Vinghiskhan
36 posts
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Vinghiskhan
36 posts
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Topic: Time World /
Ore mines payback
That is what the 2.535 is for, got it by adding vip, pillar and lvl 30 productivity.
1 × 1.5 (Pillar) x 1.3 (VIP) x 1.33 (Productivity in your case) = 2.6
So for you insert 2.6 into where I put 2.535, as you can see this makes a small difference of at the most a few days.
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Vinghiskhan
36 posts
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Topic: Time World /
Ore mines payback
I know that this topic has been broached before, but I would like to ask once again if the marginal increase of the power plant and the ore mine could be slightly higher. Assuming level 30 productivity tech, VIP and a pillar when you collect, these are some of the number I came up with regarding the payback time of the ore mine. (Power plants take a lot longer to pay themselves back)
Lvl 25
Marginal increase in output: 120 ore
Cost to build: 2.4m creds.
Time taken to pay itself back: 2400000/ (120×24×2.535) /2= 164.5 days.
Lvl 26
Marginal increase in output: 160 ore
Cost to build: 3.6m creds.
Time taken to pay itself back: 3600000/ (160×24×2.535) /2= 185 days.
Lvl 27
Marginal increase in output: 180 ore
Cost to build: 4.4m creds.
Time taken to pay itself back: 4400000/ (180×24×2.535) /2= 201 days.
Lvl 28
Marginal increase in output: 220 ore
Cost to build: 5.2m creds.
Time taken to pay itself back: 5200000/ (220×24×2.535) /2= 194 days.
Lvl 29
Marginal increase in output: 240 ore
Cost to build: 6.0m creds.
Time taken to pay itself back: 6000000/ (240×24×2.535) /2= 205 days.
Lvl 30
Marginal increase in output: 300 ore
Cost to build: 7.2m creds.
Time taken to pay itself back: 7200000/ (300×24×2.535) /2= 196 days.
Lvl 31
Marginal increase in output: 340 ore
Cost to build: 8.0m creds.
Time taken to pay itself back: 8000000/ (340×24×2.535) /2= 193 days.
I got most of the numbers of building costs and marginal increase from the Time World Wikia, those numbers might be off. (Lvl 29 looks like it should be 260 instead of 240, will verify that later)
http://timeworld.wikia.com/wiki/Ore_Mine
EDIT: In an earlier verion I forgot to divide the amount of days by 2, as ore is worth 2x more than creds.
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Vinghiskhan
36 posts
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Topic: Time World /
PM dont you dare!
Originally posted by anshulratchet:
Originally posted by Vinghiskhan:
I don’t think raising the building cap on Kong now would really do anything. Don’t think there’s a CC38 yet on Kong, is there? Sent someone to peek at most of the top10 in build rank and there’s a few of us with lab37 now.
MAVALLADAN p3 has a cc38.
My cc37 is almost over and i have never used speed up cards or gold or anything and its just barely been a year since i started playing u know:P
cc37 in 2 days, started playing less than a year ago as well, and I quit for 2 months :P
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Vinghiskhan
36 posts
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Topic: Time World /
PM dont you dare!
I don’t think raising the building cap on Kong now would really do anything. Don’t think there’s a CC38 yet on Kong, is there? Sent someone to peek at most of the top10 in build rank and there’s a few of us with lab37 now.
MAVALLADAN p3 has a cc38.
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Vinghiskhan
36 posts
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Topic: Time World /
MF Bug
I used to pillar with Alice sometimes. My mf is very similar to his, tho we use different weapons. He has 1 war more than mine. (Dont get excited alice, coup buying a war gem tommorow) Leth def mine has 1 higher, and I dont use defense or armour. For pillars, I dont keep MF spare anymore, as I cant seem to lose mine except against g8 or if I pull really terribly. (Think ballzac g12) When im on a team of 5 with him, he losses his second mf on the 3rd or 4th hit, while I get to use my 52-56 ap on that pillar. I can attest that he has a nasty bug working against him.
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Vinghiskhan
36 posts
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Topic: Time World /
Out of the frying pan and in to the fire
How about giving new players some more help and more advantages when they start playing. How about all level 20 buildings on the first planet when they start, more than just one blue hero to begin with. They could start in a massive galaxy, kind of like the phantom galaxy, where all new players are put into for the first week or so that they play. This will enable them to make friends early in the game, and might encourage them to stay. Also, this massive galaxy will have a feature that they cannot be attacked, and that res collect gives 50% more resources. No pillar hitting from this galaxy, and they will get kicked after a week.
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Vinghiskhan
36 posts
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Vinghiskhan
36 posts
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Topic: Time World /
Feedback and Suggestions
How about this: Pillar all have 60m hp, and only 1 hour protection. Pillars will still be open all the time, yet wont be impossible to take down. Also, the coupon dish-out could be reduced. THis will enable weaker gals to also perform well on pillars occasionally. I like the current system, It is nice to to have to rush to a pillar.
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Vinghiskhan
36 posts
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Topic: Time World /
New badge prizes
3vs3 5 wins gives 3 blue crystals
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Vinghiskhan
36 posts
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Topic: Time World /
New badge prizes
Make blue card= 2 blue crystals
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Vinghiskhan
36 posts
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Topic: Time World /
New badge prizes
10 hero battles….. 50 green crystals
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Vinghiskhan
36 posts
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Topic: Time World /
Prices from auction
Most prices have gone down, I know that lvl 50 purps, trip, multi and vip have gone up over time. Before I would snag montly vip for 23m, now I often see them go between 30-40m. Also I havent seen a war purp lvl 50 go under 100m a while now.
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Vinghiskhan
36 posts
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Vinghiskhan
36 posts
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Topic: Time World /
Dodge and repair
Out of curiosity, I know that dodge triggers before crit > trip > mult, but how do dodge and repair work? Does dodge go first? Dodge is more usefull for me to proc first, as I do not own a lvl 10 repair.
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Vinghiskhan
36 posts
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Topic: Time World /
Closest win ever?
Haha, Often had wins with same numbers. Beat Chapter 13 53% vs 53% for example. Also in regular pvp I have seen this happen.
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Vinghiskhan
36 posts
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Topic: Time World /
Feedback and Suggestions
First off, love the game.
I was wondering if it is possible to make skill removal something that can be obtained through coupons. It is such a little annoyance I have about this game. It could be made that to remove a skill costs 10m creds or 40k coupons or something like that.
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Vinghiskhan
36 posts
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Topic: Time World /
Visits; wtf
This morning I get up, and spend 57 ap in a row on visits. (got an extra ap while I was doing this) I got exactly 1 hero card, 1 crap blue (23 comm 29 build) and a few metal frag parts. Visits are in place to make weaker players stronger, then how is it possible that they dont give you anything you get stronger with, aside from a WoH battle, that takes too long to do so you just forfeit on purpose. I would like to know why we dont get good items from visits anymore. When I just started this game, 24 ap could get me 3-5 upgrade books. Is there something in place that gives new players an increased chance of getting items? or were you guys hoping that players would buy more upgrade books if you almost completely removed them from the game. Before I got my MF hero, I had been hoarding upgrade books for a week, I had 16. I have not gotten 16 upgrade books since November in total. Could you please slightly increase, or give us the odds of getting good items from visits?
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Vinghiskhan
36 posts
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Topic: Time World /
Bugs and Glitches
Not a bug, but something that looks an awful lot like cheating. The guys in 1107 have been gaining rank on themselves in the arena 2vs2. It looks like a gal full of alts.
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Vinghiskhan
36 posts
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Topic: Time World /
Feedback and Suggestions
Originally posted by Fibreking:
Originally posted by Auditrix:
I actually do consider this a bug or a flaw, whatever is the appropriate word. When four of us were actively hitting Osborn last night, it was displaying old information, how could we possibly know that? I for one cannot spend money on the game at this time so I rely on my AP to hopefully find blues and the rare purple in chests. I wasted my AP on this pillar for nothing and had I known my damage would not count, I would have saved my AP for other actions.
I don’t understand what you are saying. Whatever ap/res you used COUNTED. Just when g64 switched to NM, your dmg got transferred to NM and you had to wait an hour for it to come out of protection to continue. For example: Let’s say I used 10 ap and won all pvp on Os so I did a total of 5 hits. The 5 hits I did totaled up to be 1M dmg. When G64 switched to NM, the 1M I did on OS is now on the NEW NM. Hope this makes sense. Who are you in game? Maybe I can help you find your dmg. The damage did not transfer. We (g333) ranked second on osborn with 28.5m damage. Then you can see that on nitemare we ranked third, with 24m damage. Also, I only received coupons for nitemare (2000 coupons), there is no mention of a pillar reward giving me 2500 coupons in the past day.
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Vinghiskhan
36 posts
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Topic: Time World /
Skills: Dodge vs Defense Up
And now I would like to know about the devices Dodge and Defense, would defense be better because of devices such as target? Looking at what waraxe says, the not getting hit would be better than the decrease in damage.
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Vinghiskhan
36 posts
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Topic: Time World /
Enchancement Books
dont think so, take it from the guy who has done 96 visits a day for the past 3 weeks :P I still gte a chest about half of the time, same as 6 months ago. What did change is that i used to get 5 or more upgrade books daily, and now I get less than one on average.
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Vinghiskhan
36 posts
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Topic: Time World /
Enchancement Books
very low, has been nerfed in the past, about 2-3 months ago. Used to get about 5 from 100 visits i think, now i havent got one in over 400. (to be precise, 1 in 4 days worth of only visiting.) the rates for enhancement gems have also been nerfed.
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Vinghiskhan
36 posts
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Topic: Time World /
Bugs and Glitches
There is a bug with berserkers that when you end your turn, and enemy is standing right in front of him and he kills it, he does not move forward 4 steps.
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Vinghiskhan
36 posts
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Topic: Time World /
Bugs and Glitches
Playmage, the bug that myringz experienced was not just a display bug, he appeared with 1,4billion on the highscores, and hit 8m on a pillar, I believe in one hit.
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