Recent posts by N7791 on Kongregate

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Topic: Swords & Potions 2 / Discussion: klash mechanics

Originally posted by potsie600:

This may have been announced (I rarely read these topics) but I noticed that the Krown counter does not reset each new Klash, meaning that you could cap out on Krowns in the first Klash of a tourney. If this is one of those changes, I would strongly urge for the developers to reconsider going back to the old method. Thanks for your consideration.

+1

Happened to me too a couple of times. Very disappointing to say the least.
Devs please do something.

 
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Topic: Global Assault: General / [to devs] MM bounty based on hamsters?

Haha, I had to fight in bounty, and in a row: xman, bodacious, ringman, etc., all about 100 SP higher than me (and incidentally top ranked, while I’m 90ish). How is that even supposed to make sense?

 
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Topic: Global Assault: General / [to devs] MM bounty based on hamsters?

Seeing Sirens and Citadels everywhere.

 
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Topic: Global Assault: General / [to devs] MM bounty based on hamsters?

+1
I face only squads much too strong for me (currently about 440, vs 480-530). Losing about 80% of the time.
Can’t quite figure how the logic behind the madness works, this time.

 
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Topic: Global Assault: General / [Dev] Guild War: Scythe Debrief

Originally posted by blarnar:
Originally posted by Rudgutter:

Overall it seems like players enjoyed the mechanics, and that the time requirements for activity were fairly reasonable. This was the biggest success in our mind.

I am not sure how you came to that conclusion. I would not consider working family fathers setting an alarm and waking up in the middle of the night a sucess. In addition it lead to account sharing.

I see two reasonable solutions

1) Add two hours for a 8 hour window. MM has to be extra tight for this to make up for the missing fights
2) Make the window 12 hours long and let the event run a week. You will have 14 fights this way which is good and 2 battles a day which is reasonable. I would prefer this solution.

+1, big time

That said, this was rather fun.

More wars, longer wars (some of us have to work and sleep)(and wives don’t help), over something like a week, would seem great to me.

 
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Topic: Swords & Potions 2 / Maxed Town Recruiting

Recruiting!
2 spots open: PM me (Kong or IG) if interested.
Cheers!

 
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Topic: Swords & Potions 2 / Reporting Bugs & Issues

Errm, Hello.
I don’t know if it’s a bug or an issue, but there has been no new content for quite some time, despite promises.
So… which is it? bug or issue?

 
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Topic: Global Assault: General / [Dev] Collateral Damage Event and New Base Set Units

Haha, actually the best logic would be year/month/day
(sorts out files in order on the computer, for instance)
and who needs those slashes?
150629!!!
; )

 
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Topic: Global Assault: General / Stackable Inventory.

+1 for stacks
If one unit is equipped with something, it should just be in a new stack. Otherwise, stack stack stack.
Inventory as it is is as unconvenient as it can be.

Devs, could you also please add a search by unit name (just like in Tyrant). That would be great.

 
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Topic: Global Assault: General / (to devs) new fusion trees PLZ!!!!!!!!

New fusion trees would be great.
Actually various fusion trees for all units would be great.
Even for VC crates: it sucks to only be able to fuse 3-star, 4-star and 5-star (most of those) units with themselves only (makes most of the 3-4 stars useless).

 
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Topic: Cloudstone / The Official Guild Recruiting Thread

New guild, DED: welcome to all

 
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Topic: Swords & Potions 2 / Maxed Town Recruiting

One tourney ends, another will open soon: otsukaresama everyone!
2 spots open! for motivated 70+ sending their 10 per day for at least 12k total.
We still have a couple of buildings to complete, so a little help there too is expected.
We currently have a nice line-up, all involved in PvP (top 10 this time), we send what we can when we can (but we do send them all): no pressure.
PM me if you’re interested (Kong or IG).
Cheers!

 
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Topic: Swords & Potions 2 / Maxed Town Recruiting

Weeding out and recruiting again.
Great team currently, needs 2 additional dedicated fellows.
PM me if interested (Kong or IG, please).
Cheers!

 
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Topic: Party Of Heroes / Evolving & Sacrifice

OK, so lvl 59 Legendary needs 4 lvl 19 legendaries to lift the cap…
http://prntscr.com/6lj5a5
Even though you can get Legendaries through quests, and make them lvl 19 with Epics, also obtainable through quests, well…. I quite enjoyed the game so far, in spite of many things, but this is as far as I go.

 
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Topic: Party Of Heroes / Evolving & Sacrifice

Legendary heroes seem to follow the same evolution pattern, except Epics need to be sacrificed.
I suspect Mythical heroes need Legendaries…

 
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Topic: Party Of Heroes / Any tips for Frozen Realm?

Freepers have indeed little room for enjoyment…
I’ll probably use up the gems I still have, and never come back. It’s too bad because the game has potential.
Ah, and a lvl 47 Epic Valkyrie has 13k HP. The gap between hero qualities is incredible, whihc makes even less sense that quality upgrade is not possible anymore.

 
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Topic: Party Of Heroes / Any tips for Frozen Realm?

The Paladin I got somehow when I joined. Can’t remember. Lvl 55 Legendary Paladin has 32k HP…

Yes, I had some Kreds left, so I put 500 in and got all those Epics from there (but the Paladin ate up even more of them).

I once got a Mythical from that 3 Epic-set in the store (and didn’t even know that could happen). Well, you know what, I didn’t even bother and sacrificed it to give XP to an Epic…

 
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Topic: Party Of Heroes / Any tips for Frozen Realm?

Finally passed that level with this:
http://prntscr.com/6dco68
The Frozen Mage got killed almost instantly, the Demon lasted till the end of the 2nd wave I don’t know how.

 
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Topic: Swords & Potions 2 / Suggestion and ideas thread

Thank you for the 100x button, EdgeBee!
Now… detailed PvP stats for current and previous Klash would be awesome…

 
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Topic: Swords & Potions 2 / Town recruitment thread

500k recruiting 70+ active in PvP. Max res, Castle finished. PM me (Kong or IG)!

 
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Topic: Swords & Potions 2 / Maxed Town Recruiting

Bump, recruiting again and always.
After weeding out, 3 spots open for motivated players!
PM me if interested (Kong or IG, please).
City stats updated.
Cheers!

 
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Topic: Party Of Heroes / Lastest changes (02/04/2015)

Originally posted by Lamatiel:

So … any infos about the latest changes to the areas (and others, maybe for the different hero qualities)? Area changes do not make much sense to me, the danger rating in a zone jumps wildly from very weak to very dangerous and back. And I still can’t get past the first valkyre area :>

The most obvious result of these changes is, of course, the greatly decreased amount of gold and resources a player can get. Again.

+1

 
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Topic: Swords & Potions 2 / Suggestion and ideas thread

Detailed PvP stats (who sent which customer worth how much) for mayor’s eyes or everyone, please.
I am quite sure I am not the only one who dislikes leechers and cannot do anything without these stats. In the game as it is right now, mayors are just useless and powerless because they lack the information necessary to take action. Please.

 
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Topic: Swords & Potions 2 / Suggestion and ideas thread

I would very much like to see the contribution button x100 come back. Even a small one, somewhere… It’s such a pain to click hundreds of times to make large contributions…

 
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Topic: Swords & Potions 2 / OUCH! - painful breaks

I’m not angry at the breaks (statistically I should break in average 3 items per Klash).
I’m angry at the frequency of double breaks (despite their statistic unprobability), about once per war it seems.
E.g. below, following the losses shown in the previous post and Klash
http://imgur.com/0P88EDJ