Recent posts by Shinki on Kongregate

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Apr 18, 2008
avatar for Shinki Shinki 9 posts

Topic: Games / 1-9,9,999,999 resons why sonny is not as great as it seems

If those are the best things you can come up with, you’re just proving how successful the game actually is.

I should probably play this sometime..

 
Apr 17, 2008
avatar for Shinki Shinki 9 posts

Topic: Games / Super Crazy Guitar Maniac Deluxe 3 has arrived to Kongregate!

Hah I’m not going to wait 2 weeks to submit my game for an extra few hundred bucks. That isn’t smart at all.

 
Nov 27, 2007
avatar for Shinki Shinki 9 posts

Topic: Kongregate / Upcoming badge games

If your API is functioning correctly (I have no idea how to check) then stats for SCGMD2 should be working if you’d like to badge it.

 
Oct 5, 2007
avatar for Shinki Shinki 9 posts

Topic: Kongregate / Kongregate is full of Game-Hating Whiners.

Wanting people to “see the perspective of the developer” just begs for sympathy and in the end your audience is gamers. You are making games for gamers and so the people you should be listening to are gamers. Movie critics don’t need to “see the perspective of the director” they base their views on the finished product as a viewer.

If you are looking for valid constructive criticism on your game from a developer’s perspective a public portal is the wrong place to look.

Removing peoples comments based on their usefulness and validity isn’t the way to go, they have their right to say “OMG THIS SUX” as much as anyone has a right to say what they think. Unless the comment is extremely hateful or may be offensive to other readers it shouldn’t be questioned.

 
Sep 13, 2007
avatar for Shinki Shinki 9 posts

Topic: Kongregate / Kongregate Premium Games

If you’re thinking of using Smartfox, you might be interested to know that the online game Stick Arena had to have it’s own server developed with a streamlined protocol (much less overhead than XML) to get the speeds it runs at. If you want to have good performing multiplayer games XML might become a burden.

These are the guys that made it:

http://www.mmocha.com/

 
Sep 12, 2007
avatar for Shinki Shinki 9 posts

Topic: Kongregate / Kongregate Premium Games

I’m very interested in the capabilites of your multiplayer API, however (from my experimenting) I don’t think true real-time is possible in Flash, since Flash can only use TCP sockets. Also would there be the possibilty of server-side calculations?

Having a game link in with people’s kongregate accounts, and use the kongregate chat (instead of an in-game chat) would take a huge load off for developing a multiplayer game too. Is that what you have/had in mind?

When do you expect the multiplayer API to be ready?

 
Sep 12, 2007
avatar for Shinki Shinki 9 posts

Topic: Kongregate / Kongregate Premium Games

Yea.. I emailed you guys about this sort of thing, never got a response.

 
Sep 7, 2007
avatar for Shinki Shinki 9 posts

Topic: Kongregate / Suggestions

I’m doubtful whether this will be read by a Kongregate staff member but here are some suggestions coming from a developer:

Don’t store our games in a new folder when we upload a new version, the old version should be overwritten and the url for the swf should remain EXACTLY the same otherwise SharedObjects storing saved games on a player’s computer will not be loaded. I shouldn’t have to write a guide for people to get their saved games back just because I updated my game file.

Take a look at your swf updating feature as it took me 4 tries to get my game to work when uploading a new version, and for some time left the game unplayable by your users.

Get that AS3 support in your API, it’s such a simple code to add and AS3 has been around for quite a long time now. Expect a rise in AS3 submissions over the coming months.

I question your feature for players to add tags to a game, my game got flooded with spam and offensive tags and 99% of the ones people submit are irrelevent anyway.

 
Sep 7, 2007
avatar for Shinki Shinki 9 posts

Topic: Games / Man, Super Crazy Guitar Maniac Deluxe 2

Dragily: As far as I know you are the only person ever to perfect that last song… you’ve certainly impressed me! Hope you enjoyed the message on the progress screen.

As for the Actionscript 3.0 support it’s a very small amount of code that just needs adding to their loader, I know because Hallpass asked me to come up with a way to get it to work on theirs.

Also I’m just uploading a new version with a Quality button and an extra option on the end song screen.