Shinki
16 posts
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Topic: General Gaming /
SCGMD 4?
Never saw this thread before! You guys are awesome.
SCGMD4 is on the way and it’s going to be sweeeeet.
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Shinki
16 posts
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Topic: General Gaming /
SCGMD Feedback
Thanks for your feedback guys!
Tracking full songs for 3 was definitely a big mistake.
aturtledoesbite, your comment on arrow keys is an interesting one, and key choice is something I’ve thought about a lot but have never found a perfect solution… I will keep thinking though.
god_of_war, you say that the second game had simple keys, but really the only difference between 2 and 3 in that area is the addition of F. Is that what you’re referring to?
A few of you mention lag, I agree that it’s very annoying. Future games will definitely be more optimised, and I’m pretty sure I know why the older games lagged, so can probably avoid it (I hope!).
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Shinki
16 posts
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Topic: General Gaming /
SCGMD Feedback
Hey guys!
I’m the developer of the Super Crazy Guitar Maniac Deluxe series. I’m at a stage where I want to learn from SCGMD 2 and 3 and figure out what was good and what was bad as well as what it is that people really like about it.
Moving from 2 to 3 I made a few mistakes by changing things that a vocal few had asked for and they ended up being bad decisions overall, so I want to hear from as many people as possible! Think of it as a very late post-mortem.
Kongregate is probably the best place to find SCGMD fans, so if any of you enjoyed either of them please respond with:
1) What do you love the most? What really makes it Super for you?
2) What you hate the most? What really rubs you up the wrong way?
As well as any other comments you want to make.
Thanks so much everyone!
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Shinki
16 posts
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Topic: Game Programming /
Action Scripting?????????
Shall I do your laundry too?
Use google, find some tutorials and learn to program the game yourself. If you have a specific problem by all means ask but just asking for code won’t get you anywhere.
Good places to start:
actionscript.org
kirupa.com
gotoandplay.it
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Shinki
16 posts
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Topic: Game Programming /
Flash RPG Collaboration
I know this topic is hella old but since it’s been bumped:
I think the reason we don’t see many epic Flash RPGs is because of the audience, most (not all) people who play Flash games are looking for something that’ll load pretty quick and be fun for a short amount of time. If someone was willing to invest 30+ hours of time into a game they’d probably buy a console game. The amount of time you would have to spend making such an epic Flash game seems like a waste when maybe a percent or two of players would even attempt to finish it.
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Shinki
16 posts
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Topic: Game Programming /
Flash cs4!
Oh snap, I better pick this up next year, thanks (I’m so out of touch with Flash!).
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Shinki
16 posts
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Topic: Game Programming /
1 quick question
if(Key.isDown(KEY.RIGHT)){
code here
}
In flash click help at the top and go to Flash Help and you can get the constants/numbers for other keys. As well as help on every single actionscript command…
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Shinki
16 posts
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Topic: General Gaming /
1-9,9,999,999 resons why sonny is not as great as it seems
If those are the best things you can come up with, you’re just proving how successful the game actually is.
I should probably play this sometime..
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Shinki
16 posts
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Topic: General Gaming /
Super Crazy Guitar Maniac Deluxe 3 has arrived to Kongregate!
Hah I’m not going to wait 2 weeks to submit my game for an extra few hundred bucks. That isn’t smart at all.
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Shinki
16 posts
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Topic: Kongregate /
Upcoming badge games
If your API is functioning correctly (I have no idea how to check) then stats for SCGMD2 should be working if you’d like to badge it.
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Shinki
16 posts
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Topic: Kongregate /
Kongregate is full of Game-Hating Whiners.
Wanting people to “see the perspective of the developer” just begs for sympathy and in the end your audience is gamers. You are making games for gamers and so the people you should be listening to are gamers. Movie critics don’t need to “see the perspective of the director” they base their views on the finished product as a viewer.
If you are looking for valid constructive criticism on your game from a developer’s perspective a public portal is the wrong place to look.
Removing peoples comments based on their usefulness and validity isn’t the way to go, they have their right to say “OMG THIS SUX” as much as anyone has a right to say what they think. Unless the comment is extremely hateful or may be offensive to other readers it shouldn’t be questioned.
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Shinki
16 posts
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Topic: Kongregate /
Kongregate Premium Games
If you’re thinking of using Smartfox, you might be interested to know that the online game Stick Arena had to have it’s own server developed with a streamlined protocol (much less overhead than XML) to get the speeds it runs at. If you want to have good performing multiplayer games XML might become a burden.
These are the guys that made it:
http://www.mmocha.com/
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Shinki
16 posts
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Topic: Kongregate /
Kongregate Premium Games
I’m very interested in the capabilites of your multiplayer API, however (from my experimenting) I don’t think true real-time is possible in Flash, since Flash can only use TCP sockets. Also would there be the possibilty of server-side calculations?
Having a game link in with people’s kongregate accounts, and use the kongregate chat (instead of an in-game chat) would take a huge load off for developing a multiplayer game too. Is that what you have/had in mind?
When do you expect the multiplayer API to be ready?
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Shinki
16 posts
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Topic: Kongregate /
Kongregate Premium Games
Yea.. I emailed you guys about this sort of thing, never got a response.
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Shinki
16 posts
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Topic: Kongregate /
Suggestions
I’m doubtful whether this will be read by a Kongregate staff member but here are some suggestions coming from a developer:
Don’t store our games in a new folder when we upload a new version, the old version should be overwritten and the url for the swf should remain EXACTLY the same otherwise SharedObjects storing saved games on a player’s computer will not be loaded. I shouldn’t have to write a guide for people to get their saved games back just because I updated my game file.
Take a look at your swf updating feature as it took me 4 tries to get my game to work when uploading a new version, and for some time left the game unplayable by your users.
Get that AS3 support in your API, it’s such a simple code to add and AS3 has been around for quite a long time now. Expect a rise in AS3 submissions over the coming months.
I question your feature for players to add tags to a game, my game got flooded with spam and offensive tags and 99% of the ones people submit are irrelevent anyway.
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Shinki
16 posts
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Topic: General Gaming /
Man, Super Crazy Guitar Maniac Deluxe 2
Dragily: As far as I know you are the only person ever to perfect that last song… you’ve certainly impressed me! Hope you enjoyed the message on the progress screen.
As for the Actionscript 3.0 support it’s a very small amount of code that just needs adding to their loader, I know because Hallpass asked me to come up with a way to get it to work on theirs.
Also I’m just uploading a new version with a Quality button and an extra option on the end song screen.
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