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avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Dark Ages TI-83

"You Missed"

So you think you want to play DarkAges TI-83? Didn't think so, but if you are a fan of old style RPGs and have nostalgia for all those math classes you survived by secretly (or not so secretly) playing video games on your calculator you should give it a shot anyway.

Here is the link: http://www.kongregate.com/games/eatjason/darkages-ti-83

Unfortunately, like many old style RPGs, this game is very punishing, especially early on, and it is a little unclear how the character classes play at first glance. Thankfully my time is less valuable than yours, so I was able to produce this guide. Included below is an outline of each class and their stats as well as my opinions on them.

Key

Stat - Starting Amount (Amount Gained Per Level)

Special - Level Gained, Name (Energy Cost)

Dark Knight

Hit Points - 18 (6)

Energy - 0 (2)

Power - 4 (2)

Resistance - 3 (1.5)

Hit % - 45 (2.5)

Gear - Able to Equip All

Specials - None

Thoughts - The Dark Knight is the most durable and heavy hitting character in the late game, however his energy ends up being useless, as he never gains any special skills. In some cases being stuck with only normal attacks can be annoying, but the Dark Knight is a solid addition to any team.

Paladin

Hit Points - 18 (5)

Energy - 6 (3)

Power - 3 (1.5)

Resistance - 4 (2)

Hit % - 45 (2.5)

Gear - Able to Equip up to Magic

Specials - Level 6, Heal Touch (5)

Level 11, Bless (?)

Thoughts - The Paladin features the least expensive healing special in the game, but unfortunately not until level 6 where it isn't always useful. Also in the late game, under performs next to a Dark Knight, but is great at keeping people alive in a tough fight. Doesn't suit my play style but not a terrible class. Also, I can't for the life of me figure out what Bless does.

Lizard Man

Hit Points - 12 (8)

Energy - 8 (2)

Power - 3 (1.5)

Resistance - 3 (1.5)

Hit % - 45 (2)

Gear - Up to Broad Sword & Plate

Specials - Level 4, Pounce (10)

Level 7, Poison (15)

Thoughts - Lizard Men have the highest HP in the end game but suffer defensively compared to Dark Knights & Paladins due to the low max armor; however, they have the hardest hits in the end game with Pounce, which scales with Power. Pounce is good enough that even with the weapon setback and lower power than the Dark Knight it still allows them to hit harder. Unfortunately the poison comes a bit late to be very useful against anything except the tougher boss mobs.

Ninja

Hit Points - 8 (4)

Energy - 12 (4)

Power - 2 (1)

Resistance - 3 (1)

Hit % - 48 (3)

Gear - Up to Broad Sword & Plate

Specials - Level 4, Poison Stars (4)

Level 10, Flood (10)

Thoughts - Ninjas are the best character for the Character 1 slot due to their high hit percentage and as such can not be beat in early game situations if geared. The low level access to poison even allows some early takedowns of Wyverns for amazing exp and Flood, a multi-target high damage special, remains useful against world mobs the whole game. As great as that sounds their low survivability is a hindrance later on.

Black Mage

Hit Points - 6 (2)

Energy - 15 (6)

Power - 2 (1)

Resistance - 1 (0.5)

Hit % - 40 (1)

Gear - Up to Staff & Leather

Specials - Level 1, Fire (8) ((Single Target Low Damage))

Level 4, Weakness (15) ((Makes target weaker?))

Level 7, Ice Storm (30) ((Multi-Target Moderate Damage))

Level 10, Lightning (30) ((Single-Target High Damage))

Level 13, Quake (45) ((Multi-Target High Damage))

Level 16, Plague (55) ((Multi-Target Damage over Time))

Thoughts - I don't like the mages, but in the middle game Ice Storm was kind of neat to have, and early on Fire can make the difference against scorpions.

White Mage

Hit Points - 6 (2)

Energy - 15 (6)

Power - 1 (0.5)

Resistance - 2 (1)

Hit % - 40 (1)

Gear - Up to Staff & Leather

Specials - Level 1, Heal (8) ((Single Target Pathetic HP Return))

Level 4, Sleep (12) ((Sometimes skips an enemy))

Level 7, Cure (15) ((Removes Status Effects))

Level 10, Power Boost (30) ((Makes Lizard Men 1 Shot Everyone))

Level 13, Mass Heal (55) ((Full Heal Everyone))

Level 16, Life (?) ((Broken for me))

Thoughts - Again, not a fan of mages, but late game Mass Heal can be great. If life worked it would be amazing but the resurrect item is inexpensive so there really isn't much need. A white mage is great to have if you have a Lizard Man because Power Boost with their Pounce will usually cause them to one shot even the Dragon. That said by the time you face a Dragon your team should be powerful enough that it doesn't matter.

Recommended teams (ORDER IMPORTANT):

Ninja, Dark Knight, Dark Knight, Dark Knight. Buy the Ninja the best weapon you can afford and some leather so he can't be one shot killed and hope luck is with you.

Ninja, Dark Knight, White Mage, Lizard Man. Allows easy use of the Power Boost/Pounce combo. Get the Ninja that weapon and then put some cloth on the Ninja, White Mage, and Lizard Man to protect from one-shot kills.

Combat Explained:

Either the Enemy 1 or Character 1 will always move first and then it proceeds in order. Because of this there is no reason to focus so much on lowering the number of enemies, just focus the ones whose attacks cause you the most trouble to get them out of the rotation.

Advanced Tip

Lets say you are facing Golem Golem Slime Scorpion and you go first. You know your first character is the only one who can one shot a Golem and that Number 2 & 3 are both capable of taking out a Scorpion. Even though the Scorpion is more annoying you should use that first character against a Golem and then the odds are usually in your favor that either 2 or 3 will be able to land that hit to KO the scorpion after him. This shortens the battle considerably. This strategy can be applied to other enemies as you learn the game.

Also keep in mind you go back to full hp/energy each time you level.

Walkthrough

Surviving The Early Game (Hardest Part)

At the start of the game regardless of your team go to town and get a good weapon on your first character, the reason being that you want to save and load until you get a good first turn in an easier fight and you'll want that hit to be pretty hard/good. Cover your weakest 3 characters with cloth and you should be out of money.

SAVE

No matter what your team if your first fight includes 2 scorpions or more at above 10 hp each RUN then reload if you took any hits, scorpions can poison and hit pretty hard on top of it. The basic strategy is to save and load and stay at the inn until you are tough enough that the early fights no longer bother you.

If you have poison or are feeling good around level 4 or 5 you can go to the woods south east of town and try to fight some Wyverns for great exp, they self heal and cast sleep most of the time so you won't take many hits. Sometimes they have mages with them who you will want to take out first because their fire can do some irritatingly high damage.

Level 7+ / Mid Game

Once you hit this point gear up your people some more at the town and start fighting your way to the Cave along the east side of the map, in the north east. It looks like the mountains but is missing a pixel. Inside is a somewhat easy boss fight and an item you need to complete the game.

Level 14+ / Late Game

At this point you should actually be strong enough to complete the game for sure. Buy at least 1 revive and go south and through the cave along the southwest wall of mountains, a dragon will be in that cave. If you have a white mage & lizard man this is a great time for Power Boost / Pounce, but otherwise just take him out like he's a very high HP mage. Weakness if you have a Black Mage might be good but for me the Dragon goes down pretty quick at this point.

Once through the cave you should continue to level up over and over on your way to the castle.

Castle / End Game

The final boss's first move will be to 1 hit KO one of your characters randomly. Use that revive I told you to buy and then go to town on him. Hopefully you have that item from the first cave, once the boss is at 1 hp hit him with the item to see the end screen.

Closing Comments

Hope you enjoyed the game. Feel free to try out weird teams. I've been trying games where I let monsters kill all but 1 character. So far beat it with Ninja, Dark Knight, and Paladin, trying Black Mage now. White Mage should be pretty tough.

 
avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Pandemic 2 Impossible Badge

Exact strategy with pictures.

I won in 82 days. It is a ton of luck, I had to try my strategy 8 times once I had it figured out until it worked. I’ve played maybe 150 times before that trying. Please try your own strategies before attempting mine. That’s the fun.

Steps

0) Pick Virus if you want the 60 point badge. It’s harder to win every time, but nothing else is fast enough to kill everyone in 99 days. I am 100% confident you can win every single game with patience and Parasite, but that isn’t what this guide is for.

1) Start in any low population island area with a shipyard and dock (I won with Greenland, New Zealand is the crowd favorite though.)

2) Sell your symptoms except Sneezing Symptom if you started with that.

3) Buy Heat Resist 1, Cold Resist 1, and Moisture Resist 1 as soon as possible (and Sneezing Symptom if you don’t have it).

4a) Wait until every country in the world is infected, should only take 20-30 days. If it takes longer you probably lost.

or

4b) Wait until they start working on a vaccine.

5) Buy Drug Resist up to 4 and Moisture Resist to 2 and get Waterborne Transmission as well as Coughing Symptom.

6) At 40 days or so buy as many of the following symptoms as you can:
Fever
Vomiting
Fatigue
Diarrhea
Pulmonary Edema
Hypersensitivity
Kidney Failure
Hemorrhaging
Anything from Tier 4 after that. Heart Failure and that brain one err Encesomething.

7) Wait and win!

Edit: Nevermind the pictures are too big to show in the post.

Go here:
http://img65.imageshack.us/img65/387/victorybm9.png

 
avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Pandemic 2 Impossible Badge

Australia it says on the pictures. Starting Region

 
avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Pandemic 2 Impossible Badge

 
avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Pandemic 2 Impossible Badge

I can never kill fast enough. I managed to get every country infected by 25, bought sneezing and coughing and when almost everyone was infected loaded up on the cheap killing symptoms (fever diarrhea vomiting dementia hypersentive ect)

It didn’t work, everyone wasn’t dead tell 112 or something like that.

I then checked and the person who suggested low level symptoms doesn’t have the badge. The people saying buy the 20 point symptoms do.

This leads me to believe the game is lying with the infection/fatality bars. Or at least the fatal one. And that it is more behind the scenes point/percentage based. I’m going to try rushing Encephalitis or Heart Failure or Kidney Failure (or better yet all 3) once the infected population is high enough and see if that times better.

Edit: This failed miserably in what I felt were the best possible conditions, everywhere infected in 23 days.

Bought Coughing (already had sneezing) and waited, then added the expensive symptoms when the world was 70% infected. No success.

 
avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Pandemic 2 Impossible Badge

Well thank you MrRubix, knowing it is possible is enough to get me to keep trying. I’ve been using virus because I didn’t think parasite could evolve fast enough to kill effectively, but I’ll try it. Parasite does get the deadlier symptoms in lower tiers so maybe… goes to play pandemic 2 some more

 
avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Pandemic 2 Impossible Badge

I have a theory that nobody has it, I’ve been looking around trying to find someone who does without much success. If it’s true I hope they change it.

 
avatar for MisterColeman MisterColeman 8 posts
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Topic: General Gaming / Pandemic 2 Impossible Badge

I killed everyone in 118 days, but a good number of factors makes me believe that the badge should be less than 120 days or it really is impossible.

In any case, I’d like to start a list of everyone in pandemic 2 who has the badge. If such people exist. As well as an informal suggestion that the site lets you search members by badge accomplishments in some way.

So, if you have the Impossible Pandemic 2 Badge, make yourself known please. You don’t have to tell us how (but it would be nice).