Recent posts by Miklo15 on Kongregate

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Topic: Wartune / Suggestions #3

Originally posted by Ballisitizer:
Originally posted by Miklo15:

Hello everyone. My name is Michael Fleming and I have this idea for our guilds, and wilds. Please comment and let me know what you think good or bad.
*Wilds- Being able to own a permanent gold mine for the guild. Such as 1 per guild that will distribute an even amount through the entire guild member population. So lets say you have 200 people, then the gold mine will give 20k an hour and each member will obtain 1k each hour. And any other guild can try to “destroy” this mine and make a 4 hour wait each time the gold mine is destroyed and waits to re-spawn.

*Guilds- Having the ability to donate vouchers, gold, gems, and other various items to a “pot” within your guild. And the guild masters may use this as a winning reward for the other guild if they shall win. My intentions is for when we do guild battles and the guilds collide that there can be various items that your guild can win, and will be disbursed evenly through the option of the guild master. Its a cool way too encourage people to join guild battles and achieve a higher expectation of one another.

Thank you for taking the time to read this, these are not entirely thought all the way through but I do feel that these have some value in a well manner.

First of all, for a 20k gold mine and a 200-person guild, thats only 100 per person… And the other ones are terrible ideas. It’s simply giving more boosts to people who chose the “right” guild. The top 3 guilds will be overpowered because everyone would want in. A “cool way to encourage people to join guild battles” Not at all. And like war said, it could easily be considered funding. Also, the honor-insignia gain is well enough for a reward from guild battle. And why the hell do you post your name on a post? BTW, these are useless. It gives too much OP boosts to anyone in a high-level guild.

Whether or not I was wrong for not adding an extra 0 on 20k for the gold mines, that is irrelevant. And for the second thing, you are complaining about winnings and what not. What if your guild won an opposing guild for a bunch of items, then the level of your rank in your guild ranking is also irrelevant.

 
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Topic: Wartune / Suggestions #3

Hello everyone. My name is Michael Fleming and I have this idea for our guilds, and wilds. Please comment and let me know what you think good or bad.
*Wilds- Being able to own a permanent gold mine for the guild. Such as 1 per guild that will distribute an even amount through the entire guild member population. So lets say you have 200 people, then the gold mine will give 20k an hour and each member will obtain 1k each hour. And any other guild can try to “destroy” this mine and make a 4 hour wait each time the gold mine is destroyed and waits to re-spawn.

*Guilds- Having the ability to donate vouchers, gold, gems, and other various items to a “pot” within your guild. And the guild masters may use this as a winning reward for the other guild if they shall win. My intentions is for when we do guild battles and the guilds collide that there can be various items that your guild can win, and will be disbursed evenly through the option of the guild master. Its a cool way too encourage people to join guild battles and achieve a higher expectation of one another.

Thank you for taking the time to read this, these are not entirely thought all the way through but I do feel that these have some value in a well manner.

 
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Topic: Wartune / Suggestions for *Battlegrounds*

Originally posted by Raideen:

1. I see there’s no need about the accept or reject option, it’s cruel battleground right, everybody come here to fight. But the duel with earth-sky distance difference BR should be considered.
2. I agree with this concept, but not with levels – I vote for BR, it’s more balancing.
3. More various maps, okay…. but I think wider is not important matter, still I hate the opponent killer waiting at the narrow corridor.
4. I like this ‘gift from heaven’ random support, just feel like a weak player suddenly pumped up by adrenalin steroid, for short period time – I assumed….. I wonder if any test server available for these. Er, what medallion?

responding for number 4. the medallion I am talking about is the title medallions, ex: private, champion, etc. Just a small boost only available for battlegrounds, and to give players an extra edge and give weaker players a little more during these events.

 
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Topic: Wartune / Suggestions for *Battlegrounds*

Do you mean spawn kill?

I have not had this happen to me yet, most people are respectful and won’t do this, but they do need to implement a “safe zone” for something like this. Hopefully with the upcoming patches they will fix some of these issues.

No i don’t mean spawn kill haha. I mean why do they allow people to enter the battlegrounds and just AFK at the base. They get free points for letting everyone else do the work. I think there should be a system where you cannot stay at the base like that for longer than “x” amount of time. Or something of that nature.

 
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Topic: Wartune / Suggestions for *Battlegrounds*

I got a question.

why do they allow people to stand at the base of battlegrounds and just camp?

 
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Topic: Wartune / Suggestions for *Battlegrounds*

@xDavidx3 @Death1698

I see what you 2 are saying about Dryads blessing. But all I am trying to say is that we shouldn’t need a dryads blessing in the first place. It should be a battleground for everyone that is around your level. Not have a free for fall with all levels and just keep buffing the weaker ones so they can eventually kill the people attacking them.

just makes more sense to have a reasonable battlegrounds instead of a blessing to balance out from the higher levels over so many deaths ..

 
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Topic: Wartune / Suggestions for *Battlegrounds*

Okay so I got some ideas for battlegrounds, let me know what everyone thinks.

1. Add an (Accept or Reject) prompt, I should not be automatically able to fight a level 60 at a click of a button when you are level 44.

2. Follow up from #1 but there is a 10 level difference in the “wilds” so lets have that same concept in battlegrounds?

3. Let there be a wider map that still fully connected together with roads and one more spot to collect cart fulls. (So there is no more cluster f- in the middle)

4. Battleground bonus scrolls, just random scrolls that are only used in battlegrounds and give individual stat bonus’s or player damage bonus for an hour. (To help out the people who can’t really get the medallions)

So that is what I think about the battlegrounds. and how it may be better… These weren’t the most well thought out plans in the world but it’s something I thought I should just throw out there. RESPOND BACK GOOD OR BAD

 
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Topic: Technical Support / Mistake on my purchase..

I thought I was buying $20 worth of balens, but I instead bought $20 worth of kreds.

Can a tech change the kreds to balens for me? I would appreciate it very much, my fault for not paying attention.

 
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Topic: Wartune / [Info] Suggestions (#2)

1) Battleground should be open more often.
2) Ability to trade would be nice, but doubtful.
3) VIP SPIN needs to be un-rigged, I can call out what items I will get next. Not much of a random spin now is it?

EXXXTRA:

More use of items in the voucher list. (store)