
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Topic: Rise of Mythos / 【Hot Event】Soul of the Dragon II

I think the new event rotations is an excellent way to give f2p players powerful cards. As with soul summoner, a little grinding will get you some sweet tickets because dragonsoul is going to return.

 
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Topic: Rise of Mythos / [Attention] Weekly Server Maintenance from 6:00pm on September 10 PDT

5:53 now did it start early?

 
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Topic: Rise of Mythos / [Update]Experiencing Lag and Disconnections

If compensation is too big, it could create an incentive for hackers who play the game to do it. For example, if crashing the game for 3 days gets a fire opal compensation, then whenever they want an opal they just crash it for 3 days (if they’re idiots).

 
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Topic: Rise of Mythos / [Update]Experiencing Lag and Disconnections

The devs are the victims of this whole escapade. While each of us only have daily activity or gold riding on this, the devs don’t get revenue when the game isn’t on. They literally lose money because of this, AND WE ARE THE ONES GETTING COMPENSATION. You have to admit, it’s gotta be a helluva a game when hackers hit their pockets so they compensate by showering players with prizes

 
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Topic: Rise of Mythos / [Update]Experiencing Lag and Disconnections

Gamefuse doesn’t owe us anything. Only the idiots who are attacking them should be held responsible. This game is a service to us, its not something you paid for (unless you paid them, but you aren’t paying for the game, your are paying for power). The people who do this sort of attack are the people who ruin things for everyone. I’m sure DDOS attacks aren’t exactly easy, and any sort of attack requires hours of work so set up (probably more than hours), and all you get is a white screen as your end result. All spite indeed

 
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Topic: Rise of Mythos / Hell's Realm for Non-Priests

The best strategy is breath dragons. Not only do they have massive aoe clear, the boss steals the units and summons them on his own imps. Basically there are 2 sets of dragons working on the imp lines, and a judge Martyn who is getting the crossfire. The imps get decimated, Martyn gets pumped, and brute forcing succubi lines with dragon breath isn’t exactly har

 
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Topic: Rise of Mythos / [Guide] Hell's Realm Boss

Judge Maryn has low health and can be killed easily provided no one does something stupid to it

 
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Topic: Rise of Mythos / Prepare for The Wrath of The Abyss: Rise of Mythos 1.6 is Coming!

Oooooh You are right Branz. In that case, a battle of hards already has a predetermined ending. Battle of normals though…

 
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Topic: Rise of Mythos / [Guide] Hell's Realm Boss

I really don’t think KM Style will work without Callista. The boss doesn’t use direct damage.

I think it will be possible for most. If I were to describe Heaven’s rapture before patch, everyone qould freak out because the boss spawns 7 holy damage units like they were [Guard]s and has instant one shot skills. Just gotta experience it to make a strat

 
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Topic: Rise of Mythos / [Guide] Hell's Realm Boss

Entropic Touch seems to be an excellent idea to beat the boss. Entropic Units are ranged and will prevent the teleport guy from hitting you, and they deal very low initial damage so charms won’t be a major issue. I noted that the boss has no direct damage skills, so a shield ward with counterattack seems like an excellent choice, unfortunately Judge Maryn is the most common shield ward :(

Next idea is Wall Bane. One set of heroes uses walls and the other, hero banes. The Succubi will charm walls which isn’t a major issue (they all have increased range) and imps cannot pass a double layered wall line. Baphomet can be stopped with some good sanctuaries, and preventing hero banes from attacking is laughably ineffective.

 
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Topic: Rise of Mythos / Prepare for The Wrath of The Abyss: Rise of Mythos 1.6 is Coming!

I would like to see a simulator where we can pit multiple bosses against one another. Shimmering Cave vs Dark Forest, Windy Cliff vs Desert Fortress, Veraaksia vs Heaven’s Rapture (remember, Veraaksia has an instant victory condition).

 
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Topic: Rise of Mythos / do people bid in ah with scripts/bots?

While I don’t personally, there may be some. Also, I am able to cause that effect. After I bid, I sit in the auction house and when i receive mail I up my bit by 10 gold, causing an instant overbid

 
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Topic: Rise of Mythos / Down the Rabbit Hole

-life is a top level ability though, and unlike Noella we don’t heal them

 
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Topic: Rise of Mythos / Attention pls! About the Fire opal

They try to make you pay, but you can still progress through the game without such things. I have a high tier legendary card yet am VIP 0, mainly because i pulled a lucky fire opal and had a frickton of silver. It’s tough, but it’s possible

 
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Topic: Ninja Warz / Relic combinations For all level ranges

No problem, anything I can do to help

 
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Topic: Rise of Mythos / Heaven's Rapture Boss Guide

Any creature without nimble will be eaten by the boss. That eating thing is basically KM’s instakill, but single target. Somehow sanctuary blocks it despite the fact the spell deals no damage. Summon a Sylvi, vigilance counterattack, and you can clear 3 lanes of angels easily due to vigilance overdose (not recommended, giving a rusher vigilance is obviously stupid)

Replacements for Sylvi are Tengu Shadow Warrior, Sensei Calista, and possibly a legendary repeating crossbow captain (vigilant rusher thats ranged though, probably bad idea)

Velynn is definitely a must have, he can easily stun 3 lanes and double the damage of reflected nukes (instead of just nuking a sanc, he nukes a sanc AND Velynn). Weak to physical damage though.

Crystal towers, Bodyguard Angels, Judge Artimus, and Savior angels are great! The boss will eat them for health though.

Cavalry archers absorb the boss’ consumption thing so it eats a Lucius Swift instead of your crystal tower. Of course, if you draw these late they are useless. Mifzuna and Maia are even better for this purpose

AOE spells such as Armageddon, Blizzard, Frost Nova. Poison Swamp, Righteous Judgement are amazing. Armageddon and Righteous Judgement carry some risks, as if you hit an Angelic Centurion and crit, you will die instantly

 
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Topic: Ninja Warz / Relic combinations For all level ranges

The only relic that was not karma based in there was Kami no Michi. While Sushi Roll is good (free) the rest are karma relics and are inefficient in the long run

 
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Topic: Ninja Warz / Relic combinations For all level ranges

Originally posted by Dave43423:

Try My combination!
Below 20:
Cloud Moon; Sushi Roll; Onogoro Water
Your health will last longer! :)

Thanks! However, I will replace Cloud Moon (a karma relic) with Talisman of Nerdly Prowess (an awesome free relic).
Note: the only reason I agree with the other karma relic (sushi roll) is that it may be free if you are lucky

 
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Topic: Ninja Warz / Relic combinations For all level ranges

I would agree with everything except Wings of Seishou, because you should never buy a karma relic at that level

 
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Topic: Ninja Warz / Health vs Power in Endgame?

Any relic that gives percent health works best on a hp based team. I can bet your ninja team has some of those relics. In that case, because stacking percentage power is a bad idea, the best stat to stack would be percent health (don’t actually stack percent health, but all the best relics contain health)(Lion Paw is one example of intentionally stacking health. Don’t buy that)

 
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Topic: Ninja Warz / HACKS

Did you just play against a hacker or something? Because I’m pretty sure the guy you played was a kredder

 
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Topic: Ninja Warz / Relic combinations For all level ranges

What are you talking about? Those ones are on Kong. If you don’t even know about Pearl of Kazai, you shouldn’t be thinking about endgame relics yet