Recent posts by 00craigs on Kongregate

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avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [DEV] Sunder Description and Preview

Sunder seems a bit weak. Too bad it doesn’t lower enemy attack in addition to preventing rallies.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [DEV] Flashpoint Expansion Announcement!

Originally posted by Philosopher:
Originally posted by SeanDougherty86:
Originally posted by shadevarr:
Originally posted by imaliar:

Too soon for a new expansion. Unless you plan on upping the amount of shards available per day.

+1

+1

+1

+1

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / (SPOILERS) FLASHPOINT NEW CARDS

Originally posted by vifzor:

Havoc alpha best card of the pack

hmmm depends what sunder does.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [DEV] Regarding Faction Levels

All roads lead to QQ. Don’t tell the bots.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [TO DEVS] Make Awakening buyable with Tokens

Awakening will likely be available via tokens eventually.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [DEV] Regarding Faction Levels

Originally posted by DarkBlood1:

Good, thanks DaWayne33 for informing us, at least is good for new players, but as a veteran i would want the incentive of new cards to collect.

Agreed. Thanks for the information but new level cards are needed to help top factions recruit and keep a high level of competition.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / Advanced counter cards game (squabble edition)


Rule 403: Obtainable Commander + assault/structure. Defeat commander to win. Both cards can’t be from the same race. Commander’s jam is disabled.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [Suggestion] Energy Ratio

Originally posted by DaWayne33:
Originally posted by BillMoor:

Higher energy limits favor people who come show up periodically and play (because of sleep, life or simply more casual). Higher energy recharge favors computers and people who play non stop or near non stop.

I hope the Devs continue to favor people over bots.

This pretty much sums up our opinion about this.

And you’ll need to gather support if you want the stamina cap to increase because that was opposed pretty heavily.

On a unrelated note, are there plans for more faction level reward cards?

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [SPOILERS] New Faction Rewards

New rewards please.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [DEV] 5/7/13 New Promo Cards and Phobos for Gold!

Originally posted by TrevorD20:

i feel sorta ripped off using conquest tokens and wb to buy these. now that there for gold. and the price of them is crazy given that the devs like to keep this game all about meta and power creep. name 5 phobos or phobos aftermath cards that anyone who play this game wants, i can think of 3 i will be spending all my hard earned gold on purity, blight, nexus heck upgrades etc. i dont think ill every waste anygold on them as i have already wasted enough wb’s and tokens

I used to feel this way when Nexus went gold buyable since I bought extra Dracorexs for CQ. Tokens and WBs will give you an advantage but as time goes on that advantage disappears as more cards become obtainable with gold and new cards become upgradeable. Just remember that your paid for advantages are temporary.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [survey for vets/hardcores] Question 2

I use it for missions and deck hashes. Though I mainly use the trackers. The vault tracker and tourney tracker would be nice to have as a phone app.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / Advanced counter cards game (squabble edition)

If these cards ever become useful I’m screwed since I sold most of them.

Rule 402: Commons gain +1 attack and +2 HP. Uncommons gain +1 attack and HP

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / Advanced counter cards game (squabble edition)

I miss these…

Rule 402: Commons gain +1 attack and +2 HP. Uncommons gain +1 attack and HP

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [Notes from the Consortium] 5/6/13

Devs are working on points 1 and 3. Maybe they are capable of doing 3 things at once :)

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [DEV] Small conquest suggestion for next week.

This suggestion is great. Moving on to the next topic…what about level +21 faction rewards?

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / Advanced counter cards game (squabble edition)

Rule 400: Cards with Anti-Air heal self X and rally self X per turn (like Legion), with X being AA level.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [PETITION] Phobo for golds, 60k or less PLEASE?

I suspect that gold pack prices are increasing due to more gold/exp available via new missions.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / MSU Publicly Apologizes to OOHNirav

In case you want to know what this topic is aboot

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / Advanced counter cards game (squabble edition)


Rule 392c:Cards with summon only. All 50% skills only proc once.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [SPOILER] New Fail Promos

Originally posted by Edfutkina:

If Thule Hound gets Evade and some extra attack, it will be a worth card to consider
Just +1/2 attack or legion 2, I wonder how many of them will survive against Sabre and Odin until activation

Welcome back Edfutkina. You can check out but you can never leave…Muwahahahaha

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / [D.P] I Have A Complaint Which I Would Like To Be Fixed (Relatively) Quick

Originally posted by darkfang77:

Observe. Meteor. A marginally useful card.

Observe closely.

See the dead pixel-like thing near the nose?

Is this deliberate? Or some kind of card problem, it looks irritatingly like a dead pixel whenever I play it on my screen, I examine it, it stands out too much from the card to look like a normal part of the card and it looks too square.

Devs clarify, and if neccesary, fix.

Timer starts now.

Why did I read this! Now I cannot stop seeing the dead pixel :(

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / What are the odds?

Originally posted by retsamerol:

Feel free to plug the numbers in and see if it’s remotely close to being between 0 and 1. :)

lol

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / What are the odds?

Originally posted by retsamerol:

P(Drawing Darkon Destroyer) = 0.033

P(Drawing Darkon Destroyer at least 5 Times) = 1 – P(Drawing Darkon Destroyer 4 or less times) = 1 – P(Drawing Darkon Destroyer 4 times) – P(Drawing Darkon Destoyer 3 times) – P(Drawing Darkon Destroyer 2 times) – P(Drawing Drakong Destroyer 1 time) – P(Not Drawing Darkon Destroyer)

Binomial expansion gives us the general formula:
P(Drawing “X” r times out of n) = (n Choose r) * P(X)^r * (1-P(X))^(n-r)

In this case, P(X) = P(Drawing Darkon Destroyer) = 0.033
n = 19

Increment calculations for r from 0 to 4:

P(Not Drawing Darkon Destroyer) = 19C0*(0.033)^0*(0.967)^19 = 0.52857061
P(Drawing Darkon Destroyer 1 time) = 19C1*(0.033)^1*(0.967)^18 = 0.34272365
P(Drawing Darkon Destroyer 2 times) = 19C2*(0.033)^2*(0.967)^17 = 0.10526259
P(Drawing Darkon Destroyer 3 times) = 19C3*(0.033)^3*(0.967)^16 = 0.02035584
P(Drawing Darkon Destroyer 4 times) = 19C4*(0.033)^4*(0.967)^15 = 0.00277867

P(Drawing Darkon Destroyer at least 5 Times) = 1 – 0.52857061 – 0.34272365 – 0.10526259 – 0.02035584 – 0.00277867
= 0.00030864 OR 0.03%

See Binomial Expansion and Binomial Co-efficients for theoretical basis.

And that is why I study biology.

NB: P(Drawing Darkon Destroyer exactly 5 times) = 0.00028447, which approximates the answer because higher draws do not contribute as much. Nevertheless, it’s more precise if you calculate using binomial expansion rather than approximation, especially for events with high probability of occurrence.

Very nice, but the question is “what’s the probability of pulling 5 Darkon Destroyers out of 19 Purity packs and not a single other legendary?”

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / energy upgrade profit?

Originally posted by FredrIQ:
Originally posted by 00craigs:
Originally posted by ThomasP91:

Players underestimate the benefits of full energy gain upon reaching a new level.

To have all energy upgrades (WB, Gold and Level related) entitles a player up to 800 energy… if you were to dump energy in mission 252 for gold. You can earn up to 16,000 gold in a matter of minutes.

Imagine all that extra gold, experience etc if you kept upgraded of energy throughout your entire Tyrant account. It all adds up.

Ah hindsight. Imagine all WS3 packs I could have now if I had saved all my WBs :D

Then, a year from now, look back at what you did, and how it’s worth nothing by then (unlike upgrades).

Should have bought the upgrades eh? :)

Energy upgrades translate to more gold which is used for upgrading cards. So a similar argument could be made that relates to gold cards as to WB cards. So I would say use WBs for cards.

 
avatar for 00craigs 00craigs 512 posts
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Topic: Tyrant / energy upgrade profit?

Originally posted by ThomasP91:

Players underestimate the benefits of full energy gain upon reaching a new level.

To have all energy upgrades (WB, Gold and Level related) entitles a player up to 800 energy… if you were to dump energy in mission 252 for gold. You can earn up to 16,000 gold in a matter of minutes.

Imagine all that extra gold, experience etc if you kept upgraded of energy throughout your entire Tyrant account. It all adds up.

Ah hindsight. Imagine all WS3 packs I could have now if I had saved all my WBs :D