Topic: Kongregate Multiplayer Games /
[Senatry] Crops & Soldiers
I have started writing this topic some time ago, but i lost it when my browser crashed. So now i will write it shorter.
Reason: Most of players have usually always full granary.
Crops are useless in game. Our farmers are rebelling because of high unemployment. I have few ideas how to make them rebel because of hard work. :)
1) Soldier losses
1. Soldier losses
At the moment we loose soldiers in PvP offense, NPCs, Legions, Domain wars, farm/domain Rebels.
? Ranch wars, ? Area wars – i wasnt able to participate in any of them. :(
I suggest to add soldier loosing to PvP defense, PvP Vassaling, Battles.
With so low number of Soldiers and stupid cooldown, enlistment doesnt do a lot. I started to use Enlistment only because Housekeeper can use it.
I suggest to remove Enlistment completely. And in Housekeeper change Auto-Enlistment to Auto-Employment. After each battle, system can check nubmer of remaining soldiers. When it will be lower than size of default Array, system will fill the barracks.
Thats all in short. ;) Thanks for comments, ideas, …